@Override public List<BlockPos> getRelativeBlocks(IBlockAccess world, BlockPos pos, IBlockState state, List<BlockPos> availableBlocks) { ArrayList<BlockPos> poses = new ArrayList<BlockPos>(); for(int i = -4; i <= 4; i++) { for(int k = -4; k <= 4; k++) { BlockPos newPos = pos.add(i, 0, k); if(BlockEndPortalFrame.class.isInstance(world.getBlockState(newPos).getBlock()) || BlockEndPortal.class.isInstance(world.getBlockState(newPos).getBlock())) { poses.add(newPos); } } } return poses; }
@Override public void addInformation(World world, BlockPos pos, TileEntity te, List<String> infoList) { if (world.getBlockState(pos).getValue(BlockEndPortalFrame.EYE)) { infoList.add("Eye inserted"); } else { infoList.add("Eye not inserted"); } }
public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireHook || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockRailDetector || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.field_150444_as || block == Blocks.field_150472_an || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator || block instanceof BlockTrapDoor || block instanceof BlockHugeMushroom || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireHook || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockRailDetector || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.wall_sign || block == Blocks.standing_sign || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator || block instanceof BlockTrapDoor || block instanceof BlockHugeMushroom || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
/** * Render BlockEndPortalFrame */ public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_) { int var5 = this.blockAccess.getBlockMetadata(p_147743_2_, p_147743_3_, p_147743_4_); int var6 = var5 & 3; if (var6 == 0) { this.uvRotateTop = 3; } else if (var6 == 3) { this.uvRotateTop = 1; } else if (var6 == 1) { this.uvRotateTop = 2; } if (!BlockEndPortalFrame.func_150020_b(var5)) { this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.uvRotateTop = 0; return true; } else { this.renderAllFaces = true; this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.setOverrideBlockTexture(p_147743_1_.func_150021_e()); this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.renderAllFaces = false; this.clearOverrideBlockTexture(); this.uvRotateTop = 0; return true; } }
public boolean renderBlockEndPortalFrame(BlockEndPortalFrame p_147743_1_, int p_147743_2_, int p_147743_3_, int p_147743_4_) { int l = this.blockAccess.getBlockMetadata(p_147743_2_, p_147743_3_, p_147743_4_); int i1 = l & 3; if (i1 == 0) { this.uvRotateTop = 3; } else if (i1 == 3) { this.uvRotateTop = 1; } else if (i1 == 1) { this.uvRotateTop = 2; } if (!BlockEndPortalFrame.isEnderEyeInserted(l)) { this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.uvRotateTop = 0; return true; } else { this.renderAllFaces = true; this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.setOverrideBlockTexture(p_147743_1_.getIconEndPortalFrameEye()); this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D); this.renderStandardBlock(p_147743_1_, p_147743_2_, p_147743_3_, p_147743_4_); this.renderAllFaces = false; this.clearOverrideBlockTexture(); this.uvRotateTop = 0; return true; } }
public boolean func_78612_b(Block p_78612_1_, int p_78612_2_, int p_78612_3_, int p_78612_4_) { int var5 = p_78612_1_.func_71857_b(); if(var5 == -1) { return false; } else { p_78612_1_.func_71902_a(this.field_78669_a, p_78612_2_, p_78612_3_, p_78612_4_); this.func_83018_a(p_78612_1_); return var5 == 0?this.func_78570_q(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 4?this.func_78621_p(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 31?this.func_78581_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 1?this.func_78620_l(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 2?this.func_78572_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 20?this.func_78598_k(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 11?this.func_78582_a((BlockFence)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 39?this.func_96445_r(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 5?this.func_78589_i(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 13?this.func_78584_s(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 9?this.func_78586_a((BlockRailBase)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 19?this.func_78603_m(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 23?this.func_78566_o(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 6?this.func_78614_n(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 3?this.func_78590_h((BlockFire)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 8?this.func_78576_j(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 7?this.func_78601_u(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 10?this.func_78565_t((BlockStairs)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 27?this.func_78618_a((BlockDragonEgg)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 32?this.func_82779_a((BlockWall)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 12?this.func_78594_e(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 29?this.func_78577_f(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 30?this.func_78619_g(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 14?this.func_78574_w(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 15?this.func_78610_x((BlockRedstoneRepeater)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 36?this.func_94176_a((BlockRedstoneLogic)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 37?this.func_94171_a((BlockComparator)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 16?this.func_78593_b(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, false):(var5 == 17?this.func_78608_c(p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_, true):(var5 == 18?this.func_78592_a((BlockPane)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 21?this.func_78580_a((BlockFenceGate)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 24?this.func_78615_a((BlockCauldron)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 33?this.func_82780_a((BlockFlowerPot)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 35?this.func_82775_a((BlockAnvil)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 25?this.func_78585_a((BlockBrewingStand)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 26?this.func_78567_v((BlockEndPortalFrame)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 28?this.func_78616_a((BlockCocoa)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 34?this.func_82778_a((BlockBeacon)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):(var5 == 38?this.func_94172_a((BlockHopper)p_78612_1_, p_78612_2_, p_78612_3_, p_78612_4_):false)))))))))))))))))))))))))))))))))))))); } }
public boolean func_78567_v(BlockEndPortalFrame p_78567_1_, int p_78567_2_, int p_78567_3_, int p_78567_4_) { int var5 = this.field_78669_a.func_72805_g(p_78567_2_, p_78567_3_, p_78567_4_); int var6 = var5 & 3; if(var6 == 0) { this.field_78681_k = 3; } else if(var6 == 3) { this.field_78681_k = 1; } else if(var6 == 1) { this.field_78681_k = 2; } if(!BlockEndPortalFrame.func_72165_e(var5)) { this.func_83020_a(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_); this.field_78681_k = 0; return true; } else { this.field_78661_f = true; this.func_83020_a(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_); this.func_82774_a(p_78567_1_.func_94398_p()); this.func_83020_a(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D); this.func_78570_q(p_78567_1_, p_78567_2_, p_78567_3_, p_78567_4_); this.field_78661_f = false; this.func_78595_a(); this.field_78681_k = 0; return true; } }
/** * Render BlockEndPortalFrame */ public boolean renderBlockEndPortalFrame(BlockEndPortalFrame par1BlockEndPortalFrame, int par2, int par3, int par4) { int l = this.blockAccess.getBlockMetadata(par2, par3, par4); int i1 = l & 3; if (i1 == 0) { this.uvRotateTop = 3; } else if (i1 == 3) { this.uvRotateTop = 1; } else if (i1 == 1) { this.uvRotateTop = 2; } if (!BlockEndPortalFrame.isEnderEyeInserted(l)) { this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4); this.uvRotateTop = 0; return true; } else { this.renderAllFaces = true; this.setRenderBounds(0.0D, 0.0D, 0.0D, 1.0D, 0.8125D, 1.0D); this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4); this.setOverrideBlockTexture(par1BlockEndPortalFrame.func_94398_p()); this.setRenderBounds(0.25D, 0.8125D, 0.25D, 0.75D, 1.0D, 0.75D); this.renderStandardBlock(par1BlockEndPortalFrame, par2, par3, par4); this.renderAllFaces = false; this.clearOverrideBlockTexture(); this.uvRotateTop = 0; return true; } }
@Override public void addInformation(World world, int x, int y, int z, TileEntity te, List<String> infoList){ if(BlockEndPortalFrame.isEnderEyeInserted(world.getBlockMetadata(x, y, z))) { infoList.add("Eye inserted"); } else { infoList.add("Eye not inserted"); } }
/** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(EntityPlayer stack, World playerIn, BlockPos worldIn, EnumHand pos, EnumFacing hand, float facing, float hitX, float hitY) { IBlockState iblockstate = playerIn.getBlockState(worldIn); ItemStack itemstack = stack.getHeldItem(pos); if (stack.canPlayerEdit(worldIn.offset(hand), hand, itemstack) && iblockstate.getBlock() == Blocks.END_PORTAL_FRAME && !((Boolean)iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue()) { if (playerIn.isRemote) { return EnumActionResult.SUCCESS; } else { playerIn.setBlockState(worldIn, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2); playerIn.updateComparatorOutputLevel(worldIn, Blocks.END_PORTAL_FRAME); itemstack.func_190918_g(1); for (int i = 0; i < 16; ++i) { double d0 = (double)((float)worldIn.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F); double d1 = (double)((float)worldIn.getY() + 0.8125F); double d2 = (double)((float)worldIn.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F); double d3 = 0.0D; double d4 = 0.0D; double d5 = 0.0D; playerIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } BlockPattern.PatternHelper blockpattern$patternhelper = BlockEndPortalFrame.getOrCreatePortalShape().match(playerIn, worldIn); if (blockpattern$patternhelper != null) { BlockPos blockpos = blockpattern$patternhelper.getFrontTopLeft().add(-3, 0, -3); for (int j = 0; j < 3; ++j) { for (int k = 0; k < 3; ++k) { playerIn.setBlockState(blockpos.add(j, 0, k), Blocks.END_PORTAL.getDefaultState(), 2); } } } return EnumActionResult.SUCCESS; } } else { return EnumActionResult.FAIL; } }
/** * Called when a Block is right-clicked with this Item */ public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { IBlockState iblockstate = worldIn.getBlockState(pos); if (playerIn.canPlayerEdit(pos.offset(facing), facing, stack) && iblockstate.getBlock() == Blocks.END_PORTAL_FRAME && !((Boolean)iblockstate.getValue(BlockEndPortalFrame.EYE)).booleanValue()) { if (worldIn.isRemote) { return EnumActionResult.SUCCESS; } else { worldIn.setBlockState(pos, iblockstate.withProperty(BlockEndPortalFrame.EYE, Boolean.valueOf(true)), 2); worldIn.updateComparatorOutputLevel(pos, Blocks.END_PORTAL_FRAME); --stack.stackSize; for (int i = 0; i < 16; ++i) { double d0 = (double)((float)pos.getX() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F); double d1 = (double)((float)pos.getY() + 0.8125F); double d2 = (double)((float)pos.getZ() + (5.0F + itemRand.nextFloat() * 6.0F) / 16.0F); double d3 = 0.0D; double d4 = 0.0D; double d5 = 0.0D; worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D, new int[0]); } BlockPattern.PatternHelper blockpattern$patternhelper = BlockEndPortalFrame.getOrCreatePortalShape().match(worldIn, pos); if (blockpattern$patternhelper != null) { BlockPos blockpos = blockpattern$patternhelper.getFrontTopLeft().add(-3, 0, -3); for (int j = 0; j < 3; ++j) { for (int k = 0; k < 3; ++k) { worldIn.setBlockState(blockpos.add(j, 0, k), Blocks.END_PORTAL.getDefaultState(), 2); } } } return EnumActionResult.SUCCESS; } } else { return EnumActionResult.FAIL; } }
private static BlockType getBlockType(Block block) { if(block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockCocoa) { return BlockType.BED; } if(block instanceof BlockRail) { return BlockType.RAIL; } if(block instanceof BlockRailPowered || block instanceof BlockRailDetector) { return BlockType.RAIL_POWERED; } if(block instanceof BlockStairs) { return BlockType.STAIR; } if(block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block == Blocks.wall_sign) { return BlockType.CHEST; } if(block == Blocks.standing_sign) { return BlockType.SIGNPOST; } if(block instanceof BlockDoor) { return BlockType.DOOR; } if(block instanceof BlockButton) { return BlockType.BUTTON; } if(block instanceof BlockRedstoneRepeater || block instanceof BlockRedstoneComparator) { return BlockType.REDSTONE_REPEATER; } if(block instanceof BlockTrapDoor) { return BlockType.TRAPDOOR; } if(block instanceof BlockHugeMushroom) { return BlockType.MUSHROOM_CAP; } if(block instanceof BlockVine) { return BlockType.VINE; } if(block instanceof BlockSkull) { return BlockType.SKULL; } if(block instanceof BlockAnvil) { return BlockType.ANVIL; } if(block instanceof BlockLog) { return BlockType.LOG; } if(block instanceof BlockDispenser || block instanceof BlockPistonBase || block instanceof BlockPistonExtension || block instanceof BlockHopper) { return BlockType.DISPENSER; } if(block instanceof BlockTorch) { return BlockType.TORCH; } if(block instanceof BlockLever) { return BlockType.LEVER; } if(block instanceof BlockTripWireHook) { return BlockType.TRIP_WIRE_HOOK; } return null; }
public boolean renderBlockByRenderType(Block p_147805_1_, int p_147805_2_, int p_147805_3_, int p_147805_4_) { int l = p_147805_1_.getRenderType(); if (l == -1) { return false; } else { p_147805_1_.setBlockBoundsBasedOnState(this.blockAccess, p_147805_2_, p_147805_3_, p_147805_4_); this.setRenderBoundsFromBlock(p_147805_1_); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0 : return this.renderStandardBlock(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 4: return this.renderBlockLiquid(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 31: return this.renderBlockLog(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 1: return this.renderCrossedSquares(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 40: return this.renderBlockDoublePlant((BlockDoublePlant)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 2: return this.renderBlockTorch(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 20: return this.renderBlockVine(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 11: return this.renderBlockFence((BlockFence)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 39: return this.renderBlockQuartz(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 5: return this.renderBlockRedstoneWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 13: return this.renderBlockCactus(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 9: return this.renderBlockMinecartTrack((BlockRailBase)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 19: return this.renderBlockStem(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 23: return this.renderBlockLilyPad(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 6: return this.renderBlockCrops(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 3: return this.renderBlockFire((BlockFire)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 8: return this.renderBlockLadder(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 7: return this.renderBlockDoor(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 10: return this.renderBlockStairs((BlockStairs)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 27: return this.renderBlockDragonEgg((BlockDragonEgg)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 32: return this.renderBlockWall((BlockWall)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 12: return this.renderBlockLever(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 29: return this.renderBlockTripWireSource(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 30: return this.renderBlockTripWire(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 14: return this.renderBlockBed(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 36: return this.renderBlockRedstoneDiode((BlockRedstoneDiode)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 37: return this.renderBlockRedstoneComparator((BlockRedstoneComparator)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 16: return this.renderPistonBase(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, false) ; case 17: return this.renderPistonExtension(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_, true) ; case 18: return this.renderBlockPane((BlockPane)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 41: return this.renderBlockStainedGlassPane(p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 21: return this.renderBlockFenceGate((BlockFenceGate)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 24: return this.renderBlockCauldron((BlockCauldron)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 33: return this.renderBlockFlowerpot((BlockFlowerPot)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 35: return this.renderBlockAnvil((BlockAnvil)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 25: return this.renderBlockBrewingStand((BlockBrewingStand)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 28: return this.renderBlockCocoa((BlockCocoa)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 34: return this.renderBlockBeacon((BlockBeacon)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_) ; case 38: return this.renderBlockHopper((BlockHopper)p_147805_1_, p_147805_2_, p_147805_3_, p_147805_4_); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, p_147805_2_, p_147805_3_, p_147805_4_, p_147805_1_, l); } } }
public static ForgeDirection[] getValidVanillaBlockRotations(Block block) { return (block instanceof BlockBed || block instanceof BlockPumpkin || block instanceof BlockFenceGate || block instanceof BlockEndPortalFrame || block instanceof BlockTripWireSource || block instanceof BlockCocoa || block instanceof BlockRailPowered || block instanceof BlockDetectorRail || block instanceof BlockStairs || block instanceof BlockChest || block instanceof BlockEnderChest || block instanceof BlockFurnace || block instanceof BlockLadder || block.blockID == Block.signWall.blockID || block.blockID == Block.signPost.blockID || block instanceof BlockDoor || block instanceof BlockRail || block instanceof BlockButton || block instanceof BlockRedstoneRepeater || block instanceof BlockComparator || block instanceof BlockTrapDoor || block instanceof BlockMushroomCap || block instanceof BlockVine || block instanceof BlockSkull || block instanceof BlockAnvil) ? UP_DOWN_AXES : VALID_DIRECTIONS; }
/** * Renders the block at the given coordinates using the block's rendering type */ public boolean renderBlockByRenderType(Block par1Block, int par2, int par3, int par4) { int l = par1Block.getRenderType(); if (l == -1) { return false; } else { par1Block.setBlockBoundsBasedOnState(this.blockAccess, par2, par3, par4); this.setRenderBoundsFromBlock(par1Block); switch (l) { //regex: ' : \(l == ([\d]+) \?' replace: ';\ncase \1: return' ::: IMPORTANT: REMEMBER THIS ON FIRST line! case 0: return this.renderStandardBlock(par1Block, par2, par3, par4); case 4: return this.renderBlockFluids(par1Block, par2, par3, par4); case 31: return this.renderBlockLog(par1Block, par2, par3, par4); case 1: return this.renderCrossedSquares(par1Block, par2, par3, par4); case 2: return this.renderBlockTorch(par1Block, par2, par3, par4); case 20: return this.renderBlockVine(par1Block, par2, par3, par4); case 11: return this.renderBlockFence((BlockFence)par1Block, par2, par3, par4); case 39: return this.renderBlockQuartz(par1Block, par2, par3, par4); case 5: return this.renderBlockRedstoneWire(par1Block, par2, par3, par4); case 13: return this.renderBlockCactus(par1Block, par2, par3, par4); case 9: return this.renderBlockMinecartTrack((BlockRailBase)par1Block, par2, par3, par4); case 19: return this.renderBlockStem(par1Block, par2, par3, par4); case 23: return this.renderBlockLilyPad(par1Block, par2, par3, par4); case 6: return this.renderBlockCrops(par1Block, par2, par3, par4); case 3: return this.renderBlockFire((BlockFire)par1Block, par2, par3, par4); case 8: return this.renderBlockLadder(par1Block, par2, par3, par4); case 7: return this.renderBlockDoor(par1Block, par2, par3, par4); case 10: return this.renderBlockStairs((BlockStairs)par1Block, par2, par3, par4); case 27: return this.renderBlockDragonEgg((BlockDragonEgg)par1Block, par2, par3, par4); case 32: return this.renderBlockWall((BlockWall)par1Block, par2, par3, par4); case 12: return this.renderBlockLever(par1Block, par2, par3, par4); case 29: return this.renderBlockTripWireSource(par1Block, par2, par3, par4); case 30: return this.renderBlockTripWire(par1Block, par2, par3, par4); case 14: return this.renderBlockBed(par1Block, par2, par3, par4); case 15: return this.renderBlockRepeater((BlockRedstoneRepeater)par1Block, par2, par3, par4); case 36: return this.renderBlockRedstoneLogic((BlockRedstoneLogic)par1Block, par2, par3, par4); case 37: return this.renderBlockComparator((BlockComparator)par1Block, par2, par3, par4); case 16: return this.renderPistonBase(par1Block, par2, par3, par4, false); case 17: return this.renderPistonExtension(par1Block, par2, par3, par4, true); case 18: return this.renderBlockPane((BlockPane)par1Block, par2, par3, par4); case 21: return this.renderBlockFenceGate((BlockFenceGate)par1Block, par2, par3, par4); case 24: return this.renderBlockCauldron((BlockCauldron)par1Block, par2, par3, par4); case 33: return this.renderBlockFlowerpot((BlockFlowerPot)par1Block, par2, par3, par4); case 35: return this.renderBlockAnvil((BlockAnvil)par1Block, par2, par3, par4); case 25: return this.renderBlockBrewingStand((BlockBrewingStand)par1Block, par2, par3, par4); case 26: return this.renderBlockEndPortalFrame((BlockEndPortalFrame)par1Block, par2, par3, par4); case 28: return this.renderBlockCocoa((BlockCocoa)par1Block, par2, par3, par4); case 34: return this.renderBlockBeacon((BlockBeacon)par1Block, par2, par3, par4); case 38: return this.renderBlockHopper((BlockHopper)par1Block, par2, par3, par4); default: return FMLRenderAccessLibrary.renderWorldBlock(this, blockAccess, par2, par3, par4, par1Block, l); } } }