public BiomeGenerator(World world) { // I used a scale of 1/300 instead of something like 1/600 or 1/1000 // to make the biome edges easier to see temperatureGen = new PerlinOctaveGenerator(world.getSeed(), 16); temperatureGen.setScale(1.0/100.0); rainfallGen = new PerlinOctaveGenerator(world.getSeed() + 1, 15); rainfallGen.setScale(1.0/100.0); }