Java 类com.badlogic.gdx.physics.bullet.linearmath.LinearMath 实例源码

项目:eamaster    文件:BaseBulletTest.java   
public static void init () {
    if (initialized) return;
    // Need to initialize bullet before using it.
    if (Gdx.app.getType() == ApplicationType.Desktop && customDesktopLib != null) {
        System.load(customDesktopLib);
    } else
        Bullet.init();
    Gdx.app.log("Bullet", "Version = " + LinearMath.btGetVersion());
    initialized = true;
}
项目:libgdxcn    文件:BaseBulletTest.java   
public static void init () {
    if (initialized) return;
    // Need to initialize bullet before using it.
    if (Gdx.app.getType() == ApplicationType.Desktop && customDesktopLib != null) {
        System.load(customDesktopLib);
    } else
        Bullet.init();
    Gdx.app.log("Bullet", "Version = " + LinearMath.btGetVersion());
    initialized = true;
}
项目:gdx-ai    文件:BulletSteeringTest.java   
public static void init () {
    if (initialized) return;
    // Need to initialize bullet before using it.
    if (Gdx.app.getType() == ApplicationType.Desktop && customDesktopLib != null) {
        System.load(customDesktopLib);
    } else
        Bullet.init();
    Gdx.app.log("Bullet", "Version = " + LinearMath.btGetVersion());
    initialized = true;
}