Java 类org.bukkit.WorldType 实例源码

项目:MundoSK    文件:WorldCreatorData.java   
public WorldCreatorData(
        Optional<String> name,
        @Nullable Dimension dimension,
        Optional<Long> seed,
        @Nullable WorldType type,
        Optional<ChunkGenerator> generator,
        @Nullable String generatorSettings,
        @Nullable Boolean structures
) {
    if (name == null) {
        throw new IllegalArgumentException("The name of a creator cannot be null!");
    }
    this.name = name;
    this.dimension = Optional.ofNullable(dimension).orElse(Dimension.NORMAL);
    this.type = Optional.ofNullable(type).orElse(WorldType.NORMAL);
    this.seed = seed;
    this.generator = generator;
    this.generatorSettings = Optional.ofNullable(generatorSettings).orElse("");
    this.structures = Optional.ofNullable(structures).orElse(true);
}
项目:MundoSK    文件:WorldCreatorData.java   
public static WorldCreatorData withGeneratorID(
        Optional<String> name,
        @Nullable Dimension dimension,
        Optional<Long> seed,
        @Nullable WorldType type,
        String generatorID,
        @Nullable String generatorSettings,
        @Nullable Boolean structures
) {
    return new WorldCreatorData(
            name,
            dimension,
            seed,
            type,
            Optional.ofNullable(generatorID).map(ChunkGeneratorWithID::getGenerator),
            generatorSettings,
            structures
    );
}
项目:beaconz    文件:Beaconz.java   
/**
 * Get the world that Beaconz runs in and if it doesn't exist, make it
 * @return
 */
public World getBeaconzWorld() {
    // Check to see if the world exists, and if not, make it
    if (beaconzWorld == null) {
        // World doesn't exist, so make it
        getLogger().info("World is '" + Settings.worldName + "'");
        try {
            beaconzWorld = WorldCreator.name(Settings.worldName).type(WorldType.NORMAL).environment(World.Environment.NORMAL).createWorld();
        } catch (Exception e) {
            getLogger().info("Could not make world yet..");
            return null;
        }
        if (!beaconzWorld.getPopulators().contains(getBp())) {
            beaconzWorld.getPopulators().add(getBp());
        }
    }
    // This is not allowed in this function as it can be called async
    //beaconzWorld.setSpawnLocation(Settings.xCenter, beaconzWorld.getHighestBlockYAt(Settings.xCenter, Settings.zCenter), Settings.zCenter);
    return beaconzWorld;
}
项目:Peacecraft    文件:WorldManager.java   
public void createWorld(String name, long seed, String generator, Environment env, WorldType type, boolean genStructures, boolean providedSeed) {
    name = name.toLowerCase();
    World w = this.createBukkitWorld(name, seed, generator, env, type, genStructures, providedSeed);
    this.database.setValue("worlds." + name + ".seed", seed);
    if(generator != null) {
        this.database.setValue("worlds." + name + ".generator", generator);
    }

    this.database.setValue("worlds." + name + ".environment", env.name());
    this.database.setValue("worlds." + name + ".type", type.name());
    this.database.setValue("worlds." + name + ".generateStructures", genStructures);
    this.database.setValue("worlds." + name + ".pvp", false);
    this.database.setValue("worlds." + name + ".difficulty", Difficulty.EASY.name());
    this.database.setValue("worlds." + name + ".gamemode", GameMode.SURVIVAL.name());
    WorldData world = new WorldData(this.module, this, name);
    world.setWorld(w);
    this.worlds.put(name, world);
}
项目:uSkyBlock    文件:uSkyBlock.java   
public World getWorld() {
    if (uSkyBlock.skyBlockWorld == null) {
        skyBlockWorld = Bukkit.getWorld(Settings.general_worldName);
        ChunkGenerator skyGenerator = getGenerator();
        ChunkGenerator worldGenerator = skyBlockWorld != null ? skyBlockWorld.getGenerator() : null;
        if (skyBlockWorld == null || skyBlockWorld.canGenerateStructures() ||
                worldGenerator == null || !worldGenerator.getClass().getName().equals(skyGenerator.getClass().getName()))
        {
            uSkyBlock.skyBlockWorld = WorldCreator
                    .name(Settings.general_worldName)
                    .type(WorldType.NORMAL)
                    .generateStructures(false)
                    .environment(World.Environment.NORMAL)
                    .generator(skyGenerator)
                    .createWorld();
            uSkyBlock.skyBlockWorld.save();
        }
        MultiverseCoreHandler.importWorld(skyBlockWorld);
        setupWorld(skyBlockWorld, island_height);
    }
    return uSkyBlock.skyBlockWorld;
}
项目:uSkyBlock    文件:uSkyBlock.java   
public World getSkyBlockNetherWorld() {
    if (skyBlockNetherWorld == null && Settings.nether_enabled) {
        skyBlockNetherWorld = Bukkit.getWorld(Settings.general_worldName + "_nether");
        ChunkGenerator skyGenerator = getNetherGenerator();
        ChunkGenerator worldGenerator = skyBlockNetherWorld != null ? skyBlockNetherWorld.getGenerator() : null;
        if (skyBlockNetherWorld == null || skyBlockNetherWorld.canGenerateStructures() ||
                worldGenerator == null || !worldGenerator.getClass().getName().equals(skyGenerator.getClass().getName())) {
            uSkyBlock.skyBlockNetherWorld = WorldCreator
                    .name(Settings.general_worldName + "_nether")
                    .type(WorldType.NORMAL)
                    .generateStructures(false)
                    .environment(World.Environment.NETHER)
                    .generator(skyGenerator)
                    .createWorld();
            uSkyBlock.skyBlockNetherWorld.save();
        }
        MultiverseCoreHandler.importNetherWorld(skyBlockNetherWorld);
        setupWorld(skyBlockNetherWorld, island_height / 2);
        MultiverseInventoriesHandler.linkWorlds(getWorld(), skyBlockNetherWorld);
    }
    return skyBlockNetherWorld;
}
项目:civcraft    文件:ArenaManager.java   
private static World createArenaWorld(ConfigArena arena, String name) {
    World world;
    world = Bukkit.getServer().getWorld(name);
    if (world == null) {
        WorldCreator wc = new WorldCreator(name);
        wc.environment(Environment.NORMAL);
        wc.type(WorldType.FLAT);
        wc.generateStructures(false);

        world = Bukkit.getServer().createWorld(wc);
        world.setAutoSave(false);
        world.setSpawnFlags(false, false);
        world.setKeepSpawnInMemory(false);
        ChunkCoord.addWorld(world);
    }

    return world;
}
项目:acidisland    文件:ASkyBlock.java   
/**
 * @return the netherWorld
 */
public static World getNetherWorld() {
    if (netherWorld == null && Settings.createNether) {
        if (Settings.useOwnGenerator) {
            return Bukkit.getServer().getWorld(Settings.worldName +"_nether");
        }
        if (plugin.getServer().getWorld(Settings.worldName + "_nether") == null) {
            Bukkit.getLogger().info("Creating " + plugin.getName() + "'s Nether...");
        }
        if (!Settings.newNether) {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.NORMAL).environment(World.Environment.NETHER).createWorld();
        } else {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.FLAT).generator(new ChunkGeneratorWorld())
                    .environment(World.Environment.NETHER).createWorld();
        }
        netherWorld.setMonsterSpawnLimit(Settings.monsterSpawnLimit);
        netherWorld.setAnimalSpawnLimit(Settings.animalSpawnLimit);
    }
    return netherWorld;
}
项目:askyblock    文件:ASkyBlock.java   
/**
 * @return the netherWorld
 */
public static World getNetherWorld() {
    if (netherWorld == null && Settings.createNether) {
        if (Settings.useOwnGenerator) {
            return Bukkit.getServer().getWorld(Settings.worldName +"_nether");
        }
        if (plugin.getServer().getWorld(Settings.worldName + "_nether") == null) {
            Bukkit.getLogger().info("Creating " + plugin.getName() + "'s Nether...");
        }
        if (!Settings.newNether) {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.NORMAL).environment(World.Environment.NETHER).createWorld();
        } else {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.FLAT).generator(new ChunkGeneratorWorld())
                    .environment(World.Environment.NETHER).createWorld();
        }
        netherWorld.setMonsterSpawnLimit(Settings.monsterSpawnLimit);
        netherWorld.setAnimalSpawnLimit(Settings.animalSpawnLimit);
    }
    return netherWorld;
}
项目:SkyWars    文件:SkyWorldHandler.java   
public void create() {
    arenaWorld = plugin.getServer().getWorld(Statics.ARENA_WORLD_NAME);
    if (arenaWorld == null) {
        plugin.getLogger().info("Loading world '" + Statics.ARENA_WORLD_NAME + "'.");
        WorldCreator arenaWorldCreator = new WorldCreator(Statics.ARENA_WORLD_NAME);
        arenaWorldCreator.generateStructures(false);
        arenaWorldCreator.generator(new VoidGenerator());
        arenaWorldCreator.type(WorldType.FLAT);
        arenaWorldCreator.seed(0);
        arenaWorld = arenaWorldCreator.createWorld();
        plugin.getLogger().info("Done loading world '" + Statics.ARENA_WORLD_NAME + "'.");
    } else {
        plugin.getLogger().info("The world '" + Statics.ARENA_WORLD_NAME + "' was already loaded.");
    }
    arenaWorld.setAutoSave(false);
    arenaWorld.getBlockAt(-5000, 45, -5000).setType(Material.STONE);
    arenaWorld.setSpawnLocation(-5000, 50, -5000);
    for (Map.Entry<String, String> entry : plugin.getConfiguration().getArenaGamerules().entrySet()) {
        arenaWorld.setGameRuleValue(entry.getKey(), entry.getValue());
    }
    arenaWorld.setTime(4000);
}
项目:bskyblock    文件:IslandWorld.java   
/**
 * Generates the Skyblock worlds.
 */
public IslandWorld(BSkyBlock plugin) {
    if (Settings.useOwnGenerator) {
        // Do nothing
        return;
    }
    if (plugin.getServer().getWorld(Settings.worldName) == null) {
        Bukkit.getLogger().info("Creating " + plugin.getName() + "'s Island World...");
    }
    // Create the world if it does not exist
    islandWorld = WorldCreator.name(Settings.worldName).type(WorldType.FLAT).environment(World.Environment.NORMAL).generator(new ChunkGeneratorWorld())
            .createWorld();
    // Make the nether if it does not exist
    if (Settings.netherGenerate) {
        if (plugin.getServer().getWorld(Settings.worldName + "_nether") == null) {
            Bukkit.getLogger().info("Creating " + plugin.getName() + "'s Nether...");
        }
        if (!Settings.netherIslands) {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.NORMAL).environment(World.Environment.NETHER).createWorld();
        } else {
            netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.FLAT).generator(new ChunkGeneratorWorld())
                    .environment(World.Environment.NETHER).createWorld();
        }
    }
    // Make the end if it does not exist
    if (Settings.endGenerate) {
        if (plugin.getServer().getWorld(Settings.worldName + "_the_end") == null) {
            Bukkit.getLogger().info("Creating " + plugin.getName() + "'s End World...");
        }
        if (!Settings.endIslands) {
            endWorld = WorldCreator.name(Settings.worldName + "_the_end").type(WorldType.NORMAL).environment(World.Environment.THE_END).createWorld();
        } else {
            endWorld = WorldCreator.name(Settings.worldName + "_the_end").type(WorldType.FLAT).generator(new ChunkGeneratorWorld())
                    .environment(World.Environment.THE_END).createWorld();
        }
    }
    fixMultiverse(plugin);
}
项目:VoxelGamesLibv2    文件:WorldHandler.java   
/**
 * Loads a local world
 *
 * @param name the world to load
 * @return the loaded world
 * @throws WorldException if the world is not found or something else goes wrong
 */
@Nonnull
public World loadLocalWorld(@Nonnull String name) {
    org.bukkit.WorldCreator wc = new WorldCreator(name);
    wc.environment(World.Environment.NORMAL); //TODO do we need support for environment in maps?
    wc.generateStructures(false);
    wc.type(WorldType.NORMAL);
    wc.generator(new CleanRoomChunkGenerator());
    wc.generatorSettings("");
    World world = wc.createWorld();
    world.setAutoSave(false);
    return world;
}
项目:VoxelGamesLib    文件:BukkitWorldHandler.java   
@Override
public void loadLocalWorld(@Nonnull String name) {
    WorldCreator wc = new WorldCreator(name);
    wc.environment(World.Environment.NORMAL); //TODO do we need support for environment in maps?
    wc.generateStructures(false);
    wc.type(WorldType.NORMAL);
    wc.generator(new CleanRoomChunkGenerator());
    wc.generatorSettings("");
    World world = wc.createWorld();
    world.setAutoSave(false);
}
项目:MundoSK    文件:ExprNewCreator.java   
@Override
protected WorldCreatorData[] get(Event event) {
    Optional<String> name = Optional.ofNullable(nameExpr).map(expr -> expr.getSingle(event));
    Logging.debug(this, "Creator Name: " + name);
    Dimension dimension = Optional.ofNullable(dimensionExpr).map(expr -> expr.getSingle(event)).orElse(null);
    Optional<Long> seed = Optional.ofNullable(seedExpr).map(expr -> Long.parseLong(expr.getSingle(event)));
    WorldType type = Optional.ofNullable(typeExpr).map(expr -> expr.getSingle(event)).orElse(null);
    String generator = Optional.ofNullable(generatorExpr).map(expr -> expr.getSingle(event)).orElse(null);
    String generatorSettings = Optional.ofNullable(generatorSettingsExpr).map(expr -> expr.getSingle(event)).orElse(null);
    Boolean structures = Optional.ofNullable(structuresExpr).map(expr -> expr.getSingle(event)).orElse(null);
    return new WorldCreatorData[]{WorldCreatorData.withGeneratorID(name, dimension, seed, type, generator, generatorSettings, structures)};
}
项目:MundoSK    文件:ExprNewCreator.java   
@Override
public boolean init(Expression<?>[] expressions, int i, Kleenean kleenean, SkriptParser.ParseResult parseResult) {
    nameExpr = (Expression<String>) expressions[0];
    dimensionExpr = (Expression<Dimension>) expressions[1];
    seedExpr = (Expression<String>) expressions[2];
    typeExpr = (Expression<WorldType>) expressions[3];
    generatorExpr = (Expression<String>) expressions[4];
    generatorSettingsExpr = (Expression<String>) expressions[5];
    structuresExpr = (Expression<Boolean>) expressions[6];
    return true;
}
项目:MundoSK    文件:WorldCreatorData.java   
public static Optional<WorldCreatorData> fromJSON(Optional<String> worldName, JSONObject jsonObject) {
    try {
        Dimension dimension = Dimension.valueOf((String) jsonObject.get("environment"));
        Optional<Long> seed = Optional.ofNullable((String) jsonObject.get("seed")).map(Long::parseLong);
        WorldType type = WorldType.valueOf((String) jsonObject.get("worldtype"));
        String generatorID = (String) jsonObject.get("generator");
        String generatorSettings = (String) jsonObject.get("generatorsettings");
        Boolean structures = (Boolean) jsonObject.get("structures");
        return Optional.of(withGeneratorID(worldName, dimension, seed, type, generatorID, generatorSettings, structures));
    } catch (ClassCastException e) {
        return Optional.empty();
    }
}
项目:MundoSK    文件:EffCreateWorld.java   
@Override
protected void execute(Event event) {
    String name = nameExpr.getSingle(event);
    Logging.debug(this, "World Creation Name: " + name);
    Dimension dimension = Optional.ofNullable(dimensionExpr).map(expr -> expr.getSingle(event)).orElse(null);
    Optional<Long> seed = Optional.ofNullable(seedExpr).map(expr -> Long.parseLong(expr.getSingle(event)));
    WorldType type = Optional.ofNullable(typeExpr).map(expr -> expr.getSingle(event)).orElse(null);
    String generator = Optional.ofNullable(generatorExpr).map(expr -> expr.getSingle(event)).orElse(null);
    String generatorSettings = Optional.ofNullable(generatorSettingsExpr).map(expr -> expr.getSingle(event)).orElse(null);
    Boolean structures = Optional.ofNullable(structuresExpr).map(expr -> expr.getSingle(event)).orElse(null);
    WorldCreatorData.withGeneratorID(Optional.of(name), dimension, seed, type, generator, generatorSettings, structures).createWorld();
}
项目:MundoSK    文件:EffCreateWorld.java   
@Override
public boolean init(Expression<?>[] expressions, int i, Kleenean kleenean, SkriptParser.ParseResult parseResult) {
    nameExpr = (Expression<String>) expressions[0];
    dimensionExpr = (Expression<Dimension>) expressions[1];
    seedExpr = (Expression<String>) expressions[2];
    typeExpr = (Expression<WorldType>) expressions[3];
    generatorExpr = (Expression<String>) expressions[4];
    generatorSettingsExpr = (Expression<String>) expressions[5];
    structuresExpr = (Expression<Boolean>) expressions[6];
    return true;
}
项目:GameBoxx    文件:WorldTypes.java   
@Override
public void onLoad() {
    add(WorldType.NORMAL, "Normal", "Default", "Def", "Norm", "DE", "D", "NO", "N");
    add(WorldType.FLAT, "Flat", "Super Flat", "SFlat", "Creative", "FL", "F");
    add(WorldType.VERSION_1_1, "Version 1.1", "Old", "Old Version", "Beta", "1.1", "1_1", "V1.1", "V1_1");
    add(WorldType.LARGE_BIOMES, "Large Biomes", "LBiomes", "Large", "LB", "Big Biomes", "Big", "BB");
    add(WorldType.AMPLIFIED, "Amplified", "Amp", "AM", "A");
    add(WorldType.CUSTOMIZED, "Customized", "Custom", "CU", "C");
}
项目:ProtocolSupportAntiBot    文件:Packets.java   
public static Object createRespawnPacket(int dimId, Difficulty difficulty, WorldType worldType, NativeGameMode gamemode) {
    PacketContainer container = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.RESPAWN);
    container.getIntegers().write(0, dimId);
    container.getDifficulties().write(0, difficulty);
    container.getWorldTypeModifier().write(0, worldType);
    container.getGameModes().write(0, gamemode);
    return container.getHandle();
}
项目:ProtocolSupportAntiBot    文件:Packets.java   
public static Object createJoinGamePacket(int playerId, int maxPlayers) {
    PacketContainer container = ProtocolLibrary.getProtocolManager().createPacket(PacketType.Play.Server.LOGIN);
    container.getIntegers().write(0, playerId);
    container.getIntegers().write(2, maxPlayers);
    container.getGameModes().write(0, NativeGameMode.SURVIVAL);
    container.getWorldTypeModifier().write(0, WorldType.NORMAL);
    container.getDifficulties().write(0, Difficulty.EASY);
    return container.getHandle();
}
项目:ExilePearl    文件:TestWorld.java   
public static TestWorld create(String name, Environment env, WorldType type) {
    TestWorld world = mock(TestWorld.class, Mockito.CALLS_REAL_METHODS);
    world.name = name;
    world.uid = UUID.randomUUID();
    world.env = env;
    world.worldType = type;
    world.blocks = new HashMap<Location, Block>();
    world.loadedChunks = new HashSet<TestChunk>();
    return world;
}
项目:Pokkit    文件:PokkitWorldType.java   
/**
 * Converts the world type.
 * 
 * @param worldType
 *            The Bukkit world type.
 * @return The Nukkit world type.
 * @throws IllegalArgumentException
 *             When the Bukkit world type cannot be translated.
 */
public static Class<? extends Generator> toNukkit(WorldType worldType) throws IllegalArgumentException {
    switch (worldType) {
    case FLAT:
        return Generator.getGenerator(Generator.TYPE_FLAT);
    case NORMAL:
        return Generator.getGenerator(Generator.TYPE_INFINITE);
    case VERSION_1_1:
        return Generator.getGenerator(Generator.TYPE_OLD);
    default:
        throw new IllegalArgumentException("World type does not exist on Pocket Edition: " + worldType);
    }
}
项目:Spigot-Plus    文件:WorldCreateCommand.java   
@Override
protected void initializeParameters(List<CommandParameter<?>> params) {
    //<World Name> <Seed> <World Type> <World Environment> <Generate Structures>
    params.add(new StringParameter("World Name"));
    params.add(new StringParameter("Seed"));
    params.add(new EnumParameter<WorldType>("World Type", WorldType.class));
    params.add(new EnumParameter<Environment>("World Environment", Environment.class));
    params.add(new BooleanParameter("Generate Structures"));
}
项目:Peacecraft    文件:WorldManager.java   
private World createBukkitWorld(String name, long seed, String generator, Environment env, WorldType type, boolean genStructures, boolean providedSeed) {
    WorldCreator c = new WorldCreator(name);
    if(providedSeed) {
        c.seed(seed);
    }

    if(generator != null) {
        c.generator(generator);
    }

    c.environment(env);
    c.type(type);
    c.generateStructures(genStructures);
    return c.createWorld();
}
项目:askygrid    文件:ASkyGrid.java   
/**
    * @return the netherWorld
    */
   public static World getNetherWorld() {
if (netherWorld == null && Settings.createNether) {
    if (plugin.getServer().getWorld(Settings.worldName + "_nether") == null) {
    Bukkit.getLogger().info("Creating " + plugin.getName() + "'s Nether...");
    }
    netherWorld = WorldCreator.name(Settings.worldName + "_nether").type(WorldType.NORMAL).environment(World.Environment.NETHER).generator(new SkyGridGen()).createWorld();
    netherWorld.setMonsterSpawnLimit(Settings.monsterSpawnLimit);
    netherWorld.setAnimalSpawnLimit(Settings.animalSpawnLimit);
}
return netherWorld;
   }
项目:askygrid    文件:ASkyGrid.java   
/**
    * @return the endWorld
    */
   public static World getEndWorld() {
if (endWorld == null && Settings.createEnd) {
    if (plugin.getServer().getWorld(Settings.worldName + "_the_end") == null) {
    Bukkit.getLogger().info("Creating " + plugin.getName() + "'s End...");
    }
    endWorld = WorldCreator.name(Settings.worldName + "_the_end").type(WorldType.NORMAL).environment(World.Environment.THE_END).generator(new SkyGridGen()).createWorld();
    endWorld.setMonsterSpawnLimit(Settings.monsterSpawnLimit);
    endWorld.setAnimalSpawnLimit(Settings.animalSpawnLimit);
}
return endWorld;
   }
项目:civcraft    文件:DebugWorldCommand.java   
public void create_cmd() throws CivException {
    String name = getNamedString(1, "enter a world name");

    WorldCreator wc = new WorldCreator(name);
    wc.environment(Environment.NORMAL);
    wc.type(WorldType.FLAT);
    wc.generateStructures(false);

    World world = Bukkit.getServer().createWorld(wc);
    world.setSpawnFlags(false, false);
    ChunkCoord.addWorld(world);

    CivMessage.sendSuccess(sender, "World "+name+" created.");

}
项目:5min2live    文件:WorldManager.java   
private void createWorld() {
    isGenerating = true;
    world = WorldCreator.name("5min2live").type(WorldType.NORMAL)
            .environment(World.Environment.NORMAL).generateStructures(false).createWorld();
    world.setDifficulty(Difficulty.HARD);
    final boolean pvpEnabled = fmtl.getConfig().getBoolean("pvp", false);
    world.setPVP(pvpEnabled);
    logInfo("PVP Enabled: " + pvpEnabled);
    eventNotifier.callEvent(new WorldReadyEvent(world));
    isGenerating = false;
}
项目:Necessities    文件:CmdCreateWorld.java   
public boolean commandUse(CommandSender sender, String[] args) {
    Variables var = Necessities.getVar();
    if (args.length == 0) {
        sender.sendMessage(var.getEr() + "Error: " + var.getErMsg() + "You must enter a world name.");
        return true;
    }
    WorldManager wm = Necessities.getWM();
    if (wm.worldExists(args[0])) {
        sender.sendMessage(var.getEr() + "Error: " + var.getErMsg() + "That world already exists.");
        return true;
    }
    if (wm.worldUnloaded(args[0])) {
        sender.sendMessage(var.getEr() + "Error: " + var.getErMsg() + "That world already exists just use /loadworld.");
        return true;
    }
    World.Environment environment = World.Environment.NORMAL;
    if (args.length > 1)
        wm.getEnvironment(args[1]);//would check if valid... but it auto changes to normal if not so that works fine I guess
    String generator = null;
    if (args.length > 2 && !args[2].equalsIgnoreCase("null"))
        generator = args[2];//TODO: Check if valid generator somehow
    WorldType type = WorldType.NORMAL;
    if (args.length > 3)
        type = wm.getType(args[3]);
    wm.createWorld(args[0], environment, generator, type);
    sender.sendMessage(var.getMessages() + "Created world named " + var.getObj() + args[0] + var.getMessages() + '.');
    return true;
}
项目:Cauldron    文件:EnumHelper.java   
public static WorldType addBukkitWorldType(String name)
{
    if (!isSetup)
    {
        setup();
    }

    WorldType worldType = addEnum(WorldType.class, name, new Class [] { String.class }, new Object[] { name });
    Map<String, WorldType> BY_NAME = ReflectionHelper.getPrivateValue(WorldType.class, null, "BY_NAME");
    BY_NAME.put(name.toUpperCase(), worldType);

    return worldType;
}
项目:TheSurvivalGames    文件:SGWorld.java   
public SGWorld(String name, String map) {
    this.name = name;
    displayName = map;

    wc = new WorldCreator(name);
    wc.environment(World.Environment.NORMAL);
    wc.type(WorldType.NORMAL);
}
项目:TatsuCraftMod    文件:TFM_Flatlands.java   
@Override
protected World generateWorld()
{
    if (!TFM_ConfigEntry.GENERATE_FLATLANDS.getBoolean())
    {
        return null;
    }

    wipeFlatlandsIfFlagged();

    WorldCreator worldCreator = new WorldCreator(WORLD_NAME);
    worldCreator.generateStructures(false);
    worldCreator.type(WorldType.NORMAL);
    worldCreator.environment(World.Environment.NORMAL);
    worldCreator.generator(new CleanroomChunkGenerator(GENERATION_PARAMETERS));

    World world = Bukkit.getServer().createWorld(worldCreator);

    world.setSpawnFlags(false, false);
    world.setSpawnLocation(0, 50, 0);

    Block welcomeSignBlock = world.getBlockAt(0, 50, 0);
    welcomeSignBlock.setType(Material.SIGN_POST);
    org.bukkit.block.Sign welcomeSign = (org.bukkit.block.Sign) welcomeSignBlock.getState();

    org.bukkit.material.Sign signData = (org.bukkit.material.Sign) welcomeSign.getData();
    signData.setFacingDirection(BlockFace.NORTH);

    welcomeSign.setLine(0, ChatColor.GREEN + "Flatlands");
    welcomeSign.setLine(1, ChatColor.DARK_GRAY + "---");
    welcomeSign.setLine(2, ChatColor.YELLOW + "Spawn Point");
    welcomeSign.setLine(3, ChatColor.DARK_GRAY + "---");
    welcomeSign.update();

    TFM_GameRuleHandler.commitGameRules();

    return world;
}
项目:Jail    文件:MockWorldFactory.java   
public static World makeNewMockWorld(String world, World.Environment env, WorldType type, long seed,
        ChunkGenerator generator) {
    World mockWorld = basics(world, env, type);
    when(mockWorld.getGenerator()).thenReturn(generator);
    when(mockWorld.getSeed()).thenReturn(seed);
    registerWorld(mockWorld);
    return mockWorld;
}
项目:Core-Bukkit    文件:BukkitPlatform.java   
@Override
public void loadWorld(String world, int flags) {
    WorldCreator create = new WorldCreator(world);
    switch (flags & ENV_FLAGS) {
    case NETHER_FLAG:
        create.environment(Environment.NETHER);
        break;
    case END_FLAG:
        create.environment(Environment.THE_END);
        break;
    case 0:
        create.environment(Environment.NORMAL);
        break;
    default:
        throw new IllegalArgumentException("Illegal env flag passed");
    }

    switch (flags & TYPE_FLAGS) {
    case FLAT_FLAG:
        create.type(WorldType.FLAT);
        break;
    case LARGE_BIOME_FLAG:
        create.type(WorldType.LARGE_BIOMES);
        break;
    case 0:
        create.type(WorldType.NORMAL);
        break;
    default:
        throw new IllegalArgumentException("Illegal type flag passed");
    }

    create.createWorld();
}
项目:MockBukkit    文件:WorldMock.java   
@Override
public WorldType getWorldType()
{
    // TODO Auto-generated method stub
    throw new UnimplementedOperationException();
}
项目:MundoSK    文件:WorldCreatorData.java   
public WorldCreatorData setType(WorldType type) {
    return new WorldCreatorData(name, dimension, seed, type, generator, generatorSettings, structures);
}
项目:MundoSK    文件:ExprTypeOfCreator.java   
@Override
public WorldCreatorData set(WorldCreatorData worldCreatorData, WorldType worldType) {
    return worldCreatorData.setType(worldType);
}
项目:MundoSK    文件:ExprTypeOfCreator.java   
@Override
public WorldType convert(WorldCreatorData worldCreatorData) {
    return worldCreatorData.type;
}
项目:GameBoxx    文件:WorldTypes.java   
public static WorldType get(String string) {
    return instance()._get(string);
}