Java 类javafx.animation.SequentialTransition 实例源码

项目:Incubator    文件:GameEngine.java   
private void onActionSimulateGameMode(EGameMode gameMode) {
    DebugConsole.getDefault().debug(this.getClass(), "On Action simulate GameMode: " + gameMode.toString()); // NOI18N

    final SequentialTransition st = new SequentialTransition();
    st.setDelay(Duration.millis(125.0d));

    final PauseTransition ptStopGameMode = this.onActionStopGameMode();
    st.getChildren().add(ptStopGameMode);

    final FadeTransition ftHideGameInformations = this.onActionHideGameInformations();
    st.getChildren().add(ftHideGameInformations);

    final FadeTransition ftShowGameInformations = this.onActionShowGameInformations(gameMode);
    st.getChildren().add(ftShowGameInformations);

    final PauseTransition ptStartGameMode = this.onActionStartGameMode(gameMode);
    st.getChildren().add(ptStartGameMode);

    st.playFromStart();
}
项目:FXGLGames    文件:GameController.java   
private Animation getAnimationLoseLife(Texture texture) {
    texture.setFitWidth(64);
    texture.setFitHeight(64);

    Viewport viewport = gameScene.getViewport();

    TranslateTransition tt = new TranslateTransition(Duration.seconds(0.66), texture);
    tt.setToX(viewport.getWidth() / 2 - texture.getFitWidth() / 2);
    tt.setToY(viewport.getHeight() / 2 - texture.getFitHeight() / 2);

    ScaleTransition st = new ScaleTransition(Duration.seconds(0.66), texture);
    st.setToX(0);
    st.setToY(0);

    return new SequentialTransition(tt, st);
}
项目:cardnav    文件:CardBox.java   
public CardBox(final Card... CARDS) {
    super(CARDS);
    cards = FXCollections.observableArrayList();
    cards.addAll(CARDS);
    firstTime       = true;
    open            = new BooleanPropertyBase(false) {
        @Override protected void invalidated() { handleState(get()); }
        @Override public Object getBean() { return CardBox.this; }
        @Override public String getName() { return "open"; }
    };
    cardHandler     = e -> handleCardSelect((Card) e.getSource());
    selectedCard    = cards.size() == 0 ? null : cards.get(cards.size() - 1);
    openTransition  = new ParallelTransition();
    closeTransition = new SequentialTransition();
    initGraphics();
    registerListeners();
}
项目:BudgetMaster    文件:Controller.java   
public void showNotification(String text)
{
    labelNotification.setText(text);
    labelNotification.setStyle("-fx-text-fill: #FFFFFF; -fx-font-size: 16; -fx-font-weight: bold; -fx-background-color: " + ConvertTo.toRGBHexWithoutOpacity(Colors.BACKGROUND_NOTIFICATION));
    FadeTransition fadeIn = new FadeTransition(Duration.millis(200), labelNotification);
    fadeIn.setFromValue(0.0);
    fadeIn.setToValue(1.0);

    FadeTransition fadeOut = new FadeTransition(Duration.millis(400), labelNotification);
    fadeOut.setFromValue(1.0);
    fadeOut.setToValue(0.0);
    fadeOut.setDelay(Duration.millis(3000));
    fadeOut.play();

    SequentialTransition seqT = new SequentialTransition(fadeIn, fadeOut);
    seqT.play();
    seqT.setOnFinished((a) -> {
        labelNotification.setStyle("-fx-text-fill: #FFFFFF; -fx-font-size: 16; -fx-font-weight: bold; -fx-background-color: transparent;");
    });
}
项目:FXGLGames    文件:GameController.java   
private Animation getAnimationLoseLife(Texture texture) {
    texture.setFitWidth(64);
    texture.setFitHeight(64);

    Viewport viewport = gameScene.getViewport();

    TranslateTransition tt = new TranslateTransition(Duration.seconds(0.66), texture);
    tt.setToX(viewport.getWidth() / 2 - texture.getFitWidth() / 2);
    tt.setToY(viewport.getHeight() / 2 - texture.getFitHeight() / 2);

    ScaleTransition st = new ScaleTransition(Duration.seconds(0.66), texture);
    st.setToX(0);
    st.setToY(0);

    return new SequentialTransition(tt, st);
}
项目:share_all    文件:SplashController.java   
@Override
protected void initController(boolean initialize) {
    stage.initStyle(StageStyle.TRANSPARENT);
    FadeTransition ft = new FadeTransition(Duration.millis(500), getStage().getScene().getRoot());
    ft.setFromValue(0.0);
    ft.setToValue(1.0);
    PauseTransition pt = new PauseTransition(Duration.millis(2000));

    FadeTransition ft2 = new FadeTransition(Duration.millis(1000),
            getRoot());
    ft2.setFromValue(1.0);
    ft2.setToValue(0.0);

    SequentialTransition st = new SequentialTransition(ft, pt, ft2);
    st.onFinishedProperty().set(new EventHandler<ActionEvent>() {
        @Override
        public void handle(ActionEvent actionEvent) {
            closeWindow();
            new LobbyController(SplashController.this).showWindow();
        }
    });
    st.playFromStart();
}
项目:robopong    文件:ClientGuiController.java   
@Override
public void stopWorking(Object key, String endMessage) {
    Platform.runLater(() -> {
        if (endMessage == null) {
            FadeTransition fade = new FadeTransition(Duration.seconds(1));
            fade.setFromValue(1);
            fade.setToValue(0);
            fade.setOnFinished(event -> {
                statusLabel.opacityProperty().set(1);
                statusLabel.setText(null);
            });
            SequentialTransition st = new SequentialTransition(statusLabel, new PauseTransition(Duration.seconds(5)), fade);
            st.play();
        } else {
            statusLabel.setText(endMessage);
            workList.addWorkData(key, endMessage);
            stopWorking(key, null);
        }
        workIndicator.setVisible(false);

    });
}
项目:fxnav-interceptor    文件:DownloadPresenter.java   
@Override
public void downloadOccured(String url) {
    Label download = new Label(url);
    download.getStyleClass().add("download");
    downloads.getChildren().add(download);

    Timeline tlStayShown = new Timeline();
    KeyValue kvStayOpaque = new KeyValue(download.opacityProperty(), 1);
    KeyFrame kfStayOpaque = new KeyFrame(Duration.millis(2000), kvStayOpaque);
    tlStayShown.getKeyFrames().add(kfStayOpaque);

    Timeline tlDisappear = new Timeline();
    KeyValue kvDisappear = new KeyValue(download.opacityProperty(), 0);
    KeyFrame kfDisappear = new KeyFrame(Duration.millis(500), kvDisappear);
    tlDisappear.getKeyFrames().add(kfDisappear);

    SequentialTransition sequential = new SequentialTransition(tlStayShown, tlDisappear);
    sequential.setOnFinished((ae) -> downloads.getChildren().remove(download));
    sequential.play();
}
项目:jointry    文件:CostumeStmnt.java   
@Override
public Object eval(Environment env) {
    final Object c = ((ASTree) condition()).eval(env);
    if (c instanceof Integer) {
        final Sprite sprite = env.getSprite();
        SequentialTransition st = env.getSequentialTransition();
        TranslateTransition tt
                = new TranslateTransition(Duration.millis(10), sprite);
        tt.setOnFinished(new EventHandler<ActionEvent>() {
            @Override
            public void handle(ActionEvent t) {
                sprite.setSpriteCostume((int) c);
            }
        });
        st.getChildren().add(tt);
    }
    return c;
}
项目:jointry    文件:FlipStmnt.java   
@Override
public Object eval(Environment env) {
    Sprite sprite = env.getSprite();
    SequentialTransition st = env.getSequentialTransition();
    ScaleTransition t = new ScaleTransition();

    int fromDirection = sprite.getDirection();
    t.setFromX(fromDirection);

    int toDirection = fromDirection * -1;
    t.setToX(toDirection);

     t.setNode(sprite);
     st.getChildren().add(t);

    sprite.setDirection(toDirection);
    return null;
}
项目:jointry    文件:MoveStmnt.java   
@Override
public Object eval(Environment env) {
    Object c = ((ASTree) condition()).eval(env);
    if (c instanceof Integer) {
        Sprite sprite = env.getSprite();
        SequentialTransition st = env.getSequentialTransition();
        System.out.println(env.getSpeed());
        TranslateTransition tt
                = new TranslateTransition(Duration.millis(env.getSpeed()), sprite);
        double x = sprite.moveBy((Integer) c);
        tt.setByX(x);
        env.setX(sprite.getX() + env.getX() + x);
        st.getChildren().add(tt);
    }
    return c;
}
项目:jointry    文件:SpeechStmnt.java   
@Override
public Object eval(Environment env) {
    final Object c = ((ASTree) condition()).eval(env);

    final Sprite sprite = env.getSprite();
    SequentialTransition st = env.getSequentialTransition();
    TranslateTransition tt
                        = new TranslateTransition(Duration.millis(10), sprite);
    tt.setOnFinished(new EventHandler<ActionEvent>() {
        @Override
        public void handle(ActionEvent t) {
            sprite.setSpeechBubble(c.toString());
        }
    });
    st.getChildren().add(tt);

    return c;
}
项目:util4j    文件:GameManager.java   
/**
 * Animation that creates a pop effect when two tiles merge
 * by increasing the tile scale to 120% at the middle, and then going back to 100% 
 * @param tile to be animated
 * @return a sequential transition 
 */
private SequentialTransition animateMergedTile(Tile tile) {
    final ScaleTransition scale0 = new ScaleTransition(ANIMATION_MERGED_TILE, tile);
    scale0.setToX(1.2);
    scale0.setToY(1.2);
    scale0.setInterpolator(Interpolator.EASE_IN);

    final ScaleTransition scale1 = new ScaleTransition(ANIMATION_MERGED_TILE, tile);
    scale1.setToX(1.0);
    scale1.setToY(1.0);
    scale1.setInterpolator(Interpolator.EASE_OUT);

    return new SequentialTransition(scale0, scale1);
}
项目:GazePlay    文件:Target.java   
private void enter() {

        this.removeEventHandler(MouseEvent.MOUSE_ENTERED, enterEvent);

        hand.fireEvent(new net.gazeplay.games.creampie.event.TouchEvent(getCenterX(), getCenterY()));

        Timeline timeline = new Timeline();
        Timeline timeline2 = new Timeline();

        timeline.getKeyFrames()
                .add(new KeyFrame(new Duration(2000), new KeyValue(radiusProperty(), getInitialRadius() * 1.6)));
        timeline.getKeyFrames()
                .add(new KeyFrame(new Duration(2000), new KeyValue(rotateProperty(), getRotate() + (360 * 3))));
        timeline.getKeyFrames().add(new KeyFrame(new Duration(2000), new KeyValue(visibleProperty(), false)));

        timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(radiusProperty(), radius)));

        Position newPosition = randomPositionGenerator.newRandomPosition(getInitialRadius());

        timeline2.getKeyFrames()
                .add(new KeyFrame(new Duration(1), new KeyValue(centerXProperty(), newPosition.getX())));
        timeline2.getKeyFrames()
                .add(new KeyFrame(new Duration(1), new KeyValue(centerYProperty(), newPosition.getY())));
        timeline2.getKeyFrames().add(new KeyFrame(new Duration(1),
                new KeyValue(fillProperty(), new ImagePattern(pickRandomImage(availableImages), 0, 0, 1, 1, true))));
        timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(rotateProperty(), 0)));
        timeline2.getKeyFrames().add(new KeyFrame(new Duration(1000), new KeyValue(visibleProperty(), true)));

        SequentialTransition sequence = new SequentialTransition(timeline, timeline2);
        sequence.play();
        sequence.setOnFinished(new EventHandler<ActionEvent>() {

            @Override
            public void handle(ActionEvent actionEvent) {

                anniOff = true;
                stats.start();
            }
        });
    }
项目:GazePlay    文件:Hand.java   
private void touch(TouchEvent te) {
    recomputePosition();

    Timeline timeline = new Timeline();
    Timeline timeline2 = new Timeline();

    timeline.getKeyFrames().add(new KeyFrame(new Duration(200), new KeyValue(hand.heightProperty(), size)));
    timeline.getKeyFrames().add(new KeyFrame(new Duration(200), new KeyValue(hand.widthProperty(), size)));
    timeline.getKeyFrames()
            .add(new KeyFrame(new Duration(2000), new KeyValue(pie.translateXProperty(), te.x - maxSize)));
    timeline.getKeyFrames()
            .add(new KeyFrame(new Duration(2000), new KeyValue(pie.translateYProperty(), te.y - maxSize)));
    timeline.getKeyFrames().add(new KeyFrame(new Duration(2000), new KeyValue(pie.heightProperty(), maxSize * 2)));
    timeline.getKeyFrames().add(new KeyFrame(new Duration(2000), new KeyValue(pie.widthProperty(), maxSize * 2)));
    timeline.getKeyFrames()
            .add(new KeyFrame(new Duration(2000), new KeyValue(pie.rotateProperty(), pie.getRotate() + 360)));

    timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(hand.heightProperty(), maxSize)));
    timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(hand.widthProperty(), maxSize)));
    timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(pie.heightProperty(), size)));
    timeline2.getKeyFrames().add(new KeyFrame(new Duration(1), new KeyValue(pie.widthProperty(), size)));
    timeline2.getKeyFrames()
            .add(new KeyFrame(new Duration(1), new KeyValue(hand.translateXProperty(), handTranslateX)));
    timeline2.getKeyFrames()
            .add(new KeyFrame(new Duration(1), new KeyValue(hand.translateYProperty(), handTranslateY)));
    timeline2.getKeyFrames()
            .add(new KeyFrame(new Duration(1), new KeyValue(pie.translateXProperty(), pieTranslateX)));
    timeline2.getKeyFrames()
            .add(new KeyFrame(new Duration(1), new KeyValue(pie.translateYProperty(), pieTranslateY)));

    SequentialTransition sequence = new SequentialTransition(timeline, timeline2);

    sequence.play();

    Utils.playSound("data/creampie/sounds/missile.mp3");
}
项目:recruitervision    文件:AbstractAnimation.java   
protected AbstractAnimation(CustomStage stage) {
    this.stage = stage;

    showAnimation = setupShowAnimation();
    dismissAnimation = setupDismissAnimation();

    sq = new SequentialTransition(setupShowAnimation(), setupDismissAnimation());
}
项目:voogasalad-ltub    文件:LoaderTester.java   
private Animation makeAnimation (Node agent, int x, int y, int z) {
    // create something to follow
    Path path = new Path();
    path.getElements().addAll(new MoveTo(x, y), new VLineTo(z));
    // create an animation where the shape follows a path
    PathTransition pt = new PathTransition(Duration.millis(4000), path, agent);

    // put them together in order
    return new SequentialTransition(agent, pt);
}
项目:FXImgurUploader    文件:HeatControlSkin.java   
private void fadeBack() {
    FadeTransition fadeInfoTextOut = new FadeTransition(Duration.millis(425), infoText);
    fadeInfoTextOut.setFromValue(1.0);
    fadeInfoTextOut.setToValue(0.0);

    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeInfoTextIn = new FadeTransition(Duration.millis(425), infoText);
    fadeInfoTextIn.setFromValue(0.0);
    fadeInfoTextIn.setToValue(1.0);

    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);                

    ParallelTransition parallelIn = new ParallelTransition(fadeInfoTextIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeInfoTextOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        double currentValue = (valueIndicatorRotate.getAngle() + getSkinnable().getStartAngle() - 180) / angleStep + getSkinnable().getMinValue();
        value.setText(String.format(Locale.US, "%." + getSkinnable().getDecimals() + "f", currentValue));
        value.setTranslateX((size - value.getLayoutBounds().getWidth()) * 0.5);
        if (getSkinnable().getTarget() < getSkinnable().getValue()) {
            getSkinnable().setInfoText("COOLING");
        } else if (getSkinnable().getTarget() > getSkinnable().getValue()) {
            getSkinnable().setInfoText("HEATING");
        }

        resizeText();
        drawTickMarks(ticks);
        userAction = false;
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:FXImgurUploader    文件:RadialBargraphSkin.java   
private void fadeBackToInteractive() {
    FadeTransition fadeUnitOut = new FadeTransition(Duration.millis(425), unit);
    fadeUnitOut.setFromValue(1.0);
    fadeUnitOut.setToValue(0.0);
    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeUnitIn = new FadeTransition(Duration.millis(425), unit);
    fadeUnitIn.setFromValue(0.0);
    fadeUnitIn.setToValue(1.0);
    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);
    ParallelTransition parallelIn = new ParallelTransition(fadeUnitIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeUnitOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        unit.setText("Interactive");
        value.setText("");
        resizeText();
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:FXImgurUploader    文件:GaugeSkin.java   
private void fadeBackToInteractive() {
    FadeTransition fadeUnitOut = new FadeTransition(Duration.millis(425), unit);
    fadeUnitOut.setFromValue(1.0);
    fadeUnitOut.setToValue(0.0);
    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeUnitIn = new FadeTransition(Duration.millis(425), unit);
    fadeUnitIn.setFromValue(0.0);
    fadeUnitIn.setToValue(1.0);
    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);
    ParallelTransition parallelIn = new ParallelTransition(fadeUnitIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeUnitOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        unit.setText("Interactive");
        value.setText("");
        resizeText();
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:TweetwallFX    文件:ImageMosaicStep.java   
private Transition createMosaicTransition(final List<ImageStore> imageStores) {
    SequentialTransition fadeIn = new SequentialTransition();
    List<FadeTransition> allFadeIns = new ArrayList<>();

    double width = pane.getWidth() / 6.0 - 10;
    double height = pane.getHeight() / 5.0 - 8;
    List<ImageStore> distillingList = new LinkedList<>(imageStores);
    for (int i = 0; i < 6; i++) {
        for (int j = 0; j < 5; j++) {
            int index = RANDOM.nextInt(distillingList.size());
            ImageStore selectedImage = distillingList.remove(index);
            ImageView imageView = new ImageView(selectedImage.getImage());
            imageView.setCache(true);
            imageView.setCacheHint(CacheHint.SPEED);
            imageView.setFitWidth(width);
            imageView.setFitHeight(height);
            imageView.setEffect(new GaussianBlur(0));
            rects[i][j] = imageView;
            bounds[i][j] = new BoundingBox(i * (width + 10) + 5, j * (height + 8) + 4, width, height);
            rects[i][j].setOpacity(0);
            rects[i][j].setLayoutX(bounds[i][j].getMinX());
            rects[i][j].setLayoutY(bounds[i][j].getMinY());
            pane.getChildren().add(rects[i][j]);
            FadeTransition ft = new FadeTransition(Duration.seconds(0.3), imageView);
            ft.setToValue(1);
            allFadeIns.add(ft);
        }
    }
    Collections.shuffle(allFadeIns);
    fadeIn.getChildren().addAll(allFadeIns);
    return fadeIn;
}
项目:TrayNotification    文件:AbstractAnimation.java   
protected AbstractAnimation(CustomStage stage) {
    this.stage = stage;

    showAnimation = setupShowAnimation();
    dismissAnimation = setupDismissAnimation();

    sq = new SequentialTransition(setupShowAnimation(), setupDismissAnimation());
}
项目:Game2048FX    文件:GameManager.java   
/**
 * Animation that creates a pop effect when two tiles merge
 * by increasing the tile scale to 120% at the middle, and then going back to 100% 
 * @param tile to be animated
 * @return a sequential transition 
 */
private SequentialTransition animateMergedTile(Tile tile) {
    final ScaleTransition scale0 = new ScaleTransition(Duration.millis(80), tile);
    scale0.setToX(1.2);
    scale0.setToY(1.2);
    scale0.setInterpolator(Interpolator.EASE_IN);

    final ScaleTransition scale1 = new ScaleTransition(Duration.millis(80), tile);
    scale1.setToX(1.0);
    scale1.setToY(1.0);
    scale1.setInterpolator(Interpolator.EASE_OUT);

    return new SequentialTransition(scale0, scale1);
}
项目:fini    文件:MainApp.java   
@Override
public void start(Stage stage) {        
    primaryStage = stage;
    setUpPrimaryStage();        
    intialiseLogger();

    fadeOut(parent);

    SequentialTransition seqTransition = new SequentialTransition (new PauseTransition(Duration.millis(1500)));
    seqTransition.setOnFinished(event ->  transitToMainScene());
    seqTransition.play();
}
项目:fini    文件:MainApp.java   
@Override
public void start(Stage stage) {        
    primaryStage = stage;
    setUpPrimaryStage();        
    intialiseLogger();

    fadeOut(parent);

    SequentialTransition seqTransition = new SequentialTransition (new PauseTransition(Duration.millis(1500)));
    seqTransition.setOnFinished(event ->  transitToMainScene(parent));
    seqTransition.play();
}
项目:fini    文件:MainApp.java   
@Override
public void start(Stage stage) {        
    primaryStage = stage;
    setUpPrimaryStage();        
    intialiseLogger();

    fadeOut(parent);

    SequentialTransition seqTransition = new SequentialTransition (new PauseTransition(Duration.millis(1500)));
    seqTransition.setOnFinished(event ->  transitToMainScene(parent));
    seqTransition.play();
}
项目:javafx-demos    文件:ExpressionTransitionMaker.java   
public SequentialTransition getSequentialTransition() {
    SequentialTransition seqTrans = new SequentialTransition();

    for (ExpressionEntry entry : this.expressionEntries) {
        LinkedList<Point2D> points = getPoints(entry);
        PathTransition pathTrans = new PathTransition();
        pathTrans.setDuration(Duration.seconds(getPathDistance(points) / speed));
        pathTrans.setPath(getPath(points));
        pathTrans.setOrientation(PathTransition.OrientationType.ORTHOGONAL_TO_TANGENT);
        pathTrans.setInterpolator(Interpolator.LINEAR);
        seqTrans.getChildren().add(pathTrans);
    }
    return seqTrans;
}
项目:fx2048    文件:GameManager.java   
/**
 * Animation that creates a pop effect when two tiles merge
 * by increasing the tile scale to 120% at the middle, and then going back to 100% 
 * @param tile to be animated
 * @return a sequential transition 
 */
private SequentialTransition animateMergedTile(Tile tile) {
    final ScaleTransition scale0 = new ScaleTransition(ANIMATION_MERGED_TILE, tile);
    scale0.setToX(1.2);
    scale0.setToY(1.2);
    scale0.setInterpolator(Interpolator.EASE_IN);

    final ScaleTransition scale1 = new ScaleTransition(ANIMATION_MERGED_TILE, tile);
    scale1.setToX(1.0);
    scale1.setToY(1.0);
    scale1.setInterpolator(Interpolator.EASE_OUT);

    return new SequentialTransition(scale0, scale1);
}
项目:Enzo    文件:HeatControlSkin.java   
private void fadeBack() {
    FadeTransition fadeInfoTextOut = new FadeTransition(Duration.millis(425), infoText);
    fadeInfoTextOut.setFromValue(1.0);
    fadeInfoTextOut.setToValue(0.0);

    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeInfoTextIn = new FadeTransition(Duration.millis(425), infoText);
    fadeInfoTextIn.setFromValue(0.0);
    fadeInfoTextIn.setToValue(1.0);

    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);                

    ParallelTransition parallelIn = new ParallelTransition(fadeInfoTextIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeInfoTextOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        double currentValue = (valueIndicatorRotate.getAngle() + getSkinnable().getStartAngle() - 180) / angleStep + getSkinnable().getMinValue();
        value.setText(String.format(Locale.US, "%." + getSkinnable().getDecimals() + "f", currentValue));
        value.setTranslateX((size - value.getLayoutBounds().getWidth()) * 0.5);
        if (getSkinnable().getTarget() < getSkinnable().getValue()) {
            getSkinnable().setInfoText("COOLING");
        } else if (getSkinnable().getTarget() > getSkinnable().getValue()) {
            getSkinnable().setInfoText("HEATING");
        }

        resizeText();
        drawTickMarks(ticks);
        userAction = false;
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:Enzo    文件:RadialBargraphSkin.java   
private void fadeBackToInteractive() {
    FadeTransition fadeUnitOut = new FadeTransition(Duration.millis(425), unit);
    fadeUnitOut.setFromValue(1.0);
    fadeUnitOut.setToValue(0.0);
    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeUnitIn = new FadeTransition(Duration.millis(425), unit);
    fadeUnitIn.setFromValue(0.0);
    fadeUnitIn.setToValue(1.0);
    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);
    ParallelTransition parallelIn = new ParallelTransition(fadeUnitIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeUnitOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        unit.setText("Interactive");
        value.setText("");
        resizeText();
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:Enzo    文件:GaugeSkin.java   
private void fadeBackToInteractive() {
    FadeTransition fadeUnitOut = new FadeTransition(Duration.millis(425), unit);
    fadeUnitOut.setFromValue(1.0);
    fadeUnitOut.setToValue(0.0);
    FadeTransition fadeValueOut = new FadeTransition(Duration.millis(425), value);
    fadeValueOut.setFromValue(1.0);
    fadeValueOut.setToValue(0.0);

    PauseTransition pause = new PauseTransition(Duration.millis(50));

    FadeTransition fadeUnitIn = new FadeTransition(Duration.millis(425), unit);
    fadeUnitIn.setFromValue(0.0);
    fadeUnitIn.setToValue(1.0);
    FadeTransition fadeValueIn = new FadeTransition(Duration.millis(425), value);
    fadeValueIn.setFromValue(0.0);
    fadeValueIn.setToValue(1.0);
    ParallelTransition parallelIn = new ParallelTransition(fadeUnitIn, fadeValueIn);

    ParallelTransition parallelOut = new ParallelTransition(fadeUnitOut, fadeValueOut);
    parallelOut.setOnFinished(event -> {
        unit.setText("Interactive");
        value.setText("");
        resizeText();
    });

    SequentialTransition sequence = new SequentialTransition(parallelOut, pause, parallelIn);
    sequence.play();
}
项目:jointry    文件:SpriteTask.java   
@Override
protected Object call() throws Exception {
    String code = getCode();
    Lexer lexer = new Lexer(new LangReader(code));
    JointryParser parser = new JointryParser();

    Environment env = new Environment();
    env.setSprite(sprite);
    env.setSpeed(speed);
    st = new SequentialTransition();
    env.setSequentialTransition(st);
    Object retval = null;
    try {
        while (lexer.peek(0) != Token.EOF) {
            ASTree t = parser.parse(lexer);
            if (!(t instanceof NullStmnt)) {
                retval = t.eval(env);
            }
        }
    } catch (ParseException ex) {
        Logger.getLogger(BackStageController.class.getName()).log(Level.SEVERE, null, ex);
    }

    st.play();

    return retval;
}
项目:jointry    文件:RotateStmnt.java   
@Override
public Object eval(Environment env) {
    Object c = ((ASTree) condition()).eval(env);
    if (c instanceof Integer) {
        Sprite sprite = env.getSprite();
        SequentialTransition st = env.getSequentialTransition();
        RotateTransition rt = new RotateTransition(Duration.millis(env.getSpeed()), sprite);
        rt.setByAngle((Integer) c);
        rt.setAutoReverse(true);
        st.getChildren().add(rt);
    }

    return c;
}
项目:jointry    文件:SleepStmnt.java   
@Override
public Object eval(Environment env) {
    Object c = ((ASTree) condition()).eval(env);
    Integer sleep_time = (Integer) c;
    SequentialTransition st = env.getSequentialTransition();
    PauseTransition pt = new PauseTransition(Duration.millis(sleep_time * 100));
    st.getChildren().add(pt);
    return this;
}
项目:LivroJavaComoProgramar10Edicao    文件:TransitionAnimationsController.java   
@FXML
private void startButtonPressed(ActionEvent event) 
{
   // transition that changes a shape's fill   
   FillTransition fillTransition = 
      new FillTransition(Duration.seconds(1));
   fillTransition.setToValue(Color.CYAN);
   fillTransition.setCycleCount(2);

   // each even cycle plays transition in reverse to restore original
   fillTransition.setAutoReverse(true); 

   // transition that changes a shape's stroke over time  
   StrokeTransition strokeTransition = 
      new StrokeTransition(Duration.seconds(1));
   strokeTransition.setToValue(Color.BLUE);
   strokeTransition.setCycleCount(2);
   strokeTransition.setAutoReverse(true);

   // parallelizes multiple transitions  
   ParallelTransition parallelTransition = 
      new ParallelTransition(fillTransition, strokeTransition);

   // transition that changes a node's opacity over time
   FadeTransition fadeTransition = 
      new FadeTransition(Duration.seconds(1));
   fadeTransition.setFromValue(1.0); // opaque
   fadeTransition.setToValue(0.0); // transparent
   fadeTransition.setCycleCount(2);
   fadeTransition.setAutoReverse(true);

   // transition that rotates a node 
   RotateTransition rotateTransition = 
      new RotateTransition(Duration.seconds(1));
   rotateTransition.setByAngle(360.0);
   rotateTransition.setCycleCount(2);
   rotateTransition.setInterpolator(Interpolator.EASE_BOTH);
   rotateTransition.setAutoReverse(true);

   // transition that moves a node along a Path  
   Path path = new Path(new MoveTo(45, 45), new LineTo(45, 0), 
      new LineTo(90, 0), new LineTo(90, 90), new LineTo(0, 90));
   PathTransition translateTransition = 
      new PathTransition(Duration.seconds(2), path);
   translateTransition.setCycleCount(2);
   translateTransition.setInterpolator(Interpolator.EASE_IN);
   translateTransition.setAutoReverse(true);

   // transition that scales a shape to make it larger or smaller
   ScaleTransition scaleTransition =
      new ScaleTransition(Duration.seconds(1));
   scaleTransition.setByX(0.75);
   scaleTransition.setByY(0.75);
   scaleTransition.setCycleCount(2);
   scaleTransition.setInterpolator(Interpolator.EASE_OUT);
   scaleTransition.setAutoReverse(true);

   // transition that applies a sequence of transitions to a node
   SequentialTransition sequentialTransition = 
      new SequentialTransition (rectangle, parallelTransition, 
         fadeTransition, rotateTransition, translateTransition, 
         scaleTransition);
   sequentialTransition.play(); // play the transition
}
项目:tilesfx    文件:SmoothAreaChartTileSkin.java   
@Override protected void initGraphics() {
    super.initGraphics();

    chartEventListener         = e -> handleData();
    chartDataListener          = c -> {
        while (c.next()) {
            if (c.wasAdded()) {
                c.getAddedSubList().forEach(addedItem -> addedItem.addChartDataEventListener(chartEventListener));
            } else if (c.wasRemoved()) {
                c.getRemoved().forEach(removedItem -> removedItem.removeChartDataEventListener(chartEventListener));
            }
        }
        handleData();
    };
    clickHandler               = e -> select(e);
    endOfTransformationHandler = e -> selectorTooltip.hide();

    smoothing = tile.isSmoothing();

    titleText = new Text();
    titleText.setFill(tile.getTitleColor());
    Helper.enableNode(titleText, !tile.getTitle().isEmpty());

    fillClip   = new Rectangle(0, 0, PREFERRED_WIDTH, PREFERRED_HEIGHT);
    strokeClip = new Rectangle(0, 0, PREFERRED_WIDTH, PREFERRED_HEIGHT);

    points = new ArrayList<>();

    fillPath = new Path();
    fillPath.setStroke(null);
    fillPath.setClip(fillClip);

    strokePath = new Path();
    strokePath.setFill(null);
    strokePath.setStroke(tile.getBarColor());
    strokePath.setClip(strokeClip);
    strokePath.setMouseTransparent(true);

    Helper.enableNode(fillPath, ChartType.AREA == tile.getChartType());

    canvas = new Canvas(PREFERRED_WIDTH, PREFERRED_HEIGHT);
    canvas.setMouseTransparent(true);
    ctx    = canvas.getGraphicsContext2D();

    dataPointsVisible = tile.getDataPointsVisible();

    valueText = new Text(String.format(locale, formatString, ((tile.getValue() - minValue) / range * 100)));
    valueText.setFill(tile.getValueColor());
    valueText.setTextOrigin(VPos.BASELINE);
    Helper.enableNode(valueText, tile.isValueVisible());

    unitText = new Text(" " + tile.getUnit());
    unitText.setFill(tile.getUnitColor());
    unitText.setTextOrigin(VPos.BASELINE);
    Helper.enableNode(unitText, !tile.getUnit().isEmpty());

    valueUnitFlow = new TextFlow(valueText, unitText);
    valueUnitFlow.setTextAlignment(TextAlignment.RIGHT);

    selector        = new Circle();
    selectorTooltip = new Tooltip("");
    selectorTooltip.setWidth(60);
    selectorTooltip.setHeight(48);
    Tooltip.install(selector, selectorTooltip);

    FadeTransition fadeIn = new FadeTransition(Duration.millis(100), selector);
    fadeIn.setFromValue(0);
    fadeIn.setToValue(1);

    FadeTransition fadeOut = new FadeTransition(Duration.millis(100), selector);
    fadeOut.setFromValue(1);
    fadeOut.setToValue(0);

    fadeInFadeOut = new SequentialTransition(fadeIn, new PauseTransition(Duration.millis(3000)), fadeOut);

    handleData();

    getPane().getChildren().addAll(titleText, fillPath, strokePath, canvas, valueUnitFlow, selector);
}
项目:mars-sim    文件:MaterialDesignToggleButton.java   
private void createRippleEffect() {
        circleRipple = new Circle(0.1, rippleColor);
        circleRipple.setOpacity(0.0);
        // Optional box blur on ripple - smoother ripple effect
//        circleRipple.setEffect(new BoxBlur(3, 3, 2));

        // Fade effect bit longer to show edges on the end
        final FadeTransition fadeTransition = new FadeTransition(rippleDuration, circleRipple);
        fadeTransition.setInterpolator(Interpolator.EASE_OUT);
        fadeTransition.setFromValue(1.0);
        fadeTransition.setToValue(0.0);

        final Timeline scaleRippleTimeline = new Timeline();

        final SequentialTransition parallelTransition = new SequentialTransition();
        parallelTransition.getChildren().addAll(
                scaleRippleTimeline,
                fadeTransition
        );

        parallelTransition.setOnFinished(event1 -> {
            circleRipple.setOpacity(0.0);
            circleRipple.setRadius(0.1);
        });

        this.addEventHandler(MouseEvent.MOUSE_EXITED, event -> {
            this.setCursor(Cursor.DEFAULT);
        });

        this.addEventHandler(MouseEvent.MOUSE_ENTERED, event -> {
            this.setCursor(Cursor.HAND);
        });


        this.addEventHandler(MouseEvent.MOUSE_PRESSED, event -> {
            parallelTransition.stop();
            parallelTransition.getOnFinished().handle(null);

            circleRipple.setCenterX(event.getX());
            circleRipple.setCenterY(event.getY());

            // Recalculate ripple size if size of button from last time was changed
            if (getWidth() != lastRippleWidth || getHeight() != lastRippleHeight)
            {
                lastRippleWidth = getWidth();
                lastRippleHeight = getHeight();

                rippleClip.setWidth(lastRippleWidth);
                rippleClip.setHeight(lastRippleHeight);

                try {
                    rippleClip.setArcHeight(this.getBackground().getFills().get(0).getRadii().getTopLeftHorizontalRadius());
                    rippleClip.setArcWidth(this.getBackground().getFills().get(0).getRadii().getTopLeftHorizontalRadius());
                    circleRipple.setClip(rippleClip);
                } catch (Exception e) {

                }

                // Getting 45% of longest button's length, because we want edge of ripple effect always visible
                double circleRippleRadius = Math.max(getHeight(), getWidth()) * 0.45;
                final KeyValue keyValue = new KeyValue(circleRipple.radiusProperty(), circleRippleRadius, Interpolator.EASE_OUT);
                final KeyFrame keyFrame = new KeyFrame(rippleDuration, keyValue);
                scaleRippleTimeline.getKeyFrames().clear();
                scaleRippleTimeline.getKeyFrames().add(keyFrame);
            }

            parallelTransition.playFromStart();
        });
    }
项目:mars-sim    文件:MaterialDesignButton.java   
private void createRippleEffect() {
        circleRipple = new Circle(0.1, rippleColor);
        circleRipple.setOpacity(0.0);
        // Optional box blur on ripple - smoother ripple effect
//        circleRipple.setEffect(new BoxBlur(3, 3, 2));

        // Fade effect bit longer to show edges on the end
        final FadeTransition fadeTransition = new FadeTransition(rippleDuration, circleRipple);
        fadeTransition.setInterpolator(Interpolator.EASE_OUT);
        fadeTransition.setFromValue(1.0);
        fadeTransition.setToValue(0.0);

        final Timeline scaleRippleTimeline = new Timeline();

        final SequentialTransition parallelTransition = new SequentialTransition();
        parallelTransition.getChildren().addAll(
                scaleRippleTimeline,
                fadeTransition
        );

        parallelTransition.setOnFinished(event1 -> {
            circleRipple.setOpacity(0.0);
            circleRipple.setRadius(0.1);
        });

        this.addEventHandler(MouseEvent.MOUSE_PRESSED, event -> {
            parallelTransition.stop();
            parallelTransition.getOnFinished().handle(null);

            circleRipple.setCenterX(event.getX());
            circleRipple.setCenterY(event.getY());

            // Recalculate ripple size if size of button from last time was changed
            if (getWidth() != lastRippleWidth || getHeight() != lastRippleHeight)
            {
                lastRippleWidth = getWidth();
                lastRippleHeight = getHeight();

                rippleClip.setWidth(lastRippleWidth);
                rippleClip.setHeight(lastRippleHeight);

                try {
                    rippleClip.setArcHeight(this.getBackground().getFills().get(0).getRadii().getTopLeftHorizontalRadius());
                    rippleClip.setArcWidth(this.getBackground().getFills().get(0).getRadii().getTopLeftHorizontalRadius());
                    circleRipple.setClip(rippleClip);
                } catch (Exception e) {

                }

                // Getting 45% of longest button's length, because we want edge of ripple effect always visible
                double circleRippleRadius = Math.max(getHeight(), getWidth()) * 0.45;
                final KeyValue keyValue = new KeyValue(circleRipple.radiusProperty(), circleRippleRadius, Interpolator.EASE_OUT);
                final KeyFrame keyFrame = new KeyFrame(rippleDuration, keyValue);
                scaleRippleTimeline.getKeyFrames().clear();
                scaleRippleTimeline.getKeyFrames().add(keyFrame);
            }

            parallelTransition.playFromStart();
        });
    }
项目:bgfinancas    文件:Animacao.java   
private static void fadeTransicao(FadeTransition fadeOut, FadeTransition fadeIn){
    SequentialTransition transicao = new SequentialTransition(fadeOut, fadeIn);
    transicao.play();
}
项目:TweetwallFX    文件:FadeInCloudStep.java   
@Override
public void doStep(final MachineContext context) {
    List<Word> sortedWords = context.getDataProvider(TagCloudDataProvider.class).getWords();

    if (sortedWords.isEmpty()) {
        return;
    }

    WordleSkin wordleSkin = (WordleSkin) context.get("WordleSkin");
    List<Word> limitedWords = sortedWords.stream().limit(wordleSkin.getDisplayCloudTags()).collect(Collectors.toList());
    limitedWords.sort(Comparator.reverseOrder());

    Bounds layoutBounds = wordleSkin.getPane().getLayoutBounds();

    WordleLayout.Configuration configuration = new WordleLayout.Configuration(limitedWords, wordleSkin.getFont(), wordleSkin.getFontSizeMin(), wordleSkin.getFontSizeMax(), layoutBounds);
    if (null != wordleSkin.getLogo()) {
        configuration.setBlockedAreaBounds(wordleSkin.getLogo().getBoundsInParent());
    }
    if (null != wordleSkin.getSecondLogo()) {
        configuration.setBlockedAreaBounds(wordleSkin.getSecondLogo().getBoundsInParent());
    }
    WordleLayout cloudWordleLayout = WordleLayout.createWordleLayout(configuration);
    Duration defaultDuration = Duration.seconds(1.5);

    List<Transition> fadeOutTransitions = new ArrayList<>();
    List<Transition> moveTransitions = new ArrayList<>();
    List<Transition> fadeInTransitions = new ArrayList<>();

    cloudWordleLayout.getWordLayoutInfo().entrySet().stream().forEach(entry -> {
        Word word = entry.getKey();
        Bounds bounds = entry.getValue();
        Text textNode = cloudWordleLayout.createTextNode(word);
        wordleSkin.word2TextMap.put(word, textNode);
        textNode.setLayoutX(bounds.getMinX() + layoutBounds.getWidth() / 2d);
        textNode.setLayoutY(bounds.getMinY() + layoutBounds.getHeight() / 2d + bounds.getHeight() / 2d);
        textNode.setOpacity(0);
        wordleSkin.getPane().getChildren().add(textNode);
        FadeTransition ft = new FadeTransition(defaultDuration, textNode);
        ft.setToValue(1);
        fadeInTransitions.add(ft);
    });

    ParallelTransition fadeOuts = new ParallelTransition();
    fadeOuts.getChildren().addAll(fadeOutTransitions);
    ParallelTransition moves = new ParallelTransition();
    moves.getChildren().addAll(moveTransitions);
    ParallelTransition fadeIns = new ParallelTransition();
    fadeIns.getChildren().addAll(fadeInTransitions);
    SequentialTransition morph = new SequentialTransition(fadeOuts, moves, fadeIns);

    morph.setOnFinished(e -> context.proceed());
    morph.play();
}