Java 类org.bukkit.block.Biome 实例源码

项目:Uranium    文件:CraftWorld.java   
public void setBiome(int x, int z, Biome bio) {
    net.minecraft.world.biome.BiomeGenBase bb = CraftBlock.biomeToBiomeBase(bio);
    if (this.world.blockExists(x, 0, z)) {
        net.minecraft.world.chunk.Chunk chunk = this.world.getChunkFromBlockCoords(x, z);

        if (chunk != null) {
            byte[] biomevals = chunk.getBiomeArray();
            biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.biomeID;
        }
    }
}
项目:bskyblock    文件:IslandGuard.java   
/**
 * Prevents water from being dispensed in hell biomes
 *
 * @param e
 */
@EventHandler(priority = EventPriority.LOW)
public void onNetherDispenser(final BlockDispenseEvent e) {
    if (DEBUG) {
        plugin.getLogger().info(e.getEventName());
    }
    if (!Util.inWorld(e.getBlock().getLocation()) || !e.getBlock().getBiome().equals(Biome.HELL)) {
        return;
    }
    // plugin.getLogger().info("DEBUG: Item being dispensed is " +
    // e.getItem().getType().toString());
    if (e.getItem().getType().equals(Material.WATER_BUCKET)) {
        e.setCancelled(true);
        if (plugin.getServer().getVersion().contains("(MC: 1.8") || plugin.getServer().getVersion().contains("(MC: 1.7")) {
            e.getBlock().getWorld().playSound(e.getBlock().getLocation(), Sound.valueOf("FIZZ"), 1F, 2F);
        } else {
            e.getBlock().getWorld().playSound(e.getBlock().getLocation(), Sound.ENTITY_CREEPER_PRIMED, 1F, 2F);
        }
    }
}
项目:WildernessTp    文件:Checks.java   
public int getSolidBlock(int x, int z, Player target) {
    if(target.getWorld().getBiome(target.getLocation().getBlockX(),target.getLocation().getBlockZ()).equals(Biome.HELL))
        return getSolidBlockNether(x,z,target);
    int y = 0;
    if (!wild.getConfig().getBoolean("InvertYSearch"))
        return invertSearch(x,z,target);
    else {
        if(target.getWorld().getBiome(x,z).equals(Biome.HELL))
            return getSolidBlockNether(x,z,target);
        for (int i = 0; i <= target.getWorld().getMaxHeight(); i++) {
            y = i;
            if (!target.getWorld().getBlockAt(x, y, z).isEmpty() && target.getWorld().getBlockAt(x, y + 1, z).isEmpty()
                    && target.getWorld().getBlockAt(x, y + 2, z).isEmpty()
                    && target.getWorld().getBlockAt(x, y + 3, z).isEmpty()
                    && !checkBlocks(target, x, y, z))
                return y + 3;
        }
    }
    return 5;

}
项目:Skript    文件:ClassesTest.java   
@Test
public void test() {
    final Object[] random = {
            // Java
            (byte) 127, (short) 2000, -1600000, 1L << 40, -1.5f, 13.37,
            "String",

            // Skript
            Color.BLACK, StructureType.RED_MUSHROOM, WeatherType.THUNDER,
            new Date(System.currentTimeMillis()), new Timespan(1337), new Time(12000), new Timeperiod(1000, 23000),
            new Experience(15), new Direction(0, Math.PI, 10), new Direction(new double[] {0, 1, 0}),
            new EntityType(new SimpleEntityData(HumanEntity.class), 300), new CreeperData(), new SimpleEntityData(Snowball.class), new HorseData(Variant.SKELETON_HORSE), new WolfData(), new XpOrbData(50),

            // Bukkit - simple classes only
            GameMode.ADVENTURE, Biome.EXTREME_HILLS, DamageCause.FALL,

            // there is also at least one variable for each class on my test server which are tested whenever the server shuts down.
    };

    for (final Object o : random) {
        Classes.serialize(o); // includes a deserialisation test
    }
}
项目:EllyCommand    文件:ProviderRegistry.java   
private void registerDefaultProviders() {
  registerProvider(Boolean.class, new BooleanProvider());
  registerProvider(Byte.class, new ByteProvider());
  registerProvider(Character.class, new CharacterProvider());
  registerProvider(Double.class, new DoubleProvider());
  registerProvider(Float.class, new FloatProvider());
  registerProvider(Integer.class, new IntegerProvider());
  registerProvider(Long.class, new LongProvider());
  registerProvider(Short.class, new ShortProvider());
  registerProvider(String.class, new StringProvider());

  registerProvider(Biome.class, new BiomeProvider());
  registerProvider(OfflinePlayer.class, new OfflinePlayerProvider());
  registerProvider(OfflinePlayers.class, new OfflinePlayersProvider());
  registerProvider(Player.class, new PlayerProvider());
  registerProvider(Players.class, new PlayersProvider());
  registerProvider(World.class, new WorldProvider());
}
项目:BloodMoon    文件:DungeonProperties.java   
/**
 * Checks if this dungeon should generate in a Chunk. This will account for
 * the world config as well as location.
 *
 * @param chunk The chunk to check.
 * @return True if it should generate.
 */
public boolean isInChunk(Chunk chunk) {
    if (!chunk.getWorld().equals(this.world) || chunk.getX() != this.chunkX || chunk.getZ() != this.chunkZ) {
        return false;
    }

    Biome biome = this.world.getBiome((this.chunkX * 16) + 8, (this.chunkZ * 16) + 8);

    if (!this.worldConfig.getStringList(Config.FEATURE_DUNGEONS_BIOMES).contains(biome.name())) {
        return false;
    }

    if (this.getRandom().nextInt(100) > this.worldConfig.getInt(Config.FEATURE_DUNGEONS_CHANCE)) {
        return false;
    }

    return true;
}
项目:UOConverter    文件:LandWorker.java   
private void blockPrePlace(LandInfo bl, float x, float y, float z, int id) {
    if (f.getName().contains("Felucca"))//we are scanning felucca
    {
        //  UOConverter.log.info("We are scanning felucca!");
        if (bl.biomeid == Biome.EXTREME_HILLS.ordinal()) {
            mod = UOConverter.UOHillsMod;
        }
        if (x >= 5120) {
            mod = UOConverter.UOmod;
        }
    }
    if (f.getName().contains("Malas"))//we are scanning malas
    {
        if (bl.biomeid == Biome.EXTREME_HILLS.ordinal()) {
            mod = UOConverter.UOHillsMod;
        }
    }
}
项目:Uranium    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeGenBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.biomeID];
}
项目:bskyblock    文件:SchematicsMgr.java   
/**
 * List schematics this player can access. If @param ignoreNoPermission is true, then only
 * schematics with a specific permission set will be checked. I.e., no common schematics will
 * be returned (including the default one).
 * @param player
 * @param ignoreNoPermission
 * @return List of schematics this player can use based on their permission level
 */
public List<Schematic> getSchematics(Player player, boolean ignoreNoPermission) {
    List<Schematic> result = new ArrayList<>();
    // Find out what schematics this player can choose from
    //Bukkit.getLogger().info("DEBUG: Checking schematics for " + player.getName());
    for (Schematic schematic : schematics.values()) {
        //Bukkit.getLogger().info("DEBUG: schematic name is '"+ schematic.getName() + "'");
        //Bukkit.getLogger().info("DEBUG: perm is " + schematic.getPerm());
        if ((!ignoreNoPermission && schematic.getPerm().isEmpty()) || VaultHelper.hasPerm(player, schematic.getPerm())) {
            //Bukkit.getLogger().info("DEBUG: player can use this schematic");
            // Only add if it's visible
            if (schematic.isVisible()) {
                // Check if it's a nether island, but the nether is not enables
                if (schematic.getBiome().equals(Biome.HELL)) {
                    if (Settings.netherGenerate && IslandWorld.getNetherWorld() != null) {
                        result.add(schematic);
                    }
                } else {
                    result.add(schematic);
                }
            }

        }
    }
    // Sort according to order
    Collections.sort(result, (s1, s2) -> (s2.getOrder() < s1.getOrder()) ? 1 : -1);
    return result;
}
项目:bskyblock    文件:Schematic.java   
/**
 * @return if Biome is HELL, this is true
 */
public boolean isInNether() {
    if (biome == Biome.HELL) {
        return true;
    }
    return false;
}
项目:Slimefun4-Chinese-Version    文件:NetherIceResource.java   
public int getDefaultSupply(Biome biome)
{
    switch($SWITCH_TABLE$org$bukkit$block$Biome()[biome.ordinal()])
    {
    case 9: // '\t'
        return 32;
    }
    return 0;
}
项目:Slimefun4-Chinese-Version    文件:OreGenSystem.java   
public static void registerResource(OreGenResource resource)
{
    map.put(resource.getName(), resource);
    System.out.println((new StringBuilder("[Slimefun - GEO] 正在注册矿物生成器: ")).append(resource.getName()).toString());
    Config cfg = new Config((new StringBuilder("plugins/Slimefun/generators/")).append(resource.getName()).append(".cfg").toString());
    Biome abiome[];
    int j = (abiome = Biome.values()).length;
    for(int i = 0; i < j; i++)
    {
        Biome biome = abiome[i];
        cfg.setDefaultValue(biome.toString(), Integer.valueOf(resource.getDefaultSupply(biome)));
    }

    cfg.save();
}
项目:Slimefun4-Chinese-Version    文件:OreGenSystem.java   
private static int getDefault(OreGenResource resource, Biome biome)
{
    if(resource == null)
    {
        return 0;
    } else
    {
        Config cfg = new Config((new StringBuilder("plugins/Slimefun/generators/")).append(resource.getName()).append(".cfg").toString());
        return cfg.getInt(biome.toString());
    }
}
项目:SkyWarsReloaded    文件:Game.java   
private void setWeather() {
    String weather = getWeather();
    final World world = SkyWarsReloaded.get().getServer().getWorld(mapName + "_" + gameNumber);
    if (weather.equalsIgnoreCase("sunny")) {
        world.setStorm(false);
        world.setWeatherDuration(Integer.MAX_VALUE);
    } else if (weather.equalsIgnoreCase("rain")) {
        world.setStorm(true);
        world.setWeatherDuration(Integer.MAX_VALUE);
    } else if (weather.equalsIgnoreCase("thunder storm")) {
        world.setStorm(true);
        world.setThundering(true);
        world.setThunderDuration(Integer.MAX_VALUE);
        world.setWeatherDuration(Integer.MAX_VALUE);
        thunderStorm = true;
    } else if (weather.equalsIgnoreCase("snow")) {
        for (int x = min; x < max; x++) {
            for (int z = min; z < max; z++) {
                world.setBiome(x, z, Biome.ICE_PLAINS);
            }
        }
        world.setStorm(true);
        world.setWeatherDuration(Integer.MAX_VALUE);
        List<Chunk> chunks = getChunks();
        SkyWarsReloaded.getNMS().updateChunks(mapWorld, chunks);
        world.setStorm(true);
        world.setWeatherDuration(Integer.MAX_VALUE);
    }
}
项目:MockBukkit    文件:BlockMock.java   
@Override
public void setBiome(Biome bio)
{

    // TODO Auto-generated method stub
    throw new UnimplementedOperationException();
}
项目:FlexMC    文件:OverWorldChunkGenerator.java   
public OverWorldChunkGenerator() {

        System.out.println( "Generating biome map" );
        biomeGrid = new BufferedImage( size, size, BufferedImage.TYPE_3BYTE_BGR );
        Graphics graphics = biomeGrid.getGraphics();
        graphics.setColor( new Color( 1 ) );
        graphics.fillRect( 0, 0, size, size );
        int specialBiomes = 16 + random.nextInt( 6 );
        List<Biome> biomes = new ArrayList<>();
        biomes.add( Biome.FOREST );
        biomes.add( Biome.DESERT );
        biomes.add( Biome.TAIGA );
        for ( int i = 0; i < specialBiomes; i++ ) {
            graphics.setColor( new Color( biomes.get( random.nextInt( biomes.size() ) ).ordinal() ) );
            int x = random.nextInt( size );
            int z = random.nextInt( size );
            int tx = 8 * 16 + random.nextInt( 3 * 16 );
            int tz = 8 * 16 + random.nextInt( 3 * 16 );
            graphics.fillOval( x, z, tx, tz );
        }
        /*try {
            ImageIO.write( biomeGrid, "png", new File( "biomeGrid.png" ) );
        } catch ( IOException e ) {
            e.printStackTrace();
        }*/
        this.addLayer( new BlockState( Material.BEDROCK ), 1 );
        this.addLayer( new BlockState( Material.STONE ), 51 );

        System.out.println( "Generating height map" );
        setupStage( 32, .7F );
        setupStage( 16, 0.4f );
        setupStage( 8, 0.22f );
        setupStage( 4, 0.1f );
        setupStage( 1, 0.05f );
    }
项目:FlexMC    文件:ChunkColumn.java   
@Override
public Biome getBiome( int i, int i1 ) {
    int biome = this.getRawBiome( i, i1 );
    if( biome == 127 ) {
        return Biome.VOID;
    }
    return Biome.values()[ biome ];
}
项目:TalentZzzz    文件:BasicTerrainGenerator.java   
private double generateSea(int x, int z, ChunkGenerator.BiomeGrid grid) {
    double height = seaAmplitude * seaGenerator.noise(x * seaFreq, z * seaFreq);
    if (height < -0.05) {
        grid.setBiome((x % 16 + 16) % 16, (z % 16 + 16) % 16, Biome.OCEAN);
        if (height < -0.2) grid.setBiome((x % 16 + 16) % 16, (z % 16 + 16) % 16, Biome.DEEP_OCEAN);
    }
    return height > 0 ? 0 : height;
}
项目:MundoSK    文件:ExprBiomeInGrid.java   
@Override
protected Biome[] get(Event event) {
    int x = xExpression.getSingle(event).intValue();
    int z = zExpression.getSingle(event).intValue();
    BiomeGrid grid = biomeGridExpression.getSingle(event);
    return new Biome[]{grid.getBiome(x, z)};
}
项目:NationZ    文件:WorldAPI.java   
public static Biome getGenerationBiome(double x, double y) {
        return Biome.COLD_BEACH;
//      double dist = getDistance(x, y);
//      if (dist < 200)
//          return Biome.pl;
//      else if (dist > 4096)
//          return null;
//      Nation n = getResidingNation(x, y);
//      if (n == null)
//          return Biome.BEACH;
//      return n.getHome();
    }
项目:RandomCoordinatesV2    文件:CoordinatesManager.java   
/**
 * Gets a safe Y at the location.
 * @param location The location to get the Y for.
 * @return Safe y value, plus a buffer. (2.5 = max before fall damage)
 */
private double getSafeY(Location location) {

    if(location.getWorld().getBiome(location.getBlockX(), location.getBlockZ()) == Biome.HELL) {
        return (nether.getSafeYNether(location));
    }
    if(RandomCoords.getPlugin().skyBlockSave.getStringList("SkyBlockWorlds").contains(location.getWorld().getName())) {
        return RandomCoords.getPlugin().skyBlockSave.getInt("DefaultY") + 3.5;

    }


    return location.getWorld().getHighestBlockYAt(location) + 2.5;
}
项目:RandomCoordinatesV2    文件:Coordinates.java   
/**
 * Adds a buffer to the location.
 * @param locationTP The location we want to add the buffer too.
 * @return The new location, add the buffer.
 */
private Location addBuffer(Location locationTP) {
    /**
     * If the biome is hell, Only add 1 to the location.
     * Else if the biome is the sky, Get the highest block for the end coord. (May seem odd to do this here, but why not)
     * Else add the default 2.5 amount.
     */
    if (locationTP.getWorld().getBiome(locationTP.getBlockX(), locationTP.getBlockZ()).equals(Biome.HELL)) {
        //Adds 1 to the Y value if the biome is hell.
        locationTP = locationTP.add(0, 1, 0);

    } else if (locationTP.getWorld().getBiome(locationTP.getBlockX(), locationTP.getBlockZ()).equals(Biome.SKY) && !RandomCoords.getPlugin().skyBlockSave.getStringList("SkyBlockWorlds").contains(locationTP.getWorld().getName())) {
        //Gets the end coord from the end class.
        locationTP = end.endCoord(locationTP);
        //Gets the highest value at this point.
        final int highest = locationTP.getWorld().getHighestBlockYAt(locationTP.getBlockX(), locationTP.getBlockZ());
        //Sets the locationTp as the new location made from above.
        locationTP = new Location(locationTP.getWorld(), locationTP.getBlockX(), highest, locationTP.getBlockZ());


    } else {
        //Add 2.5 to the location. The max amount before fall damage.
        if(locationTP.getY() <= 0) {
            locationTP.add(0, 60, 0);
        }
        locationTP = locationTP.add(0, 2.5, 0);
    }

    //Return the locationa after the buffer is added.
    return locationTP;

}
项目:Pokecraft    文件:Safariball.java   
protected static double getCurrentCtachRate(Pokemon poke, Player p) {
    Random rand = new Random();
    float curRateBonus = getRateBonus();
    if (p.getWorld().getBiome(p.getLocation().getBlockX(),
            p.getLocation().getBlockY()) == Biome.SAVANNA
            || p.getWorld().getBiome(p.getLocation().getBlockX(),
                    p.getLocation().getBlockY()) == Biome.SAVANNA_ROCK
            || p.getWorld().getBiome(p.getLocation().getBlockX(),
                    p.getLocation().getBlockY()) == Biome.PLAINS)
        curRateBonus = 1.5f;
    double rate = ((((3 * poke.getMaxHealth()) - (2 * poke
            .getCurrentHealth())) * (poke.getCatchRate()) * curRateBonus) / (3 * poke
            .getMaxHealth())) * poke.getStatus().getBonus();
    return (rate + ((rand.nextDouble() / 3) * 2));
}
项目:MovieSets    文件:MovieSetsWorldGenerator.java   
@Override
public byte[][] generateBlockSections(World world, Random random, int cx, int cz, BiomeGrid biomes) {

    byte[][] result = new byte[world.getMaxHeight() / 16][];

    for (int lx = 0; lx < 16; lx++) {
        int gx = cx * 16 + lx;

        for (int lz = 0; lz < 16; lz++) {
            int gz = cz * 16 + lz;

            // The biome should always be "plains".
            biomes.setBiome(lx, lz, Biome.PLAINS);

            // Set the ground level bedrock block.
            setBlock(result, lx, 0, lz, (byte) 7 /* bedrock */);

            // Add a platform if the current xz-location is part of a movie set.
            if (MovieSetUtils.isInsideMovieSet(new Pos2D(gx, gz))) {
                for (int y = 1; y < Consts.SET_HEIGHT; y++) {
                    setBlock(result, lx, y, lz, (byte) 3 /* dirt */);
                }

                setBlock(result, lx, Consts.SET_HEIGHT, lz, (byte) 2 /* grass */);
            }
        }
    }

    return result;
}
项目:WildernessTp    文件:SignClick.java   
@EventHandler
public void onPlayerInteract(PlayerInteractEvent e) {
    if (e.getAction() != Action.RIGHT_CLICK_BLOCK) {
        return;
    }
    if (e.getClickedBlock().getState() instanceof Sign) {
        CheckPerms perms = new CheckPerms(wild);
        Sign sign = (Sign) e.getClickedBlock().getState();
        if (sign.getLine(1).equalsIgnoreCase("[§1Wild§0]") && sign.getLine(0).equalsIgnoreCase("§4====================")) {
            if (!Wild.cancel.contains(e.getPlayer().getUniqueId())) {
                if(sign.getLine(3)!=null){
                    try{
                        for(World world : Bukkit.getWorlds()){
                            if(world.getName().toLowerCase().equals(sign.getLine(3).toLowerCase())){
                                perms.check(e.getPlayer(),world.getName());
                                return;
                            }
                        }
                        Biome biome = Biome.valueOf(sign.getLine(3).toUpperCase());
                        wild.biome.put(e.getPlayer().getUniqueId(),biome);
                    }catch(IllegalArgumentException ex){
                        Location loc = e.getClickedBlock().getLocation();
                        Bukkit.getLogger().severe("Biome wild sign at " +loc.getWorld().getName()+","+loc.getBlockX()
                                +","+loc.getBlockY()+ "," + loc.getBlockZ() +" has a biome or a world that is incorrect please fix");
                    }
                }
                perms.check(e.getPlayer());
            }
        }
    }
}
项目:WildernessTp    文件:Checks.java   
public boolean getLiquid(Location loc) {
    loc.setY(loc.getBlockY() - 3.0);
    int x = loc.getBlockX();
    int z = loc.getBlockZ();
    if (loc.getWorld().getBlockAt(loc).isLiquid()
            || loc.getWorld().getBiome(x, z).equals(Biome.OCEAN)
            || loc.getWorld().getBiome(x, z).equals(Biome.DEEP_OCEAN))
        return true;
    else
        return false;
}
项目:WildernessTp    文件:Checks.java   
public boolean inNether(Location loc, Player target) {
    if (loc.getWorld().getBiome(loc.getBlockX(), loc.getBlockZ()) == Biome.HELL || target.getWorld().getName().equals("DIM-1")) {
        inNether = true;
    } else {
        inNether = false;
    }
    return inNether;
}
项目:WildernessTp    文件:Checks.java   
public int getSolidBlock(int x, int z, String w, Player p) {
    int y = 0;
    World world = Bukkit.getWorld(w);
    if (world.getBiome(x, z).equals(Biome.HELL)) {//95
       return getSolidBlockNether(x,z,p);
    } else {
        for (int i = world.getMaxHeight(); i >= 0; i--) {
            y = i;
            if (!world.getBlockAt(x, y, z).isEmpty()) {
                return y+ 3;
            }
        }
    }
    return 5;
}
项目:WildernessTp    文件:Checks.java   
public boolean blacklistBiome(Location loc) {
    List<String> biomes = wild.getConfig().getStringList("Blacklisted_Biomes");
    if (biomes.size() == 0) {
        return false;
    } else {
        for (String biome : biomes) {
            biome = biome.toUpperCase();
            if (loc.getBlock().getBiome() == Biome.valueOf(biome)) {
                return true;
            }
        }
    }
    return false;
}
项目:Skript    文件:ExprBiome.java   
@Override
protected Biome[] get(final Event e, final Location[] source) {
    return get(source, new Converter<Location, Biome>() {
        @SuppressWarnings("null")
        @Override
        public Biome convert(final Location l) {
            return l.getWorld().getBiome(l.getBlockX(), l.getBlockZ());
        }
    });
}
项目:Skript    文件:ExprBiome.java   
@Override
@Nullable
public Class<?>[] acceptChange(final ChangeMode mode) {
    if (mode == ChangeMode.SET)
        return new Class[] {Biome.class};
    return super.acceptChange(mode);
}
项目:ThermosRebased    文件:CraftWorld.java   
public void setBiome(int x, int z, Biome bio) {
    net.minecraft.world.biome.BiomeGenBase bb = CraftBlock.biomeToBiomeBase(bio);
    if (this.world.blockExists(x, 0, z)) {
        net.minecraft.world.chunk.Chunk chunk = this.world.getChunkFromBlockCoords(x, z);

        if (chunk != null) {
            byte[] biomevals = chunk.getBiomeArray();
            biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.biomeID;
        }
    }
}
项目:ThermosRebased    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeGenBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.biomeID];
}
项目:cubit    文件:EditBiomeUniversal.java   
private boolean checkBiome(String biomename) {
    for (Biome biome : Biome.values()) {
        if (biome.name().equals(biomename)) {
            return true;
        }
    }
    return false;
}
项目:cubit    文件:ListBiomesUniversal.java   
@Override
  public boolean runCmd(final Command cmd, final CommandSender sender, String[] args) {
      if (!(sender instanceof Player)) {
          /* This is not possible from the server console */
          sender.sendMessage(plugin.getYamlManager().getLanguage().noConsoleMode);
          return true;
      }

/* Build and get all variables */
      Player player = (Player) sender;

/* Permission Check */
      if (!player.hasPermission(this.permNode)) {
          sender.sendMessage(plugin.getYamlManager().getLanguage().errorNoPermission);
          return true;
      }

      Biome[] biomes = Biome.values();

      List<String> biomeList = new ArrayList<>();
      for (Biome biome : biomes) {
          biomeList.add(biome.name());
      }

      sender.sendMessage(plugin.getYamlManager().getLanguage().landBiomeListHeader);
      sender.sendMessage(biomeList.toString().replace("[", " ").replace("]", " "));

      return true;
  }
项目:cubit    文件:BiomeHandler.java   
public boolean changeBiomeChunk(Chunk chunk, Biome biome) {

        try {
            new ChangeBiome(plugin, chunk, biome).change();
        } catch (Exception e) {
            e.printStackTrace();
            return false;
        }
        return true;
    }
项目:Thermos    文件:CraftWorld.java   
public void setBiome(int x, int z, Biome bio) {
    net.minecraft.world.biome.BiomeGenBase bb = CraftBlock.biomeToBiomeBase(bio);
    if (this.world.blockExists(x, 0, z)) {
        net.minecraft.world.chunk.Chunk chunk = this.world.getChunkFromBlockCoords(x, z);

        if (chunk != null) {
            byte[] biomevals = chunk.getBiomeArray();
            biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.biomeID;
        }
    }
}
项目:Craftbukkit    文件:CraftWorld.java   
public void setBiome(int x, int z, Biome bio) {
    BiomeBase bb = CraftBlock.biomeToBiomeBase(bio);
    if (this.world.isLoaded(new BlockPosition(x, 0, z))) {
        net.minecraft.server.Chunk chunk = this.world.getChunkAtWorldCoords(new BlockPosition(x, 0, z));

        if (chunk != null) {
            byte[] biomevals = chunk.getBiomeIndex();
            biomevals[((z & 0xF) << 4) | (x & 0xF)] = (byte)bb.id;
        }
    }
}
项目:Thermos    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeGenBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.biomeID];
}
项目:KCauldron    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeGenBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.biomeID];
}