Java 类net.minecraft.server.BiomeBase 实例源码

项目:CraftBukkit    文件:CraftChunk.java   
private static float[] getTemperatures(WorldChunkManager chunkmanager, int chunkX, int chunkZ) {
    BiomeBase[] biomes = chunkmanager.getBiomes(null, chunkX, chunkZ, 16, 16);
    float[] temps = new float[biomes.length];

    for (int i = 0; i < biomes.length; i++) {
        float temp = biomes[i].temperature; // Vanilla of olde: ((int) biomes[i].temperature * 65536.0F) / 65536.0F

        if (temp > 1F) {
            temp = 1F;
        }

        temps[i] = temp;
    }

    return temps;
}
项目:Tweakkit-Server    文件:CraftChunk.java   
private static float[] getTemperatures(WorldChunkManager chunkmanager, int chunkX, int chunkZ) {
    BiomeBase[] biomes = chunkmanager.getBiomes(null, chunkX, chunkZ, 16, 16);
    float[] temps = new float[biomes.length];

    for (int i = 0; i < biomes.length; i++) {
        float temp = biomes[i].temperature; // Vanilla of olde: ((int) biomes[i].temperature * 65536.0F) / 65536.0F

        if (temp > 1F) {
            temp = 1F;
        }

        temps[i] = temp;
    }

    return temps;
}
项目:CraftBukkit    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.id];
}
项目:CraftBukkit    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:Craftbukkit    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:Almura-Server    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.id];
}
项目:Almura-Server    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:Tweakkit-Server    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.id];
}
项目:Tweakkit-Server    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:SpigotSource    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:Craft-city    文件:CraftBlock.java   
public static Biome biomeBaseToBiome(BiomeBase base) {
    if (base == null) {
        return null;
    }

    return BIOME_MAPPING[base.id];
}
项目:Craft-city    文件:CraftChunkSnapshot.java   
CraftChunkSnapshot(int x, int z, String wname, long wtime, short[][] sectionBlockIDs, byte[][] sectionBlockData, byte[][] sectionSkyLights, byte[][] sectionEmitLights, boolean[] sectionEmpty, int[] hmap, BiomeBase[] biome, double[] biomeTemp, double[] biomeRain) {
    this.x = x;
    this.z = z;
    this.worldname = wname;
    this.captureFulltime = wtime;
    this.blockids = sectionBlockIDs;
    this.blockdata = sectionBlockData;
    this.skylight = sectionSkyLights;
    this.emitlight = sectionEmitLights;
    this.empty = sectionEmpty;
    this.hmap = hmap;
    this.biome = biome;
    this.biomeTemp = biomeTemp;
    this.biomeRain = biomeRain;
}
项目:CraftBukkit    文件:CustomChunkGenerator.java   
public List<?> getMobsFor(EnumCreatureType type, int x, int y, int z) {
    BiomeBase biomebase = world.getBiome(x, z);

    return biomebase == null ? null : biomebase.getMobs(type);
}
项目:CraftBukkit    文件:CraftBlock.java   
public static BiomeBase biomeToBiomeBase(Biome bio) {
    if (bio == null) {
        return null;
    }
    return BIOMEBASE_MAPPING[bio.ordinal()];
}
项目:CraftBukkit    文件:CraftChunk.java   
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
    BiomeBase[] biome = null;
    double[] biomeTemp = null;
    double[] biomeRain = null;

    if (includeBiome || includeBiomeTempRain) {
        WorldChunkManager wcm = world.getHandle().getWorldChunkManager();

        if (includeBiome) {
            biome = new BiomeBase[256];
            for (int i = 0; i < 256; i++) {
                biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4));
            }
        }

        if (includeBiomeTempRain) {
            biomeTemp = new double[256];
            biomeRain = new double[256];
            float[] dat = getTemperatures(wcm, x << 4, z << 4);

            for (int i = 0; i < 256; i++) {
                biomeTemp[i] = dat[i];
            }

            dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeRain[i] = dat[i];
            }
        }
    }

    /* Fill with empty data */
    int hSection = world.getMaxHeight() >> 4;
    short[][] blockIDs = new short[hSection][];
    byte[][] skyLight = new byte[hSection][];
    byte[][] emitLight = new byte[hSection][];
    byte[][] blockData = new byte[hSection][];
    boolean[] empty = new boolean[hSection];

    for (int i = 0; i < hSection; i++) {
        blockIDs[i] = emptyBlockIDs;
        skyLight[i] = emptySkyLight;
        emitLight[i] = emptyData;
        blockData[i] = emptyData;
        empty[i] = true;
    }

    return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
}
项目:Almura-Server    文件:CustomChunkGenerator.java   
public List<?> getMobsFor(EnumCreatureType type, int x, int y, int z) {
    BiomeBase biomebase = world.getBiome(x, z);

    return biomebase == null ? null : biomebase.getMobs(type);
}
项目:Almura-Server    文件:CraftBlock.java   
public static BiomeBase biomeToBiomeBase(Biome bio) {
    if (bio == null) {
        return null;
    }
    return BIOMEBASE_MAPPING[bio.ordinal()];
}
项目:Almura-Server    文件:CraftChunk.java   
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
    BiomeBase[] biome = null;
    double[] biomeTemp = null;
    double[] biomeRain = null;

    if (includeBiome || includeBiomeTempRain) {
        WorldChunkManager wcm = world.getHandle().getWorldChunkManager();

        if (includeBiome) {
            biome = new BiomeBase[256];
            for (int i = 0; i < 256; i++) {
                biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4));
            }
        }

        if (includeBiomeTempRain) {
            biomeTemp = new double[256];
            biomeRain = new double[256];
            float[] dat = wcm.getTemperatures(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeTemp[i] = dat[i];
            }

            dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeRain[i] = dat[i];
            }
        }
    }

    /* Fill with empty data */
    int hSection = world.getMaxHeight() >> 4;
    short[][] blockIDs = new short[hSection][];
    byte[][] skyLight = new byte[hSection][];
    byte[][] emitLight = new byte[hSection][];
    byte[][] blockData = new byte[hSection][];
    boolean[] empty = new boolean[hSection];

    for (int i = 0; i < hSection; i++) {
        blockIDs[i] = emptyBlockIDs;
        skyLight[i] = emptySkyLight;
        emitLight[i] = emptyData;
        blockData[i] = emptyData;
        empty[i] = true;
    }

    return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
}
项目:Tweakkit-Server    文件:CustomChunkGenerator.java   
public List<?> getMobsFor(EnumCreatureType type, int x, int y, int z) {
    BiomeBase biomebase = world.getBiome(x, z);

    return biomebase == null ? null : biomebase.getMobs(type);
}
项目:Tweakkit-Server    文件:CraftBlock.java   
public static BiomeBase biomeToBiomeBase(Biome bio) {
    if (bio == null) {
        return null;
    }
    return BIOMEBASE_MAPPING[bio.ordinal()];
}
项目:Tweakkit-Server    文件:CraftChunk.java   
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
    BiomeBase[] biome = null;
    double[] biomeTemp = null;
    double[] biomeRain = null;

    if (includeBiome || includeBiomeTempRain) {
        WorldChunkManager wcm = world.getHandle().getWorldChunkManager();

        if (includeBiome) {
            biome = new BiomeBase[256];
            for (int i = 0; i < 256; i++) {
                biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4));
            }
        }

        if (includeBiomeTempRain) {
            biomeTemp = new double[256];
            biomeRain = new double[256];
            float[] dat = getTemperatures(wcm, x << 4, z << 4);

            for (int i = 0; i < 256; i++) {
                biomeTemp[i] = dat[i];
            }

            dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeRain[i] = dat[i];
            }
        }
    }

    /* Fill with empty data */
    int hSection = world.getMaxHeight() >> 4;
    short[][] blockIDs = new short[hSection][];
    byte[][] skyLight = new byte[hSection][];
    byte[][] emitLight = new byte[hSection][];
    byte[][] blockData = new byte[hSection][];
    boolean[] empty = new boolean[hSection];

    for (int i = 0; i < hSection; i++) {
        blockIDs[i] = emptyBlockIDs;
        skyLight[i] = emptySkyLight;
        emitLight[i] = emptyData;
        blockData[i] = emptyData;
        empty[i] = true;
    }

    return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
}
项目:SpigotSource    文件:BiomeTest.java   
@Test
public void testMinecraftToBukkit() {
    for (BiomeBase biome : BiomeBase.REGISTRY_ID) {
        Assert.assertNotNull("No Bukkit mapping for " + biome, CraftBlock.biomeBaseToBiome(biome));
    }
}
项目:Craft-city    文件:CustomChunkGenerator.java   
public List<?> getMobsFor(EnumCreatureType type, int x, int y, int z) {
    BiomeBase biomebase = world.getBiome(x, z);

    return biomebase == null ? null : biomebase.getMobs(type);
}
项目:Craft-city    文件:CraftBlock.java   
public static BiomeBase biomeToBiomeBase(Biome bio) {
    if (bio == null) {
        return null;
    }
    return BIOMEBASE_MAPPING[bio.ordinal()];
}
项目:Craft-city    文件:CraftChunk.java   
public static ChunkSnapshot getEmptyChunkSnapshot(int x, int z, CraftWorld world, boolean includeBiome, boolean includeBiomeTempRain) {
    BiomeBase[] biome = null;
    double[] biomeTemp = null;
    double[] biomeRain = null;

    if (includeBiome || includeBiomeTempRain) {
        WorldChunkManager wcm = world.getHandle().getWorldChunkManager();

        if (includeBiome) {
            biome = new BiomeBase[256];
            for (int i = 0; i < 256; i++) {
                biome[i] = world.getHandle().getBiome((x << 4) + (i & 0xF), (z << 4) + (i >> 4));
            }
        }

        if (includeBiomeTempRain) {
            biomeTemp = new double[256];
            biomeRain = new double[256];
            float[] dat = wcm.getTemperatures(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeTemp[i] = dat[i];
            }

            dat = wcm.getWetness(null, x << 4, z << 4, 16, 16);

            for (int i = 0; i < 256; i++) {
                biomeRain[i] = dat[i];
            }
        }
    }

    /* Fill with empty data */
    int hSection = world.getMaxHeight() >> 4;
    short[][] blockIDs = new short[hSection][];
    byte[][] skyLight = new byte[hSection][];
    byte[][] emitLight = new byte[hSection][];
    byte[][] blockData = new byte[hSection][];
    boolean[] empty = new boolean[hSection];

    for (int i = 0; i < hSection; i++) {
        blockIDs[i] = emptyBlockIDs;
        skyLight[i] = emptySkyLight;
        emitLight[i] = emptyData;
        blockData[i] = emptyData;
        empty[i] = true;
    }

    return new CraftChunkSnapshot(x, z, world.getName(), world.getFullTime(), blockIDs, blockData, skyLight, emitLight, empty, new int[256], biome, biomeTemp, biomeRain);
}