Java 类net.minecraft.client.model.ModelZombieVillager 实例源码

项目:Resilience-Client-Source    文件:RenderZombie.java   
private void func_82427_a(EntityZombie par1EntityZombie)
{
    if (par1EntityZombie.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:Cauldron    文件:RenderZombie.java   
private void func_82427_a(EntityZombie p_82427_1_)
{
    if (p_82427_1_.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:Cauldron    文件:RenderZombie.java   
private void func_82427_a(EntityZombie p_82427_1_)
{
    if (p_82427_1_.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:RuneCraftery    文件:RenderZombie.java   
private void func_82427_a(EntityZombie p_82427_1_) {
   if(p_82427_1_.func_82231_m()) {
      if(this.field_82431_q != this.field_82432_p.func_82897_a()) {
         this.field_82432_p = new ModelZombieVillager();
         this.field_82431_q = this.field_82432_p.func_82897_a();
         this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
         this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
      }

      this.field_77045_g = this.field_82432_p;
      this.field_82423_g = this.field_82436_m;
      this.field_82425_h = this.field_82433_n;
   } else {
      this.field_77045_g = this.field_82434_o;
      this.field_82423_g = this.field_82437_k;
      this.field_82425_h = this.field_82435_l;
   }

   this.field_77071_a = (ModelBiped)this.field_77045_g;
}
项目:RuneCraftery    文件:RenderZombie.java   
private void func_82427_a(EntityZombie par1EntityZombie)
{
    if (par1EntityZombie.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:BetterNutritionMod    文件:RenderZombie.java   
private void func_82427_a(EntityZombie par1EntityZombie)
{
    if (par1EntityZombie.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:Modjam-3    文件:SwarmZombieRenderer.java   
private void func_82427_a(EntitySwarmZombie par1EntitySwarmZombie)
{
    if (par1EntitySwarmZombie.isVillager())
    {
        if (this.field_82431_q != this.zombieVillagerModel.func_82897_a())
        {
            this.zombieVillagerModel = new ModelZombieVillager();
            this.field_82431_q = this.zombieVillagerModel.func_82897_a();
            this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
            this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
        }

        this.mainModel = this.zombieVillagerModel;
        this.field_82423_g = this.field_82436_m;
        this.field_82425_h = this.field_82433_n;
    }
    else
    {
        this.mainModel = this.field_82434_o;
        this.field_82423_g = this.field_82437_k;
        this.field_82425_h = this.field_82435_l;
    }

    this.modelBipedMain = (ModelBiped)this.mainModel;
}
项目:DecompiledMinecraft    文件:RenderZombie.java   
public RenderZombie(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F);
    LayerRenderer layerrenderer = (LayerRenderer)this.layerRenderers.get(0);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
    this.addLayer(new LayerHeldItem(this));
    LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this)
    {
        protected void initArmor()
        {
            this.field_177189_c = new ModelZombie(0.5F, true);
            this.field_177186_d = new ModelZombie(1.0F, true);
        }
    };
    this.addLayer(layerbipedarmor);
    this.field_177122_o = Lists.newArrayList(this.layerRenderers);

    if (layerrenderer instanceof LayerCustomHead)
    {
        this.removeLayer(layerrenderer);
        this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead));
    }

    this.removeLayer(layerbipedarmor);
    this.addLayer(new LayerVillagerArmor(this));
    this.field_177121_n = Lists.newArrayList(this.layerRenderers);
}
项目:BaseClient    文件:RenderZombie.java   
public RenderZombie(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F);
    LayerRenderer layerrenderer = (LayerRenderer)this.layerRenderers.get(0);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
    this.addLayer(new LayerHeldItem(this));
    LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this)
    {
        protected void initArmor()
        {
            this.field_177189_c = new ModelZombie(0.5F, true);
            this.field_177186_d = new ModelZombie(1.0F, true);
        }
    };
    this.addLayer(layerbipedarmor);
    this.field_177122_o = Lists.newArrayList(this.layerRenderers);

    if (layerrenderer instanceof LayerCustomHead)
    {
        this.removeLayer(layerrenderer);
        this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead));
    }

    this.removeLayer(layerbipedarmor);
    this.addLayer(new LayerVillagerArmor(this));
    this.field_177121_n = Lists.newArrayList(this.layerRenderers);
}
项目:BaseClient    文件:RenderZombie.java   
public RenderZombie(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F);
    LayerRenderer layerrenderer = (LayerRenderer)this.layerRenderers.get(0);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
    this.addLayer(new LayerHeldItem(this));
    LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this)
    {
        protected void initArmor()
        {
            this.field_177189_c = new ModelZombie(0.5F, true);
            this.field_177186_d = new ModelZombie(1.0F, true);
        }
    };
    this.addLayer(layerbipedarmor);
    this.field_177122_o = Lists.newArrayList(this.layerRenderers);

    if (layerrenderer instanceof LayerCustomHead)
    {
        this.removeLayer(layerrenderer);
        this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead));
    }

    this.removeLayer(layerbipedarmor);
    this.addLayer(new LayerVillagerArmor(this));
    this.field_177121_n = Lists.newArrayList(this.layerRenderers);
}
项目:CustomWorldGen    文件:RenderZombie.java   
public RenderZombie(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F);
    LayerRenderer<?> layerrenderer = (LayerRenderer)this.layerRenderers.get(0);
    this.defaultModel = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
    this.addLayer(new LayerHeldItem(this));
    LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this)
    {
        protected void initArmor()
        {
            this.modelLeggings = new ModelZombie(0.5F, true);
            this.modelArmor = new ModelZombie(1.0F, true);
        }
    };
    this.addLayer(layerbipedarmor);
    this.defaultLayers = Lists.newArrayList(this.layerRenderers);

    if (layerrenderer instanceof LayerCustomHead)
    {
        this.removeLayer(layerrenderer);
        this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead));
    }

    this.removeLayer(layerbipedarmor);
    this.addLayer(new LayerVillagerArmor(this));
    this.villagerLayers = Lists.newArrayList(this.layerRenderers);
}
项目:Resilience-Client-Source    文件:RenderZombie.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:rpginventory    文件:RenderMinionZ.java   
@Override
protected void func_82421_b() {
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:ExpandedRailsMod    文件:RenderZombie.java   
public RenderZombie(RenderManager renderManagerIn)
{
    super(renderManagerIn, new ModelZombie(), 0.5F, 1.0F);
    LayerRenderer<?> layerrenderer = (LayerRenderer)this.layerRenderers.get(0);
    this.defaultModel = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
    this.addLayer(new LayerHeldItem(this));
    LayerBipedArmor layerbipedarmor = new LayerBipedArmor(this)
    {
        protected void initArmor()
        {
            this.modelLeggings = new ModelZombie(0.5F, true);
            this.modelArmor = new ModelZombie(1.0F, true);
        }
    };
    this.addLayer(layerbipedarmor);
    this.defaultLayers = Lists.newArrayList(this.layerRenderers);

    if (layerrenderer instanceof LayerCustomHead)
    {
        this.removeLayer(layerrenderer);
        this.addLayer(new LayerCustomHead(this.zombieVillagerModel.bipedHead));
    }

    this.removeLayer(layerbipedarmor);
    this.addLayer(new LayerVillagerArmor(this));
    this.villagerLayers = Lists.newArrayList(this.layerRenderers);
}
项目:Cauldron    文件:RenderZombie.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:Cauldron    文件:RenderZombie.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:RuneCraftery    文件:RenderZombie.java   
protected void func_82421_b() {
   this.field_82423_g = new ModelZombie(1.0F, true);
   this.field_82425_h = new ModelZombie(0.5F, true);
   this.field_82437_k = this.field_82423_g;
   this.field_82435_l = this.field_82425_h;
   this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
   this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:RuneCraftery    文件:RenderZombie.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:BetterNutritionMod    文件:RenderZombie.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:Modjam-3    文件:SwarmZombieRenderer.java   
protected void func_82421_b()
{
    this.field_82423_g = new ModelZombie(1.0F, true);
    this.field_82425_h = new ModelZombie(0.5F, true);
    this.field_82437_k = this.field_82423_g;
    this.field_82435_l = this.field_82425_h;
    this.field_82436_m = new ModelZombieVillager(1.0F, 0.0F, true);
    this.field_82433_n = new ModelZombieVillager(0.5F, 0.0F, true);
}
项目:DecompiledMinecraft    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.field_177189_c = new ModelZombieVillager(0.5F, 0.0F, true);
    this.field_177186_d = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:BaseClient    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.field_177189_c = new ModelZombieVillager(0.5F, 0.0F, true);
    this.field_177186_d = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:BaseClient    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.field_177189_c = new ModelZombieVillager(0.5F, 0.0F, true);
    this.field_177186_d = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:Backmemed    文件:RenderZombieVillager.java   
public RenderZombieVillager(RenderManager p_i47186_1_)
{
    super(p_i47186_1_, new ModelZombieVillager(), 0.5F);
    this.addLayer(new LayerVillagerArmor(this));
}
项目:Backmemed    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.modelLeggings = new ModelZombieVillager(0.5F, 0.0F, true);
    this.modelArmor = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:CustomWorldGen    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.modelLeggings = new ModelZombieVillager(0.5F, 0.0F, true);
    this.modelArmor = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:Resilience-Client-Source    文件:RenderZombie.java   
public RenderZombie()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}
项目:rpginventory    文件:RenderMinionZ.java   
public RenderMinionZ() {
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.field_82432_p = new ModelZombieVillager();
}
项目:ExpandedRailsMod    文件:LayerVillagerArmor.java   
protected void initArmor()
{
    this.modelLeggings = new ModelZombieVillager(0.5F, 0.0F, true);
    this.modelArmor = new ModelZombieVillager(1.0F, 0.0F, true);
}
项目:Cauldron    文件:RenderZombie.java   
public RenderZombie()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}
项目:Cauldron    文件:RenderZombie.java   
public RenderZombie()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}
项目:RuneCraftery    文件:RenderZombie.java   
public RenderZombie() {
   super(new ModelZombie(), 0.5F, 1.0F);
   this.field_82434_o = this.field_77071_a;
   this.field_82432_p = new ModelZombieVillager();
}
项目:RuneCraftery    文件:RenderZombie.java   
public RenderZombie()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}
项目:BetterNutritionMod    文件:RenderZombie.java   
public RenderZombie()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}
项目:Modjam-3    文件:SwarmZombieRenderer.java   
public SwarmZombieRenderer()
{
    super(new ModelZombie(), 0.5F, 1.0F);
    this.field_82434_o = this.modelBipedMain;
    this.zombieVillagerModel = new ModelZombieVillager();
}