Java 类net.minecraft.block.BlockLadder 实例源码

项目:Backmemed    文件:EntityLivingBase.java   
private boolean canGoThroughtTrapDoorOnLadder(BlockPos pos, IBlockState state)
{
    if (((Boolean)state.getValue(BlockTrapDoor.OPEN)).booleanValue())
    {
        IBlockState iblockstate = this.world.getBlockState(pos.down());

        if (iblockstate.getBlock() == Blocks.LADDER && iblockstate.getValue(BlockLadder.FACING) == state.getValue(BlockTrapDoor.FACING))
        {
            return true;
        }
    }

    return false;
}
项目:CustomWorldGen    文件:EntityLivingBase.java   
private boolean canGoThroughtTrapDoorOnLadder(BlockPos pos, IBlockState state)
{
    if (((Boolean)state.getValue(BlockTrapDoor.OPEN)).booleanValue())
    {
        IBlockState iblockstate = this.worldObj.getBlockState(pos.down());

        if (iblockstate.getBlock() == Blocks.LADDER && iblockstate.getValue(BlockLadder.FACING) == state.getValue(BlockTrapDoor.FACING))
        {
            return true;
        }
    }

    return false;
}
项目:TRHS_Club_Mod_2016    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.field_150444_as || 
            block == Blocks.field_150472_an || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:CheataClientSrc    文件:FastLadder.java   
@SuppressWarnings("unused")
private int getLadderHeight(Entity e, int offset) {
    int ladders = 0;
    for(int i = (int) e.posY; i < 256; i++){
        Block var1 = mc.theWorld.getBlockState(new BlockPos(e.posX, i + offset, e.posZ)).getBlock();
        if(var1 instanceof BlockAir){
            break;
        }else if(var1 instanceof BlockLadder || var1 instanceof BlockVine){
            ladders++;
        }
        return ladders;
    }
    return -1;
}
项目:CauldronGit    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Blocksteps    文件:LadderHandler.java   
@Override
public boolean isValidPeripheral(IBlockAccess world, BlockPos pos, IBlockState state, List<BlockPos> availableBlocks)
{
    EnumFacing enumfacing = (EnumFacing)state.getValue(BlockLadder.FACING);

    return availableBlocks.contains(pos.offset(enumfacing.getOpposite()));
}
项目:Blocksteps    文件:LadderHandler.java   
@Override
public List<BlockPos> getRelativeBlocks(IBlockAccess world, BlockPos pos, IBlockState state, List<BlockPos> availableBlocks)
{
    EnumFacing enumfacing = (EnumFacing)state.getValue(BlockLadder.FACING);
    ArrayList<BlockPos> poses = new ArrayList<BlockPos>();
    poses.add(pos);
    poses.add(pos.offset(enumfacing.getOpposite()));

    int height = 100;
    BlockPos highPos = pos;
    while(height > 1)
    {
        highPos = highPos.add(0, 1, 0);
        IBlockState state1 = world.getBlockState(highPos);
        if(BlockLadder.class.isInstance(state1.getBlock()))
        {
            EnumFacing enumfacing1 = (EnumFacing)state1.getValue(BlockLadder.FACING);
            poses.add(highPos);
            poses.add(highPos.offset(enumfacing1.getOpposite()));
            height--;
        }
        else
        {
            break;
        }
    }
    return poses;
}
项目:ExpandedRailsMod    文件:EntityLivingBase.java   
private boolean canGoThroughtTrapDoorOnLadder(BlockPos pos, IBlockState state)
{
    if (((Boolean)state.getValue(BlockTrapDoor.OPEN)).booleanValue())
    {
        IBlockState iblockstate = this.worldObj.getBlockState(pos.down());

        if (iblockstate.getBlock() == Blocks.LADDER && iblockstate.getValue(BlockLadder.FACING) == state.getValue(BlockTrapDoor.FACING))
        {
            return true;
        }
    }

    return false;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:ZeldaSwordSkills    文件:EntityWhip.java   
/**
 * Returns true if the whip can grapple the block at the position
 */
protected boolean canGrabBlock(Block block, BlockPos pos, EnumFacing face) {
    if (block instanceof IWhipBlock) {
        return ((IWhipBlock) block).canGrabBlock(getType(), getThrower(), worldObj, pos, face);
    }
    switch (getType()) {
    case WHIP_MAGIC:
        // this excludes things like dirt, most plants, etc.
        if (block instanceof BlockSandStone || block instanceof BlockHugeMushroom || 
                (block.getMaterial().blocksMovement() && block.getBlockHardness(worldObj, pos) > 1.0F)) {
            return true;
        } // otherwise, fall through to standard case:
    case WHIP_SHORT:
    case WHIP_LONG:
        int clear = 0;
        if (isSideClear(pos.east()) && isSideClear(pos.west())) {
            ++clear;
        }
        if (isSideClear(pos.up()) && isSideClear(pos.down())) {
            ++clear;
        }
        if (isSideClear(pos.south()) && isSideClear(pos.north())) {
            ++clear;
        }
        return (clear > 1 && (block instanceof BlockFence || block instanceof BlockLog ||
                block instanceof BlockLever || block instanceof BlockSign ||
                block instanceof BlockLadder));
    }
    return false;
}
项目:Structures    文件:RotationHelper.java   
private static BlockType getBlockType(Block block) {

    if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame
        || block instanceof BlockCocoa) {
      return BlockType.BED;
    }
    if(block instanceof BlockRail) {
      return BlockType.RAIL;
    }
    if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) {
      return BlockType.RAIL_POWERED;
    }
    if(block instanceof BlockStairs) {
      return BlockType.STAIR;
    }
    if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder
        || block == Blocks.wall_sign) {
      return BlockType.CHEST;
    }
    if(block == Blocks.standing_sign) {
      return BlockType.SIGNPOST;
    }
    if(block instanceof BlockDoor) {
      return BlockType.DOOR;
    }
    if(block instanceof BlockButton) {
      return BlockType.BUTTON;
    }
    if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) {
      return BlockType.REDSTONE_REPEATER;
    }
    if(block instanceof BlockTrapDoor) {
      return BlockType.TRAPDOOR;
    }
    if(block instanceof BlockHugeMushroom) {
      return BlockType.MUSHROOM_CAP;
    }
    if(block instanceof BlockVine) {
      return BlockType.VINE;
    }
    if(block instanceof BlockSkull) {
      return BlockType.SKULL;
    }
    if(block instanceof BlockAnvil) {
      return BlockType.ANVIL;
    }
    if(block instanceof BlockLog) {
      return BlockType.LOG;
    }
    if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) {
      return BlockType.DISPENSER;
    }
    if(block instanceof BlockTorch) {
      return BlockType.TORCH;
    }
    if(block instanceof BlockLever) {
      return BlockType.LEVER;
    }
    if(block instanceof BlockTripWireHook) {
      return BlockType.TRIP_WIRE_HOOK;
    }

    return null;
  }
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:BetterNutritionMod    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}