Java 类android.renderscript.ScriptIntrinsicBlur 实例源码

项目:Tribe    文件:BlurBitmap.java   
public static Bitmap blurMax(Context context, Bitmap image) {
    // 计算图片缩小后的长宽
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);
    // 将缩小后的图片做为预渲染的图片。
    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    // 创建一张渲染后的输出图片。
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);
    // 创建RenderScript内核对象
    RenderScript rs = RenderScript.create(context);
    // 创建一个模糊效果的RenderScript的工具对象
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    // 由于RenderScript并没有使用VM来分配内存,所以需要使用Allocation类来创建和分配内存空间。
    // 创建Allocation对象的时候其实内存是空的,需要使用copyTo()将数据填充进去。
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    // 设置渲染的模糊程度, 25f是最大模糊度
    blurScript.setRadius(25f);
    // 设置blurScript对象的输入内存
    blurScript.setInput(tmpIn);
    // 将输出数据保存到输出内存中
    blurScript.forEach(tmpOut);
    // 将数据填充到Allocation中
    tmpOut.copyTo(outputBitmap);
    return outputBitmap;
}
项目:Songify    文件:BlurBackground.java   
private static Bitmap blur(Context context, Bitmap image) {

        int width = Math.round(image.getWidth() * BITMAP_SCALE);
        int height = Math.round(image.getHeight() * BITMAP_SCALE);

        Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
        Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

        RenderScript rs = RenderScript.create(context);
        ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
        Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
        theIntrinsic.setRadius(BLUR_RADIUS);
        theIntrinsic.setInput(tmpIn);
        theIntrinsic.forEach(tmpOut);
        tmpOut.copyTo(outputBitmap);

        return outputBitmap;
    }
项目:GitHub    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @param recycle 是否回收
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
                                      @FloatRange(from = 0, to = 25, fromInclusive = false) final float radius,
                                      final boolean recycle) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
    try {
        rs = RenderScript.create(Utils.getApp());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(ret);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return ret;
}
项目:pracler    文件:ImageUtils.java   
public static Bitmap blur(Context context, Bitmap sentBitmap, int radius) {

        if (Build.VERSION.SDK_INT > Build.VERSION_CODES.JELLY_BEAN) {
            Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

            final RenderScript rs = RenderScript.create(context);
            final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
                    Allocation.USAGE_SCRIPT);
            final Allocation output = Allocation.createTyped(rs, input.getType());
            final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
            script.setRadius(radius); //0.0f ~ 25.0f
            script.setInput(input);
            script.forEach(output);
            output.copyTo(bitmap);
            return bitmap;
        } else {
            return sentBitmap;
        }
    }
项目:PrivacyStreams    文件:ImageUtils.java   
@RequiresApi(api = Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap blur(UQI uqi, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(uqi.getContext());
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:Android-UtilCode    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
项目:HL4A    文件:图片工具.java   
public static Bitmap 模糊(Bitmap $图片,int $半径) {
    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
        Bitmap bitmap = $图片.copy($图片.getConfig(), true);
        final RenderScript rs = RenderScript.create(上下文工具.取全局上下文());
        final Allocation input = Allocation.createFromBitmap(rs, $图片, Allocation.MipmapControl.MIPMAP_NONE,                                                                                      Allocation.USAGE_SCRIPT);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius($半径);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(bitmap);

        // clean up renderscript resources
        rs.destroy();
        input.destroy();
        output.destroy();
        script.destroy();

        return bitmap;
    }
    return null;
}
项目:KomaMusic    文件:ImageLoader.java   
public static Drawable createBlurredImageFromBitmap(Bitmap bitmap, Context context, int inSampleSize) {

        RenderScript rs = RenderScript.create(context);
        final BitmapFactory.Options options = new BitmapFactory.Options();
        options.inSampleSize = inSampleSize;

        ByteArrayOutputStream stream = new ByteArrayOutputStream();
        bitmap.compress(Bitmap.CompressFormat.JPEG, 100, stream);
        byte[] imageInByte = stream.toByteArray();
        ByteArrayInputStream bis = new ByteArrayInputStream(imageInByte);
        Bitmap blurTemplate = BitmapFactory.decodeStream(bis, null, options);

        final Allocation input = Allocation.createFromBitmap(rs, blurTemplate);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius(8f);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(blurTemplate);

        return new BitmapDrawable(context.getResources(), blurTemplate);
    }
项目:NeoStream    文件:ChannelFragment.java   
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
    Bitmap blurredBitmap = toTransform.copy(Bitmap.Config.ARGB_8888, true);

    Allocation input = Allocation.createFromBitmap(
            rs,
            blurredBitmap,
            Allocation.MipmapControl.MIPMAP_FULL,
            Allocation.USAGE_SHARED
    );
    Allocation output = Allocation.createTyped(rs, input.getType());

    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);
    script.setRadius(15);
    script.forEach(output);

    output.copyTo(blurredBitmap);

    toTransform.recycle();

    return blurredBitmap;
}
项目:AndroidUtilCode-master    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src    源图片
 * @param radius 模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
项目:BBSSDK-for-Android    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @param recycle 是否回收
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src, final float radius, final boolean recycle) {
    if (isEmptyBitmap(src)) {
        return null;
    }
    RenderScript rs = null;
    Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
    try {
        rs = RenderScript.create(Utils.getApp());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(ret);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return ret;
}
项目:Mp3Player    文件:MusicPlayerActivity.java   
public Bitmap blur(Bitmap image) {
    if (null == image) return null;

    Bitmap outputBitmap = Bitmap.createBitmap(image);
    final RenderScript renderScript = RenderScript.create(this);
    Allocation tmpIn = Allocation.createFromBitmap(renderScript, image);
    Allocation tmpOut = Allocation.createFromBitmap(renderScript, outputBitmap);

    //Intrinsic Gausian blur filter
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);
    return outputBitmap;
}
项目:HutHelper    文件:CommUtil.java   
/**
 * 图片高斯模糊
 *
 * @param context
 * @param bitmap
 * @return
 */
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    //用需要创建高斯模糊bitmap创建一个空的bitmap
    Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    // 初始化Renderscript,该类提供了RenderScript context,创建其他RS类之前必须先创建这个类,其控制RenderScript的初始化,资源管理及释放
    RenderScript rs = RenderScript.create(context);
    // 创建高斯模糊对象
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    // 创建Allocations,此类是将数据传递给RenderScript内核的主要方 法,并制定一个后备类型存储给定类型
    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
    //设定模糊度(注:Radius最大只能设置25.f)
    blurScript.setRadius(15f);
    // Perform the Renderscript
    blurScript.setInput(allIn);
    blurScript.forEach(allOut);
    allOut.copyTo(outBitmap);
    rs.destroy();
    return outBitmap;
}
项目:LJFramework    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param context 上下文
 * @param src 源图片
 * @param radius 模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(Context context, Bitmap src, @FloatRange(from = 0, to = 25, fromInclusive = false) float radius) {
    if (isEmptyBitmap(src)) {
        return null;
    }
    RenderScript rs = null;
    try {
        rs = RenderScript.create(context);
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation
                .createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur
                .create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
项目:TicketView    文件:TicketView.java   
private void generateShadow() {
    if (isJellyBeanAndAbove()) {
        if (mShadowBlurRadius == 0f) return;

        if (mShadow == null) {
            mShadow = Bitmap.createBitmap(getWidth(), getHeight(), ALPHA_8);
        } else {
            mShadow.eraseColor(TRANSPARENT);
        }
        Canvas c = new Canvas(mShadow);
        c.drawPath(mPath, mShadowPaint);
        if (mShowBorder) {
            c.drawPath(mPath, mShadowPaint);
        }
        RenderScript rs = RenderScript.create(getContext());
        ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, Element.U8(rs));
        Allocation input = Allocation.createFromBitmap(rs, mShadow);
        Allocation output = Allocation.createTyped(rs, input.getType());
        blur.setRadius(mShadowBlurRadius);
        blur.setInput(input);
        blur.forEach(output);
        output.copyTo(mShadow);
        input.destroy();
        output.destroy();
    }
}
项目:RabbitCloud    文件:RenderScriptHelper.java   
public static Bitmap rsBlur(Context context, Bitmap source, int radius) {

        // 计算图片缩小后的长宽
        int width = Math.round(source.getWidth() * BITMAP_SCALE);
        int height = Math.round(source.getHeight() * BITMAP_SCALE);

        // 将缩小后的图片做为预渲染的图片
        Bitmap inputBitmap = Bitmap.createScaledBitmap(source, width, height, false);

        RenderScript renderScript = RenderScript.create(context);
        final Allocation input = Allocation.createFromBitmap(renderScript, inputBitmap);
        final Allocation outPut = Allocation.createTyped(renderScript, input.getType());

        ScriptIntrinsicBlur scriptIntrinsicBlur = ScriptIntrinsicBlur.create(renderScript,
                Element.U8_4(renderScript));
        scriptIntrinsicBlur.setInput(input);
        scriptIntrinsicBlur.setRadius(radius);
        scriptIntrinsicBlur.forEach(outPut);
        outPut.copyTo(inputBitmap);
        renderScript.destroy();

        return inputBitmap;
    }
项目:GravityBox    文件:Utils.java   
public static Bitmap blurBitmap(Context context, Bitmap bmp, float radius) {
    Bitmap out = Bitmap.createBitmap(bmp);
    RenderScript rs = RenderScript.create(context);
    radius = Math.min(Math.max(radius, 0), 25);

    Allocation input = Allocation.createFromBitmap(
            rs, bmp, MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(rs, input.getType());

    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);
    script.setRadius(radius);
    script.forEach(output);

    output.copyTo(out);

    rs.destroy();
    return out;
}
项目:HeadlineNews    文件:ImageUtils.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src    源图片
 * @param radius 模糊半径(0...25)
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
                                      @FloatRange(from = 0, to = 25, fromInclusive = false) final float radius) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    try {
        rs = RenderScript.create(Utils.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, src, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(src);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return src;
}
项目:RootPGPExplorer    文件:TabsFragmentOne.java   
public static Bitmap blur(Context context, Bitmap image) {
        int width = Math.round(image.getWidth() * BITMAP_SCALE);
        int height = Math.round(image.getHeight() * BITMAP_SCALE);

        Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
        Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

        RenderScript rs = RenderScript.create(context);
        ScriptIntrinsicBlur theIntrinsic = null;
        if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.JELLY_BEAN_MR1) {
            theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
            Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
        Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
        theIntrinsic.setRadius(BLUR_RADIUS);
        theIntrinsic.setInput(tmpIn);
        theIntrinsic.forEach(tmpOut);
        tmpOut.copyTo(outputBitmap);
        }else{
            outputBitmap= BlurHelper.doBlur(image,(int)BLUR_RADIUS,false);
        }


        return outputBitmap;

}
项目:AndroRW    文件:BlurBuilder.java   
public static Bitmap blur(Context context, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:OrionPreview    文件:BlurAnimation.java   
public Bitmap blur(Context context, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:Rocket    文件:ImageUtils.java   
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    if (context == null || bitmap == null) return null;

    Bitmap blurredBitmap;
    try {
        blurredBitmap = Bitmap.createBitmap(bitmap);
    } catch (OutOfMemoryError e) {
        return null;
    }

    RenderScript renderScript = RenderScript.create(context);
    Allocation input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(renderScript, input.getType());
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

    script.setInput(input);
    script.setRadius(20);

    script.forEach(output);
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
项目:Bagels    文件:ImageUtils.java   
@Nullable
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    if (context == null || bitmap == null) return null;

    Bitmap blurredBitmap;
    try {
        blurredBitmap = Bitmap.createBitmap(bitmap);
    } catch (OutOfMemoryError e) {
        return null;
    }

    RenderScript renderScript = RenderScript.create(context);
    Allocation input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(renderScript, input.getType());
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

    script.setInput(input);
    script.setRadius(20);

    script.forEach(output);
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
项目:raindrop    文件:RainDropLayer.java   
public  Bitmap blur(Context context, Bitmap image,float radius) {
    int width = Math.round(image.getWidth() * 1.0f);
    int height = Math.round(image.getHeight() * 1.0f);
    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(radius);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:Clasick    文件:BlurTransform.java   
@Override
public Bitmap transform(Bitmap bitmap) {
    // Create another bitmap that will hold the results of the filter.
    Bitmap blurredBitmap = Bitmap.createBitmap(bitmap);

    // Allocate memory for Renderscript to work with
    Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED);
    Allocation output = Allocation.createTyped(rs, input.getType());

    // Load up an instance of the specific script that we want to use.
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);

    // Set the blur radius
    script.setRadius(25);

    // Start the ScriptIntrinisicBlur
    script.forEach(output);

    // Copy the output to the blurred bitmap
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
项目:BlurImageView    文件:BlurImageView.java   
private Bitmap blurRenderScript(Bitmap smallBitmap, int radius) {

        int width  = Math.round(smallBitmap.getWidth() * defaultBitmapScale);
        int height = Math.round(smallBitmap.getHeight() * defaultBitmapScale);

        Bitmap inputBitmap  = Bitmap.createScaledBitmap(smallBitmap, width, height, false);
        Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

        RenderScript renderScript = RenderScript.create(getContext());
        ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));
        Allocation tmpIn = Allocation.createFromBitmap(renderScript, inputBitmap);
        Allocation tmpOut = Allocation.createFromBitmap(renderScript, outputBitmap);
        theIntrinsic.setRadius(radius);
        theIntrinsic.setInput(tmpIn);
        theIntrinsic.forEach(tmpOut);
        tmpOut.copyTo(outputBitmap);

        return outputBitmap;
    }
项目:PlatePicks-Android    文件:BlurImageTool.java   
@TargetApi(17)
public static Bitmap blur(Context context, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:FangYanShuo    文件:MeFragment.java   
/**
 * 将bitmap高斯模糊化
 * @param bitmap
 * @return
 */
public Bitmap blurBitmap(Bitmap bitmap){

    Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    RenderScript rs = RenderScript.create(getActivity().getApplicationContext());
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
    blurScript.setRadius(25.f);
    blurScript.setInput(allIn);
    blurScript.forEach(allOut);
    allOut.copyTo(outBitmap);
    bitmap.recycle();
    rs.destroy();

    return  outBitmap;
}
项目:AndroidUtilLib    文件:SDBitmapUtil.java   
/**
 * renderScript模糊图片
 * <p>API大于17</p>
 *
 * @param src     源图片
 * @param radius  模糊半径(0...25)
 * @param recycle 是否回收
 * @return 模糊后的图片
 */
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap renderScriptBlur(final Bitmap src,
                                      @FloatRange(from = 0, to = 25, fromInclusive = false) final float radius,
                                      final boolean recycle) {
    if (isEmptyBitmap(src)) return null;
    RenderScript rs = null;
    Bitmap ret = recycle ? src : src.copy(src.getConfig(), true);
    try {
        rs = RenderScript.create(SDAndroidLib.getContext());
        rs.setMessageHandler(new RenderScript.RSMessageHandler());
        Allocation input = Allocation.createFromBitmap(rs, ret, Allocation.MipmapControl.MIPMAP_NONE, Allocation
                .USAGE_SCRIPT);
        Allocation output = Allocation.createTyped(rs, input.getType());
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        blurScript.setInput(input);
        blurScript.setRadius(radius);
        blurScript.forEach(output);
        output.copyTo(ret);
    } finally {
        if (rs != null) {
            rs.destroy();
        }
    }
    return ret;
}
项目:caronae-android    文件:Util.java   
public static Bitmap blur(Context ctx, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(ctx);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:Pasta-for-Spotify    文件:ImageUtils.java   
public static Bitmap blurBitmap(Context context, Bitmap bitmap) {
    if (context == null || bitmap == null) return null;

    Bitmap blurredBitmap;
    try {
        blurredBitmap = Bitmap.createBitmap(bitmap);
    } catch (OutOfMemoryError e) {
        return null;
    }

    RenderScript renderScript = RenderScript.create(context);
    Allocation input = Allocation.createFromBitmap(renderScript, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SCRIPT);
    Allocation output = Allocation.createTyped(renderScript, input.getType());
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(renderScript, Element.U8_4(renderScript));

    script.setInput(input);
    script.setRadius(20);

    script.forEach(output);
    output.copyTo(blurredBitmap);

    return blurredBitmap;
}
项目:cv4j    文件:GaussianBlurActivity.java   
/**
 * 使用RenderScript实现高斯模糊的算法
 * @param bitmap
 * @return
 */
public Bitmap blur(Bitmap bitmap){
    //Let's create an empty bitmap with the same size of the bitmap we want to blur
    Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
    //Instantiate a new Renderscript
    RenderScript rs = RenderScript.create(getApplicationContext());
    //Create an Intrinsic Blur Script using the Renderscript
    ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    //Create the Allocations (in/out) with the Renderscript and the in/out bitmaps
    Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
    Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);
    //Set the radius of the blur: 0 < radius <= 25
    blurScript.setRadius(20.0f);
    //Perform the Renderscript
    blurScript.setInput(allIn);
    blurScript.forEach(allOut);
    //Copy the final bitmap created by the out Allocation to the outBitmap
    allOut.copyTo(outBitmap);
    //recycle the original bitmap
    bitmap.recycle();
    //After finishing everything, we destroy the Renderscript.
    rs.destroy();

    return outBitmap;

}
项目:FastFoodFinder    文件:DisplayUtils.java   
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap blur(Context context, Bitmap image) {
    int width = Math.round(image.getWidth() * BITMAP_SCALE);
    int height = Math.round(image.getHeight() * BITMAP_SCALE);

    Bitmap inputBitmap = Bitmap.createScaledBitmap(image, width, height, false);
    Bitmap outputBitmap = Bitmap.createBitmap(inputBitmap);

    RenderScript rs = RenderScript.create(context);
    ScriptIntrinsicBlur theIntrinsic = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    Allocation tmpIn = Allocation.createFromBitmap(rs, inputBitmap);
    Allocation tmpOut = Allocation.createFromBitmap(rs, outputBitmap);
    theIntrinsic.setRadius(BLUR_RADIUS);
    theIntrinsic.setInput(tmpIn);
    theIntrinsic.forEach(tmpOut);
    tmpOut.copyTo(outputBitmap);

    return outputBitmap;
}
项目:MyAndroidDemo    文件:BitmapBlurHelper.java   
/**
 * 模糊函数
 *
 * @param context
 * @param sentBitmap
 * @param radius
 * @return
 */
public static Bitmap doBlur(Context context, Bitmap sentBitmap, float radius) {
    if (sentBitmap == null) return null;
    if (radius <= 0 || radius > 25) radius = 25f;//范围在1-25之间
    if (radius <= 6 && Build.VERSION.SDK_INT > 16) {//经测试,radius大于6后,fastBlur效率更高,并且RenderScript在api17以上使用
        //Bitmap bitmap = Bitmap.createScaledBitmap(sentBitmap, sentBitmap.getWidth() / scale, sentBitmap.getHeight() / scale, false);//先缩放图片,增加模糊速度
        final RenderScript rs = RenderScript.create(context);
        final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
                Allocation.USAGE_SCRIPT);
        final Allocation output = Allocation.createTyped(rs, input.getType());
        final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
        script.setRadius(radius);
        script.setInput(input);
        script.forEach(output);
        output.copyTo(sentBitmap);
        rs.destroy();
        return sentBitmap;
    } else {//快速模糊
        return fastBlur(sentBitmap, radius);
    }
}
项目:Wei.Lib2A    文件:BitmapUtils.java   
/**
 * 创建一个虚化效果的Bitmap对象,使用了RenderScript,但是要求最低SDK版本号为17.
 **/
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
public static Bitmap createBlurBmpWithRenderScript(Context context, Bitmap srcBmp, float radius) {
    if (Build.VERSION.SDK_INT < Build.VERSION_CODES.JELLY_BEAN_MR1) throw new IllegalStateException("要求最低SDK版本号为17");
    if (radius < 1) return null;
    Bitmap bitmap = Bitmap.createBitmap(srcBmp.getWidth(), srcBmp.getHeight(), srcBmp.getConfig());    //srcBmp.copy(srcBmp.getConfig(), true);

    RenderScript rs = RenderScript.create(context);
    Allocation alloc = Allocation.createFromBitmap(rs, srcBmp);
    ScriptIntrinsicBlur blur = ScriptIntrinsicBlur.create(rs, alloc.getElement());
    blur.setInput(alloc);
    blur.setRadius(radius);
    blur.forEach(alloc);
    alloc.copyTo(bitmap);
    rs.destroy();
    return bitmap;
}
项目:PracticeDemo    文件:FastBlurActivity.java   
/**
 * 有些手机不支持....so  不能用
 *
 * @param sentBitmap
 * @param radius
 */
private void RenderScriptblur(Bitmap sentBitmap, int radius) {

    long start = System.currentTimeMillis();

    Bitmap bitmap = sentBitmap.copy(sentBitmap.getConfig(), true);

    final RenderScript rs = RenderScript.create(FastBlurActivity.this);
    final Allocation input = Allocation.createFromBitmap(rs, sentBitmap, Allocation.MipmapControl.MIPMAP_NONE,
            Allocation.USAGE_SCRIPT);
    final Allocation output = Allocation.createTyped(rs, input.getType());
    final ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setRadius(radius /* e.g. 3.f */);
    script.setInput(input);
    script.forEach(output);
    output.copyTo(bitmap);

    mIvBlur.setImageBitmap(bitmap);
    long end = System.currentTimeMillis();

    Log.v(TAG, "fastblur time:" + (end - start));
}
项目:FMTech    文件:zzir.java   
public final Drawable zza(Context paramContext, Bitmap paramBitmap, boolean paramBoolean, float paramFloat)
{
  if ((!paramBoolean) || (paramFloat <= 0.0F) || (paramFloat > 25.0F)) {
    return new BitmapDrawable(paramContext.getResources(), paramBitmap);
  }
  try
  {
    Bitmap localBitmap1 = Bitmap.createScaledBitmap(paramBitmap, paramBitmap.getWidth(), paramBitmap.getHeight(), false);
    Bitmap localBitmap2 = Bitmap.createBitmap(localBitmap1);
    RenderScript localRenderScript = RenderScript.create(paramContext);
    ScriptIntrinsicBlur localScriptIntrinsicBlur = ScriptIntrinsicBlur.create(localRenderScript, Element.U8_4(localRenderScript));
    Allocation localAllocation1 = Allocation.createFromBitmap(localRenderScript, localBitmap1);
    Allocation localAllocation2 = Allocation.createFromBitmap(localRenderScript, localBitmap2);
    localScriptIntrinsicBlur.setRadius(paramFloat);
    localScriptIntrinsicBlur.setInput(localAllocation1);
    localScriptIntrinsicBlur.forEach(localAllocation2);
    localAllocation2.copyTo(localBitmap2);
    BitmapDrawable localBitmapDrawable = new BitmapDrawable(paramContext.getResources(), localBitmap2);
    return localBitmapDrawable;
  }
  catch (RuntimeException localRuntimeException) {}
  return new BitmapDrawable(paramContext.getResources(), paramBitmap);
}
项目:android-tv-leanback    文件:BlurTransform.java   
@Override
public Bitmap transform(Bitmap bitmap) {
    // Create another bitmap that will hold the results of the filter.
    Bitmap blurredBitmap = Bitmap.createBitmap(bitmap);

    // Allocate memory for Renderscript to work with
    Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED);
    Allocation output = Allocation.createTyped(rs, input.getType());

    // Load up an instance of the specific script that we want to use.
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);

    // Set the blur radius
    script.setRadius(20);

    // Start the ScriptIntrinisicBlur
    script.forEach(output);

    // Copy the output to the blurred bitmap
    output.copyTo(blurredBitmap);

    bitmap.recycle();

    return blurredBitmap;
}
项目:android-tv-leanback    文件:BlurTransform.java   
@Override
public Bitmap transform(Bitmap bitmap) {
    // Create another bitmap that will hold the results of the filter.
    Bitmap blurredBitmap = Bitmap.createBitmap(bitmap);

    // Allocate memory for Renderscript to work with
    Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED);
    Allocation output = Allocation.createTyped(rs, input.getType());

    // Load up an instance of the specific script that we want to use.
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);

    // Set the blur radius
    script.setRadius(20);

    // Start the ScriptIntrinisicBlur
    script.forEach(output);

    // Copy the output to the blurred bitmap
    output.copyTo(blurredBitmap);

    bitmap.recycle();

    return blurredBitmap;
}
项目:android-tv-leanback    文件:BlurTransform.java   
@Override
public Bitmap transform(Bitmap bitmap) {
    // Create another bitmap that will hold the results of the filter.
    Bitmap blurredBitmap = Bitmap.createBitmap(bitmap);

    // Allocate memory for Renderscript to work with
    Allocation input = Allocation.createFromBitmap(rs, bitmap, Allocation.MipmapControl.MIPMAP_FULL, Allocation.USAGE_SHARED);
    Allocation output = Allocation.createTyped(rs, input.getType());

    // Load up an instance of the specific script that we want to use.
    ScriptIntrinsicBlur script = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs));
    script.setInput(input);

    // Set the blur radius
    script.setRadius(20);

    // Start the ScriptIntrinisicBlur
    script.forEach(output);

    // Copy the output to the blurred bitmap
    output.copyTo(blurredBitmap);

    bitmap.recycle();

    return blurredBitmap;
}