Java 类net.minecraft.block.BlockEndPortalFrame 实例源码

项目:Blocksteps    文件:EndPortalHandler.java   
@Override
public List<BlockPos> getRelativeBlocks(IBlockAccess world, BlockPos pos, IBlockState state, List<BlockPos> availableBlocks)
{
    ArrayList<BlockPos> poses = new ArrayList<BlockPos>();

    for(int i = -4; i <= 4; i++)
    {
        for(int k = -4; k <= 4; k++)
        {
            BlockPos newPos = pos.add(i, 0, k);
            if(BlockEndPortalFrame.class.isInstance(world.getBlockState(newPos).getBlock()) || BlockEndPortal.class.isInstance(world.getBlockState(newPos).getBlock()))
            {
                poses.add(newPos);
            }
        }
    }
    return poses;
}
项目:pnc-repressurized    文件:BlockTrackEntryEndPortalFrame.java   
@Override
public void addInformation(World world, BlockPos pos, TileEntity te, List<String> infoList) {
    if (world.getBlockState(pos).getValue(BlockEndPortalFrame.EYE)) {
        infoList.add("Eye inserted");
    } else {
        infoList.add("Eye not inserted");
    }
}
项目:TRHS_Club_Mod_2016    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.field_150444_as || 
            block == Blocks.field_150472_an || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:CauldronGit    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Resilience-Client-Source    文件:RenderBlocks.java   
/**
 * Render BlockEndPortalFrame
 */
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_)
{
    int var5 = this.blockAccess.getBlockMetadata(p_147743_2_, p_147743_3_, p_147743_4_);
    int var6 = var5 & 3;

    if (var6 == 0)
    {
        this.uvRotateTop = 3;
    }
    else if (var6 == 3)
    {
        this.uvRotateTop = 1;
    }
    else if (var6 == 1)
    {
        this.uvRotateTop = 2;
    }

    if (!BlockEndPortalFrame.func_150020_b(var5))
    {
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.uvRotateTop = 0;
        return true;
    }
    else
    {
        this.renderAllFaces = true;
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.setOverrideBlockTexture(p_147743_1_.func_150021_e());
        this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.renderAllFaces = false;
        this.clearOverrideBlockTexture();
        this.uvRotateTop = 0;
        return true;
    }
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RenderBlocks.java   
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_)
{
    int l = this.blockAccess.getBlockMetadata(p_147743_2_, p_147743_3_, p_147743_4_);
    int i1 = l & 3;

    if (i1 == 0)
    {
        this.uvRotateTop = 3;
    }
    else if (i1 == 3)
    {
        this.uvRotateTop = 1;
    }
    else if (i1 == 1)
    {
        this.uvRotateTop = 2;
    }

    if (!BlockEndPortalFrame.isEnderEyeInserted(l))
    {
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.uvRotateTop = 0;
        return true;
    }
    else
    {
        this.renderAllFaces = true;
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.setOverrideBlockTexture(p_147743_1_.getIconEndPortalFrameEye());
        this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.renderAllFaces = false;
        this.clearOverrideBlockTexture();
        this.uvRotateTop = 0;
        return true;
    }
}
项目:Cauldron    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || 
            block instanceof BlockPumpkin ||
            block instanceof BlockFenceGate || 
            block instanceof BlockEndPortalFrame || 
            block instanceof BlockTripWireHook || 
            block instanceof BlockCocoa || 
            block instanceof BlockRailPowered || 
            block instanceof BlockRailDetector || 
            block instanceof BlockStairs || 
            block instanceof BlockChest || 
            block instanceof BlockEnderChest || 
            block instanceof BlockFurnace || 
            block instanceof BlockLadder || 
            block == Blocks.wall_sign || 
            block == Blocks.standing_sign || 
            block instanceof BlockDoor || 
            block instanceof BlockRail ||
            block instanceof BlockButton || 
            block instanceof BlockRedstoneRepeater || 
            block instanceof BlockRedstoneComparator || 
            block instanceof BlockTrapDoor || 
            block instanceof BlockHugeMushroom || 
            block instanceof BlockVine || 
            block instanceof BlockSkull || 
            block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:Cauldron    文件:RenderBlocks.java   
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_)
{
    int l = this.blockAccess.getBlockMetadata(p_147743_2_, p_147743_3_, p_147743_4_);
    int i1 = l & 3;

    if (i1 == 0)
    {
        this.uvRotateTop = 3;
    }
    else if (i1 == 3)
    {
        this.uvRotateTop = 1;
    }
    else if (i1 == 1)
    {
        this.uvRotateTop = 2;
    }

    if (!BlockEndPortalFrame.isEnderEyeInserted(l))
    {
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.uvRotateTop = 0;
        return true;
    }
    else
    {
        this.renderAllFaces = true;
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.setOverrideBlockTexture(p_147743_1_.getIconEndPortalFrameEye());
        this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
        this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_);
        this.renderAllFaces = false;
        this.clearOverrideBlockTexture();
        this.uvRotateTop = 0;
        return true;
    }
}
项目:RuneCraftery    文件:RenderBlocks.java   
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) {
   int var5 = p_78612_1_.func_71857_b();
   if(var5 == -1) {
      return false;
   } else {
      p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_);
      this.func_83018_a(p_78612_1_);
      return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false))))))))))))))))))))))))))))))))))))));
   }
}
项目:RuneCraftery    文件:RenderBlocks.java   
public boolean func_78567_v(BlockEndPortalFrame p_78567_1_, int p_78567_2_, int p_78567_3_, int p_78567_4_) {
   int var5 = this.field_78669_a.func_72805_g(p_78567_2_, p_78567_3_, p_78567_4_);
   int var6 = var5 & 3;
   if(var6 == 0) {
      this.field_78681_k = 3;
   } else if(var6 == 3) {
      this.field_78681_k = 1;
   } else if(var6 == 1) {
      this.field_78681_k = 2;
   }

   if(!BlockEndPortalFrame.func_72165_e(var5)) {
      this.func_83020_a(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
      this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_);
      this.field_78681_k = 0;
      return true;
   } else {
      this.field_78661_f = true;
      this.func_83020_a(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
      this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_);
      this.func_82774_a(p_78567_1_.func_94398_p());
      this.func_83020_a(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
      this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_);
      this.field_78661_f = false;
      this.func_78595_a();
      this.field_78681_k = 0;
      return true;
   }
}
项目:RuneCraftery    文件:RenderBlocks.java   
/**
 * Render BlockEndPortalFrame
 */
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame par1BlockEndPortalFrame, int par2, int par3, int par4)
{
    int l = this.blockAccess.getBlockMetadata(par2, par3, par4);
    int i1 = l & 3;

    if (i1 == 0)
    {
        this.uvRotateTop = 3;
    }
    else if (i1 == 3)
    {
        this.uvRotateTop = 1;
    }
    else if (i1 == 1)
    {
        this.uvRotateTop = 2;
    }

    if (!BlockEndPortalFrame.isEnderEyeInserted(l))
    {
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.uvRotateTop = 0;
        return true;
    }
    else
    {
        this.renderAllFaces = true;
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.setOverrideBlockTexture(par1BlockEndPortalFrame.func_94398_p());
        this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.renderAllFaces = false;
        this.clearOverrideBlockTexture();
        this.uvRotateTop = 0;
        return true;
    }
}
项目:BetterNutritionMod    文件:RenderBlocks.java   
/**
 * Render BlockEndPortalFrame
 */
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame par1BlockEndPortalFrame, int par2, int par3, int par4)
{
    int l = this.blockAccess.getBlockMetadata(par2, par3, par4);
    int i1 = l & 3;

    if (i1 == 0)
    {
        this.uvRotateTop = 3;
    }
    else if (i1 == 3)
    {
        this.uvRotateTop = 1;
    }
    else if (i1 == 1)
    {
        this.uvRotateTop = 2;
    }

    if (!BlockEndPortalFrame.isEnderEyeInserted(l))
    {
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.uvRotateTop = 0;
        return true;
    }
    else
    {
        this.renderAllFaces = true;
        this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.setOverrideBlockTexture(par1BlockEndPortalFrame.func_94398_p());
        this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D);
        this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4);
        this.renderAllFaces = false;
        this.clearOverrideBlockTexture();
        this.uvRotateTop = 0;
        return true;
    }
}
项目:PneumaticCraft    文件:BlockTrackEntryEndPortalFrame.java   
@Override
public void addInformation(World world, int x, int y, int z, TileEntity te, List<String> infoList){
    if(BlockEndPortalFrame.isEnderEyeInserted(world.getBlockMetadata(x, y, z))) {
        infoList.add("Eye inserted");
    } else {
        infoList.add("Eye not inserted");
    }
}
项目:Backmemed    文件:ItemEnderEye.java   
/**
 * Called when a Block is right-clicked with this Item
 */
public EnumActionResult onItemUse(EntityPlayer stack, World playerIn, BlockPos worldIn, EnumHand pos, EnumFacing hand, float facing, float hitX, float hitY)
{
    IBlockState iblockstate = playerIn.getBlockState(worldIn);
    ItemStack itemstack = stack.getHeldItem(pos);

    if (stack.canPlayerEdit(worldIn.offset(hand), hand, itemstack) && iblockstate.getBlock() == Blocks.END_PORTAL_FRAME && !((Boolean)iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue())
    {
        if (playerIn.isRemote)
        {
            return EnumActionResult.SUCCESS;
        }
        else
        {
            playerIn.setBlockState(worldIn, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2);
            playerIn.updateComparatorOutputLevel(worldIn, Blocks.END_PORTAL_FRAME);
            itemstack.func_190918_g(1);

            for (int i = 0; i < 16; ++i)
            {
                double d0 = (double)((float)worldIn.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d1 = (double)((float)worldIn.getY() + 0.8125F);
                double d2 = (double)((float)worldIn.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d3 = 0.0D;
                double d4 = 0.0D;
                double d5 = 0.0D;
                playerIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
            }

            BlockPattern.PatternHelper blockpattern$patternhelper = BlockEndPortalFrame.getOrCreatePortalShape().match(playerIn, worldIn);

            if (blockpattern$patternhelper != null)
            {
                BlockPos blockpos = blockpattern$patternhelper.getFrontTopLeft().add(-3, 0, -3);

                for (int j = 0; j < 3; ++j)
                {
                    for (int k = 0; k < 3; ++k)
                    {
                        playerIn.setBlockState(blockpos.add(j, 0, k), Blocks.END_PORTAL.getDefaultState(), 2);
                    }
                }
            }

            return EnumActionResult.SUCCESS;
        }
    }
    else
    {
        return EnumActionResult.FAIL;
    }
}
项目:CustomWorldGen    文件:ItemEnderEye.java   
/**
 * Called when a Block is right-clicked with this Item
 */
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    IBlockState iblockstate = worldIn.getBlockState(pos);

    if (playerIn.canPlayerEdit(pos.offset(facing), facing, stack) && iblockstate.getBlock() == Blocks.END_PORTAL_FRAME && !((Boolean)iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue())
    {
        if (worldIn.isRemote)
        {
            return EnumActionResult.SUCCESS;
        }
        else
        {
            worldIn.setBlockState(pos, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2);
            worldIn.updateComparatorOutputLevel(pos, Blocks.END_PORTAL_FRAME);
            --stack.stackSize;

            for (int i = 0; i < 16; ++i)
            {
                double d0 = (double)((float)pos.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d1 = (double)((float)pos.getY() + 0.8125F);
                double d2 = (double)((float)pos.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d3 = 0.0D;
                double d4 = 0.0D;
                double d5 = 0.0D;
                worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
            }

            BlockPattern.PatternHelper blockpattern$patternhelper = BlockEndPortalFrame.getOrCreatePortalShape().match(worldIn, pos);

            if (blockpattern$patternhelper != null)
            {
                BlockPos blockpos = blockpattern$patternhelper.getFrontTopLeft().add(-3, 0, -3);

                for (int j = 0; j < 3; ++j)
                {
                    for (int k = 0; k < 3; ++k)
                    {
                        worldIn.setBlockState(blockpos.add(j, 0, k), Blocks.END_PORTAL.getDefaultState(), 2);
                    }
                }
            }

            return EnumActionResult.SUCCESS;
        }
    }
    else
    {
        return EnumActionResult.FAIL;
    }
}
项目:Structures    文件:RotationHelper.java   
private static BlockType getBlockType(Block block) {

    if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame
        || block instanceof BlockCocoa) {
      return BlockType.BED;
    }
    if(block instanceof BlockRail) {
      return BlockType.RAIL;
    }
    if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) {
      return BlockType.RAIL_POWERED;
    }
    if(block instanceof BlockStairs) {
      return BlockType.STAIR;
    }
    if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder
        || block == Blocks.wall_sign) {
      return BlockType.CHEST;
    }
    if(block == Blocks.standing_sign) {
      return BlockType.SIGNPOST;
    }
    if(block instanceof BlockDoor) {
      return BlockType.DOOR;
    }
    if(block instanceof BlockButton) {
      return BlockType.BUTTON;
    }
    if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) {
      return BlockType.REDSTONE_REPEATER;
    }
    if(block instanceof BlockTrapDoor) {
      return BlockType.TRAPDOOR;
    }
    if(block instanceof BlockHugeMushroom) {
      return BlockType.MUSHROOM_CAP;
    }
    if(block instanceof BlockVine) {
      return BlockType.VINE;
    }
    if(block instanceof BlockSkull) {
      return BlockType.SKULL;
    }
    if(block instanceof BlockAnvil) {
      return BlockType.ANVIL;
    }
    if(block instanceof BlockLog) {
      return BlockType.LOG;
    }
    if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) {
      return BlockType.DISPENSER;
    }
    if(block instanceof BlockTorch) {
      return BlockType.TORCH;
    }
    if(block instanceof BlockLever) {
      return BlockType.LEVER;
    }
    if(block instanceof BlockTripWireHook) {
      return BlockType.TRIP_WIRE_HOOK;
    }

    return null;
  }
项目:ExpandedRailsMod    文件:ItemEnderEye.java   
/**
 * Called when a Block is right-clicked with this Item
 */
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
    IBlockState iblockstate = worldIn.getBlockState(pos);

    if (playerIn.canPlayerEdit(pos.offset(facing), facing, stack) && iblockstate.getBlock() == Blocks.END_PORTAL_FRAME && !((Boolean)iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue())
    {
        if (worldIn.isRemote)
        {
            return EnumActionResult.SUCCESS;
        }
        else
        {
            worldIn.setBlockState(pos, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2);
            worldIn.updateComparatorOutputLevel(pos, Blocks.END_PORTAL_FRAME);
            --stack.stackSize;

            for (int i = 0; i < 16; ++i)
            {
                double d0 = (double)((float)pos.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d1 = (double)((float)pos.getY() + 0.8125F);
                double d2 = (double)((float)pos.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F);
                double d3 = 0.0D;
                double d4 = 0.0D;
                double d5 = 0.0D;
                worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]);
            }

            BlockPattern.PatternHelper blockpattern$patternhelper = BlockEndPortalFrame.getOrCreatePortalShape().match(worldIn, pos);

            if (blockpattern$patternhelper != null)
            {
                BlockPos blockpos = blockpattern$patternhelper.getFrontTopLeft().add(-3, 0, -3);

                for (int j = 0; j < 3; ++j)
                {
                    for (int k = 0; k < 3; ++k)
                    {
                        worldIn.setBlockState(blockpos.add(j, 0, k), Blocks.END_PORTAL.getDefaultState(), 2);
                    }
                }
            }

            return EnumActionResult.SUCCESS;
        }
    }
    else
    {
        return EnumActionResult.FAIL;
    }
}
项目:Cauldron    文件:RenderBlocks.java   
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
    int l = p_147805_1_.getRenderType();

    if (l == -1)
    {
        return false;
    }
    else
    {
        p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
        this.setRenderBoundsFromBlock(p_147805_1_);

        switch (l)
        {
        //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
        case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
        case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
        case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
        default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
        }
    }
}
项目:Cauldron    文件:RenderBlocks.java   
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_)
{
    int l = p_147805_1_.getRenderType();

    if (l == -1)
    {
        return false;
    }
    else
    {
        p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_);
        this.setRenderBoundsFromBlock(p_147805_1_);

        switch (l)
        {
        //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
        case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ;
        case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ;
        case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ;
        case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_);
        default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l);
        }
    }
}
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:RuneCraftery    文件:RenderBlocks.java   
/**
 * Renders the block at the given coordinates using the block's rendering type
 */
public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4)
{
    int l = par1Block.getRenderType();

    if (l == -1)
    {
        return false;
    }
    else
    {
        par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4);
        this.setRenderBoundsFromBlock(par1Block);

        switch (l)
        {
            //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
            case 0: return this.renderStandardBlock(par1Block, par2, par3, par4);
            case 4: return this.renderBlockFluids(par1Block, par2, par3, par4);
            case 31: return this.renderBlockLog(par1Block, par2, par3, par4);
            case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4);
            case 2: return this.renderBlockTorch(par1Block, par2, par3, par4);
            case 20: return this.renderBlockVine(par1Block, par2, par3, par4);
            case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4);
            case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4);
            case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4);
            case 13: return this.renderBlockCactus(par1Block, par2, par3, par4);
            case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4);
            case 19: return this.renderBlockStem(par1Block, par2, par3, par4);
            case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4);
            case 6: return this.renderBlockCrops(par1Block, par2, par3, par4);
            case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4);
            case 8: return this.renderBlockLadder(par1Block, par2, par3, par4);
            case 7: return this.renderBlockDoor(par1Block, par2, par3, par4);
            case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4);
            case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4);
            case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4);
            case 12: return this.renderBlockLever(par1Block, par2, par3, par4);
            case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4);
            case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4);
            case 14: return this.renderBlockBed(par1Block, par2, par3, par4);
            case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4);
            case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4);
            case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4);
            case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false);
            case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true);
            case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4);
            case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4);
            case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4);
            case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4);
            case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4);
            case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4);
            case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4);
            case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4);
            case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4);
            case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4);
            default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l);
        }
    }
}
项目:RuneCraftery    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:BetterNutritionMod    文件:RotationHelper.java   
public static ForgeDirection[] getValidVanillaBlockRotations(Block block)
{
    return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS;
}
项目:BetterNutritionMod    文件:RenderBlocks.java   
/**
 * Renders the block at the given coordinates using the block's rendering type
 */
public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4)
{
    int l = par1Block.getRenderType();

    if (l == -1)
    {
        return false;
    }
    else
    {
        par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4);
        this.setRenderBoundsFromBlock(par1Block);

        switch (l)
        {
            //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line!
            case 0: return this.renderStandardBlock(par1Block, par2, par3, par4);
            case 4: return this.renderBlockFluids(par1Block, par2, par3, par4);
            case 31: return this.renderBlockLog(par1Block, par2, par3, par4);
            case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4);
            case 2: return this.renderBlockTorch(par1Block, par2, par3, par4);
            case 20: return this.renderBlockVine(par1Block, par2, par3, par4);
            case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4);
            case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4);
            case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4);
            case 13: return this.renderBlockCactus(par1Block, par2, par3, par4);
            case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4);
            case 19: return this.renderBlockStem(par1Block, par2, par3, par4);
            case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4);
            case 6: return this.renderBlockCrops(par1Block, par2, par3, par4);
            case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4);
            case 8: return this.renderBlockLadder(par1Block, par2, par3, par4);
            case 7: return this.renderBlockDoor(par1Block, par2, par3, par4);
            case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4);
            case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4);
            case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4);
            case 12: return this.renderBlockLever(par1Block, par2, par3, par4);
            case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4);
            case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4);
            case 14: return this.renderBlockBed(par1Block, par2, par3, par4);
            case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4);
            case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4);
            case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4);
            case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false);
            case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true);
            case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4);
            case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4);
            case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4);
            case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4);
            case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4);
            case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4);
            case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4);
            case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4);
            case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4);
            case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4);
            default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l);
        }
    }
}