Java 类com.badlogic.gdx.utils.I18NBundle 实例源码

项目:school-game    文件:NewGameMenu.java   
public void render(OrthographicCamera camera, SpriteBatch batch, int y, MenuEntry activeEntry, SchoolGame game, I18NBundle localeBundle, float deltaTime) {

            Color entryColor = getColor();
            if (this == activeEntry)
            {
                entryColor = getActiveColor();
                if (used == 1)
                {
                    entryColor = getDisabledColor();
                }
            }

            if (font == null)
                font = game.getDefaultFont();

            if (fontSmall == null)
                fontSmall = game.getLongTextFont();

            fontLayout.setText(font, localeBundle.format(getLabel(), id, used, playerName, gender), entryColor, camera.viewportWidth, Align.center, false);
            font.draw(batch, fontLayout, -camera.viewportWidth / 2, y);

            fontLayout.setText(fontSmall, localeBundle.format(detail, used, levelName, playTime), entryColor, camera.viewportWidth, Align.center, false);
            fontSmall.draw(batch, fontLayout, -camera.viewportWidth / 2, y - 50);
        }
项目:school-game    文件:MenuState.java   
/**
 * Initialisierung.
 *
 * @param game zeigt auf das SchoolGame, dass das Spiel verwaltet
 */
@Override
public void create(SchoolGame game) {
    Gdx.app.getApplicationLogger().log("INFO", "Menu init...");

    this.game = game;
    entries = new ArrayList<MenuEntry>();
    this.setupMenu();

    batch = new SpriteBatch();
    font = game.getDefaultFont();

    fontLayout = new GlyphLayout();

    selectSound = game.getAudioManager().createSound("menu", "select.wav", true);
    changeSound = game.getAudioManager().createSound("menu", "change.wav", true);

    game.getAudioManager().selectMusic(MUSIC_NAME, 0f);

    FileHandle baseFileHandle = Gdx.files.internal("data/I18n/" + getI18nName());
    localeBundle = I18NBundle.createBundle(baseFileHandle);

    Gdx.app.getApplicationLogger().log("INFO", "Menu finished...");
}
项目:school-game    文件:CreateGameSlot.java   
/**
 * Initialisierung
 *
 * @param game zeigt auf das SchoolGame, dass das Spiel verwaltet
 */
@Override
public void create(SchoolGame game) {
    this.game = game;

    saveData = new SaveData(this.game, this.slot);

    batch = new SpriteBatch();
    font = game.getDefaultFont();
    smallFont = game.getLongTextFont();

    fontLayout = new GlyphLayout();

    FileHandle baseFileHandle = Gdx.files.internal("data/I18n/GameMenu");
    localeBundle = I18NBundle.createBundle(baseFileHandle);
}
项目:school-game    文件:LoadGameMenu.java   
public void render(OrthographicCamera camera, SpriteBatch batch, int y, MenuEntry activeEntry, SchoolGame game, I18NBundle localeBundle, float deltaTime) {

            Color entryColor = getColor();
            if (this == activeEntry)
            {
                entryColor = getActiveColor();
            }
            if (!isEnabled())
            {
                entryColor = getDisabledColor();
            }

            if (font == null)
                font = game.getDefaultFont();

            if (fontSmall == null)
                fontSmall = game.getLongTextFont();

            fontLayout.setText(font, localeBundle.format(getLabel(), id, used, playerName, gender), entryColor, camera.viewportWidth, Align.center, false);
            font.draw(batch, fontLayout, -camera.viewportWidth / 2, y);

            fontLayout.setText(fontSmall, localeBundle.format(detail, used, levelName, playTime), entryColor, camera.viewportWidth, Align.center, false);
            fontSmall.draw(batch, fontLayout, -camera.viewportWidth / 2, y - 50);
        }
项目:Hexpert    文件:Objective.java   
public String toString(I18NBundle bundle) {

        String s = "";

        if(minScore != Integer.MIN_VALUE)
        {
            s+= bundle.format("objective_score", minScore);
        }

        for(int i = 0; i < Const.BUILDING_COUNT; i++)
        {
            if(buildingRequirement[i] > 0)
            {
                if(!s.equals(""))
                    s+="\n";

                s+= bundle.format("objective_building",
                        buildingRequirement[i],
                        bundle.format(BuildingType.values()[i + 1].name().toLowerCase() + "_choice", buildingRequirement[i]));
            }
        }

        return s;
    }
项目:Hexpert    文件:ActionDialog.java   
public ActionDialog(Label text, Action action, I18NBundle bundle, Skin skin, Hexpert hexpert) {
    super(hexpert, skin);
    this.action = action;

    getBackground().setMinWidth(1000);
    getBackground().setMinHeight(400);
    text.setWrap(true);
    text.setAlignment(Align.center);

    getContentTable().add(text).width(getBackground().getMinWidth()).expandX();

    getButtonTable().defaults().width(200).height(120).pad(15);

    TextButton textButtonYes = new TextButton(bundle.get("yes"), skin);
    getButtonTable().add(textButtonYes);
    setObject(textButtonYes, 1);
    TextButton textButtonNo = new TextButton(bundle.get("no"), skin);
    getButtonTable().add(textButtonNo);
    setObject(textButtonNo, null);
}
项目:Hexpert    文件:TutorialDialog.java   
public TutorialDialog(Hexpert hexpert, Skin skin, boolean useScrollPane) {
    super(hexpert, skin);
    scrollContent = new Table();
    if(useScrollPane) {
        scrollPane = new ScrollPane(scrollContent, skin);
        getContentTable().add(scrollPane);
    }

    getButtonTable().defaults().pad(15);
    I18NBundle i18N = hexpert.i18NBundle;

    TextButton textButtonOk = new TextButton(i18N.get("ok"), skin);
    getButtonTable().add(textButtonOk);

    setObject(textButtonOk, null);
}
项目:gdxjam-ugg    文件:LoaderUtils.java   
public void init() {

        /*************** ASSET MANAGER ********************/
        assetManager.load("data/gui.json", Skin.class, new SkinLoader.SkinParameter(guiAtlas));
        assetManager.load(gameAtlas, TextureAtlas.class);
        assetManager.load("data/mental-space", I18NBundle.class, new I18NBundleLoader.I18NBundleParameter(java.util.Locale.getDefault()));

        /**************** Load Sounds and music *******************/
        SoundManager.getInstance().loadBasicSounds();
        MusicManager.getInstance().init(this);
        MusicManager.getInstance().loadBasics();

        /**************** Finish ******************/
        this.finishLoading();

        this.loadParticles();
    }
项目:cgc-game    文件:ChaseApp.java   
public void preLoad()
{
    input = new InputManager(se);
    Controllers.addListener(input);

    atlas = new TextureAtlas("main.atlas");
    titleScreenAtlas = new TextureAtlas("titlescreen.atlas");
    menuControlsAtlas = new TextureAtlas("menu.atlas");
    menuFont = new BitmapFont(Gdx.files.internal("data/cgcfont.fnt"), atlas.findRegion("cgcfont"), false);
    titleFont = new BitmapFont(Gdx.files.internal("data/cgctitlefont.fnt"), atlas.findRegion("cgctitlefont"), false);
    sBatch = new SpriteBatch(1625);
    shapes = new ShapeRenderer();
    tManager = new TweenManager();

    FileHandle baseFileHandle = Gdx.files.internal("i18n/CGCLang");
    I18NBundle myBundle = I18NBundle.createBundle(baseFileHandle, locale);

    lang = myBundle;
    ChaseApp.alert("lang loaded");
}
项目:GDefence    文件:LoadingStage.java   
public LoadingStage() {
        GDefence.getInstance().assetLoader.load("MainMenuBg.png", Texture.class);//TODO
        GDefence.getInstance().assetLoader.load("mobHpBarBg.png", Texture.class);
        GDefence.getInstance().assetLoader.load("mobHpBarKnob.png", Texture.class);
//        I18NBundleLoader.I18NBundleParameter param = new I18NBundleLoader.I18NBundleParameter(/*new Locale("ru")*/Locale.US, "UTF-8");//TODO move to another place
//        GDefence.getInstance().assetLoader.load("Language/text", I18NBundle.class, param);
//        GDefence.getInstance().assetLoader.finishLoading();
        GDefence.getInstance().assetLoader.initLang("en");


        Image bg = new Image(GDefence.getInstance().assetLoader.get("MainMenuBg.png", Texture.class));
        addActor(bg);
        loadBar = new ProgressBar(0, 100, 1, false, GDefence.getInstance().assetLoader.getMobHpBarStyle());
        loadBar.setSize(300, 50);
        loadBar.getStyle().background.setMinHeight(loadBar.getHeight());
        loadBar.getStyle().knob.setMinHeight(loadBar.getHeight());
        loadBar.setPosition(Gdx.graphics.getWidth()/2 - loadBar.getWidth()/2, Gdx.graphics.getHeight()/2 - loadBar.getHeight()/2);
        addActor(loadBar);
        I18NBundle b = GDefence.getInstance().assetLoader.get("Language/text", I18NBundle.class);
        Label loading = new Label(b.get("loading"), FontLoader.generateStyle(34, Color.BLACK));//
        loading.setPosition(loadBar.getX() + loadBar.getWidth()/2 - loading.getWidth()/2,
                            loadBar.getY() - loadBar.getHeight());
        addActor(loading);
    }
项目:Protoman-vs-Megaman    文件:GameUtils.java   
/**
 * returns localized label {@code labelKey} out of the label bundle file.
 * 
 * The label bundle file path is specified within the GameConstants class (check LABE_BUNDLE_PATH)
 * 
 * @param labelKey key to be searched within the label bundle
 * 
 * @return localized label of key {@code labelKey}
 */
public static String getLocalizedLabel(String labelKey) {
    if (labelBundle == null) {
        String cfgFileValue = getCfgPreferenceValue(GameConstants.PREFERENCE_KEY_LANGUAGE);
        Locale locale = null;
        if (cfgFileValue != null) {
            locale = new Locale(cfgFileValue);
        } else {
            // get default locale
            locale = Locale.getDefault();
        }
        labelBundle = I18NBundle.createBundle(Gdx.files.internal(GameConstants.LABEL_BUNDLE_PATH), locale);
    }

    String result = "";
    try {
        result = labelBundle.get(labelKey);
    } catch (MissingResourceException e) {
        Gdx.app.error(GameConstants.LOG_TAG_ERROR, "Could not find label for key: " + labelKey, e);
    }

    return result;
}
项目:gdx-lml    文件:I18NBundleProvider.java   
@Override
public I18NBundle provide(final Object target, final Member member) {
    if (member == null) {
        throwUnknownPathException();
    }
    final String id = member.getName();
    if (id.isEmpty()) {
        throwUnknownPathException();
    }
    final I18NBundle asset = getOrLoad(id);
    if (member instanceof FieldMember) {
        final BundleInjection injection = new BundleInjection(determinePath(id), ((FieldMember) member).getField(),
                target);
        if (target instanceof Loaded) {
            ((Loaded) target).onLoad(determinePath(id), I18NBundle.class, asset);
        }
        bundlesData.get(id).add(injection);
    }
    return asset;
}
项目:gdx-lml    文件:I18NBundleProvider.java   
/** @param locale will be used to reload all managed {@link I18NBundle} instances. */
public void reloadBundles(final Locale locale) {
    final AssetManager assetManager = getAssetManager();
    for (final String id : bundles.keys()) {
        final String path = determinePath(id);
        try {
            assetManager.unload(path);
        } catch (final Exception exception) {
            Exceptions.ignore(exception); // Asset not loaded. Somewhat expected.
        }
        final I18NBundle bundle = I18NBundle.createBundle(Gdx.files.internal(path), locale, encoding);
        bundles.put(id, bundle);
        final EagerI18NBundleParameter parameters = new EagerI18NBundleParameter(bundle);
        assetManager.load(path, I18NBundle.class, parameters);
        assetManager.finishLoadingAsset(path);
        for (final BundleInjection injection : bundlesData.get(id)) {
            injection.inject(bundle);
        }
        parser.getData().addI18nBundle(id, bundle);
        if (defaultBundle.equals(id)) {
            parser.getData().setDefaultI18nBundle(bundle);
        }
    }
}
项目:libgdxcn    文件:I18NBundleLoader.java   
@Override
public void loadAsync (AssetManager manager, String fileName, FileHandle file, I18NBundleParameter parameter) {
    this.bundle = null;
    Locale locale;
    String encoding;
    if (parameter == null) {
        locale = Locale.getDefault();
        encoding = null;
    } else {
        locale = parameter.locale == null ? Locale.getDefault() : parameter.locale;
        encoding = parameter.encoding;
    }
    if (encoding == null) {
        this.bundle = I18NBundle.createBundle(file, locale);
    } else {
        this.bundle = I18NBundle.createBundle(file, locale, encoding);
    }
}
项目:libgdxcn    文件:AssetManager.java   
/** Creates a new AssetManager with all default loaders. */
public AssetManager (FileHandleResolver resolver) {
    setLoader(BitmapFont.class, new BitmapFontLoader(resolver));
    setLoader(Music.class, new MusicLoader(resolver));
    setLoader(Pixmap.class, new PixmapLoader(resolver));
    setLoader(Sound.class, new SoundLoader(resolver));
    setLoader(TextureAtlas.class, new TextureAtlasLoader(resolver));
    setLoader(Texture.class, new TextureLoader(resolver));
    setLoader(Skin.class, new SkinLoader(resolver));
    setLoader(ParticleEffect.class, new ParticleEffectLoader(resolver));
    setLoader(PolygonRegion.class, new PolygonRegionLoader(resolver));
    setLoader(I18NBundle.class, new I18NBundleLoader(resolver));
    setLoader(Model.class, ".g3dj", new G3dModelLoader(new JsonReader(), resolver));
    setLoader(Model.class, ".g3db", new G3dModelLoader(new UBJsonReader(), resolver));
    setLoader(Model.class, ".obj", new ObjLoader(resolver));
    executor = new AsyncExecutor(1);
}
项目:libgdxcn    文件:AssetManagerTest.java   
private void load () {
// Gdx.app.setLogLevel(Logger.DEBUG);
        start = TimeUtils.nanoTime();
        tex1 = new Texture("data/animation.png");
        tex2 = new TextureAtlas(Gdx.files.internal("data/pack"));
        font2 = new BitmapFont(Gdx.files.internal("data/verdana39.fnt"), false);
// tex3 = new Texture("data/test.etc1");
// map = TiledLoader.createMap(Gdx.files.internal("data/tiledmap/tilemap csv.tmx"));
// atlas = new TileAtlas(map, Gdx.files.internal("data/tiledmap/"));
// renderer = new TileMapRenderer(map, atlas, 8, 8);
        System.out.println("plain took: " + (TimeUtils.nanoTime() - start) / 1000000000.0f);

        start = TimeUtils.nanoTime();
        manager.load("data/animation.png", Texture.class);
// manager.load("data/pack1.png", Texture.class);
        manager.load("data/pack", TextureAtlas.class);
// manager.load("data/verdana39.png", Texture.class);
        manager.load("data/verdana39.fnt", BitmapFont.class);
// manager.load("data/multipagefont.fnt", BitmapFont.class);

// manager.load("data/test.etc1", Texture.class);
// manager.load("data/tiledmap/tilemap csv.tmx", TileMapRenderer.class, new
// TileMapRendererLoader.TileMapParameter("data/tiledmap/", 8, 8));
        manager.load("data/i18n/message2", I18NBundle.class, new I18NBundleLoader.I18NBundleParameter(reloads % 2 == 0 ? Locale.ITALIAN : Locale.ENGLISH));
    }
项目:gaiasky    文件:I18n.java   
public static boolean forceinit(FileHandle baseFileHandle) {
    if (GlobalConf.program == null || GlobalConf.program.LOCALE.isEmpty()) {
        // Use system default
        locale = Locale.getDefault();
    } else {
        locale = forLanguageTag(GlobalConf.program.LOCALE);
    }
    try {
        bundle = I18NBundle.createBundle(baseFileHandle, locale);
        return true;
    } catch (MissingResourceException e) {
        Logger.info(I18n.class.getSimpleName(), e.getLocalizedMessage());
        // Use default locale - en_GB
        locale = new Locale("en", "GB");
        try {
            bundle = I18NBundle.createBundle(baseFileHandle, locale);
        } catch (Exception e2) {
            Logger.error(e, I18n.class.getSimpleName());
        }
        return false;
    }

}
项目:SpaceRun    文件:SplashScreen.java   
public SplashScreen(AssetManager manager) {
    super("MainMenu", manager);

    // Splash
    camera = new OrthographicCamera(GlobalVars.width, GlobalVars.height);
    camera.position.set(GlobalVars.width / 2, GlobalVars.height / 2, 0f);
    camera.update();
    batch = new SpriteBatch();
    splash = manager.get("gfx/deathsbreedgames/logo.png", Texture.class);
    splashWidth = (float)GlobalVars.width;
    splashHeight = splashWidth * 2f / 9.5f;

    // Alpha
    a = 0f;
    timer = 0f;

    // Set the preferences
    Preferences prefs = Gdx.app.getPreferences("SpaceRun");
    GlobalVars.gameBundle = I18NBundle.createBundle(Gdx.files.internal("i18n/GameBundle"), Locale.getDefault());
    GlobalVars.highScore = prefs.getInteger("HighScore");
    GlobalVars.killCount = prefs.getInteger("KillCount");
    GlobalVars.soundOn = !prefs.getBoolean("SoundOff");
    GlobalVars.musicOn = !prefs.getBoolean("MusicOff");
}
项目:Stray-core    文件:Translator.java   
private void loadResources() {
        base = Gdx.files.internal("localization/default");

        languageList.clear();
        languageList.ordered = true;

        addBundle(defaultLang, I18NBundle.createBundle(base, new Locale("")));
//      addBundle("Česky", I18NBundle.createBundle(base, new Locale("cz")));

        Preferences settings = Settings.getPreferences();
        for (int i = 0; i < languageList.size; i++) {
            String lang = languageList.get(i);
            if (lang.equalsIgnoreCase(settings.getString("language", defaultLang))) {
                toUse = i;
            }
        }
    }
项目:Caramelos    文件:StatusScreen.java   
public StatusScreen(CaramelosGame game, boolean victory,int level)
{
    this.game = game;
    this.victory = victory;
    this.level = level;

    Preferences prefs = Gdx.app.getPreferences("My Preferences");
    flagSound = prefs.getBoolean("sound");
    if(victory)
        mp3Music = Gdx.audio.newMusic(Gdx.files.internal("Music/Victory.mp3"));
    else{
        mp3Music = Gdx.audio.newMusic(Gdx.files.internal("Music/GameOver.mp3"));
    }
    mp3Music.setLooping(true);
    if(flagSound){
        mp3Music.play();
    }

    FreeTypeFontGenerator generator = new FreeTypeFontGenerator(Gdx.files.internal("Vollkorn/Vollkorn-Regular.ttf"));
    FreeTypeFontGenerator.FreeTypeFontParameter parameter = new FreeTypeFontGenerator.FreeTypeFontParameter();
    parameter.size = 24;
    font12 = generator.generateFont(parameter); // font size 12 pixels
    generator.dispose(); // don't forget to dispose to avoid memory leaks!

    FileHandle baseFileHandle = Gdx.files.internal("Messages/menus");
    String localeLanguage =java.util.Locale.getDefault().toString();
    Locale locale = new Locale(localeLanguage);
    I18NBundle myBundle = I18NBundle.createBundle(baseFileHandle, locale,"UTF-8");
    menulevel = myBundle.get("menulevel");
    menuvictory = myBundle.get("menuvictory");
    menuchampion = myBundle.get("menuchampion");
    menucontinue = myBundle.get("menucontinue");
    menugameover = myBundle.get("menugameover");
}
项目:school-game    文件:MenuState.java   
public void render(OrthographicCamera camera, SpriteBatch batch, int y, MenuEntry activeEntry, SchoolGame game, I18NBundle localeBundle, float deltaTime) {

            if (font == null)
                font = game.getDefaultFont();

            fontLayout.setText(font, localeBundle.get(getLabel()), getColor(), camera.viewportWidth, Align.center, false);
            font.draw(batch, fontLayout, -camera.viewportWidth / 2, y);
        }
项目:school-game    文件:MenuState.java   
public void render(OrthographicCamera camera, SpriteBatch batch, int y, MenuEntry activeEntry, SchoolGame game, I18NBundle localeBundle, float deltaTime) {

            if (font == null)
                font = game.getTitleFont();

            fontLayout.setText(font, localeBundle.get(getLabel()), getColor(), camera.viewportWidth, Align.center, false);
            font.draw(batch, fontLayout, -camera.viewportWidth / 2, y);
        }
项目:school-game    文件:CheatLevelSelection.java   
/**
 * Initialisierung
 *
 * Wird automatisch aufgerufen.
 * Erfasst auch gleich die Liste aller Level.
 *
 * @param game zeigt auf das SchoolGame, dass das Spiel verwaltet.
 */
@Override
public void create(SchoolGame game) {
    this.game = game;

    if (lastSlot == null)
    {
        game.setGameState(new MainMenu());
        return;
    }

    saveData = new SaveData(game, lastSlot);

    batch = new SpriteBatch();
    font = game.getDefaultFont();
    smallFont = game.getLongTextFont();

    fontLayout = new GlyphLayout();

    FileHandle baseFileHandle = Gdx.files.internal("data/I18n/Cheats");
    localeBundle = I18NBundle.createBundle(baseFileHandle);

    Set<String> levelIdSet = levelMap.keySet();
    levelIds = levelIdSet.toArray(new String[levelIdSet.size()]);

    Arrays.sort(levelIds);


    cols = (levelIds.length - (levelIds.length % MAX_ROWS)) / MAX_ROWS;
    if (levelIds.length % MAX_ROWS > 0)
        cols++;

}
项目:Hexpert    文件:FreeridingDialog.java   
public FreeridingDialog(final Hexpert hexpert, Skin skin)
{
    super(hexpert, skin.get("gold", WindowStyle.class));

    getBackground().setMinWidth(1400);
    I18NBundle i18N = hexpert.i18NBundle;
    Label lblRate = new Label(i18N.get("freerider"), skin.get("bigger", Label.LabelStyle.class));
    lblRate.setAlignment(Align.center);
    lblRate.setWrap(true);
    getContentTable().add(lblRate).width(1200);

    TextButton.TextButtonStyle goldenStyle = skin.get("gold", TextButton.TextButtonStyle.class);


    TextButton textButtonRate = new TextButton(i18N.get("rate"), goldenStyle);
    getButtonTable().add(textButtonRate).width(textButtonRate.getLabelCell().getPrefWidth() + 30);


    TextButton textButtonNo = new TextButton(i18N.get("no"), goldenStyle);
    getButtonTable().add(textButtonNo);
    setObject(textButtonNo, null);

    textButtonRate.addListener(new ClickListener(){
        @Override
        public void clicked(InputEvent event, float x, float y) {
            hexpert.playServices.rateGame();
            hide();
        }
    });

    setObject(textButtonRate, null);
}
项目:Hexpert    文件:LockedTutDialog.java   
public LockedTutDialog(Hexpert hexpert, Skin skin) {
    super(hexpert, skin, false);
    I18NBundle i18n = hexpert.i18NBundle;
    Label lblContent = new Label(i18n.get("lck_diag"), skin);
    lblContent.setAlignment(Align.center);
    lblContent.setWrap(true);
    getContentTable().defaults().pad(25);
    getContentTable().add(lblContent).width(800);
}
项目:jewelthief    文件:JewelThief.java   
private void loadAssets() {
    assetManager.load("audio/sounds/mouse_click.ogg", Sound.class);
    assetManager.load("audio/sounds/finger_cymbal_hit.ogg", Sound.class);
    assetManager.load("i18n/" + preferences.getString("language"), I18NBundle.class);
    assetManager.finishLoading();
    soundClick = assetManager.get("audio/sounds/mouse_click.ogg");
    soundCymbal = assetManager.get("audio/sounds/finger_cymbal_hit.ogg");
    bundle = assetManager.get("i18n/" + preferences.getString("language"), I18NBundle.class);
}
项目:jewelthief    文件:JewelThief.java   
/**
 * Globally sets the locale of the application.
 *
 * @param localeId The locale id to set (en, de, es, fr, ...)
 * @return The bundle associated with the given locale id
 */
public I18NBundle setLocale(String localeId) {
    preferences.putString("language", localeId).flush();
    if (!assetManager.isLoaded("i18n/" + localeId)) {
        assetManager.load("i18n/" + localeId, I18NBundle.class);
        assetManager.finishLoading();
    }
    bundle = assetManager.get("i18n/" + localeId, I18NBundle.class);
    return bundle;
}
项目:gdxjam-ugg    文件:LoaderUtils.java   
public LoaderUtils() {
    resolver = new ResolutionFileResolver(new InternalFileHandleResolver(), resolutions);
    assetManager = new AssetManager(resolver);
    assetManager.setErrorListener(this);
    Texture.setAssetManager(assetManager);
    assetManager.setLoader(I18NBundle.class, new I18NBundleLoader(resolver));

    GUIConfig.initializeValues(resolutions);

    this.atlas = null;
    this.regions = new ObjectMap<String, AtlasRegion>();

}
项目:GDefence    文件:AbstractCampainScreen.java   
public AbstractCampainScreen(String name) {
        super();
        setBackground(GDefence.getInstance().assetLoader.get("CampainBg.png", Texture.class));
        I18NBundle b = GDefence.getInstance().assetLoader.get("Language/text", I18NBundle.class);
        this.name = b.get(name);
        batch = new SpriteBatch();
        //stage = new Stage();
        //shape = new ShapeRenderer();

//        Gdx.input.setInputProcessor(stage);
        define();
    }
项目:GDefence    文件:AssetLoader.java   
public void changeLang(String locale){
    unload("Language/text");
    I18NBundleLoader.I18NBundleParameter param = new I18NBundleLoader.I18NBundleParameter(new Locale(locale), "UTF-8");
    load("Language/text", I18NBundle.class, param);
    finishLoading();
    b = get("Language/text", I18NBundle.class);
    GDefence.getInstance().initTips();
    GDefence.getInstance().initScreens();
    GDefence.getInstance().switchScreen(GDefence.getInstance().getOptionScreen());
}
项目:GDefence    文件:LevelTooltip.java   
private void init(){
        I18NBundle b = GDefence.getInstance().assetLoader.get("Language/text", I18NBundle.class);
        getTitleLabel().setText(b.get("level") + " " + levelButton.getNumber());
        getTitleLabel().setAlignment(Align.center);
        clear();
        MapLoader ml = new MapLoader(levelButton.getNumber());
        ml.loadMap();
        ml.loadProperties(ml.getSpawnersNumber(), false);
        User u = GDefence.getInstance().user;

        waves = b.get("waves") + ": " + ml.getNumberWaves();
        exp = b.get("exp") + " : ";// + ml.getExpFromLvl();
        expValue = u.getLevelCompleted(levelButton.getNumber()) ?  ml.getExpFromLvl()/4: ml.getExpFromLvl();
        gold = b.get("gold") + ": ";// + ml.getGoldFromLvl();
        goldValue = u.getLevelCompleted(levelButton.getNumber()) ?  ml.getGoldFromLvl()/4: ml.getGoldFromLvl();
        hp = b.get("sHealth") + ": " + (int)(ml.getStartHpPercent() * 100) + "%";
        en = b.get("sEnergy") + ": " + (int)(ml.getStartEnergyPercent() * 100) + "%";

//        drop1 = "";
//        drop2 = "";
        drop1 = getDropTooltip(ml.getDropList());
        drop2 = getDropTooltip(ml.getPenaltyDropList());
//        drop += GDefence.getInstance().user.getLevelCompleted(levelButton.getNumber()) ? getDropTooltip(ml.getPenaltyDropList()) : getDropTooltip(ml.getDropList());



//        String drop = GDefence.getInstance().user.getLevelCompleted(levelButton.getNumber()) ? drop2 : drop1;

        label = new Label(""/*waves + System.getProperty("line.separator") +
                exp + System.getProperty("line.separator") +
                gold + System.getProperty("line.separator") +
                hp + System.getProperty("line.separator") +
                en +
                drop*/, skin, "description");
        hasChanged();
        add(label);
//        pack();
    }
项目:gdx-texture-packer-gui    文件:ConfigurationController.java   
@Initiate(priority = HIGH_PRIORITY)
public void initVisUiI18n(InterfaceService interfaceService, final LocaleService localeService) {
    Locales.setLocale(localeService.getCurrentLocale());
    interfaceService.setActionOnBundlesReload(new Runnable() {
        @Override
        public void run() {
            Locale locale = localeService.getCurrentLocale();
            Locales.setButtonBarBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/visui/buttonbar"), locale));
            Locales.setColorPickerBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/visui/colorpicker"), locale));
            Locales.setDialogsBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/visui/dialogs"), locale));
            Locales.setFileChooserBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/visui/filechooser"), locale));
            Locales.setTabbedPaneBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/visui/tabbedpane"), locale));
        }
    });
}
项目:gdx-autumn-mvc    文件:InterfaceService.java   
private void validateLocale() {
    final Locale currentLocale = localeService.getCurrentLocale();
    if (!currentLocale.equals(lastLocale)) {
        saveLastLocale(currentLocale);
        for (final Entry<String, FileHandle> bundleData : i18nBundleFiles) {
            parser.getData().addI18nBundle(bundleData.key,
                    I18NBundle.createBundle(bundleData.value, currentLocale));
        }
        executeActionOnBundlesReload();
    }
}
项目:gdx-lml    文件:Core.java   
@Override
protected LmlParser createParser() {
    return VisLml.parser()
            // Registering global actions, available in all views:
            .actions("global", new GlobalActions())
            // Adding i18n bundle - all LML strings proceeded with @ will be taken from this bundle:
            .i18nBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/nls")))
            // Creating a new parser instance:
            .build();
}
项目:gdx-lml    文件:Core.java   
@Override
protected LmlParser createParser() {
    return VisLml.parser()
            // Registering global action container:
            .actions("global", Global.class)
            // Adding localization support:
            .i18nBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/bundle"))).build();
}
项目:gdx-lml    文件:Global.java   
@LmlAction("setLocale")
public void setLocale(final Actor actor) {
    final String localeId = LmlUtilities.getActorId(actor);
    final I18NBundle currentBundle = core.getParser().getData().getDefaultI18nBundle();
    if (currentBundle.getLocale().getLanguage().equalsIgnoreCase(localeId)) {
        // Same language.
        return;
    }
    core.getParser().getData()
            .setDefaultI18nBundle(I18NBundle.createBundle(Gdx.files.internal("i18n/bundle"), new Locale(localeId)));
    core.reloadViews();
}
项目:gdx-lml    文件:AbstractLmlParser.java   
/** @param rawLmlData unparsed LML data that might or might not start with bundle line key (which will be stripped).
 * @param actor might be required to parse some of the bundle line arguments.
 * @return formatted bundle line. */
protected String parseBundleLine(final String rawLmlData, final Object actor) {
    String bundleKey = LmlUtilities.stripMarker(rawLmlData, syntax.getBundleLineMarker());
    final I18NBundle bundle;
    if (Strings.contains(rawLmlData, syntax.getIdSeparatorMarker())) {
        // Bundle name is given, as bundle key contains separator. Extracting specific bundle.
        final int separatorIndex = bundleKey.indexOf(syntax.getIdSeparatorMarker());
        final String bundleName = bundleKey.substring(0, separatorIndex);
        bundle = data.getI18nBundle(bundleName);
        bundleKey = bundleKey.substring(separatorIndex + 1, bundleKey.length());
    } else {
        // No specific bundle name. Using default bundle.
        bundle = data.getDefaultI18nBundle();
    }
    if (bundle == null) {
        throwError("I18N bundle not found for bundle line: " + rawLmlData);
    }
    try {
        if (Strings.contains(rawLmlData, syntax.getBundleLineArgumentMarker())) {
            return parseBundleLineWithArguments(bundle, bundleKey, actor);
        }
        return Nullables.toString(bundle.get(bundleKey));
    } catch (final Exception exception) {
        throwErrorIfStrict("Unable to find bundle line for data: " + rawLmlData, exception);
        return Nullables.DEFAULT_NULL_STRING;
    }
}
项目:gdx-lml    文件:AbstractLmlParser.java   
/** @param bundle should contain the passed key.
 * @param bundleKey contains at least one bundle argument marker and should be properly separated and parsed. Cannot
 *            begin with bundle key marker.
 * @param actor might be required to parse some of the bundle arguments.
 * @return formatted bundle line with arguments. */
protected String parseBundleLineWithArguments(final I18NBundle bundle, final String bundleKey, final Object actor) {
    final String[] keyAndArguments = Strings.split(bundleKey, syntax.getBundleLineArgumentMarker());
    final String key = keyAndArguments[0];
    final String[] arguments = new String[keyAndArguments.length - 1];
    for (int index = 1, length = keyAndArguments.length; index < length; index++) {
        arguments[index - 1] = parseString(keyAndArguments[index], actor);
    }
    return Nullables.toString(bundle.format(key, (Object[]) arguments));
}
项目:gdx-lml    文件:InterfaceService.java   
private void validateLocale() {
    final Locale currentLocale = localeService.getCurrentLocale();
    if (!currentLocale.equals(lastLocale)) {
        saveLastLocale(currentLocale);
        for (final Entry<String, FileHandle> bundleData : i18nBundleFiles) {
            parser.getData().addI18nBundle(bundleData.key,
                    I18NBundle.createBundle(bundleData.value, currentLocale));
        }
        executeActionOnBundlesReload();
    }
}
项目:gdx-lml    文件:InjectingAssetManager.java   
/** Creates a new {@link InjectingAssetManager} using the {@link InternalFileHandleResolver}. */
public InjectingAssetManager() {
    super(new InternalFileHandleResolver(), true); // Using default loaders.
    final FileHandleResolver resolver = getFileHandleResolver();
    setLoader(I18NBundle.class, new EagerI18NBundleLoader(resolver));
    setLoader(Skin.class, new EagerSkinLoader(resolver));
    setLoader(TextureAtlas.class, new EagerTextureAtlasLoader(resolver));
}