Java 类net.minecraft.client.model.ModelIronGolem 实例源码

项目:DecompiledMinecraft    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(f, -f, f);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.locationBlocksTexture);
        blockrendererdispatcher.renderBlockBrightness(Blocks.red_flower.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:BaseClient    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(f, -f, f);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.locationBlocksTexture);
        blockrendererdispatcher.renderBlockBrightness(Blocks.red_flower.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:BaseClient    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float p_177141_2_, float p_177141_3_, float partialTicks, float p_177141_5_, float p_177141_6_, float p_177141_7_, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(f, -f, f);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.locationBlocksTexture);
        blockrendererdispatcher.renderBlockBrightness(Blocks.red_flower.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:Backmemed    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(0.5F, -0.5F, 0.5F);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        blockrendererdispatcher.renderBlockBrightness(Blocks.RED_FLOWER.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:CustomWorldGen    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(0.5F, -0.5F, 0.5F);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        blockrendererdispatcher.renderBlockBrightness(Blocks.RED_FLOWER.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:ExpandedRailsMod    文件:LayerIronGolemFlower.java   
public void doRenderLayer(EntityIronGolem entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale)
{
    if (entitylivingbaseIn.getHoldRoseTick() != 0)
    {
        BlockRendererDispatcher blockrendererdispatcher = Minecraft.getMinecraft().getBlockRendererDispatcher();
        GlStateManager.enableRescaleNormal();
        GlStateManager.pushMatrix();
        GlStateManager.rotate(5.0F + 180.0F * ((ModelIronGolem)this.ironGolemRenderer.getMainModel()).ironGolemRightArm.rotateAngleX / (float)Math.PI, 1.0F, 0.0F, 0.0F);
        GlStateManager.rotate(90.0F, 1.0F, 0.0F, 0.0F);
        GlStateManager.translate(-0.9375F, -0.625F, -0.9375F);
        float f = 0.5F;
        GlStateManager.scale(0.5F, -0.5F, 0.5F);
        int i = entitylivingbaseIn.getBrightnessForRender(partialTicks);
        int j = i % 65536;
        int k = i / 65536;
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j, (float)k);
        GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
        this.ironGolemRenderer.bindTexture(TextureMap.LOCATION_BLOCKS_TEXTURE);
        blockrendererdispatcher.renderBlockBrightness(Blocks.RED_FLOWER.getDefaultState(), 1.0F);
        GlStateManager.popMatrix();
        GlStateManager.disableRescaleNormal();
    }
}
项目:Backmemed    文件:ModelAdapterIronGolem.java   
public ModelRenderer getModelRenderer(ModelBase model, String modelPart)
{
    if (!(model instanceof ModelIronGolem))
    {
        return null;
    }
    else
    {
        ModelIronGolem modelirongolem = (ModelIronGolem)model;
        return modelPart.equals("head") ? modelirongolem.ironGolemHead : (modelPart.equals("body") ? modelirongolem.ironGolemBody : (modelPart.equals("left_arm") ? modelirongolem.ironGolemLeftArm : (modelPart.equals("right_arm") ? modelirongolem.ironGolemRightArm : (modelPart.equals("left_leg") ? modelirongolem.ironGolemLeftLeg : (modelPart.equals("right_leg") ? modelirongolem.ironGolemRightLeg : null)))));
    }
}
项目:DecompiledMinecraft    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:BaseClient    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:BaseClient    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:Backmemed    文件:ModelAdapterIronGolem.java   
public ModelBase makeModel()
{
    return new ModelIronGolem();
}
项目:Backmemed    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:CustomWorldGen    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:Resilience-Client-Source    文件:RenderIronGolem.java   
public RenderIronGolem()
{
    super(new ModelIronGolem(), 0.5F);
    this.ironGolemModel = (ModelIronGolem)this.mainModel;
}
项目:ExpandedRailsMod    文件:RenderIronGolem.java   
public RenderIronGolem(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelIronGolem(), 0.5F);
    this.addLayer(new LayerIronGolemFlower(this));
}
项目:Cauldron    文件:RenderIronGolem.java   
public RenderIronGolem()
{
    super(new ModelIronGolem(), 0.5F);
    this.ironGolemModel = (ModelIronGolem)this.mainModel;
}
项目:Cauldron    文件:RenderIronGolem.java   
public RenderIronGolem()
{
    super(new ModelIronGolem(), 0.5F);
    this.ironGolemModel = (ModelIronGolem)this.mainModel;
}
项目:RuneCraftery    文件:RenderIronGolem.java   
public RenderIronGolem() {
   super(new ModelIronGolem(), 0.5F);
   this.field_77050_a = (ModelIronGolem)this.field_77045_g;
}
项目:RuneCraftery    文件:RenderIronGolem.java   
public RenderIronGolem()
{
    super(new ModelIronGolem(), 0.5F);
    this.ironGolemModel = (ModelIronGolem)this.mainModel;
}
项目:BetterNutritionMod    文件:RenderIronGolem.java   
public RenderIronGolem()
{
    super(new ModelIronGolem(), 0.5F);
    this.ironGolemModel = (ModelIronGolem)this.mainModel;
}
项目:Morph    文件:ModelHelper.java   
public static ModelRenderer getPotentialArm(ModelBase parent)
{
    if(parent != null)
    {
        Class clz = parent.getClass();
           if(armMappings.containsKey(clz))
           {
               return armMappings.get(clz);
           }
        if(clz == ModelHorse.class)
        {
            ModelHorse dummy = new ModelHorse();

            ModelRenderer leg = new ModelRenderer(dummy, 60, 29);
            leg.addBox(-1.1F, -1.0F, -2.1F, 3, 8, 4);
            leg.setRotationPoint(-4.0F, 9.0F, -8.0F);

            ModelRenderer shin = new ModelRenderer(dummy, 60, 41);
            shin.addBox(-1.1F, 0.0F, -1.6F, 3, 5, 3);
            shin.setRotationPoint(0.0F, 7.0F, 0.0F);
            leg.addChild(shin);

            ModelRenderer hoof = new ModelRenderer(dummy, 60, 51);
            hoof.addBox(-1.6F, 5.1F, -2.1F, 4, 3, 4);
            hoof.setRotationPoint(0.0F, 0.0F, 0.0F);

            shin.addChild(hoof);

            return leg;
        }
        else
        {
            while(clz != ModelBase.class && ModelBase.class.isAssignableFrom(clz))
            {
                try
                {
                    Field[] fields = clz.getDeclaredFields();
                    for(Field f : fields)
                    {
                        f.setAccessible(true);
                        if(f.getType() == ModelRenderer.class)
                        {
                            if(clz == ModelBiped.class && (f.getName().equalsIgnoreCase("bipedRightArm") || f.getName().equalsIgnoreCase("f") || f.getName().equalsIgnoreCase("field_78112_f")) || 
                                clz == ModelQuadruped.class && (f.getName().equalsIgnoreCase("leg3") || f.getName().equalsIgnoreCase("e") || f.getName().equalsIgnoreCase("field_78147_e")) ||
                                clz == ModelCreeper.class && (f.getName().equalsIgnoreCase("leg3") || f.getName().equalsIgnoreCase("f") || f.getName().equalsIgnoreCase("field_78129_f")) ||
                                clz == ModelIronGolem.class && (f.getName().equalsIgnoreCase("ironGolemRightArm") || f.getName().equalsIgnoreCase("c") || f.getName().equalsIgnoreCase("field_78177_c")) ||
                                clz == ModelSpider.class && (f.getName().equalsIgnoreCase("spiderLeg7") || f.getName().equalsIgnoreCase("j") || f.getName().equalsIgnoreCase("field_78210_j")) ||
                                clz == ModelWolf.class && (f.getName().equalsIgnoreCase("wolfLeg3") || f.getName().equalsIgnoreCase("e") || f.getName().equalsIgnoreCase("field_78182_e")) ||
                                clz == ModelOcelot.class && (f.getName().equalsIgnoreCase("ocelotFrontRightLeg") || f.getName().equalsIgnoreCase("d") || f.getName().equalsIgnoreCase("field_78157_d")) ||
                                clz != ModelBiped.class && clz != ModelQuadruped.class && clz != ModelCreeper.class && clz != ModelIronGolem.class && clz != ModelSpider.class && clz != ModelWolf.class && clz != ModelOcelot.class &&  
                                (f.getName().contains("Right") || f.getName().contains("right")) && (f.getName().contains("arm") || f.getName().contains("hand") || f.getName().contains("Arm") || f.getName().contains("Hand")))
                            {
                                ModelRenderer arm = (ModelRenderer)f.get(parent);
                                if(arm != null)
                                {
                                    return arm; // Add normal parent fields
                                }
                            }
                        }
                        else if(f.getType() == ModelRenderer[].class && clz == ModelSquid.class && (f.getName().equalsIgnoreCase("squidTentacles") || f.getName().equalsIgnoreCase("b") || f.getName().equalsIgnoreCase("field_78201_b")))
                        {
                            return ((ModelRenderer[])f.get(parent))[0];
                        }
                    }
                    clz = clz.getSuperclass();
                }
                catch(Exception e)
                {
                    throw new UnableToAccessFieldException(new String[0], e);
                }
            }
        }
    }

    return null;
}