Java 类net.minecraft.block.BlockSign 实例源码

项目:Factorization    文件:TileEntityLegendarium.java   
int cleanPosters() {
    int ret = 0;
    for (EntityPoster poster : getPosters()) {
        if (!poster.isLocked()) continue;
        if (!ItemUtil.is(poster.getItem(), Core.registry.brokenTool)) continue;
        poster.setItem(null);
        poster.setLocked(false);
        poster.syncData();
        ret++;
        ICoordFunction clearSign = new ICoordFunction() {
            @Override
            public void handle(Coord here) {
                if (!(here.getBlock() instanceof BlockSign)) return;
                TileEntitySign sign = here.getTE(TileEntitySign.class);
                if (sign == null) return;
                for (int i = 0; i < sign.signText.length; i++) {
                    sign.signText[i] = new ChatComponentText("");
                }
                here.markBlockForUpdate();
            }
        };
        iterateSign(poster, clearSign);
    }
    return ret;
}
项目:MyTown2    文件:ProtectionManager.java   
public static void checkBlockInteraction(Resident res, BlockPos bp, PlayerInteractEvent.Action action, Event ev) {
    if(!ev.isCancelable()) {
        return;
    }

    World world = MinecraftServer.getServer().worldServerForDimension(bp.getDim());
    Block block = world.getBlock(bp.getX(), bp.getY(), bp.getZ());

    // Bypass for SellSign
    if (block instanceof BlockSign) {
        TileEntity te = world.getTileEntity(bp.getX(), bp.getY(), bp.getZ());
        if(te instanceof TileEntitySign && SellSign.SellSignType.instance.isTileValid((TileEntitySign) te)) {
            return;
        }
    }

    for(SegmentBlock segment : segmentsBlock.get(block.getClass())) {
        if(!segment.shouldInteract(res, bp, action)) {
            ev.setCanceled(true);
        }
    }
}
项目:SignPicture    文件:Client.java   
public static @Nullable TileEntitySign getTileSignLooking() {
    if (MovePos.getBlock() instanceof BlockSign) {
        final TileEntity tile = MovePos.getTile();
        if (tile instanceof TileEntitySign)
            return (TileEntitySign) tile;
    }
    return null;
}
项目:shifted-snow    文件:ClassProviders.java   
public static void addBush() {
  ShiftedSnowApi.addSimpleClassMapping(BlockBush.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockSign.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockAnvil.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockBush.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockPressurePlate.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockLever.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockRailBase.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockTripWire.class, EnumSnowType.MINUS_FULL);
  ShiftedSnowApi.addSimpleClassMapping(BlockTripWireHook.class, EnumSnowType.MINUS_FULL);
}
项目:ZeldaSwordSkills    文件:EntityWhip.java   
/**
 * Returns true if the whip can grapple the block at the position
 */
protected boolean canGrabBlock(Block block, BlockPos pos, EnumFacing face) {
    if (block instanceof IWhipBlock) {
        return ((IWhipBlock) block).canGrabBlock(getType(), getThrower(), worldObj, pos, face);
    }
    switch (getType()) {
    case WHIP_MAGIC:
        // this excludes things like dirt, most plants, etc.
        if (block instanceof BlockSandStone || block instanceof BlockHugeMushroom || 
                (block.getMaterial().blocksMovement() && block.getBlockHardness(worldObj, pos) > 1.0F)) {
            return true;
        } // otherwise, fall through to standard case:
    case WHIP_SHORT:
    case WHIP_LONG:
        int clear = 0;
        if (isSideClear(pos.east()) && isSideClear(pos.west())) {
            ++clear;
        }
        if (isSideClear(pos.up()) && isSideClear(pos.down())) {
            ++clear;
        }
        if (isSideClear(pos.south()) && isSideClear(pos.north())) {
            ++clear;
        }
        return (clear > 1 && (block instanceof BlockFence || block instanceof BlockLog ||
                block instanceof BlockLever || block instanceof BlockSign ||
                block instanceof BlockLadder));
    }
    return false;
}
项目:DecompiledMinecraft    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();

            if (!(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull))
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:BaseClient    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:BaseClient    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, WorldRenderer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.locationBlocksTexture);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.markDirty();
        Iterator iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getBlock().getMaterial() != Material.air)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:Backmemed    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            boolean flag;

            if (Reflector.ForgeTileEntity_canRenderBreaking.exists())
            {
                boolean flag1 = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;

                if (!flag1)
                {
                    TileEntity tileentity = this.theWorld.getTileEntity(blockpos);

                    if (tileentity != null)
                    {
                        flag1 = Reflector.callBoolean(tileentity, Reflector.ForgeTileEntity_canRenderBreaking, new Object[0]);
                    }
                }

                flag = !flag1;
            }
            else
            {
                flag = !(block instanceof BlockChest) && !(block instanceof BlockEnderChest) && !(block instanceof BlockSign) && !(block instanceof BlockSkull);
            }

            if (flag)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:CustomWorldGen    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            TileEntity te = this.theWorld.getTileEntity(blockpos);
            boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
            if (!hasBreak) hasBreak = te != null && te.canRenderBreaking();

            if (!hasBreak)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}
项目:CrystalMod    文件:ClientEventHandler.java   
@SuppressWarnings("deprecation")
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer vertexBuffer, Entity entityIn, float partialTicks, World world, List<BlockPos> blocks) {
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * partialTicks;

    TextureManager renderEngine = Minecraft.getMinecraft().renderEngine;
    float curBlockDamageMP = ObfuscationReflectionHelper.getPrivateValue(PlayerControllerMP.class, Minecraft.getMinecraft().playerController, 4);
    int progress = (int) (curBlockDamageMP * 10f) - 1; // 0-10

    if(progress < 0) {
        return;
    }

    renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
    //preRenderDamagedBlocks BEGIN
    GlStateManager.tryBlendFuncSeparate(774, 768, 1, 0);
    GlStateManager.enableBlend();
    GlStateManager.color(1.0F, 1.0F, 1.0F, 0.5F);
    GlStateManager.doPolygonOffset(-3.0F, -3.0F);
    GlStateManager.enablePolygonOffset();
    GlStateManager.alphaFunc(516, 0.1F);
    GlStateManager.enableAlpha();
    GlStateManager.pushMatrix();
    //preRenderDamagedBlocks END

    vertexBuffer.begin(GL11.GL_QUADS, DefaultVertexFormats.BLOCK);
    vertexBuffer.setTranslation(-d0, -d1, -d2);
    vertexBuffer.noColor();

    for(BlockPos blockpos : blocks) {
        blockpos.getX();
        blockpos.getY();
        blockpos.getZ();
        Block block = world.getBlockState(blockpos).getBlock();
        TileEntity te = world.getTileEntity(blockpos);
        boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest
                || block instanceof BlockSign || block instanceof BlockSkull;
        if(!hasBreak) {
            hasBreak = te != null && te.canRenderBreaking();
        }

        if(!hasBreak) {
            IBlockState iblockstate = world.getBlockState(blockpos);

            if(iblockstate.getBlock().getMaterial(iblockstate) != Material.AIR) {
                TextureAtlasSprite textureatlassprite = RenderUtil.getSprite("minecraft:blocks/destroy_stage_"+progress)/*ClientProxy.destroyBlockIcons[progress]*/;
                BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
                blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, world);
            }
        }
    }

    tessellatorIn.draw();
    vertexBuffer.setTranslation(0.0D, 0.0D, 0.0D);
    // postRenderDamagedBlocks BEGIN
    GlStateManager.disableAlpha();
    GlStateManager.doPolygonOffset(0.0F, 0.0F);
    GlStateManager.disablePolygonOffset();
    GlStateManager.enableAlpha();
    GlStateManager.depthMask(true);
    GlStateManager.popMatrix();
    // postRenderDamagedBlocks END
   }
项目:ExpandedRailsMod    文件:RenderGlobal.java   
public void drawBlockDamageTexture(Tessellator tessellatorIn, VertexBuffer worldRendererIn, Entity entityIn, float partialTicks)
{
    double d0 = entityIn.lastTickPosX + (entityIn.posX - entityIn.lastTickPosX) * (double)partialTicks;
    double d1 = entityIn.lastTickPosY + (entityIn.posY - entityIn.lastTickPosY) * (double)partialTicks;
    double d2 = entityIn.lastTickPosZ + (entityIn.posZ - entityIn.lastTickPosZ) * (double)partialTicks;

    if (!this.damagedBlocks.isEmpty())
    {
        this.renderEngine.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        this.preRenderDamagedBlocks();
        worldRendererIn.begin(7, DefaultVertexFormats.BLOCK);
        worldRendererIn.setTranslation(-d0, -d1, -d2);
        worldRendererIn.noColor();
        Iterator<DestroyBlockProgress> iterator = this.damagedBlocks.values().iterator();

        while (iterator.hasNext())
        {
            DestroyBlockProgress destroyblockprogress = (DestroyBlockProgress)iterator.next();
            BlockPos blockpos = destroyblockprogress.getPosition();
            double d3 = (double)blockpos.getX() - d0;
            double d4 = (double)blockpos.getY() - d1;
            double d5 = (double)blockpos.getZ() - d2;
            Block block = this.theWorld.getBlockState(blockpos).getBlock();
            TileEntity te = this.theWorld.getTileEntity(blockpos);
            boolean hasBreak = block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockSign || block instanceof BlockSkull;
            if (!hasBreak) hasBreak = te != null && te.canRenderBreaking();

            if (!hasBreak)
            {
                if (d3 * d3 + d4 * d4 + d5 * d5 > 1024.0D)
                {
                    iterator.remove();
                }
                else
                {
                    IBlockState iblockstate = this.theWorld.getBlockState(blockpos);

                    if (iblockstate.getMaterial() != Material.AIR)
                    {
                        int i = destroyblockprogress.getPartialBlockDamage();
                        TextureAtlasSprite textureatlassprite = this.destroyBlockIcons[i];
                        BlockRendererDispatcher blockrendererdispatcher = this.mc.getBlockRendererDispatcher();
                        blockrendererdispatcher.renderBlockDamage(iblockstate, blockpos, textureatlassprite, this.theWorld);
                    }
                }
            }
        }

        tessellatorIn.draw();
        worldRendererIn.setTranslation(0.0D, 0.0D, 0.0D);
        this.postRenderDamagedBlocks();
    }
}