Java 类com.badlogic.gdx.scenes.scene2d.utils.NinePatchDrawable 实例源码

项目:cocos-ui-libgdx    文件:CocoStudioUIEditor.java   
public Drawable findDrawable(ObjectData option, String name) {

        if (option.isScale9Enable()) {// 九宫格支持
            TextureRegion textureRegion = findTextureRegion(option, name);
            NinePatch np = new NinePatch(textureRegion,
                option.getScale9OriginX(),
                textureRegion.getRegionWidth() - option.getScale9Width() - option.getScale9OriginX(),
                option.getScale9OriginY(),
                textureRegion.getRegionHeight() - option.getScale9Height() - option.getScale9OriginY());

            np.setColor(getColor(option.getCColor(), option.getAlpha()));
            return new NinePatchDrawable(np);
        }

        TextureRegion tr = findTextureRegion(option, name);

        if (tr == null) {
            return null;
        }

        return new TextureRegionDrawable(tr);
    }
项目:cocos-ui-libgdx    文件:CCButtonTest.java   
@Test
@NeedGL
public void shouldParseSingleButtonWithImages() throws Exception {
    FileHandle defaultFont = Gdx.files.internal("share/MLFZS.ttf");

    CocoStudioUIEditor editor = new CocoStudioUIEditor(
        Gdx.files.internal("single-button/MainScene.json"), null, null, defaultFont, null);

    Group group = editor.createGroup();
    Actor actor = group.findActor("Button_1");

    assertThat(actor, not(nullValue()));
    assertThat(actor, instanceOf(ImageButton.class));
    ImageButton imageButton = (ImageButton) actor;
    assertThat(imageButton.getScaleX(), is(1.7958f));
    assertThat(imageButton.getScaleY(), is(1.8041f));
    ImageButton.ImageButtonStyle style = imageButton.getStyle();
    assertThat(style.imageDisabled, instanceOf(NinePatchDrawable.class));
    assertThat(style.up, instanceOf(NinePatchDrawable.class));
    assertThat(style.down, instanceOf(NinePatchDrawable.class));
}
项目:rectball    文件:RectballSkin.java   
private void addWindowStyles() {
    final Color backgroundColor = new Color(0, 0.3f, 0.6f, 1f);
    final Color borderColor = new Color(backgroundColor).lerp(Color.WHITE, 0.2f);
    final int borderBorder = 4;
    final int borderWidth = 4;

    final int pixmapSize = 2 * (borderBorder + borderWidth) + 1;

    Pixmap windowBackground = new Pixmap(pixmapSize, pixmapSize, Pixmap.Format.RGBA8888);

    windowBackground.setColor(backgroundColor);
    windowBackground.fill();

    windowBackground.setColor(borderColor);
    windowBackground.fillRectangle(borderBorder, borderBorder, pixmapSize - 2 * borderBorder, pixmapSize - 2 * borderBorder);

    windowBackground.setColor(backgroundColor);
    windowBackground.fillRectangle(borderBorder + borderWidth, borderBorder + borderWidth, pixmapSize - 2 * (borderBorder + borderWidth), pixmapSize - 2 * (borderBorder + borderWidth));

    Texture backgroundWindow = new Texture(windowBackground);
    NinePatch backgroundPatch = new NinePatch(backgroundWindow, borderBorder + borderWidth, borderBorder + borderWidth, borderBorder + borderWidth, borderBorder + borderWidth);
    Drawable background = new NinePatchDrawable(backgroundPatch);
    BitmapFont font = get("normal", BitmapFont.class);
    WindowStyle window = new WindowStyle(font, Color.WHITE, background);
    add("default", window);
}
项目:braingdx    文件:Styles.java   
public static void init() {
   BUTTON_DEFAULT_ACTIVE.font = SharedAssetManager.getInstance().get(Assets.FONT_BYOM_32, BitmapFont.class);
   BUTTON_DEFAULT_ACTIVE.fontColor = Colors.COLOR_UI_ACTIVE.cpy();
   BUTTON_DEFAULT_ACTIVE.overFontColor = Colors.COLOR_UI_ACTIVE.add(-0.2f, -0.2f, -0.2f, 0f);
   Texture buttonTexture = SharedAssetManager.getInstance().get(Assets.BUTTON_DEFAULT, Texture.class);
   BUTTON_DEFAULT_ACTIVE.up = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_ACTIVE.fontColor));
   BUTTON_DEFAULT_ACTIVE.over = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_ACTIVE.overFontColor));

   BUTTON_DEFAULT_INACTIVE.font = SharedAssetManager.getInstance().get(Assets.FONT_BYOM_32, BitmapFont.class);
   BUTTON_DEFAULT_INACTIVE.fontColor = Colors.COLOR_UI_INACTIVE.cpy();
   BUTTON_DEFAULT_INACTIVE.overFontColor = Colors.COLOR_UI_INACTIVE.add(-0.2f, -0.2f, -0.2f, 0f);
   BUTTON_DEFAULT_INACTIVE.up = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_INACTIVE.fontColor));
   BUTTON_DEFAULT_INACTIVE.over = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_INACTIVE.overFontColor));
}
项目:braingdx    文件:Styles.java   
public static void init() {
   BUTTON_DEFAULT_ACTIVE.font = SharedAssetManager.getInstance().get(Assets.FONT_BYOM_32, BitmapFont.class);
   BUTTON_DEFAULT_ACTIVE.fontColor = Colors.COLOR_UI_ACTIVE.cpy();
   BUTTON_DEFAULT_ACTIVE.overFontColor = Colors.COLOR_UI_ACTIVE.add(-0.2f, -0.2f, -0.2f, 0f);
   Texture buttonTexture = SharedAssetManager.getInstance().get(Assets.BUTTON_DEFAULT, Texture.class);
   BUTTON_DEFAULT_ACTIVE.up = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_ACTIVE.fontColor));
   BUTTON_DEFAULT_ACTIVE.over = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_ACTIVE.overFontColor));

   BUTTON_DEFAULT_INACTIVE.font = SharedAssetManager.getInstance().get(Assets.FONT_BYOM_32, BitmapFont.class);
   BUTTON_DEFAULT_INACTIVE.fontColor = Colors.COLOR_UI_INACTIVE.cpy();
   BUTTON_DEFAULT_INACTIVE.overFontColor = Colors.COLOR_UI_INACTIVE.add(-0.2f, -0.2f, -0.2f, 0f);
   BUTTON_DEFAULT_INACTIVE.up = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_INACTIVE.fontColor));
   BUTTON_DEFAULT_INACTIVE.over = new NinePatchDrawable(
         GraphicsFactory.createNinePatch(buttonTexture, 10, BUTTON_DEFAULT_INACTIVE.overFontColor));
}
项目:GDXJam    文件:MainMenuScreen.java   
private void addExit() {
    NinePatchDrawable draw = new NinePatchDrawable(Assets.hotkey.button);

    TextButtonStyle style = new ImageTextButtonStyle();
    style.up = draw;
    style.down = draw.tint(Color.DARK_GRAY);
    style.checked = draw;
    style.font = Assets.fonts.font;

    TextButton btn = new TextButton("Exit", style);
    btn.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            Gdx.app.exit();
        }
    });
    table.add(btn);
    table.row();
}
项目:GDXJam    文件:MainMenuScreen.java   
public void add(String title, final AbstractScreen screen) {
    NinePatchDrawable draw = new NinePatchDrawable(Assets.hotkey.button);

    TextButtonStyle style = new ImageTextButtonStyle();
    style.up = draw;
    style.down = draw.tint(Color.DARK_GRAY);
    style.checked = draw;
    style.font = Assets.fonts.font;

    TextButton btn = new TextButton(title, style);
    btn.addListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            super.clicked(event, x, y);
            GameManager.setScreen(screen);
        }
    });
    table.add(btn);
    table.row();

}
项目:droidtowers    文件:AudioControl.java   
public AudioControl(TextureAtlas hudAtlas) {
    super(new NinePatchDrawable(new NinePatch(hudAtlas.findRegion("audio-on"), WHITE)), new NinePatchDrawable(new NinePatch(
            hudAtlas.findRegion("audio-on"), ICS_BLUE)), new NinePatchDrawable(new NinePatch(hudAtlas.findRegion("audio-off"), WHITE)));
    layout();

    GameSoundController.runAfterInit(new Runnable() {
        @Override
        public void run() {
            setChecked(!DroidTowersGame.getSoundController().isAudioState());

            addListener(new VibrateClickListener() {
                public void onClick(InputEvent event, float x, float y) {
                    DroidTowersGame.getSoundController().toggleAudio();
                }
            });
        }
    });
}
项目:craft    文件:CommandLineInterface.java   
private boolean initialize() {
  if (SharedAssetManager.isLoaded(Assets.TEX_PANEL_TRANSPARENT_9patch)
      && SharedAssetManager.isLoaded(Assets.FNT_MONO) && Styles.TXT_COMMANDLINE != null
      && Styles.TXT_COMMANDLINE.font != null) {
    setBackground(new NinePatchDrawable(GraphicsFactory.createNinePatch(Assets.TEX_PANEL_TRANSPARENT_9patch,
        Sizes.panelTransparentRadius())));
    textField = new TextField("", Styles.TXT_COMMANDLINE);
    textField.setWidth(getWidth());
    LabelStyle consoleStyle = new LabelStyle();
    consoleStyle.font = SharedAssetManager.get(Assets.FNT_MONO, BitmapFont.class);
    consoleStyle.fontColor = Color.GRAY;
    add(new Label("$ ", consoleStyle));
    add(textField).width(getWidth());
    setY(Sizes.worldHeight() - textField.getHeight());
    setHeight(textField.getHeight());
    return true;
  } else {
    return false;
  }
}
项目:OverdriveGDX    文件:ShipFloorLinesActor.java   
/**
 * Adds a tile to represent a ShipCoordinate.
 */
public void addTile( ShipCoordinate coord ) {
    if ( coord.v != 0 ) return;

    TextureAtlas floorAtlas = assetManager.get( OVDConstants.FLOORPLAN_ATLAS, TextureAtlas.class );

    TextureRegion tileRegion = floorAtlas.findRegion( "floor-line" );
    NinePatchDrawable tileDrawable = new NinePatchDrawable( new NinePatch( tileRegion, 1, 1, 1, 1 ) );
    Image tileImage = new Image( tileDrawable );
    tileImage.setPosition( calcTileX( coord ), calcTileY( coord ) );
    tileImage.setSize( tileSize, tileSize );
    tiles.add( tileImage );

    // These are different floats which can cause gaps when mixed.
    // (x * size + size) != ((x+1) * size)
}
项目:OverdriveGDX    文件:ShipFloorTilesActor.java   
/**
 * Adds a tile to represent a ShipCoordinate.
 */
public void addTile( ShipCoordinate coord ) {
    if ( coord.v != 0 ) return;

    TextureAtlas floorAtlas = assetManager.get( OVDConstants.FLOORPLAN_ATLAS, TextureAtlas.class );

    TextureRegion tileRegion = floorAtlas.findRegion( "floor-tile" );
    NinePatchDrawable tileDrawable = new NinePatchDrawable( new NinePatch( tileRegion, 1, 1, 1, 1 ) );
    Image tileImage = new Image( tileDrawable );
    tileImage.setPosition( calcTileX( coord ), calcTileY( coord ) );
    tileImage.setSize( tileSize, tileSize );
    this.addActor( tileImage );

    // These are different floats which can cause gaps when mixed.
    // (x * size + size) != ((x+1) * size)
}
项目:OverdriveGDX    文件:TestScreen.java   
private void textWindowDemo() {
    BitmapFont plotFont = context.getAssetManager().get( PLOT_FONT, BitmapFont.class );

    String loremIpsum = "Lorem ipsum dolor sit amet, consectetur adipisicing elit, ";
    loremIpsum += "sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.";
    loremIpsum += "\n\nThis window is draggable.";

    rootAtlas = context.getAssetManager().get( ROOT_ATLAS, TextureAtlas.class );
    TextureRegion plotDlgRegion = rootAtlas.findRegion( "box-text1" );
    NinePatchDrawable plotDlgBgDrawable = new NinePatchDrawable( new NinePatch( plotDlgRegion, 20, 20, 35, 20 ) );

    Window plotDlg = new Window( "", new Window.WindowStyle( plotFont, new Color( 1f, 1f, 1f, 1f ), plotDlgBgDrawable ) );
    plotDlg.setKeepWithinStage( true );
    plotDlg.setMovable( true );
    plotDlg.setSize( 200, 250 );
    plotDlg.setPosition( 765, 60 );

    plotDlg.row().top().expand().fill();
    Label plotLbl = new Label( loremIpsum, new Label.LabelStyle( plotFont, new Color( 1f, 1f, 1f, 1f ) ) );
    plotLbl.setAlignment( Align.top|Align.left, Align.center|Align.left );
    plotLbl.setWrap( true );
    plotDlg.add( plotLbl );

    // setKeepWithinStage() only applies if added to the stage root. :/
    popupStage.addActor( plotDlg );
}
项目:ingress-indonesia-dev    文件:Skin.java   
public Drawable newDrawable(String paramString, Color paramColor)
{
  Drawable localDrawable = getDrawable(paramString);
  if ((localDrawable instanceof TextureRegionDrawable))
  {
    Sprite localSprite1 = new Sprite(((TextureRegionDrawable)localDrawable).getRegion());
    localSprite1.setColor(paramColor);
    return new SpriteDrawable(localSprite1);
  }
  if ((localDrawable instanceof NinePatchDrawable))
  {
    NinePatchDrawable localNinePatchDrawable = new NinePatchDrawable((NinePatchDrawable)localDrawable);
    localNinePatchDrawable.setPatch(new NinePatch(localNinePatchDrawable.getPatch(), paramColor));
    return localNinePatchDrawable;
  }
  if ((localDrawable instanceof SpriteDrawable))
  {
    SpriteDrawable localSpriteDrawable = new SpriteDrawable((SpriteDrawable)localDrawable);
    Sprite localSprite2 = new Sprite(localSpriteDrawable.getSprite());
    localSprite2.setColor(paramColor);
    localSpriteDrawable.setSprite(localSprite2);
    return localSpriteDrawable;
  }
  throw new GdxRuntimeException("Unable to copy, unknown drawable type: " + localDrawable.getClass());
}
项目:ingress-indonesia-dev    文件:a.java   
public final void layout()
{
  Object localObject = null;
  if (needsLayout())
  {
    float f1 = l.a(12.0F) / 2.0F;
    this.f.clear();
    a(null, null);
    Iterator localIterator = this.d.iterator();
    while (localIterator.hasNext())
    {
      Integer localInteger = (Integer)localIterator.next();
      Button localButton = new Button(com.nianticproject.ingress.common.b.c.a(this.b, localInteger.intValue()));
      com.nianticproject.ingress.common.ui.widget.d locald = new com.nianticproject.ingress.common.ui.widget.d(new NinePatchDrawable(this.b.getPatch("avatar-color-picker-button-up")), new NinePatchDrawable(this.b.getPatch("avatar-color-picker-button-down")), new NinePatchDrawable(this.b.getPatch("avatar-color-picker-button-checked")));
      locald.addListener(new b(this, locald, localInteger));
      if (localObject == null)
        localObject = locald;
      this.f.stack(new Actor[] { localButton, locald }).b(this.h).c(this.h).i(f1).k(f1);
      if ((this.e.a != null) && (ag.a(this.e.a, localInteger)))
        a(locald, Integer.valueOf(localInteger.intValue()));
    }
    if ((this.e.b == null) && (localObject != null))
      a(localObject, (Integer)this.d.get(0));
    super.layout();
  }
}
项目:ingress-indonesia-dev    文件:o.java   
private static Actor a(com.nianticproject.ingress.shared.playerprofile.a parama, Skin paramSkin, WidgetCarousel paramWidgetCarousel, e parame, a parama1)
{
  Table localTable1 = new Table();
  localTable1.setBackground(new NinePatchDrawable(paramSkin.getPatch("avatar-color-picker-button-up")));
  Label.LabelStyle localLabelStyle = (Label.LabelStyle)paramSkin.get("profiles-avatar-selection-layer-name", Label.LabelStyle.class);
  localTable1.add(new Label(parama.name() + ":", localLabelStyle)).o();
  paramWidgetCarousel.a(parame);
  localTable1.row();
  localTable1.add(paramWidgetCarousel).h(l.a(8.0F)).j(l.a(8.0F)).o().g();
  localTable1.row();
  localTable1.add(new Image(com.nianticproject.ingress.common.b.c.a(paramSkin, 46783))).o().g().c(l.a(1.0F));
  localTable1.row();
  localTable1.add(parama1).g(parama1.a()).o().g();
  Table localTable2 = new Table();
  Table localTable3 = new Table();
  localTable3.setBackground(paramSkin.getTiledDrawable("tile-diag"));
  localTable2.stack(new Actor[] { localTable3, localTable1 }).o().g();
  return localTable2;
}
项目:ingress-indonesia-dev    文件:bm.java   
public final void a(Skin paramSkin, Stage paramStage)
{
  Label.LabelStyle localLabelStyle = (Label.LabelStyle)paramSkin.get("default", Label.LabelStyle.class);
  ProgressIndicator localProgressIndicator = new ProgressIndicator(paramSkin);
  ScrollLabel localScrollLabel = new ScrollLabel("Obtaining Fix on Portal...", localLabelStyle, (byte)0);
  localScrollLabel.addAction(a.a(localScrollLabel, 2.0F));
  localProgressIndicator.a(true);
  this.a = new Table();
  this.a.setBackground(new NinePatchDrawable(new NinePatch(paramSkin.getPatch("item-button-outline"), new Color(1.0F, 1.0F, 1.0F, 0.5F))));
  this.a.add(localProgressIndicator).n().a(Integer.valueOf(17)).g(10.0F);
  this.a.add(localScrollLabel).n().a(Integer.valueOf(9));
  this.a.setWidth(1.05F * this.a.getPrefWidth());
  this.a.setHeight(this.a.getPrefHeight());
  this.a.setX((paramStage.getWidth() - this.a.getWidth()) / 2.0F);
  this.a.setY((paramStage.getHeight() - this.a.getHeight()) / 2.0F);
  this.a.getColor().a = 0.0F;
  this.a.addAction(Actions.fadeIn(0.5F));
  paramStage.addActor(this.a);
}
项目:ingress-indonesia-dev    文件:bt.java   
protected final Actor b(Skin paramSkin, Stage paramStage)
{
  this.h = new Table();
  float f1 = paramStage.getWidth();
  float f2 = paramStage.getHeight();
  float f3 = f1 - this.b - this.d;
  float f4 = f2 - this.c - this.e;
  float f5 = this.b;
  float f6 = this.e;
  this.h.setX(f5);
  this.h.setY(f6);
  this.h.setWidth(f3);
  this.h.setHeight(f4);
  Table localTable1 = new Table();
  localTable1.setBackground(new az(new NinePatchDrawable(paramSkin.getPatch("remote-portal-bracket")), 16744494));
  Table localTable2 = new Table();
  this.i = new TextButton("REMOTE PORTAL VIEW", (TextButton.TextButtonStyle)paramSkin.get("remote-portal", TextButton.TextButtonStyle.class));
  this.i.setTouchable(Touchable.disabled);
  localTable2.add(this.i).n().j().k();
  this.h.stack(new Actor[] { localTable1, localTable2 }).n().f();
  return this.h;
}
项目:libgdx_ui_editor    文件:MainWindow.java   
@Override
public void setNineDrawable(NineDrawableEvent event) {
    Actor curActor = selectedGroup.getLastSelectActor();
    if (curActor instanceof Image) {
        Image image = (Image) curActor;
        if (image.getDrawable() instanceof NinePatchDrawable) {
            Gdx.app.log("app", "set nine-----------------111");
            NinePatchDrawable ninePatchDrawable = (NinePatchDrawable) image.getDrawable();
            ninePatchDrawable.setPatch(new NinePatch(ninePatchDrawable.getPatch().getTexture()
                    , event.nines[0], event.nines[1], event.nines[2], event.nines[3]));
        }
    }
}
项目:fluffybalance    文件:Balanceball.java   
private void initGuiInGame() {
    mGuiStage = new Stage(new ScreenViewport());

    Table gameScore = new Table();
    if (DEBUG_RENDERER) {
        gameScore.debug();
    }

    float scorePanelWidth = Gdx.graphics.getWidth() * 0.8f; // 80 % of screen
    float scorePanelHeight = Gdx.graphics.getHeight() * 0.2f; // 20 % of screen

    gameScore.setWidth(scorePanelWidth);
    gameScore.setHeight(scorePanelHeight);
    gameScore.setY(Gdx.graphics.getHeight() - (scorePanelHeight + 30.f));
    gameScore.setX((Gdx.graphics.getWidth() - scorePanelWidth) * 0.5f);

    gameScore.setBackground(new NinePatchDrawable(
            new NinePatch(new Texture(Gdx.files.internal("red_button13.png")), 24, 24, 24, 24)));
    gameScore.pad(32.f);

    Label scoreLabel = new Label("Score", new Label.LabelStyle(
            mDefaultFont, COLOR_FONT));
    scoreLabel.setFontScale(1.2f);

    gameScore.add(scoreLabel).expand();

    gameScore.row();

    mScoreLabel = new Label("" + mPointTotal, new Label.LabelStyle(
            mDefaultFont, COLOR_FONT));
    mScoreLabel.setFontScale(2.0f);

    gameScore.add(mScoreLabel).expand();

    mGuiStage.addActor(gameScore);
}
项目:fluffybalance    文件:IngameGuiEntity.java   
public void create() {
    Stage stage = new Stage(new ScreenViewport());
    getComponentByType(GuiComponent.class).stage = stage;

    Table gameScore = new Table();

    float scorePanelWidth = Gdx.graphics.getWidth() * 0.8f; // 80 % of screen
    float scorePanelHeight = Gdx.graphics.getHeight() * 0.2f; // 20 % of screen

    gameScore.setWidth(scorePanelWidth);
    gameScore.setHeight(scorePanelHeight);
    gameScore.setY(Gdx.graphics.getHeight() - (scorePanelHeight + 30.f));
    gameScore.setX((Gdx.graphics.getWidth() - scorePanelWidth) * 0.5f);

    gameScore.setBackground(new NinePatchDrawable(
            new NinePatch(new Texture(Gdx.files.internal("red_button13.png")), 24, 24, 24, 24)));
    gameScore.pad(32.f);

    Label scoreLabel = new Label("Score", new Label.LabelStyle(
            mFont, COLOR_FONT));
    scoreLabel.setFontScale(1.2f);

    gameScore.add(scoreLabel).expand();

    gameScore.row();

    mScoreLabel = new Label("" + 0, new Label.LabelStyle(mFont, COLOR_FONT));
    mScoreLabel.setFontScale(2.0f);

    gameScore.add(mScoreLabel).expand();

    stage.addActor(gameScore);
}
项目:gdx-texture-packer-gui    文件:PageGroup.java   
public PageGroup(Skin skin, AtlasModel.Page page) {
    this.page = page;
    setTransform(false);

    borderFrame = new NinePatchDrawable(skin.getPatch("custom/white_frame")).tint(Color.BLACK);

    setSize(page.getTexture().getWidth(), page.getTexture().getHeight());
    setTouchable(Touchable.disabled);

    addActor(new RegionSpotlight(skin));
}
项目:rectball    文件:RectballSkin.java   
private NinePatchDrawable generateButton(Color color, Color down) {
    Pixmap pixmap = new Pixmap(9, 9, Pixmap.Format.RGBA8888);
    pixmap.setColor(down);
    pixmap.fill();
    pixmap.setColor(color);
    pixmap.fillRectangle(0, 0, 9, 5);

    Texture texture = new Texture(pixmap);
    NinePatch ninePatch = new NinePatch(texture, 4, 4, 4, 4);
    return new NinePatchDrawable(ninePatch);
}
项目:lets-code-game    文件:Styles.java   
public void styleSkin(Skin skin, TextureAtlas atlas) {
    BitmapFont font = new BitmapFont(Gdx.files.internal("data/lucida-console-21.fnt"), false);
    skin.add("default", font);

    skin.add("lt-blue", new Color(.6f, .8f, 1f, 1f));
    skin.add("lt-green", new Color(.6f, .9f, .6f, 1f));
    skin.add("dark-blue", new Color(.1f, .3f, 1f, 1f));
    skin.add("button-text", Color.valueOf("DDFF35FF"));

    NinePatchDrawable btn1up = new NinePatchDrawable(atlas.createPatch("patchThick"));
    NinePatchDrawable btn1down = new NinePatchDrawable(atlas.createPatch("patchThickDown"));
    NinePatch window1patch = atlas.createPatch("window1");
    skin.add("btn1up", btn1up);
    skin.add("btn1down", btn1down);
    skin.add("window1", window1patch);
    skin.add("white-pixel", atlas.findRegion("white-pixel"), TextureRegion.class);

    LabelStyle lbs = new LabelStyle();
    lbs.font = font;
    lbs.fontColor = Color.WHITE;
    skin.add("default", lbs);

    TextButtonStyle tbs = new TextButtonStyle(btn1up, btn1down, btn1down, font);
    tbs.fontColor = skin.getColor("button-text");
    tbs.pressedOffsetX = Math.round(1f * Gdx.graphics.getDensity());
    tbs.pressedOffsetY = tbs.pressedOffsetX * -1f;
    skin.add("default", tbs);
}
项目:OdysseeDesMaths    文件:Vanne.java   
public void init(){
    Drawable imageButton = new NinePatchDrawable(new NinePatch(Assets.getManager().get(Assets.VANNEBUTTON, Texture.class)));
    Button.ButtonStyle bts = new Button.ButtonStyle(imageButton,imageButton,imageButton);
    augmenter.setStyle(bts);
    augmenter.setSize(32, 64);
    augmenter.addListener(new VanneButton());
    diminuer.setStyle(bts);
    diminuer.setSize(32, 64);
    diminuer.addListener(new VanneButton());

    table.add(diminuer);
    table.add(augmenter);

    table.setPosition(x*64+32,y*64+32); //les 2 (+32) sont la pour être bien aligné avec le centre de la vanne
}
项目:umbracraft    文件:Drawables.java   
public static NinePatchDrawable ninePatch(String region) {
    final NinePatch patch = skin.createPatch(region);
    if (patch == null) {
        throw new NullPointerException("9patch not found: " + region + ". Regions Available: " + skin.getRegions());
    }
    return new NinePatchDrawable(patch);
}
项目:libgdx-interpolator    文件:ListActor.java   
public ListActor(Array<Interpolator> interpolators, Assets assets) {
    this.table = new Table();

    BitmapFont font = assets.am.get(Assets.FILE_FONT_VERDANA39, BitmapFont.class);
    font.getData().setScale(0.5f);
    font.getRegion().getTexture().setFilter(Texture.TextureFilter.Linear, Texture.TextureFilter.Linear);

    TextureAtlas textureAtlas = assets.am.get(Assets.FILE_ATLAS_BTN, TextureAtlas.class);
    NinePatch normal = textureAtlas.createPatch("btn_default_normal_holo_light");
    NinePatch pressed = textureAtlas.createPatch("btn_default_pressed_holo_light");

    TextButton.TextButtonStyle buttonStyle = new TextButton.TextButtonStyle();
    buttonStyle.font = font;
    buttonStyle.fontColor = Color.BLACK;
    buttonStyle.up = new NinePatchDrawable(normal);
    buttonStyle.down = new NinePatchDrawable(pressed);

    float contentWidth = 0;
    for (final Interpolator interpolator : interpolators) {
        String simpleName = interpolator.getClass().getSimpleName();

        TextButton button = new TextButton(simpleName, buttonStyle);
        ClickListener listener = new ClickListener() {
            @Override
            public void clicked(InputEvent event, float x, float y) {
                onSelectedInterpolator(interpolator);
            }
        };
        button.addListener(listener);
        table.add(button).align(Align.left);
        table.row();
        contentWidth = Math.max(contentWidth, button.getWidth());
    }
    scrollPane = new ScrollPane(table);
    scrollPane.setWidth(contentWidth);
    this.addActor(scrollPane);
    setWidth(contentWidth);
}
项目:libgdxcn    文件:Skin.java   
/** Returns a copy of the specified drawable. */
public Drawable newDrawable (Drawable drawable) {
    if (drawable instanceof TextureRegionDrawable) return new TextureRegionDrawable((TextureRegionDrawable)drawable);
    if (drawable instanceof NinePatchDrawable) return new NinePatchDrawable((NinePatchDrawable)drawable);
    if (drawable instanceof SpriteDrawable) return new SpriteDrawable((SpriteDrawable)drawable);
    throw new GdxRuntimeException("Unable to copy, unknown drawable type: " + drawable.getClass());
}
项目:nahwc-g    文件:MainMenuInterface.java   
private void setUpSkin() {
    Pixmap pixmap = new Pixmap(1, 1, Format.RGBA8888);
    pixmap.setColor(Color.LIGHT_GRAY);
    pixmap.fill();
    skin.add("grey", new Texture(pixmap));
    titleSprite.setX(TITLE_SPRITE_POS_X);
    titleSprite.setY(TITLE_SPRITE_POS_Y);

    LabelStyle labelStyle = new LabelStyle();
    skin.add("default", finePrint);
    labelStyle.font = skin.getFont("default");
    skin.add("default", labelStyle);

    CheckBoxStyle checkBoxStyle = new CheckBoxStyle();
    checkBoxStyle.checkboxOff = skin.newDrawable("grey", Color.LIGHT_GRAY);
    checkBoxStyle.checkboxOn = skin.newDrawable("grey", Color.LIGHT_GRAY);
    checkBoxStyle.font = skin.getFont("default");
    checkBoxStyle.checkboxOff = new TextureRegionDrawable(unchecked);
    checkBoxStyle.checkboxOn = new TextureRegionDrawable(checked);
    skin.add("default", checkBoxStyle);

    SliderStyle sliderStyle = new SliderStyle();
    sliderStyle.background = new TextureRegionDrawable(background);
    sliderStyle.knob = new TextureRegionDrawable(knob);
    skin.add("default-horizontal", sliderStyle);

    ButtonStyle buttonStyle = new ButtonStyle();
    skin.add("default", buttonStyle);

    TextButtonStyle textButtonStyle = new TextButtonStyle();
    textButtonStyle.font = skin.getFont("default");
    textButtonStyle.up = new NinePatchDrawable(patchBox);
    skin.add("default", textButtonStyle);
}
项目:gdx-skineditor    文件:Skin.java   
/** Returns a copy of the specified drawable. */
public Drawable newDrawable(Drawable drawable) {
    if (drawable instanceof TextureRegionDrawable)
        return new TextureRegionDrawable((TextureRegionDrawable) drawable);
    if (drawable instanceof NinePatchDrawable)
        return new NinePatchDrawable((NinePatchDrawable) drawable);
    if (drawable instanceof SpriteDrawable)
        return new SpriteDrawable((SpriteDrawable) drawable);
    throw new GdxRuntimeException("Unable to copy, unknown drawable type: " + drawable.getClass());
}
项目:ingress-indonesia-dev    文件:Skin.java   
public Drawable newDrawable(String paramString)
{
  Drawable localDrawable = getDrawable(paramString);
  if ((localDrawable instanceof TextureRegionDrawable))
    return new TextureRegionDrawable((TextureRegionDrawable)localDrawable);
  if ((localDrawable instanceof NinePatchDrawable))
    return new NinePatchDrawable((NinePatchDrawable)localDrawable);
  if ((localDrawable instanceof SpriteDrawable))
    return new SpriteDrawable((SpriteDrawable)localDrawable);
  throw new GdxRuntimeException("Unable to copy, unknown drawable type: " + localDrawable.getClass());
}
项目:ingress-indonesia-dev    文件:Table.java   
public void setBackground(Drawable paramDrawable)
{
  if (this.background == paramDrawable)
    return;
  this.background = paramDrawable;
  if (paramDrawable == null)
  {
    pad(null);
    return;
  }
  float f1 = paramDrawable.getTopHeight();
  float f2 = paramDrawable.getLeftWidth();
  float f3 = paramDrawable.getBottomHeight();
  float f4 = paramDrawable.getRightWidth();
  if ((paramDrawable instanceof NinePatchDrawable))
  {
    Padding localPadding = ((NinePatchDrawable)paramDrawable).getPadding();
    if (localPadding != null)
    {
      f1 = localPadding.topPadding;
      f2 = localPadding.leftPadding;
      f3 = localPadding.bottomPadding;
      f4 = localPadding.rightPadding;
    }
  }
  pad(f1, f2, f3, f4);
  invalidate();
}
项目:ingress-indonesia-dev    文件:c.java   
public static Drawable a(Drawable paramDrawable, n paramn)
{
  ShaderProgram localShaderProgram = ag.aW;
  if ((paramDrawable instanceof NinePatchDrawable))
    return new l((NinePatchDrawable)paramDrawable, localShaderProgram, paramn);
  return new com.nianticproject.ingress.common.ui.widget.j(paramDrawable, localShaderProgram, paramn);
}
项目:libgdx_ui_editor    文件:DrawableUtil.java   
public static Drawable getRectLineDrawable(String ninePath) {
    NinePatchDrawable nine = new NinePatchDrawable(new NinePatch(
            EditorManager.getInstance().assetManager.get(ninePath,Texture.class),
            2,2, 2, 2));
    return nine;
}
项目:bobbybird    文件:BouncingImage.java   
/** Creates an image stretched, and aligned center.
 * @param patch May be null. */
public BouncingImage (NinePatch patch) {
    this(new NinePatchDrawable(patch), Scaling.stretch, Align.center);
}
项目:fluffybalance    文件:Balanceball.java   
private void initGuiGameOver() {
    mGuiGameOverStage = new Stage(new ScreenViewport());

    Table rootTable = new Table();
    if (DEBUG_RENDERER) {
        rootTable.debug();
    }

    // add margin on the bottom for iOS
    final float dialogBottomOffset = (Gdx.app.getType() == Application.ApplicationType.iOS) ? 220 : 0;

    final float dialogMargin = 50.f;
    final float dialogWidth = Gdx.graphics.getWidth() - (dialogMargin * 2.f);
    final float dialogHeight = Gdx.graphics.getHeight() - (dialogMargin * 2.f) - dialogBottomOffset;

    rootTable.setWidth(dialogWidth);
    rootTable.setHeight(dialogHeight);
    rootTable.setPosition(dialogMargin, dialogMargin + dialogBottomOffset);

    rootTable.background(
            new NinePatchDrawable(
                    new NinePatch(new Texture(Gdx.files.internal("blue_panel.png")), 24, 24, 24, 24)));

    Label label = new Label("GAME OVER", mSkin);
    label.setFontScale(2.f);
    label.setStyle(new Label.LabelStyle(mDefaultFont, COLOR_FONT));
    rootTable.add(label).expand().padTop(dialogHeight * 0.025f);

    rootTable.row();

    TextButton restartButton = new TextButton("RESTART", mSkin);
    restartButton.getLabel().setFontScale(1.f);
    restartButton.getLabel().setStyle(new Label.LabelStyle(mDefaultFont, COLOR_FONT));
    restartButton.addCaptureListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            onStartGame();
        }
    });

    Array<Integer> highScores = fetchHighScores();

    mHighScoreLabel = new Array<Label>();

    for (int i = 0; i < highScores.size; i++) {
        Label scoreLabel = new Label("high score: " + highScores.get(i), mSkin);
        scoreLabel.setFontScale(1.0f);
        scoreLabel.setStyle(new Label.LabelStyle(mDefaultFont, COLOR_FONT));
        rootTable.add(scoreLabel).expand();
        rootTable.row();

        mHighScoreLabel.add(scoreLabel);
    }

    // don't like the scene2d interface, if has bad defaults and documentation
    // try to correctly position the bottom restart button
    rootTable.add(restartButton).expand().width(
            dialogWidth - (dialogMargin * 4.f)).height(dialogHeight * 0.1f).bottom().padBottom(dialogHeight * 0.05f);

    mGuiGameOverStage.addActor(rootTable);
}
项目:fluffybalance    文件:LeaderBoardGuiEntity.java   
@Override
public void create() {
    Stage stage = new Stage(new ScreenViewport());

    getComponentByType(GuiComponent.class).stage = stage;

    Table rootTable = new Table();
    // add margin on the bottom for iOS
    final float dialogBottomOffset = (Gdx.app.getType() == Application.ApplicationType.iOS) ? 220 : 0;

    final float dialogMargin = 50.f;
    final float dialogWidth = Gdx.graphics.getWidth() - (dialogMargin * 2.f);
    final float dialogHeight = Gdx.graphics.getHeight() - (dialogMargin * 2.f) - dialogBottomOffset;

    mDefaultMargin = dialogWidth * 0.03f;

    rootTable.setWidth(dialogWidth);
    rootTable.setHeight(dialogHeight);
    rootTable.setPosition(dialogMargin, dialogMargin + dialogBottomOffset);

    rootTable.background(
            new NinePatchDrawable(
                    new NinePatch(new Texture(Gdx.files.internal("blue_panel.png")), 24, 24, 24, 24)));

    // HEADER
    Label label = new Label("LEADERBOARD", mSkin);
    label.setFontScale(1.6f);
    label.setStyle(new Label.LabelStyle(mFont, COLOR_FONT));
    rootTable.add(label)
            .expand(true, false)
            .padTop(dialogHeight * 0.05f)
            .padBottom(mDefaultMargin * 0.5f);

    rootTable.row();

    mScrollPaneTable = new Table(mSkin);
    ScrollPane scrollPane = new ScrollPane(mScrollPaneTable);

    rootTable.add(scrollPane)
            .fill()
            .expand()
            .padTop(mDefaultMargin * 0.5f)
            .padBottom(mDefaultMargin * 0.5f);
    rootTable.row();

    // RESTART button
    TextButton restartButton = new TextButton("RESTART", mSkin);
    restartButton.getLabel().setFontScale(1.f);
    restartButton.getLabel().setStyle(new Label.LabelStyle(mFont, COLOR_FONT));
    restartButton.addCaptureListener(new ClickListener() {
        @Override
        public void clicked(InputEvent event, float x, float y) {
            mEngine.getFirstEntityOfType(GameStateEntity.class).onStartGame();
        }
    });

    // try to correctly position the bottom restart button
    rootTable.add(restartButton)
            .expand(true, false)
            .width(dialogWidth - (dialogMargin * 4.f))
            .height(dialogHeight * 0.08f)
            .padTop(mDefaultMargin * 0.5f)
            .padBottom(mDefaultMargin)
            .padLeft(mDefaultMargin)
            .padRight(mDefaultMargin)
            .center();

    stage.addActor(rootTable);
}
项目:rbcgj-2016    文件:GraphicsFactory.java   
public static Drawable createDrawable(Assets.Textures texture, Color color) {
    NinePatch patch = GraphicsFactory.createNinePatch(texture, 14);
    patch.setColor(color.cpy());
    return new NinePatchDrawable(patch);
}
项目:gdx-texture-packer-gui    文件:NinePatchEditorDialog.java   
private void updatePreviewNinePatch() {
    int[] patches = model.readPatchValues();
    NinePatch ninePatch = new NinePatch(model.texture, patches[0], patches[1], patches[2], patches[3]);
    previewImage.setDrawable(new NinePatchDrawable(ninePatch));
}
项目:Opus-Prototype    文件:Styles.java   
public static void init() {

        ICON_UP = new SpriteDrawable(           new Sprite(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "upIcon.png"))));
        ICON_DOWN = new SpriteDrawable(         new Sprite(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "downIcon.png"))));

        ICON_LAYER = new SpriteDrawable(        new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_layer.png"))));
        ICON_MASK = new SpriteDrawable(         new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_mask.png"))));
        ICON_NOISE = new SpriteDrawable(        new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_noise.png"))));
        ICON_COMBINED = new SpriteDrawable(     new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_combined.png"))));
        ICON_FLAT = new SpriteDrawable(         new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_flat.png"))));
        ICON_ISLANDS = new SpriteDrawable(      new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_islands.png"))));
        ICON_CONTINENT = new SpriteDrawable(    new Sprite(new Texture(Gdx.files.local(Config.IMAGE_PATH + "icon_continent.png"))));

        SAMPLER_ICON.put(Layer.class,           ICON_LAYER);
        SAMPLER_ICON.put(MaskedSampler.class,   ICON_MASK);
        SAMPLER_ICON.put(NoiseSampler.class,    ICON_NOISE);
        SAMPLER_ICON.put(Combined.class,        ICON_COMBINED);
        SAMPLER_ICON.put(FlatSampler.class,     ICON_FLAT);
        SAMPLER_ICON.put(AContinent.class,      ICON_CONTINENT);

        NinePatch patch = new NinePatch(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "background.png")),
                1, 1, 1, 1);
        NinePatch patch2 = new NinePatch(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "background2.png")),
                1, 1, 1, 1);
        NinePatch patch3 = new NinePatch(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "background3.png")),
                1, 1, 1, 1);
        NinePatch patch4 = new NinePatch(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "selectedBG.png")),
                0, 0, 0, 0);
        NinePatch patch5 = new NinePatch(new Texture(Gdx.files.internal(Config.IMAGE_PATH + "transparentBG.png")),
                0, 0, 0, 0);
        STANDARD_BACKGROUND = new NinePatchDrawable(patch2);
        INNER_BACKGROUND = new NinePatchDrawable(patch);
        ITEM_BACKGROUND = new NinePatchDrawable(patch3);
        SELECTED_BACKGROUND = new NinePatchDrawable(patch4);
        TRANSPARENT_BACKGROUND = new NinePatchDrawable(patch5);



        UI_SKIN = new Skin(Gdx.files.internal(Config.SKIN_PATH));

        SAMPLER_SELECT_BOX_SKIN = new Skin(Gdx.files.internal(Config.SKIN_PATH));
        SelectBox.SelectBoxStyle selectBoxStyleSampler = SAMPLER_SELECT_BOX_SKIN.get(SelectBox.SelectBoxStyle.class);
        selectBoxStyleSampler.fontColor = SAMPLER_COLOR;

        INTERPRETER_SELECT_BOX_SKIN = new Skin(Gdx.files.internal(Config.SKIN_PATH));
        SelectBox.SelectBoxStyle selectBoxStyleInterpreter = INTERPRETER_SELECT_BOX_SKIN.get(SelectBox.SelectBoxStyle.class);
        selectBoxStyleInterpreter.fontColor = INTERPRETER_COLOR;

        TEXT_FIELD_STYLE_FAIL = new TextField.TextFieldStyle(
                UI_SKIN.getFont("default-font"),
                Color.RED,
                UI_SKIN.getDrawable("cursor"),
                UI_SKIN.getDrawable("selection"),
                UI_SKIN.getDrawable("textfield"));

        TEXT_FIELD_STYLE = new TextField.TextFieldStyle(
                UI_SKIN.getFont("default-font"),
                Color.WHITE,
                UI_SKIN.getDrawable("cursor"),
                UI_SKIN.getDrawable("selection"),
                UI_SKIN.getDrawable("textfield"));
    }
项目:Alien-Ark    文件:Styles.java   
public static void init(TextureAtlas atlas) {
    UI_SKIN = new Skin();

    FONT_DOSIS_SMALL =                  createFont("fonts/Dosis-Medium.ttf",        18, Color.WHITE,        null,           0);
    FONT_DOSIS_MEDIUM_BORDER =          createFont("fonts/Dosis-Medium.ttf",        26, Color.WHITE,        Color.BLACK,    2);
    FONT_DOSIS_SMALL_DIALOG_HEADLINE =  createFont("fonts/Dosis-Medium.ttf",        18, COLOR_DARK_BROWN,   null,           0);
    FONT_DOSIS_PROGRESS_TYPE =          createFont("fonts/Dosis-Medium.ttf",        22, COLOR_LIGHT_YELLOW, null,           0);
    FONT_ENTSANS_SMALL =                createFont("fonts/entsans.ttf",             26, COLOR_LIGHT_YELLOW, null,           0);
    FONT_LIBERATION_SMALL_BORDER =      createFont("fonts/LiberationMono-Bold.ttf", 22, Color.WHITE,        Color.BLACK,    2);
    FONT_ENTSANS_TIME =                 createFont("fonts/entsans.ttf",             36, COLOR_LIGHT_YELLOW, null,           0);

    loadDefaultSkin(FONT_DOSIS_SMALL);

    NINE_PATCH_POPUP_BG_01 =        new NinePatchDrawable(new NinePatch(atlas.findRegion("popupbg01"),16, 16, 16, 16));
    NINE_PATCH_BUTTON_BG_01 =       new NinePatchDrawable(new NinePatch(atlas.findRegion("buttonbg01"),32, 32, 32, 32));
    NINE_PATCH_DIALOG_01 =          new NinePatchDrawable(new NinePatch(atlas.findRegion("dialogBg01"), 33, 33, 42, 21));
    NINE_PATCH_STANDARD_BUTTON =    new NinePatchDrawable(new NinePatch(atlas.findRegion("buttonStandard9patch"), 18, 18, 18, 18));

    TextButton.TextButtonStyle textButtonStyle = UI_SKIN.get(TextButton.TextButtonStyle.class);
    STYLE_BUTTON_01 = new TextButton.TextButtonStyle(textButtonStyle); // copy from default values
    STYLE_BUTTON_01.up =        Styles.NINE_PATCH_BUTTON_BG_01;
    STYLE_BUTTON_01.down =      Styles.NINE_PATCH_BUTTON_BG_01;
    STYLE_BUTTON_01.checked =   Styles.NINE_PATCH_BUTTON_BG_01;
    STYLE_BUTTON_01.fontColor = COLOR_01;

    STYLE_BUTTON_02 = new TextButton.TextButtonStyle(textButtonStyle);
    STYLE_BUTTON_02.up =        Styles.NINE_PATCH_STANDARD_BUTTON;
    STYLE_BUTTON_02.down =      Styles.NINE_PATCH_STANDARD_BUTTON;
    STYLE_BUTTON_02.checked =   Styles.NINE_PATCH_STANDARD_BUTTON;
    STYLE_BUTTON_02.font =      FONT_DOSIS_SMALL_DIALOG_HEADLINE;

    Label.LabelStyle standardLabelStyle = UI_SKIN.get(Label.LabelStyle.class);
    LABEL_01 = new Label.LabelStyle(standardLabelStyle);
    LABEL_01.font = FONT_DOSIS_SMALL;

    LABEL_PROPERTY = new Label.LabelStyle(standardLabelStyle);
    LABEL_PROPERTY.font = FONT_DOSIS_SMALL;
    LABEL_PROPERTY.fontColor = Color.BLACK;

    LABEL_02 = new Label.LabelStyle(standardLabelStyle);
    LABEL_02.font = FONT_DOSIS_MEDIUM_BORDER;

    LABEL_DEV = new Label.LabelStyle(standardLabelStyle);
    LABEL_DEV.font = FONT_DOSIS_SMALL;

    LABEL_HUD_NUMBERS = new Label.LabelStyle(standardLabelStyle);
    LABEL_HUD_NUMBERS.font = FONT_ENTSANS_SMALL;

    LABEL_VALUE_ARTIFACT = new Label.LabelStyle(standardLabelStyle);
    LABEL_VALUE_ARTIFACT.font = FONT_ENTSANS_SMALL;
    LABEL_VALUE_ARTIFACT.fontColor = Color.BLACK;

    LABEL_DIALOG_HEADLINE = new Label.LabelStyle(standardLabelStyle);
    LABEL_DIALOG_HEADLINE.font = FONT_DOSIS_SMALL_DIALOG_HEADLINE;

    LABEL_PROGRESS_TYPE = new Label.LabelStyle(standardLabelStyle);
    LABEL_PROGRESS_TYPE.font = FONT_DOSIS_PROGRESS_TYPE;

    LABEL_RACE_TIME = new Label.LabelStyle(standardLabelStyle);
    LABEL_RACE_TIME.font = FONT_ENTSANS_TIME;

    TextField.TextFieldStyle standardTextFieldStyle = UI_SKIN.get(TextField.TextFieldStyle.class);
    TEXT_FIELD_STYLE_FAIL = new TextField.TextFieldStyle(standardTextFieldStyle);
    TEXT_FIELD_STYLE_FAIL.fontColor = Color.RED;

    TEXT_FIELD_STYLE = new TextField.TextFieldStyle(standardTextFieldStyle);

    IMAGE_BUTTON_STYLE = new ImageButton.ImageButtonStyle();
    IMAGE_BUTTON_STYLE.checked = new TextureRegionDrawable(atlas.findRegion("checkboxChecked"));
    IMAGE_BUTTON_STYLE.up = new TextureRegionDrawable(atlas.findRegion("checkbox"));

    //standardCheckBoxStyle.checked =
    //standardCheckBoxStyle.disabled =
}