Java 类net.minecraft.client.gui.inventory.GuiInventory 实例源码

项目:SAO-UI---1.8.8    文件:RenderHandler.java   
static void guiInstance(GuiOpenEvent e) {
    if (!(mc.currentScreen instanceof ScreenGUI)) {
        if (mc.currentScreen != e.gui) {
            if ((e.gui instanceof GuiIngameMenu) || ((e.gui instanceof GuiInventory) && (!OptionCore.DEFAULT_INVENTORY.getValue()))) {
                final boolean inv = (e.gui instanceof GuiInventory);

                if (mc.playerController.isInCreativeMode() && inv)
                    e.gui = new GuiContainerCreative(mc.thePlayer);
                else {
                    e.gui = new IngameMenuGUI((inv ? (GuiInventory) mc.currentScreen : null));
                }
            }
            if ((e.gui instanceof GuiGameOver) && (!OptionCore.DEFAULT_DEATH_SCREEN.getValue())) {
                if (mc.ingameGUI instanceof IngameGUI) {
                    e.gui = new DeathScreen();
                }
            }
        }
        else e.setCanceled(true);
    }
}
项目:SAO-UI---1.8.8    文件:RenderHandler.java   
static void guiInstance(GuiOpenEvent e) {
    if (!(mc.currentScreen instanceof ScreenGUI)) {
        if (mc.currentScreen != e.gui) {
            if ((e.gui instanceof GuiIngameMenu) || ((e.gui instanceof GuiInventory) && (!OptionCore.DEFAULT_INVENTORY.getValue()))) {
                final boolean inv = (e.gui instanceof GuiInventory);

                if (mc.playerController.isInCreativeMode() && inv)
                    e.gui = new GuiContainerCreative(mc.thePlayer);
                else {
                    e.gui = new IngameMenuGUI((inv ? (GuiInventory) mc.currentScreen : null));
                }
            }
            if ((e.gui instanceof GuiGameOver) && (!OptionCore.DEFAULT_DEATH_SCREEN.getValue())) {
                if (mc.ingameGUI instanceof IngameGUI) {
                    e.gui = new DeathScreen();
                }
            }
        }
        else e.setCanceled(true);
    }
}
项目:Wurst-MC-1.12    文件:InvseeCmd.java   
@Override
public void onRender(float partialTicks)
{
    boolean found = false;
    for(Object entity : WMinecraft.getWorld().loadedEntityList)
        if(entity instanceof EntityOtherPlayerMP)
        {
            EntityOtherPlayerMP player = (EntityOtherPlayerMP)entity;
            if(player.getName().equals(playerName))
            {
                ChatUtils.message(
                    "Showing inventory of " + player.getName() + ".");
                mc.displayGuiScreen(new GuiInventory(player));
                found = true;
            }
        }
    if(!found)
        ChatUtils.error("Player not found.");
    playerName = null;
    wurst.events.remove(RenderListener.class, this);
}
项目:BaseClient    文件:AutoArmor.java   
@EventTarget
private void onTick(TickEvent event) {
    if (this.mc.currentScreen == null || this.mc.currentScreen instanceof GuiInventory || !this.mc.currentScreen.getClass().getName().contains("inventory")) {
        int slotID = -1;
        double maxProt = -1.0;
        int i = 9;
        while (i < 45) {
            double protValue;
            ItemStack stack = this.mc.thePlayer.inventoryContainer.getSlot(i).getStack();
            if (stack != null && this.canEquip(stack) && (protValue = this.getProtValue(stack)) >= maxProt) {
                slotID = i;
                maxProt = protValue;
            }
            ++i;
        }
        if (slotID != -1) {
            this.mc.playerController.windowClick(this.mc.thePlayer.inventoryContainer.windowId, slotID, 0, 1, (EntityPlayer)this.mc.thePlayer);
        }
    }
}
项目:Mods    文件:TF2EventsClient.java   
@SubscribeEvent
public void guiPostInit(GuiScreenEvent.InitGuiEvent.Post event) {
    if (Minecraft.getMinecraft().player != null) {
        if ((event.getGui() instanceof GuiInventory || event.getGui() instanceof GuiContainerCreative || event.getGui() instanceof GuiWearables)
                && !Minecraft.getMinecraft().player.getCapability(TF2weapons.INVENTORY_CAP, null).isEmpty()) {
            // GuiContainer gui = (GuiContainer) event.getGui();
            event.getButtonList().add(new GuiButton(97535627, event.getGui().width / 2 - 10, event.getGui().height / 2 + 95, 20, 20, "W"));
        }

        if (event.getGui() instanceof GuiMerchant)
            if (((GuiMerchant) event.getGui()).getMerchant().getDisplayName().getUnformattedText().equals(I18n.format("entity.hale.name"))) {
                event.getButtonList().add(new GuiButton(7578, event.getGui().width / 2 - 100, event.getGui().height / 2 - 110, 100, 20, "Change Team"));
                event.getButtonList().add(new GuiButton(7579, event.getGui().width / 2, event.getGui().height / 2 - 110, 100, 20, "Recover Lost Items"));
            }
        Minecraft.getMinecraft().player.getCapability(TF2weapons.WEAPONS_CAP, null).state &= 8;
    }
}
项目:Mods    文件:TF2EventsClient.java   
@SubscribeEvent
public void guiPostAction(GuiScreenEvent.ActionPerformedEvent.Post event) {

    if (event.getGui() instanceof GuiInventory || event.getGui() instanceof GuiContainerCreative)
        if (event.getButton().id == 97535627) {
            // Minecraft.getMinecraft().displayGuiScreen(null);
            TF2weapons.network.sendToServer(new TF2Message.ShowGuiMessage(0));
        }

    if (event.getGui() instanceof GuiWearables)
        if (event.getButton().id == 97535627) {
            event.getGui().mc.displayGuiScreen(new GuiInventory(event.getGui().mc.player));
        }
    // PacketHandler.INSTANCE.sendToServer(new
    // PacketOpenNormalInventory(event.getGui().mc.player));
    if (event.getGui() instanceof GuiMerchant && event.getButton().id == 7578) {
        ClientProxy.displayScreenJoinTeam();
    }
    else if (event.getGui() instanceof GuiMerchant && event.getButton().id == 7579) {
        TF2weapons.network.sendToServer(new TF2Message.ActionMessage(18));
    }
}
项目:VisibleArmorSlots    文件:EventDelegatorGuiOverlay.java   
/**
 * Returns if the current GUI should have the extra slots visible.
 */
boolean shouldDisplayGuiOverlay(GuiScreen gui)
{
    if (gui == null) { return false; }
    if (Minecraft.getMinecraft().world == null) { return false; }
    if (!(gui instanceof GuiContainer)) { return false; }
    if (gui instanceof GuiInventory) { return false; }
    if (gui.mc.player.isSpectator()) { return false; }

    // Edge case for modders that use GuiContainer with no inventory (Y U do dis?)
    final GuiContainer guiWithStuff = (GuiContainer) gui;
    if (guiWithStuff.inventorySlots == null || guiWithStuff.inventorySlots.inventorySlots == null || guiWithStuff.inventorySlots.inventorySlots.size() == 0) { return false; }

    final InfoGuiOverlayDisplayParams displayParams = getDisplayParamsForGui(gui);
    return displayParams.getShouldDisplay();
}
项目:VisibleArmorSlots    文件:GuiExtraSlotsOverlay.java   
public void setExternalGuiPosition(GuiScreen gui)
{
    if (gui instanceof GuiContainer) {
        final int candidateGuiLeft = ((GuiContainer) gui).getGuiLeft();
        final int candidateGuiTop = ((GuiContainer) gui).getGuiTop();

        // -- NOTE --
        // The creative inventory would cause this method to be fired twice, once for
        // net.minecraft.client.gui.inventory.GuiContainerCreative (with correct values)
        // and once for net.minecraft.client.gui.inventory.GuiInventory (with wrong values).
        //
        // I ignore the second call so the gui overlay preserves the correct values.
        if (gui instanceof GuiInventory && candidateGuiLeft == 0 && candidateGuiTop == 0) { return; }

        this._externalGuiLeft = candidateGuiLeft;
        this._externalGuiTop = candidateGuiTop;

    } else {
        this._externalGuiLeft = -1;
        this._externalGuiTop = -1;

    }

    LogHelper.trace("GuiExtraSlotsOverlay.setExternalGuiPosition() - left: %d, top: %d", this._externalGuiLeft, this._externalGuiTop);
}
项目:4Space-5    文件:OxygenUtil.java   
@SideOnly(Side.CLIENT)
public static boolean shouldDisplayTankGui(GuiScreen gui)
{
    if (FMLClientHandler.instance().getClient().gameSettings.hideGUI)
    {
        return false;
    }

    if (gui == null)
    {
        return true;
    }

    if (gui instanceof GuiInventory)
    {
        return false;
    }

    return gui instanceof GuiChat;

}
项目:SAO-UI---1.8.8    文件:CharacterView.java   
private void drawCharacter(int x, int y, int size, int cursorX, int cursorY) {
    final float mouseX = (float) x - cursorX;
    final float mouseY = (float) y - size * 1.67F - cursorY;
    EntityLivingBase tmp = (EntityLivingBase)character.ridingEntity;

    IS_VIEWING = true;
    if (character.isRiding() && OptionCore.MOUNT_STAT_VIEW.getValue())
        GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, tmp);
    else GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, character);
    IS_VIEWING = false;

    GLCore.glRescaleNormal(true);
    GLCore.glTexture2D(true);
    GLCore.glBlend(true);

    GLCore.tryBlendFuncSeparate(770, 771, 1, 0);
}
项目:Factorization    文件:DocViewer.java   
@Override
protected void keyTyped(char chr, int keySym) throws IOException {
    if (keySym == Keyboard.KEY_BACK || chr == 'z') {
        actionPerformed(backButton);
    } else if (keySym == Keyboard.KEY_NEXT || chr == ' ') {
        actionPerformed(nextPage);
    } else if (keySym == Keyboard.KEY_PRIOR) {
        actionPerformed(prevPage);
    } else if (keySym == Keyboard.KEY_HOME) {
        actionPerformed(homeButton);
    } else if (chr == 'r') {
        initGui();
    } else if (chr == 's') {
        state.dark_color_scheme ^= true;
    } else if (keySym == mc.gameSettings.keyBindInventory.getKeyCode()) {
        mc.displayGuiScreen(new GuiInventory(mc.thePlayer));
    } else if (chr == 'l') {
        RecipeViewer.resetCache();
        initGui();
    } else {
        super.keyTyped(chr, keySym);
    }
}
项目:SAO-UI---1.8    文件:CharacterView.java   
private void drawCharacter(int x, int y, int size, int cursorX, int cursorY) {
    final float mouseX = (float) x - cursorX;
    final float mouseY = (float) y - size * 1.67F - cursorY;
    EntityLivingBase tmp = (EntityLivingBase)character.ridingEntity;

    IS_VIEWING = true;
    if (character.isRiding() && OptionCore.MOUNT_STAT_VIEW.getValue())
        GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, tmp);
    else GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, character);
    IS_VIEWING = false;

    GLCore.glRescaleNormal(true);
    GLCore.glTexture2D(true);
    GLCore.glBlend(true);

    GLCore.tryBlendFuncSeparate(770, 771, 1, 0);
}
项目:EvenWurse    文件:InvseeCmd.java   
@Override
public void onRender() {
    boolean found = false;
    for (Object entity : Minecraft.getMinecraft().theWorld.loadedEntityList) {
        if (entity instanceof EntityOtherPlayerMP) {
            EntityOtherPlayerMP player = (EntityOtherPlayerMP) entity;
            if (player.getName().equals(playerName)) {
                WurstClient.INSTANCE.chat.message("Showing inventory of " + player.getName() + ".");
                Minecraft.getMinecraft().displayGuiScreen(new GuiInventory(player));
                found = true;
            }
        }
    }
    if (!found) WurstClient.INSTANCE.chat.error("Player not found.");
    playerName = null;
    WurstClient.INSTANCE.events.remove(RenderListener.class, this);
}
项目:EvenWurse    文件:CrashItemMod.java   
@Override
public void onEnable() {
    if (Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem() == null ||
            !(Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem().getItem() instanceof ItemNameTag)) {
        WurstClient.INSTANCE.chat.error("You are not holding a nametag in your hand.");
        setEnabled(false);
        return;
    } else if (!Minecraft.getMinecraft().thePlayer.capabilities.isCreativeMode) {
        WurstClient.INSTANCE.chat.error("Creative mode only.");
        setEnabled(false);
        return;
    }
    String stackName = "";
    for (int i = 0; i < 3000; i++) {
        StringBuilder builder = new StringBuilder().append(stackName);
        stackName = builder.append("############").toString();
    }
    Minecraft.getMinecraft().thePlayer.inventory.getCurrentItem().setStackDisplayName(stackName);
    Minecraft.getMinecraft().displayGuiScreen(new GuiInventory(Minecraft.getMinecraft().thePlayer));
    Minecraft.getMinecraft().thePlayer.closeScreen();
    WurstClient.INSTANCE.chat.message("CrashItem created. Right click a mob with it.");
    setEnabled(false);
}
项目:SAO-UI---1.8.8    文件:CharacterView.java   
private void drawCharacter(int x, int y, int size, int cursorX, int cursorY) {
    final float mouseX = (float) x - cursorX;
    final float mouseY = (float) y - size * 1.67F - cursorY;
    EntityLivingBase tmp = (EntityLivingBase)character.ridingEntity;

    IS_VIEWING = true;
    if (character.isRiding() && OptionCore.MOUNT_STAT_VIEW.getValue())
        GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, tmp);
    else GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, character);
    IS_VIEWING = false;

    GLCore.glRescaleNormal(true);
    GLCore.glTexture2D(true);
    GLCore.glBlend(true);

    GLCore.tryBlendFuncSeparate(770, 771, 1, 0);
}
项目:TFC2    文件:GuiInventoryTFC.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    if(player.getEntityData().hasKey("craftingTable"))
        Core.bindTexture(UPPER_TEXTURE);
    else
        Core.bindTexture(UPPER_TEXTURE_2X2);
    int k = this.guiLeft;
    int l = this.guiTop;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, 102);

    //Draw the player avatar
    GuiInventory.drawEntityOnScreen(k + 51, l + 75, 30, k + 51 - this.xSizeLow, l + 75 - 50 - this.ySizeLow, this.mc.player);

    PlayerInventory.drawInventory(this, width, height, ySize - PlayerInventory.invYSize);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
项目:FatCatMOD    文件:GuiStatus.java   
@Override
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int mouseX, int mouseY) {
       GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
       this.mc.getTextureManager().bindTexture(textures);
       this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize);
       // weight
    drawIconBar(cat.getWeight(), EntityFatCat.WEIGHT_STATUS_MAX, 10, guiLeft + 70, guiTop + 22, xSize, 3*8, xSize+8, 3*8);
    // health
    drawIconBar(cat.getHealth(), cat.getMaxHealth(), 5, guiLeft + 70, guiTop + 46, xSize, 1*8, xSize+8, 1*8);
    // hunger
    drawIconBar(cat.getHunger(), EntityFatCat.HUNGER_MAX, 5, guiLeft + 130, guiTop + 46, xSize, 2*8, xSize+8, 2*8);
    // bladder
    drawIconBar(cat.getBladder(), EntityFatCat.BLADDER_MAX, 5, guiLeft + 70, guiTop + 68, xSize, 0*8, xSize+8, 0*8);
    // tiredness
    drawIconBar(cat.getTiredness(), EntityFatCat.TIREDNESS_MAX, 5, guiLeft + 130, guiTop + 68, xSize, 8*4, xSize+8, 8*4);
    // friendship
    drawIconBar(cat.getFriendship(), EntityFatCat.FRIENDSHIP_MAX, 5, guiLeft + 70, guiTop + 90, xSize, 8*5, xSize+8, 8*5);
    // loveness
    drawIconBar(cat.getLoveness(), EntityFatCat.FRIENDSHIP_MAX, 5, guiLeft + 130, guiTop + 90, xSize, 8*6, xSize+8, 8*6);


    // !! change scale in the following method, so we should put this at last !!
       GuiInventory.drawEntityOnScreen(guiLeft + 36, guiTop + 55, 30, guiLeft + 24 - mouseX, guiTop + 5 - mouseY, cat);
}
项目:ARKCraft-Code    文件:BookDrawHandler.java   
public static void drawPages(FontRenderer renderer, int mouseX, int mouseY, int currentPage, CATEGORY currentCategory, GuiScreen gui)
{
    if (currentCategory == null)
    {
        drawCategoryModels();
    }
    if (currentCategory == CATEGORY.DINOS)
    {
        if (currentPage == 0)
        {
            /* Page 1 / 2*/
            GuiInventory.drawEntityOnScreen(getLeft() + 14, 90, 20, -350f, -5F, new EntityRaptor(Minecraft.getMinecraft().theWorld, 1));
            drawTitle(renderer, DINO_NAME.UTAHRAPTOR);
            drawDiet(renderer, getLeft() + 40, 135, DINO_NAME.UTAHRAPTOR, gui);
            drawSpecies(renderer, getLeft() + 15, 150, DINO_NAME.UTAHRAPTOR);
        }
        else if (currentPage == 2)
        {

        }
    }
}
项目:SAO-UI---1.8    文件:CharacterView.java   
private void drawCharacter(int x, int y, int size, int cursorX, int cursorY) {
    final float mouseX = (float) x - cursorX;
    final float mouseY = (float) y - size * 1.67F - cursorY;
    EntityLivingBase tmp = (EntityLivingBase)character.ridingEntity;

    IS_VIEWING = true;
    if (character.isRiding() && OptionCore.MOUNT_STAT_VIEW.getValue())
        GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, tmp);
    else GuiInventory.drawEntityOnScreen(x, y, size, mouseX, mouseY, character);
    IS_VIEWING = false;

    GLCore.glRescaleNormal(true);
    GLCore.glTexture2D(true);
    GLCore.glBlend(true);

    GLCore.tryBlendFuncSeparate(770, 771, 1, 0);
}
项目:Progression    文件:FilterTypeEntity.java   
@Override
public void draw(final IDrawHelper offset, final Object object, final int offsetX, final int j, final int yOffset, final int k, final int mouseX, final int mouseY) {
    final EntityLivingBase entity = ((EntityLivingBase) object);
    boolean hovered = (mouseX >= 10 + (j * 32) && mouseX <= 9 + ((j + 1) * 32) && mouseY >= 40 && mouseY <= 120);
    if (hovered) {
        TOOLTIP.add("Localised: " + entity.getName());
        TOOLTIP.add("Name: " + EntityHelper.getNameForEntity(entity));
    }

    try {
        LAST.add(new Callable() {
            @Override
            public Object call() throws Exception {
                GL11.glColor4f(1.0F, 1.0F, 1.0F, 1F); //Using state manager doesn't fix this
                int entitySize = EntityHelper.getSizeForEntity(entity);
                int entityY = EntityHelper.getOffsetForEntity(entity);
                GuiInventory.drawEntityOnScreen(offsetX + 24 + (j * 32), CORE.screenTop + 105 + (k * 32) + yOffset + entityY, entitySize, 25F, -5F, entity);
                //BossStatus.bossName = null; //Reset boss

                return null;
            }
        });

    } catch (Exception e) {}
}
项目:TFC2    文件:GuiInventoryTFC.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    if(player.getEntityData().hasKey("craftingTable"))
        Core.bindTexture(UPPER_TEXTURE);
    else
        Core.bindTexture(UPPER_TEXTURE_2X2);
    int k = this.guiLeft;
    int l = this.guiTop;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, 102);

    //Draw the player avatar
    GuiInventory.drawEntityOnScreen(k + 51, l + 75, 30, k + 51 - this.xSizeLow, l + 75 - 50 - this.ySizeLow, this.mc.player);

    PlayerInventory.drawInventory(this, width, height, ySize - PlayerInventory.invYSize);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
项目:ZeroQuest    文件:GuiPack.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(gui);
    int l = (width - xSize) / 2;
    int i1 = (height - ySize) / 2;
    drawTexturedModalRect(l, i1, 0, 0, xSize, ySize);


for (int j1 = 0; j1 < 3; j1++)
{
    for (int k1 = 0; k1 < 5; k1++)
    {
        drawTexturedModalRect(l + 78 + 18 * k1, i1 + 9 + 18 * j1 + 15, 197, 2, 18, 18);
    }
}


GuiInventory.func_147046_a(l + 42, i1 + 51, 30, (float)(l + 51) - xSize_wolf, (float)((i1 + 75) - 50) - ySize_wolf, this.entity);
}
项目:ZeroQuest    文件:GuiPack.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(gui);
    int l = (width - xSize) / 2;
    int i1 = (height - ySize) / 2;
    drawTexturedModalRect(l, i1, 0, 0, xSize, ySize);


for (int j1 = 0; j1 < 3; j1++)
{
    for (int k1 = 0; k1 < 3; k1++)
    {
        drawTexturedModalRect(l + 78 + 18 * k1, i1 + 9 + 18 * j1 + 15, 197, 2, 18, 18);
    }
}


GuiInventory.func_110423_a(l + 42, i1 + 51, 30, (float)(l + 51) - xSize_wolf, (float)((i1 + 75) - 50) - ySize_wolf, this.dog);
}
项目:ZeroQuest    文件:GuiDestroPack.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(gui);
    int l = (width - xSize) / 2;
    int i1 = (height - ySize) / 2;
    drawTexturedModalRect(l, i1, 0, 0, xSize, ySize);


for (int j1 = 0; j1 < 3; j1++)
{
    for (int k1 = 0; k1 < 3; k1++)
    {
        drawTexturedModalRect(l + 78 + 18 * k1, i1 + 9 + 18 * j1 + 15, 197, 2, 18, 18);
    }
}


GuiInventory.func_110423_a(l + 42, i1 + 51, 30, (float)(l + 51) - xSize_wolf, (float)((i1 + 75) - 50) - ySize_wolf, this.dog);
}
项目:ZeroQuest    文件:GuiDarkPack.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(gui);
    int l = (width - xSize) / 2;
    int i1 = (height - ySize) / 2;
    drawTexturedModalRect(l, i1, 0, 0, xSize, ySize);


for (int j1 = 0; j1 < 3; j1++)
{
    for (int k1 = 0; k1 < 3; k1++)
    {
        drawTexturedModalRect(l + 78 + 18 * k1, i1 + 9 + 18 * j1 + 15, 197, 2, 18, 18);
    }
}


GuiInventory.func_110423_a(l + 42, i1 + 51, 30, (float)(l + 51) - xSize_wolf, (float)((i1 + 75) - 50) - ySize_wolf, this.dog);
}
项目:ZeroQuest    文件:GuiRedPack.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(gui);
    int l = (width - xSize) / 2;
    int i1 = (height - ySize) / 2;
    drawTexturedModalRect(l, i1, 0, 0, xSize, ySize);


for (int j1 = 0; j1 < 3; j1++)
{
    for (int k1 = 0; k1 < 3; k1++)
    {
        drawTexturedModalRect(l + 78 + 18 * k1, i1 + 9 + 18 * j1 + 15, 197, 2, 18, 18);
    }
}


GuiInventory.func_110423_a(l + 42, i1 + 51, 30, (float)(l + 51) - xSize_wolf, (float)((i1 + 75) - 50) - ySize_wolf, this.dog);
}
项目:enderutilities    文件:GuiEventHandler.java   
@SubscribeEvent
public void onGuiOpenEvent(GuiOpenEvent event)
{
    // Reset the scrolling modifier when the player opens a GUI.
    // Otherwise the key up event will get eaten and our scrolling mode will get stuck on
    // until the player sneaks again.
    // FIXME Apparently there are key input events for GUI screens in 1.8,
    // so this probably can be removed then.
    InputEventHandler.resetModifiers();

    // Opening the player's Inventory GUI
    if (event.getGui() != null && event.getGui().getClass() == GuiInventory.class)
    {
        EntityPlayer player = FMLClientHandler.instance().getClientPlayerEntity();

        if (this.handyBagShouldOpen && player != null && ItemHandyBag.getOpenableBag(player).isEmpty() == false)
        {
            if (event.isCancelable())
            {
                event.setCanceled(true);
            }

            PacketHandler.INSTANCE.sendToServer(new MessageOpenGui(player.dimension, ReferenceGuiIds.GUI_ID_HANDY_BAG));
        }
    }
}
项目:mcplus_mods    文件:GuiSatchel.java   
@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
{
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(resSatchelContainer);
    int k = (this.width - this.xSize) / 2;
    int l = (this.height - this.ySize) / 2;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

    this.drawTexturedModalRect(k + 61, l + 17, 0, this.ySize, (18 * this.getContainer().columns), (18 * this.getContainer().rows));

    GuiInventory.drawEntityOnScreen(k + 34, l + 66, 24, (float)(k + 34) - this.field_147033_y, (float)(l + 95 - 66) - this.field_147032_z, this.player);
}
项目:RuneCraftery    文件:GuiScreenHorseInventory.java   
protected void func_74185_a(float p_74185_1_, int p_74185_2_, int p_74185_3_) {
   GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
   this.field_73882_e.func_110434_K().func_110577_a(field_110414_t);
   int var4 = (this.field_73880_f - this.field_74194_b) / 2;
   int var5 = (this.field_73881_g - this.field_74195_c) / 2;
   this.func_73729_b(var4, var5, 0, 0, this.field_74194_b, this.field_74195_c);
   if(this.field_110411_w.func_110261_ca()) {
      this.func_73729_b(var4 + 79, var5 + 17, 0, this.field_74195_c, 90, 54);
   }

   if(this.field_110411_w.func_110259_cr()) {
      this.func_73729_b(var4 + 7, var5 + 35, 0, this.field_74195_c + 54, 18, 18);
   }

   GuiInventory.func_110423_a(var4 + 51, var5 + 60, 17, (float)(var4 + 51) - this.field_110416_x, (float)(var5 + 75 - 50) - this.field_110415_y, this.field_110411_w);
}
项目:RuneCraftery    文件:GuiContainerCreative.java   
public void func_73866_w_() {
   if(this.field_73882_e.field_71442_b.func_78758_h()) {
      super.func_73866_w_();
      this.field_73887_h.clear();
      Keyboard.enableRepeatEvents(true);
      this.field_74237_t = new GuiTextField(this.field_73886_k, this.field_74198_m + 82, this.field_74197_n + 6, 89, this.field_73886_k.field_78288_b);
      this.field_74237_t.func_73804_f(15);
      this.field_74237_t.func_73786_a(false);
      this.field_74237_t.func_73790_e(false);
      this.field_74237_t.func_73794_g(16777215);
      int var1 = field_74241_p;
      field_74241_p = -1;
      this.func_74227_b(CreativeTabs.field_78032_a[var1]);
      this.field_82324_x = new CreativeCrafting(this.field_73882_e);
      this.field_73882_e.field_71439_g.field_71069_bz.func_75132_a(this.field_82324_x);
   } else {
      this.field_73882_e.func_71373_a(new GuiInventory(this.field_73882_e.field_71439_g));
   }

}
项目:PowerWolves    文件:GuiWolfInventory.java   
protected void drawGuiContainerBackgroundLayer(float unused, int unused2, int unused3) {
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(wolfGuiTextures);
    int k = (this.width - this.xSize) / 2;
    int l = (this.height - this.ySize) / 2;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
    GL11.glPushMatrix();
    int x = k+26;
    int y = l+70;
    int boxWidth = 52;
    int boxHeight = 52;
    ScaledResolution res = new ScaledResolution(mc, mc.displayWidth, mc.displayHeight);
    int scaleFactor = res.getScaleFactor();
    GL11.glScissor(x*scaleFactor, (height-y)*scaleFactor, boxWidth*scaleFactor, boxHeight*scaleFactor);
    GL11.glEnable(GL11.GL_SCISSOR_TEST);
    GL11.glTranslatef(0, -14+(zoom/2), 0);
    GuiInventory.func_147046_a(k + 51, l + 60, zoom, (float)(k + 51) - this.mouseX, (float)(l + 75 - 50) - this.mouseY, this.wolf);
    GL11.glDisable(GL11.GL_SCISSOR_TEST);
    GL11.glPopMatrix();
    GL11.glPushMatrix();
    GL11.glTranslatef(0, 0, 400);
    String s = "Zoom: \u00A7e"+((zoom-28)+100)+"%";
    GL11.glScalef(0.5f, 0.5f, 1f);
    fontRendererObj.drawStringWithShadow(s, ((x+boxWidth)*2)-(fontRendererObj.getStringWidth(s)+2), (y*2)-10, 0xFFFFFF);
    GL11.glPopMatrix();
}
项目:projectzulu1.7.10    文件:GuiScreenCamelInventory.java   
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
{
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    //this.mc.getTextureManager().bindTexture(camelGuiTextures);
    this.mc.renderEngine.bindTexture(camelGuiTextures);
    int k = (this.width - this.xSize) / 2;
    int l = (this.height - this.ySize) / 2;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

    if (this.field_147034_x.isChested())
    {
        this.drawTexturedModalRect(k + 79, l + 17, 0, this.ySize, 90, 54);
    }

   // if (this.field_147034_x.func_110259_cr()) for armor
   // {
  //      this.drawTexturedModalRect(k + 7, l + 35, 0, this.ySize + 54, 18, 18);
   // }

    GuiInventory.func_147046_a(k + 51, l + 60, 17, (float)(k + 51) - this.field_147033_y, (float)(l + 75 - 50) - this.field_147032_z, this.field_147034_x);
}
项目:projectzulu1.7.10    文件:GuiScreenHorseInventory.java   
protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_)
{
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    this.mc.getTextureManager().bindTexture(horseGuiTextures);
    int k = (this.width - this.xSize) / 2;
    int l = (this.height - this.ySize) / 2;
    this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);

    if (this.field_147034_x.isChested())
    {
        this.drawTexturedModalRect(k + 79, l + 17, 0, this.ySize, 90, 54);
    }

    if (this.field_147034_x.func_110259_cr())
    {
        this.drawTexturedModalRect(k + 7, l + 35, 0, this.ySize + 54, 18, 18);
    }

    GuiInventory.func_147046_a(k + 51, l + 60, 17, (float)(k + 51) - this.field_147033_y, (float)(l + 75 - 50) - this.field_147032_z, this.field_147034_x);
}
项目:Battlegear2    文件:BattlegearGUIHandeler.java   
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world,
                                  int x, int y, int z) {
    switch (ID) {
        case mainID:
            return new GuiInventory(player);
        case equipID:
            return new BattleEquipGUI(player, world.isRemote);
        case sigilEditor:
            return Battlegear.debug?new BattlegearSigilGUI(player, world.isRemote):null;
        case flagEditor:
            return new GuiFlagDesigner(player);
        default:
            return null;
    }
}
项目:harshencastle    文件:GuiHarshenButton.java   
@Override
public boolean mousePressed(Minecraft mc, int mouseX, int mouseY) {
    boolean pressed = super.mousePressed(mc, mouseX - this.parentGui.getGuiLeft(), mouseY);
    if (pressed)
        if(directionToInventory)
            HarshenClientUtils.openInventory();
        else
            mc.displayGuiScreen(new GuiInventory(mc.player));
    return pressed;
}
项目:harshencastle    文件:GuiPlayerInventoryExtended.java   
@Override
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
{   
    int i = (this.width - this.xSize) / 2;
       int j = (this.height - this.ySize) / 2;
       this.drawDefaultBackground();
    this.mc.getTextureManager().bindTexture(background);
    this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize, this.ySize);
    for(EnumInventorySlots slot : EnumInventorySlots.values())
        if(!inventorySlots.getSlot(slot.getId()).getHasStack())
            HarshenClientUtils.drawTexture(slot.getPoint().x + this.guiLeft, slot.getPoint().y + this.guiTop,
                    13.26f, 9.89f + (slot.getId()), 1f, 1f, 16, 16, 16, 16);
    GuiInventory.drawEntityOnScreen(i + 30, j + 75, 30, (float)(i + 51) - this.oldMouseX, (float)(j + 75 - 50) - this.oldMouseY, this.mc.player);
   }
项目:harshencastle    文件:HandlerGuiEvent.java   
@SubscribeEvent
public void guiPostInit(GuiScreenEvent.InitGuiEvent.Post event) {
    if (event.getGui() instanceof GuiInventory || event.getGui() instanceof GuiPlayerInventoryExtended){
        GuiContainer gui = (GuiContainer) event.getGui();
        event.getButtonList().add(new GuiHarshenButton(8178, gui, 140, 51, 24, 24,
                I18n.translateToLocalFormatted((event.getGui() instanceof GuiInventory) ? "button.harsheninventory" : "button.normal"), event.getGui() instanceof GuiInventory));
    }
}
项目:HardcoreRevival    文件:ClientProxy.java   
@SubscribeEvent
public void onOpenGui(GuiOpenEvent event) {
    Minecraft mc = Minecraft.getMinecraft();
    if (mc.player != null) {
        if (event.getGui() instanceof GuiGameOver && isKnockedOut && !acceptedDeath) { // Minor hack: isKnockedOut is always set AFTER the game over screen pops up, so we can abuse that here
            event.setGui(null);
        } else if (isKnockedOut && event.getGui() instanceof GuiInventory) {
            event.setGui(null);
        }
    }
}
项目:Wurst-MC-1.12    文件:CrashTagMod.java   
@Override
public void onEnable()
{
    // check gamemode
    if(!WMinecraft.getPlayer().capabilities.isCreativeMode)
    {
        ChatUtils.error("Creative mode only.");
        setEnabled(false);
        return;
    }

    // check held item
    ItemStack heldStack = WMinecraft.getPlayer().inventory.getCurrentItem();
    if(heldStack == null || !(heldStack.getItem() instanceof ItemNameTag))
    {
        ChatUtils.error("You need a nametag in your hand.");
        setEnabled(false);
        return;
    }

    // modify held item
    StringBuilder stackName = new StringBuilder();
    for(int i = 0; i < 18000; i++)
        stackName.append('#');
    heldStack.setStackDisplayName(stackName.toString());

    // open & close the inventory
    // for some reason that's needed for the item to update
    mc.displayGuiScreen(new GuiInventory(WMinecraft.getPlayer()));
    WMinecraft.getPlayer().closeScreen();

    ChatUtils.message("Nametag modified.");
    setEnabled(false);
}
项目:Zombe-Modpack    文件:ZWrapper.java   
public static ItemStack getGridItem(int nr) {
    GuiContainer menu = (GuiContainer)getMenu();
    Container slots = menu.inventorySlots;

    if (menu instanceof GuiCrafting) {
        return ((ContainerWorkbench)slots).craftMatrix.getStackInSlot(nr);
    } else if (menu instanceof GuiInventory) {
        return ((ContainerPlayer)slots).craftMatrix.getStackInSlot(nr);
    }

    return null;
}