Java 类net.minecraft.item.ItemCloth 实例源码

项目:archimedes-ships    文件:ArchimedesShipMod.java   
private void createBlocksAndItems()
{
    materialFloater = new Material(MapColor.clothColor);

    blockMarkShip = (BlockHelm) new BlockHelm().setCreativeTab(CreativeTabs.tabTransport);
    blockMarkShip.setStepSound(Block.soundTypeWood).setHardness(1F).setResistance(1F);
    registerBlock("marker", blockMarkShip);

    blockFloater = new BlockAS(materialFloater).setCreativeTab(CreativeTabs.tabTransport);
    blockFloater.setStepSound(Block.soundTypeWood).setHardness(1F).setResistance(1F);
    registerBlock("floater", blockFloater);

    blockBalloon = new BlockColored(Material.cloth).setCreativeTab(CreativeTabs.tabTransport);
    blockBalloon.setStepSound(Block.soundTypeCloth).setHardness(0.35F).setResistance(1F);
    registerBlock("balloon", blockBalloon, ItemCloth.class);

    blockGauge = (BlockGauge) new BlockGauge().setCreativeTab(CreativeTabs.tabTransport);
    blockGauge.setStepSound(Block.soundTypeMetal).setHardness(1F).setResistance(1F);
    registerBlock("gauge", blockGauge, ItemGaugeBlock.class);

    blockSeat = (BlockSeat) new BlockSeat().setHardness(1F).setResistance(1F).setCreativeTab(CreativeTabs.tabTransport);
    blockSeat.setStepSound(Block.soundTypeCloth);
    registerBlock("seat", blockSeat);

    blockBuffer = new BlockAS(Material.cloth).setHardness(1F).setResistance(1F).setCreativeTab(CreativeTabs.tabTransport);
    blockBuffer.setStepSound(Block.soundTypeWood);
    registerBlock("buffer", blockBuffer);

    blockEngine = new BlockEngine(Material.iron, 1f, 10).setHardness(2F).setResistance(3F).setCreativeTab(CreativeTabs.tabTransport);
    blockEngine.setStepSound(Block.soundTypeMetal);
    registerBlock("engine", blockEngine);

    blockCrateWood = new BlockCrate(Material.wood).setHardness(1f).setResistance(1f).setCreativeTab(CreativeTabs.tabTransport);
    blockCrateWood.setStepSound(Block.soundTypeWood);
    registerBlock("crate_wood", blockCrateWood);
}
项目:PandorasChest    文件:PandorasChestMod.java   
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
    clayDrawer = new BlockClayDrawer();
    stainedClayDrawer = new BlockStainedClayDrawer();
    PandorasChest = new BlockPandorasChest();
    fluorecentSpot = new BlockFluorecentSpot();
    fluorecentTube = new BlockFluorecentTube();

    GameRegistry.registerBlock(clayDrawer, "Clay Drawer");
    GameRegistry.registerTileEntityWithAlternatives(
            TileEntityClayDrawer.class, "tileentity.claydrawer",
            "tileentity.decorativechest");
    GameRegistry.addRecipe(new ItemStack(clayDrawer), "xxx", "x x", "xxx",
            'x', new ItemStack(Blocks.hardened_clay));

    GameRegistry.registerBlock(stainedClayDrawer, ItemCloth.class,
            "Stained Clay Drawer");
    for (int i = 0; i < 16; i++) {
        ItemStack stack = new ItemStack(stainedClayDrawer, 1, i);
        GameRegistry.addRecipe(stack, "xxx", "x x", "xxx", 'x',
                new ItemStack(Blocks.stained_hardened_clay, 1, i));
    }

    GameRegistry.registerBlock(PandorasChest, "Pandora's Chest");
    GameRegistry.registerTileEntity(TileEntityPandorasChest.class,
            "tileentity.pandoraschest");
    GameRegistry
            .addRecipe(new ItemStack(PandorasChest), "xyx", "yzy", "yxy",
                    'x', new ItemStack(Items.iron_ingot), 'y',
                    new ItemStack(Blocks.chest), 'z', new ItemStack(
                            Items.redstone));

    GameRegistry.registerBlock(fluorecentSpot, "Fluorecent Spot");
    GameRegistry.registerTileEntity(TileEntityFluorecentBlock.class,
            "tileentity.fluorecentspot");
    GameRegistry.addRecipe(new ItemStack(fluorecentSpot), "x", "y", "z",
            'x', new ItemStack(Items.iron_ingot), 'y', new ItemStack(
                    Items.glowstone_dust), 'z', new ItemStack(
                    Blocks.glass_pane));

    GameRegistry.registerBlock(fluorecentTube, ItemFluorecentTube.class,
            "Fluorecent Tube");
    GameRegistry.registerTileEntity(TileEntityFluorecentTubeBlock.class,
            "tileentity.fluorecenttube");
    GameRegistry.addRecipe(new ItemStack(fluorecentTube), "xxx", "yyy",
            "zzz", 'x', new ItemStack(Items.iron_ingot), 'y',
            new ItemStack(Items.glowstone_dust), 'z', new ItemStack(
                    Blocks.glass_pane));

    Configuration cfg = new Configuration(
            event.getSuggestedConfigurationFile());
    try {
        cfg.load();
        //
        // PandorasChest = new
        // BlockPandorasChest(cfg.getBlock("PandorasChest",
        // 700).getInt(700));
    } catch (Exception e) {
        FMLLog.log(Level.FATAL, e,
                "Pandora's Chest configuration failed to load.");
    } finally {
        cfg.save();
    }
}