Java 类com.badlogic.gdx.scenes.scene2d.actions.Actions 实例源码

项目:NoRiskNoFun    文件:NoRiskNoFunDrawFigures.java   
@Override
public void create () {
    camera = new OrthographicCamera();
    camera.setToOrtho(false, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
    stage = new Stage();
    stage.addListener(new InputListener(){
        @Override
        public boolean touchDown (InputEvent event, float x, float y, int pointer, int button){

            stage.getActors().get(counter).addAction(Actions.moveTo(x-50,y-50,1));
            counter++;
            if(counter==stage.getActors().size) {
                counter=0;
            }
            return true;
        }
    });
    Gdx.input.setInputProcessor(stage);
}
项目:penguins-in-space    文件:ScoreView.java   
@Override
public void displayScores(List<PlayerData> data) {
    table.clear();
    table.row();
    Label winner = new Label("Last penguin standing: " + data.get(0).displayName, uiSkin);
    table.add(winner).pad(10);

    for (int i = 0; i < data.size(); i++) {
        int rank = i + 1;
        PlayerData player = data.get(i);
        table.row();
        String newBest = getBestText(player);
        Label l = new Label(rank + ". " + player.displayName + " " + data.get(i).totalScore + newBest, uiSkin);
        table.add(l).pad(5);
    }
    table.row();
    table.add(menuButton).pad(30);
    menuButton.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            controller.onBack();
        }
    });
    table.addAction(Actions.fadeIn(1));
}
项目:Klooni1010    文件:PauseMenuStage.java   
private void hide() {
    shown = false;
    hiding = true;
    Gdx.input.setInputProcessor(lastInputProcessor);

    addAction(Actions.sequence(
            Actions.moveTo(0, Gdx.graphics.getHeight(), 0.5f, Interpolation.swingIn),
            new RunnableAction() {
                @Override
                public void run() {
                    hiding = false;
                }
            }
    ));
    scorer.resume();
}
项目:FlappySpinner    文件:MarketScreen.java   
public void setUpSkinImages() {
    skinImage = new Image(skins.get(position).getTextureRegion());
    skinImageRotation = new Image(skins.get(position).getTextureRegion());

    skinImage.setSize(3f, 3f);
    skinImage.setOrigin(skinImage.getWidth() / 2, skinImage.getHeight() / 2);
    skinImage.setPosition(Constants.WIDTH / 3 - skinImage.getWidth() / 2, Constants.HEIGHT / 2);

    skinImageRotation.setSize(3f, 3f);
    skinImageRotation.setOrigin(skinImageRotation.getWidth() / 2, skinImageRotation.getHeight() / 2);
    skinImageRotation.setPosition(Constants.WIDTH * 2 / 3 - skinImageRotation.getWidth() / 2, Constants.HEIGHT / 2);

    SequenceAction rotateAction = new SequenceAction();
    rotateAction.addAction(Actions.rotateBy(360, 0.5f, Interpolation.linear));
    RepeatAction infiniteLoop = new RepeatAction();
    infiniteLoop.setCount(RepeatAction.FOREVER);
    infiniteLoop.setAction(rotateAction);

    skinImageRotation.addAction(infiniteLoop);
    stage.addActor(skinImageRotation);
    stage.addActor(skinImage);
}
项目:ClickerGame    文件:Player.java   
public void reactOnClick() {
    //Action testAction = Actions.moveBy(10, 15);//sizeBy, moveBy and other action :D
    int xMoveAmount = MathUtils.random(-130, 130);

    Action moveAction = Actions.sequence(
            Actions.moveBy(xMoveAmount, 10, 0.30f, Interpolation.circleOut),
            Actions.moveBy(-xMoveAmount, -10, 0.30f, Interpolation.circle)
    );

    int yGrowAmount = MathUtils.random(-30, 100);

    Action growAction = Actions.sequence(
            Actions.sizeBy(yGrowAmount, 20, 0.2f, Interpolation.circleOut),
            Actions.sizeBy(-yGrowAmount, -20, 0.2f, Interpolation.circle)
    );

    this.addAction(moveAction);
    this.addAction(growAction);

    if(this.getHeight() > 170) {
        this.addAction(Actions.rotateBy(MathUtils.randomSign() * 360, 0.4f));
    }
}
项目:joe    文件:HUD.java   
private void showLevelComplete() {
    levelCompleteBackground.setVisible(true);
    nextButton.getColor().a = 0;
    nextButton.addAction(Actions.alpha(1, 1.5f));
    nextButton.setVisible(true);

    long duration = DAO.getInstance().getLong(DAO.TOTAL_TIME_KEY, 0);
    levelSummaryLabel.setText("TIME TAKEN: " + getTimeTakenDisplay(duration));
    levelSummaryLabel.setVisible(true);

    if (!Globals.isDesktop() && moveButton != null && jumpButton != null) {
        moveButton.setDisabled(true);
        moveButton.setVisible(false);
        jumpButton.setDisabled(true);
        jumpButton.setVisible(false);
    }
}
项目:Argent    文件:VisualEditorRoot.java   
private void tweenToHidden(float duration, Runnable callback) {
    Table menuTable = menuBar.getTable();

    /*
    menuBar.getTable().setPosition(0, Gdx.graphics.getHeight()+menuBar.getTable().getHeight());
    menuBar.getTable().getColor().a = 0;
     */

    menuTable.addAction(Actions.sequence(
        Actions.parallel(
            Actions.moveTo(0, Gdx.graphics.getHeight()+menuBar.getTable().getHeight(), duration),
            Actions.fadeOut(duration)
        ), Actions.run(() ->{
            if(callback != null) callback.run();
        })
    ));
}
项目:cachebox3.0    文件:Settings_Activity.java   
private void backClick() {

        float nextXPos = Gdx.graphics.getWidth() + CB.scaledSizes.MARGIN;

        if (listViews.size == 1) {
            // remove all BackClickListener
            while (listBackClickListener.size > 0) {
                StageManager.unRegisterForBackKey(listBackClickListener.pop());
            }

            //Send click to Cancel button
            cancelClickListener.clicked(StageManager.BACK_KEY_INPUT_EVENT, -1, -1);
            return;
        }

        StageManager.unRegisterForBackKey(listBackClickListener.pop());
        listViewsNames.pop();
        WidgetGroup actWidgetGroup = listViews.pop();
        WidgetGroup showingWidgetGroup = listViews.get(listViews.size - 1);

        float y = actWidgetGroup.getY();
        actWidgetGroup.addAction(Actions.sequence(Actions.moveTo(nextXPos, y, Menu.MORE_MENU_ANIMATION_TIME), Actions.removeActor()));
        showingWidgetGroup.addAction(Actions.moveTo(CB.scaledSizes.MARGIN, y, Menu.MORE_MENU_ANIMATION_TIME));
    }
项目:cachebox3.0    文件:ZoomButton.java   
@Override
public void act(float delta) {
    super.act(delta);

    if (lastTime == -1) lastTime = System.currentTimeMillis();


    delta = ((System.currentTimeMillis() - lastTime) / 1000f);
    lastTime = System.currentTimeMillis();
    actTime += delta;

    if (!fadeOutRuns && actTime > TIME_TO_FADE_OUT) {
        this.addAction(Actions.alpha(style.alphaOff, 2f));
        this.fadeOutRuns = true;
    }

    if (!fadeOutRuns) {
        //wait for fade out
        Gdx.graphics.requestRendering();
    }
}
项目:cachebox3.0    文件:Menu.java   
private void showWidgetGroup() {
    clearActions();
    pack();

    mainMenuWidgetGroup = new WidgetGroup();
    mainMenuWidgetGroup.setName(this.name.toString());
    mainMenuWidgetGroup.setBounds(this.getX(), this.getY(), this.getWidth(), this.getHeight());
    mainMenuWidgetGroup.addActor(this);

    if (this.parentMenu == null) {
        showingStage = StageManager.showOnNewStage(mainMenuWidgetGroup);
    } else {
        showingStage = StageManager.showOnActStage(mainMenuWidgetGroup);
    }

    if (this.parentMenu == null)
        addAction(sequence(Actions.alpha(0), Actions.fadeIn(CB.WINDOW_FADE_TIME, Interpolation.fade)));
    isShowing = true;
}
项目:cachebox3.0    文件:Menu.java   
public void hide(boolean all) {
    if (this.onHideListener != null) {
        this.onHideListener.onHide();
    }
    if (!isShowing) return;
    if (this.parentMenu != null) {
        if (all) {
            StageManager.removeAllWithActStage(showingStage);
            StageManager.unRegisterForBackKey(backClickListener);
        } else {
            float nextXPos = Gdx.graphics.getWidth() + CB.scaledSizes.MARGIN;
            mainMenuWidgetGroup.addAction(Actions.sequence(Actions.moveTo(0 + nextXPos, 0, MORE_MENU_ANIMATION_TIME), Actions.removeActor()));
            parentMenu.mainMenuWidgetGroup.addAction(Actions.moveTo(0, 0, MORE_MENU_ANIMATION_TIME));
        }
    } else {
        super.hide();
        StageManager.unRegisterForBackKey(backClickListener);
    }
    log.debug("Hide menu: " + this.name);
    isShowing = false;
}
项目:M-M    文件:GameController.java   
@Override
public void show(final Stage stage, final Action action) {
    bonuses.clear();
    effects.clear();
    box2d.create();
    minionSprites.clear();
    running = true;
    timer = 0f;
    background = gameAssetService.getRandomBackground();
    for (final Table table : playerViews) {
        table.setVisible(false);
    }
    createPlayerSprites();
    createBlockSprites();
    createMinionSprites();
    super.show(stage, Actions.sequence(action, Actions.run(new Runnable() {
        @Override
        public void run() { // Listening to user input events:
            final InputMultiplexer inputMultiplexer = new InputMultiplexer(stage);
            box2d.initiateControls(inputMultiplexer);
            Gdx.input.setInputProcessor(inputMultiplexer);
        }
    })));
}
项目:dice-heroes    文件:IceStormVisualizer.java   
private void showFreeze(final Creature creature) {
    final TileSubView freeze = new TileSubView("creature-effect-freeze");
    freeze.getActor().getColor().a = 0f;
    final WorldObjectView view = visualizer.viewController.getView(creature);
    view.addSubView(freeze);
    freeze.getActor().addAction(alpha(1, 0.5f));
    visualizer.viewController.world.dispatcher.add(Creature.REMOVE_EFFECT, new EventListener<EffectEvent>() {
        @Override public void handle(EventType<EffectEvent> type, EffectEvent event) {
            if (event.creature == creature && event.effect instanceof FreezeEffect) {
                freeze.getActor().addAction(Actions.sequence(
                    Actions.alpha(0, 0.5f),
                    Actions.run(new Runnable() {
                        @Override public void run() {
                            view.removeSubView(freeze);
                        }
                    })
                ));
            }
        }
    });
}
项目:dice-heroes    文件:AddEffectVisualizer.java   
@Override public IFuture<Void> visualize(final AddEffect result) {
    final Array<TextureAtlas.AtlasRegion> regions = Config.findRegions("animation/effect-" + result.ability.name);
    if (regions.size == 0)
        return Future.completed();
    final WorldObjectView view = visualizer.viewController.getView(result.getTarget());
    final AnimationSubView subView = new AnimationSubView(0.1f, regions, Animation.PlayMode.LOOP);
    subView.getActor().setPosition(1, 2);
    subView.priority = 1;
    view.addSubView(subView);
    visualizer.viewController.world.dispatcher.add(Creature.REMOVE_EFFECT, new EventListener<EffectEvent>() {
        @Override public void handle(EventType<EffectEvent> type, EffectEvent event) {
            if (event.effect != result.effectToApply || event.creature != result.creatureToAddEffect)
                return;
            visualizer.viewController.world.dispatcher.remove(Creature.REMOVE_EFFECT, this);
            SoundManager.instance.playMusicAsSound("boss-protection-loss");
            subView.getActor().addAction(Actions.alpha(0, DURATION));
            subView.getActor().addAction(Actions.delay(DURATION, Actions.run(new Runnable() {
                @Override public void run() {
                    view.removeSubView(subView);
                }
            })));
        }
    });
    return Future.completed();
}
项目:dice-heroes    文件:PoisonDartVisualizer.java   
@Override public IFuture<Void> visualize(PoisonShotResult result) {
    final Future<Void> future = new Future<Void>();
    final WorldObjectView actorView = visualizer.viewController.getView(result.creature);
    WorldObjectView targetView = visualizer.viewController.getView(result.target);
    Vector2 direction = tmp.set(result.target.getX(), result.target.getY()).sub(result.creature.getX(), result.creature.getY());

    visualizer.viewController.scroller.centerOn(result.target);
    float dx = targetView.getX() - actorView.getX();
    float dy = targetView.getY() - actorView.getY();

    final ImageSubView arrow = new ImageSubView("animation/poison-dart");
    arrow.getActor().setOrigin(13, 14);
    arrow.getActor().setRotation(direction.angle());
    arrow.getActor().addAction(Actions.sequence(
        Actions.moveBy(dx, dy, tmp.set(dx, dy).len() * 0.003f),
        Actions.run(new Runnable() {
            @Override public void run() {
                SoundManager.instance.playSound("arrow-shot");
                actorView.removeSubView(arrow);
                future.happen();
            }
        })
    ));
    actorView.addSubView(arrow);
    return future;
}
项目:dice-heroes    文件:DropVisualizer.java   
@Override public IFuture<Void> visualize(DroppedItem drop) {
    final Future<Void> future = new Future<Void>();

    Group group = new Group();
    Tile image = new Tile("item/" + drop.item.name);
    Label counter = new Label(String.valueOf(drop.count), Config.skin);
    counter.setSize(image.getWidth(), image.getHeight());
    counter.setAlignment(Align.right | Align.bottom);
    group.addActor(image);
    group.addActor(counter);
    group.setTransform(false);
    visualizer.viewController.notificationLayer.addActor(group);
    group.setPosition(drop.target.getX() * ViewController.CELL_SIZE, drop.target.getY() * ViewController.CELL_SIZE);
    group.addAction(Actions.parallel(
        Actions.moveBy(0, 30, 1f, Interpolation.fade),
        Actions.alpha(0, 1f, Interpolation.fade),
        Actions.delay(0.4f, Actions.run(new Runnable() {
            @Override public void run() {
                future.happen();
            }
        }))
    ));
    return future;
}
项目:dice-heroes    文件:RandomTurnProcessor.java   
@Override public IFuture<TurnResponse> process(final TurnParams params) {
    final Future<TurnResponse> future = new Future<TurnResponse>();
    params.creature.world.stage.addAction(Actions.delay(
        ViewScroller.CENTER_ON_TIME,
        Actions.run(new Runnable() {
            @Override public void run() {
                Array<Ability> profAbilities = params.availableProfessionAbilities;
                RandomController r = params.creature.world.getController(RandomController.class);
                boolean move = profAbilities.size == 0 || r.randomBoolean();
                if (move) {
                    future.happen(new TurnResponse<Grid2D.Coordinate>(TurnResponse.TurnAction.MOVE, r.random(params.availableCells)));
                } else {
                    future.happen(new TurnResponse<Ability>(TurnResponse.TurnAction.PROFESSION_ABILITY, r.random(params.availableProfessionAbilities)));
                }
            }
        })
    ));
    return future;
}
项目:dice-heroes    文件:SpawnController.java   
private void refreshStartButton() {
    startButton.setDisabled(placed.size == 0);
    startButton.clearActions();
    if (placed.size == 0) {
        startButton.addAction(Actions.moveTo(
                world.stage.getWidth() / 2 - startButton.getWidth() / 2,
                world.stage.getHeight() + startButton.getHeight(),
                0.5f,
                Interpolation.swingIn
        ));
    } else {
        startButton.addAction(Actions.moveTo(
                world.stage.getWidth() / 2 - startButton.getWidth() / 2,
                world.stage.getHeight() - startButton.getHeight() - 4,
                0.5f,
                Interpolation.swingOut
        ));
    }
}
项目:Geometry-wars    文件:Snake.java   
@Override
public void move(float delta) {
    float x = 0;
    float y = 0;

    if (!CustomUtils.outOfBoundsX(owner.getX(), owner.getWidth(), speed)) {
        x = speed;
    }
    if (!CustomUtils.outOfBoundsY(owner.getY(), owner.getHeight(), speed)) {
        y = speed;
    }
    owner.updatePositionAbsolute(x, y, false);
    lastX = x;
    lastY = y;
    if (sustainedDamage > 25) {
        for (SpriteActor segment : segments) {
            segment.remove();
        }
        owner.addAction(Actions.removeActor());
    }
}
项目:fabulae    文件:LoadingScreenBackground.java   
@Override
public void act(float delta) {
    super.act(delta);
    if (configuration != null) {
        am.update();
        int loadedCount = am.getLoadedAssets();
        if (loadedCount < 1) {
            return;
        }
        timeSinceImageChange += delta;
        int interval = configuration.getChangeInterval();
        if (getDrawable() == null) {
            needsNewBG = true;
            determineNextImageAction.act(delta);
        } else if (interval > 0 && timeSinceImageChange > interval && loadedCount > 1) {
            needsNewBG = true;
            addAction(Actions.sequence(Actions.fadeOut(0.1f), determineNextImageAction));
        }
    }

    if (getStage() != null) {
        WindowPosition.CENTER.position(this);
    }
}
项目:cocos-ui-libgdx    文件:T.java   
public T isButton(final TClickListener clickListener) {
    actor.setTouchable(Touchable.enabled);
    actor.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            actor.addAction(Actions.sequence(Actions.scaleTo(0.9f, 0.9f, 0.1f), Actions.scaleTo(1, 1, 0.1f), Actions.run(new Runnable() {
                @Override
                public void run() {
                    if (clickListener != null) {
                        clickListener.onClick(actor);
                    }
                }
            })));
        }
    });

    return this;
}
项目:cocos-ui-libgdx    文件:TImage.java   
public TImage isButton() {
    clearListeners();
    origonCenter();
    addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            addAction(Actions.sequence(Actions.scaleTo(0.9f, 0.9f, 0.1f), Actions.scaleTo(1, 1, 0.1f), Actions.run(new Runnable() {
                @Override
                public void run() {
                    if (clickListener != null) {
                        clickListener.onClicked(TImage.this);
                    }
                }
            })));
        }
    });
    return this;
}
项目:cocos-ui-libgdx    文件:PageView.java   
public void nextView() {
    Gdx.app.debug("PageView", "Change to next view");
    SnapshotArray<Actor> children = this.getChildren();
    if (children.get(children.size - 1).getX() <= 0) {
        Gdx.app.debug("PageView", "Already last one, can't move to next.");
        return;
    }
    Actor[] actors = children.begin();
    float width = this.getWidth();
    for (Actor actor : actors) {
        if (actor != null) {
            actor.addAction(Actions.moveTo(actor.getX() - width, 0, 0.5f));
        }
    }
    children.end();
}
项目:cocos-ui-libgdx    文件:PageView.java   
public void previousView() {
    Gdx.app.debug("PageView", "Change to previous view");
    SnapshotArray<Actor> children = this.getChildren();
    if (children.get(0).getX() >= 0) {
        Gdx.app.debug("PageView", "Already first one, can't move to previous.");
        return;
    }
    float width = this.getWidth();
    Actor[] actors = children.begin();
    for (Actor actor : actors) {
        if (actor != null) {
            actor.addAction(Actions.moveTo(actor.getX() + width, 0, 0.5f));
        }
    }
    children.end();
}
项目:gdx-lml    文件:TabbedPaneLmlTag.java   
@Override
public void switchedTab(final Tab tab) {
    if (currentTab == null) {
        // Immediate transition:
        setNewTab(tab);
    } else if (hideActionProvider == null) {
        // Immediate transition:
        setNewTab(tab);
    } else {
        // Showing after the hiding action is done:
        final Table contentTable = getContentTable(tabbedPane);
        contentTable.clearActions();
        contentTable.addAction(Actions.sequence(hideActionProvider.consume(currentTab),
                Actions.action(TabShowingAction.class).show(tab, this)));
    }
}
项目:throw-the-moon    文件:Enemy.java   
public void takeDamage(int direction) {
    health--;

    hitSfx.play();

    if (health <= 0) {
        die();
        return;
    }

    addAction(
        sequence(
            parallel(
                Actions.moveBy(20 * direction, 0, 0.3f, Interpolation.circleOut), sequence(color(Color.BLACK, 0.15f), color(Color.WHITE, 0.15f))),
                Actions.moveTo(getX(), getY(), 0.1f, Interpolation.circleIn)));
}
项目:gdx-lml    文件:Core.java   
@Override
public void create() {
    // Creating UI with gdx-lml-vis:
    stage = new Stage(new FitViewport(WIDTH, HEIGHT));
    Gdx.input.setInputProcessor(stage);
    VisUI.load();
    VisLml.parser().build().createView(this, Gdx.files.internal("core.lml"));
    // Smooth screen fading in:
    stage.addAction(Actions.sequence(Actions.alpha(0f), Actions.alpha(1f, 1f)));

    // Connecting with the server:
    for (final WebSocketTest test : tests) {
        test.setListener(this);
        test.connect("localhost");
    }
}
项目:QuickFlix    文件:MenuScene.java   
@Override
public void show() {
    title.setPosition(game.SCREEN_WIDTH / 2 - title.getWidth() / 2, 800);
    //helpTip.setPosition(400-helpTip.getWidth()/2, 30);

    MoveToAction actionMove = Actions.action(MoveToAction.class);
    actionMove.setPosition(game.SCREEN_WIDTH / 2 - title.getWidth() / 2, 380);
    actionMove.setDuration(1);
    actionMove.setInterpolation(Interpolation.elasticOut);
    title.addAction(actionMove);

    if (!music.isPlaying()) {
        music = Assets.getManager().get("snd/menu_music.mp3", Music.class);
        music.play();
    }


    showMenu(true);
}
项目:QuickFlix    文件:MenuScene.java   
private void showMenu(boolean flag) {
    MoveToAction actionMove1 = Actions.action(MoveToAction.class);//out
    actionMove1.setPosition(game.SCREEN_WIDTH / 2, -200);
    actionMove1.setDuration(1);
    actionMove1.setInterpolation(Interpolation.swingIn);

    MoveToAction actionMove2 = Actions.action(MoveToAction.class);//in
    actionMove2.setPosition(game.SCREEN_WIDTH / 2, 190);
    actionMove2.setDuration(1f);
    actionMove2.setInterpolation(Interpolation.swing);

    if (flag) {
        table.addAction(actionMove2);
        options.addAction(actionMove1);
    } else {
        options.addAction(actionMove2);
        table.addAction(actionMove1);
    }
    menuShown = flag;
    exitShown = false;
}
项目:QuickFlix    文件:MenuScene.java   
private void showExit(boolean flag) {
    MoveToAction actionMove1 = Actions.action(MoveToAction.class);//out
    actionMove1.setPosition(game.SCREEN_WIDTH / 2, -200);
    actionMove1.setDuration(1);
    actionMove1.setInterpolation(Interpolation.swingIn);

    MoveToAction actionMove2 = Actions.action(MoveToAction.class);//in
    actionMove2.setPosition(game.SCREEN_WIDTH / 2, 190);
    actionMove2.setDuration(1f);
    actionMove2.setInterpolation(Interpolation.swing);

    if (flag) {
        exit.addAction(actionMove2);
        table.addAction(actionMove1);
    } else {
        table.addAction(actionMove2);
        exit.addAction(actionMove1);
    }
    exitShown = flag;
}
项目:rectball    文件:LoadingScreen.java   
@Override
public void show() {
    super.show();
    canUpdate = false;
    swapBalls();
    getStage().addAction(Actions.sequence(
                                                 Actions.alpha(0),
                                                 Actions.alpha(1, FADE_SPEED),
                                                 Actions.run(new Runnable() {
                                                     @Override
                                                     public void run() {
                                                         canUpdate = true;
                                                     }
                                                 })
    ));
}
项目:rectball    文件:LoadingScreen.java   
@Override
public void render(float delta) {
    super.render(delta);
    if (canUpdate && game.manager.update(1000 / 120)) {
        canUpdate = false;
        getStage().addAction(Actions.sequence(
                                                     Actions.alpha(0, FADE_SPEED),
                                                     Actions.delay(0.1f, Actions.run(new Runnable() {
                                                         @Override
                                                         public void run() {
                                                             boardActor.remove();
                                                             ballAtlas.dispose();
                                                             ballsTexture.dispose();
                                                             game.finishLoading();
                                                         }
                                                     }))
        ));
    }
}
项目:rectball    文件:LoadingBackScreen.java   
@Override
public void show() {
    super.show();

    // Hide all balls
    for (int i = 0; i < 6; i++)
        for (int j = 0; j < 6; j++)
            boardActor.getBall(i, j).setVisible(false);

    canUpdate = false;
    getStage().addAction(Actions.sequence(
            Actions.alpha(0),
            Actions.alpha(1, FADE_SPEED),
            Actions.run(new Runnable() {
                @Override
                public void run() {
                    canUpdate = true;
                }
            })
    ));
}
项目:gdx-lml    文件:InterfaceService.java   
private ActionProvider getDefaultViewShowingActionProvider() {
    return new ActionProvider() {
        @Override
        public Action provideAction(final ViewController forController, final ViewController previousController) {
            if (musicService.getCurrentTheme() == null && GdxArrays.isNotEmpty(forController.getThemes())) {
                final Music currentTheme = forController.getThemes().random();
                return Actions.sequence(Actions.alpha(0f), Actions.fadeIn(DEFAULT_FADING_TIME),
                        Actions.run(CommonActionRunnables.getMusicThemeSetterRunnable(musicService, currentTheme)),
                        Actions.run(CommonActionRunnables.getInputSetterRunnable(forController.getStage())),
                        MusicFadingAction.fadeIn(currentTheme, MusicService.DEFAULT_THEME_FADING_TIME,
                                musicService.getMusicVolume()));
            }
            return Actions.sequence(Actions.alpha(0f), Actions.fadeIn(DEFAULT_FADING_TIME),
                    Actions.run(CommonActionRunnables.getInputSetterRunnable(forController.getStage())));
        }
    };
}
项目:Dodgy-Dot    文件:GameScreen.java   
public void gameOverSetup () {
    retry = new Retry();
    retry.getColor().a = 0;
    retry.addAction(Actions.parallel(Actions.fadeIn(1f),Actions.moveTo(RETRY_X * 100, RETRY_Y * 100, 1f, Interpolation.bounceOut)));
    stage.addActor(retry);
    retry.setZIndex(50);

    if ((int) playTime > game.highScore) {
        game.highScore = (int) playTime;
        game.pref.putInteger("Score", game.highScore);
        game.pref.flush();
    }

    highScoreLabel = new Label(Integer.toString(game.highScore), game.labelStyle);
    highScoreLabel.setFontScale(1.5f);
    highScoreLabel.setPosition(VIRTUAL_WIDTH - highScoreLabel.getWidth(),  VIRTUAL_HEIGHT - highScoreLabel.getHeight() - 300);
    highScoreLabel.setAlignment(Align.right);
    stage.addActor(highScoreLabel);
    stage.addActor(game.highScoreWordsLabel);
    highScoreLabel.getColor().a = game.highScoreWordsLabel.getColor().a = 0;
    highScoreLabel.setZIndex(50);
    game.highScoreWordsLabel.setZIndex(50);
    highScoreLabel.addAction(Actions.fadeIn(0.25f));
    game.highScoreWordsLabel.addAction(Actions.fadeIn(0.25f));
}
项目:Kroniax    文件:GameController.java   
public void setState(State newState) {
    mState = newState;

    if (newState == State.CRASHED) {
        mCrashedScene.clearActions();
        mCrashedScene.addAction(Actions.fadeIn(0.3f));
        ignoreInput(0.3f);
    }

    if (newState == State.FINISHED) {
        mFinishScene.addAction(Actions.fadeIn(0.5f));
        ignoreInput(0.35f);
    }

    if (newState == State.PAUSE) {
        mPauseScene.setColor(1, 1, 1, 1);
    }

    if (newState == State.SHOW_MODAL) {
        ignoreInput(0.2f);
        mModalScene.addAction(Actions.fadeIn(0.3f));
    }
}
项目:gdx-lml-vis    文件:TabbedPaneLmlTag.java   
@Override
public void switchedTab(final Tab tab) {
    if (currentTab == null) {
        // Immediate transition:
        setNewTab(tab);
    } else if (hideActionProvider == null) {
        // Immediate transition:
        setNewTab(tab);
    } else {
        // Showing after the hiding action is done:
        final Table contentTable = getContentTable(tabbedPane);
        contentTable.clearActions();
        contentTable.addAction(Actions.sequence(hideActionProvider.consume(currentTab),
                Actions.action(TabShowingAction.class).show(tab, this)));
    }
}
项目:elin-game    文件:ElinScript.java   
public void elinTransformToLadder() {
    if(marten.getScaleX()>0)
        item.addAction(Actions.moveTo(marten.getRight()-(spriterActor.getX()+spriterActor.getWidth()/2)-80, marten.getY(), 1f));
    else
        item.addAction(Actions.moveTo(marten.getX()-(spriterActor.getX()+spriterActor.getWidth()/2)+10, marten.getY(), 1f));
    item.addAction(Actions.sequence(
            Actions.run(new Runnable(){
        @Override
        public void run() {
            setSpriterAnimationByName("transformation Echelle");
        }
    }), Actions.delay(1.5f),Actions.run(new Runnable(){

        @Override
        public void run() {
            spriterActor.setVisible(false);
            item.getImageById("ladder").setVisible(true);
            isLadder=true;
            goMarten=true;
        }
    })));
}
项目:elin-game    文件:MartenScript.java   
public void attack() {
    item.addAction(Actions.sequence(Actions.run(new Runnable(){
        @Override
        public void run() {
            setSpriterAnimationByName("attaque");
            blur.setVisible(true);
            isAttacking=true;
        }}), Actions.delay(.6f),Actions.run(new Runnable(){
        @Override
        public void run() {
            isAttacking=true;
            blur.setVisible(false);
            setSpriterAnimationByName("debout");
        }}),Actions.delay(1f),Actions.run(new Runnable(){
            @Override
            public void run() {
                isAttacking=false;
            }})));
}
项目:elin-game    文件:MovingPigScript.java   
@Override
public void act(float delta) {
    setX(getX()+direction*delta*moveSpeed);
    if(getX() > originalPosX + margin || getX() < originalPosX - margin) {direction*= -1;
        item.setScaleX(item.getScaleX()*-1);
    }
    item.setX(getX());

    if(martenHitMonster()){
        item.addAction(Actions.sequence(Actions.run(new Runnable(){
            @Override
            public void run() {
                setSpriterAnimationByName("mort");
            }
        }),Actions.delay(1f),Actions.run(new Runnable(){
            @Override
            public void run() {
                item.remove();
                item.getBody().setActive(false);
            }
        })));
    }
}