@Override public EnchantmentTarget getItemTarget() { switch (target.slot) { case ALL: return EnchantmentTarget.ALL; case ARMOR: return EnchantmentTarget.ARMOR; case ARMOR_FEET: return EnchantmentTarget.ARMOR_FEET; case ARMOR_HEAD: return EnchantmentTarget.ARMOR_HEAD; case ARMOR_LEGS: return EnchantmentTarget.ARMOR_LEGS; case ARMOR_TORSO: return EnchantmentTarget.ARMOR_TORSO; case DIGGER: return EnchantmentTarget.TOOL; case WEAPON: return EnchantmentTarget.WEAPON; case BOW: return EnchantmentTarget.BOW; default: return null; } }
@Override public EnchantmentTarget getItemTarget() { switch (target.field_77351_y) { case all: return EnchantmentTarget.ALL; case armor: return EnchantmentTarget.ARMOR; case armor_feet: return EnchantmentTarget.ARMOR_FEET; case armor_head: return EnchantmentTarget.ARMOR_HEAD; case armor_legs: return EnchantmentTarget.ARMOR_LEGS; case armor_torso: return EnchantmentTarget.ARMOR_TORSO; case digger: return EnchantmentTarget.TOOL; case weapon: return EnchantmentTarget.WEAPON; case bow: return EnchantmentTarget.BOW; default: return null; } }
@Override public EnchantmentTarget getItemTarget() { switch (target.type) { case all: return EnchantmentTarget.ALL; case armor: return EnchantmentTarget.ARMOR; case armor_feet: return EnchantmentTarget.ARMOR_FEET; case armor_head: return EnchantmentTarget.ARMOR_HEAD; case armor_legs: return EnchantmentTarget.ARMOR_LEGS; case armor_torso: return EnchantmentTarget.ARMOR_TORSO; case digger: return EnchantmentTarget.TOOL; case weapon: return EnchantmentTarget.WEAPON; case bow: return EnchantmentTarget.BOW; case fishing_rod: return EnchantmentTarget.FISHING_ROD; default: return null; } }
@Override public EnchantmentTarget getItemTarget() { switch (target.slot) { case ALL: return EnchantmentTarget.ALL; case ARMOR: return EnchantmentTarget.ARMOR; case ARMOR_FEET: return EnchantmentTarget.ARMOR_FEET; case ARMOR_HEAD: return EnchantmentTarget.ARMOR_HEAD; case ARMOR_LEGS: return EnchantmentTarget.ARMOR_LEGS; case ARMOR_TORSO: return EnchantmentTarget.ARMOR_TORSO; case DIGGER: return EnchantmentTarget.TOOL; case WEAPON: return EnchantmentTarget.WEAPON; case BOW: return EnchantmentTarget.BOW; case FISHING_ROD: return EnchantmentTarget.FISHING_ROD; default: return null; } }
@Override public EnchantmentTarget getItemTarget() { switch (target.itemTarget) { case ALL: return EnchantmentTarget.ALL; case ARMOR: return EnchantmentTarget.ARMOR; case ARMOR_FEET: return EnchantmentTarget.ARMOR_FEET; case ARMOR_HEAD: return EnchantmentTarget.ARMOR_HEAD; case ARMOR_LEGS: return EnchantmentTarget.ARMOR_LEGS; case ARMOR_CHEST: return EnchantmentTarget.ARMOR_TORSO; case DIGGER: return EnchantmentTarget.TOOL; case WEAPON: return EnchantmentTarget.WEAPON; case BOW: return EnchantmentTarget.BOW; case FISHING_ROD: return EnchantmentTarget.FISHING_ROD; default: return null; } }
public EnchantmentTarget getItemTarget() { return EnchantmentTarget.ALL; }
@Override public EnchantmentTarget getItemTarget() { return null; }
@Override public EnchantmentTarget getItemTarget() { return EnchantmentTarget.ALL; }
public EnchantmentTarget getTarget() { return type.getItemTarget(); }
private static void twoWay(EnchantmentType nukkit, EnchantmentTarget bukkit) { nukkitToBukkit.put(nukkit, bukkit); bukkitToNukkit.put(bukkit, nukkit); }
@Override public EnchantmentTarget getItemTarget() { return PokkitEnchantmentTarget.toBukkit(nukkit.type); }
@Test public void testBukkitToNukkit() { for (EnchantmentTarget target : EnchantmentTarget.values()) { assertNotNull("Type " + target + " must have a mapping", PokkitEnchantmentTarget.toNukkit(target)); } }
public EnchantmentTarget getItemTarget() { return null; }
/** * The enchantment target of the enchantment - Appears to be broken. */ @Override public EnchantmentTarget getItemTarget() { return EnchantmentTarget.TOOL; }
@Override public EnchantmentTarget getItemTarget() { return EnchantmentTarget.TOOL; }
@Override public EnchantmentTarget getItemTarget() { return EnchantmentTarget.WEAPON; }