Java 类net.minecraft.item.ItemLingeringPotion 实例源码

项目:EMC    文件:IItem.java   
public boolean isThrowable() {
    if (item instanceof ItemBow || item instanceof ItemSnowball || item instanceof ItemEgg
            || item instanceof ItemEnderPearl || item instanceof ItemSplashPotion
            || item instanceof ItemLingeringPotion || item instanceof ItemFishingRod) {
        return true;
    }
    return false;
}
项目:UHC-Reloaded    文件:CancelPotionBrewing.java   
@SubscribeEvent
public void cancelCertainPotionBrewing(PotionBrewEvent.Pre evt) {
    ItemStack modifier = evt.getItem(3);
    for (int i = 0; i < evt.getLength(); i++) {
        ItemStack stack = evt.getItem(i);
        if (!stack.isEmpty()) {
            ItemStack output = BrewingRecipeRegistry.getOutput(stack, modifier);
            if (output.getItem() instanceof ItemPotion) {
                if (!ConfigHandler.allowBrewingPotionSplash && output.getItem() instanceof ItemSplashPotion) {
                    evt.setCanceled(true);
                    return;
                }
                if (!ConfigHandler.allowBrewingPotionLingering && output.getItem() instanceof ItemLingeringPotion) {
                    evt.setCanceled(true);
                    return;
                }
                List<PotionEffect> potionEffects = PotionUtils.getEffectsFromStack(output);
                for (PotionEffect effect : potionEffects) {
                    if (effect.getAmplifier() > ConfigHandler.brewingPotionMaxLevel) {
                        evt.setCanceled(true);
                        return;
                    }
                    if (!ConfigHandler.allowBrewingPotionRegen && effect.getPotion() == MobEffects.REGENERATION) {
                        evt.setCanceled(true);
                        return;
                    }
                }
            }
        }
    }
}
项目:AdvancedCombat    文件:BlockTrackingDispenser.java   
/** Custom dispense routines */
@Override
protected void dispense(World worldIn, BlockPos pos) {
       BlockSourceImpl src = new BlockSourceImpl(worldIn, pos);
       TileEntityDispenser tile = (TileEntityDispenser)src.getBlockTileEntity();

       if (tile != null) {
           int i = tile.getDispenseSlot();

           if (i < 0) {
               worldIn.playEvent(1001, pos, 0);
           } else {

            // get the active item from its slot
               ItemStack itemstack = tile.getStackInSlot(i);
               IBehaviorDispenseItem defaultbehavior = this.getBehavior(itemstack);

               // make sure it's not regular dropper behavior
               if (defaultbehavior != IBehaviorDispenseItem.DEFAULT_BEHAVIOR) {
                ItemStack itemstack1 = null;

                // replace vanilla behavior
                if(defaultbehavior instanceof BehaviorProjectileDispense) {
                    itemstack1 = this.dispenseProjectile((BehaviorProjectileDispense)defaultbehavior, src, itemstack);
                } else if(itemstack.getItem() instanceof ItemSplashPotion || itemstack.getItem() instanceof ItemLingeringPotion) {
                    itemstack1 = this.dispensePotion(src, itemstack);
                } else if(itemstack.getItem() instanceof ItemFireball) {
                    itemstack1 = this.dispenseFireball(src, itemstack);
                }

                // revert to vanilla on failure
                if(itemstack1 == null) {
                    itemstack1 = defaultbehavior.dispense(src, itemstack);
                }

                // update the inventory
                   tile.setInventorySlotContents(i, itemstack1.getCount() <= 0 ? ItemStack.EMPTY : itemstack1);
               }
           }
       }
   }