Java 类net.minecraft.server.TileEntityDropper 实例源码

项目:CraftBukkit    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof ContainerAnvilInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:Craftbukkit    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (this instanceof CraftInventoryEnchanting) {
       return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (this instanceof CraftInventoryAnvil) {
       return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:Almura-Server    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof ContainerAnvilInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:Tweakkit-Server    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof ContainerAnvilInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:SpigotSource    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (this instanceof CraftInventoryEnchanting) {
       return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (this instanceof CraftInventoryAnvil) {
       return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:Craft-city    文件:CraftInventory.java   
public InventoryType getType() {
    // Thanks to Droppers extending Dispensers, order is important.
    if (inventory instanceof InventoryCrafting) {
        return inventory.getSize() >= 9 ? InventoryType.WORKBENCH : InventoryType.CRAFTING;
    } else if (inventory instanceof PlayerInventory) {
        return InventoryType.PLAYER;
    } else if (inventory instanceof TileEntityDropper) {
        return InventoryType.DROPPER;
    } else if (inventory instanceof TileEntityDispenser) {
        return InventoryType.DISPENSER;
    } else if (inventory instanceof TileEntityFurnace) {
        return InventoryType.FURNACE;
    } else if (inventory instanceof ContainerEnchantTableInventory) {
        return InventoryType.ENCHANTING;
    } else if (inventory instanceof TileEntityBrewingStand) {
        return InventoryType.BREWING;
    } else if (inventory instanceof CraftInventoryCustom.MinecraftInventory) {
        return ((CraftInventoryCustom.MinecraftInventory) inventory).getType();
    } else if (inventory instanceof InventoryEnderChest) {
        return InventoryType.ENDER_CHEST;
    } else if (inventory instanceof InventoryMerchant) {
        return InventoryType.MERCHANT;
    } else if (inventory instanceof TileEntityBeacon) {
        return InventoryType.BEACON;
    } else if (inventory instanceof ContainerAnvilInventory) {
        return InventoryType.ANVIL;
    } else if (inventory instanceof IHopper) {
        return InventoryType.HOPPER;
    } else {
        return InventoryType.CHEST;
    }
}
项目:CraftBukkit    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
项目:Craftbukkit    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
项目:Craftbukkit    文件:CraftDropper.java   
public CraftDropper(final Material material, TileEntityDropper te) {
    super(material);
    world = null;
    dropper = te;
}
项目:Craftbukkit    文件:CraftDropper.java   
@Override
public TileEntityDropper getTileEntity() {
    return dropper;
}
项目:Craftbukkit    文件:CraftMetaBlockState.java   
@Override
public void setBlockState(BlockState blockState) {
    Validate.notNull(blockState, "blockState must not be null");
    TileEntity te = ((CraftBlockState) blockState).getTileEntity();
    Validate.notNull(te, "Invalid blockState");

    boolean valid;
    switch (material) {
    case SIGN:
    case SIGN_POST:
    case WALL_SIGN:
        valid = te instanceof TileEntitySign;
        break;
    case CHEST:
    case TRAPPED_CHEST:
        valid = te instanceof TileEntityChest;
        break;
    case BURNING_FURNACE:
    case FURNACE:
        valid = te instanceof TileEntityFurnace;
        break;
    case DISPENSER:
        valid = te instanceof TileEntityDispenser;
        break;
    case DROPPER:
        valid = te instanceof TileEntityDropper;
        break;
    case HOPPER:
        valid = te instanceof TileEntityHopper;
        break;
    case MOB_SPAWNER:
        valid = te instanceof TileEntityMobSpawner;
        break;
    case NOTE_BLOCK:
        valid = te instanceof TileEntityNote;
        break;
    case JUKEBOX:
        valid = te instanceof BlockJukeBox.TileEntityRecordPlayer;
        break;
    case BREWING_STAND:
        valid = te instanceof TileEntityBrewingStand;
        break;
    case SKULL:
        valid = te instanceof TileEntitySkull;
        break;
    case COMMAND:
        valid = te instanceof TileEntityCommand;
        break;
    case BEACON:
        valid = te instanceof TileEntityBeacon;
        break;
    case BANNER:
    case WALL_BANNER:
    case STANDING_BANNER:
        valid = te instanceof TileEntityBanner;
        break;
    default:
        valid = false;
        break;
    }

    Validate.isTrue(valid, "Invalid blockState for " + material);

    blockEntityTag = new NBTTagCompound();
    te.b(blockEntityTag);
}
项目:Almura-Server    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
项目:Tweakkit-Server    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
项目:SpigotSource    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}
项目:SpigotSource    文件:CraftDropper.java   
public CraftDropper(final Material material, TileEntityDropper te) {
    super(material);
    world = null;
    dropper = te;
}
项目:SpigotSource    文件:CraftDropper.java   
@Override
public TileEntityDropper getTileEntity() {
    return dropper;
}
项目:SpigotSource    文件:CraftMetaBlockState.java   
@Override
public void setBlockState(BlockState blockState) {
    Validate.notNull(blockState, "blockState must not be null");
    TileEntity te = ((CraftBlockState) blockState).getTileEntity();
    Validate.notNull(te, "Invalid blockState");

    boolean valid;
    switch (material) {
    case SIGN:
    case SIGN_POST:
    case WALL_SIGN:
        valid = te instanceof TileEntitySign;
        break;
    case CHEST:
    case TRAPPED_CHEST:
        valid = te instanceof TileEntityChest;
        break;
    case BURNING_FURNACE:
    case FURNACE:
        valid = te instanceof TileEntityFurnace;
        break;
    case DISPENSER:
        valid = te instanceof TileEntityDispenser;
        break;
    case DROPPER:
        valid = te instanceof TileEntityDropper;
        break;
    case END_GATEWAY:
        valid = te instanceof TileEntityEndGateway;
        break;
    case HOPPER:
        valid = te instanceof TileEntityHopper;
        break;
    case MOB_SPAWNER:
        valid = te instanceof TileEntityMobSpawner;
        break;
    case NOTE_BLOCK:
        valid = te instanceof TileEntityNote;
        break;
    case JUKEBOX:
        valid = te instanceof BlockJukeBox.TileEntityRecordPlayer;
        break;
    case BREWING_STAND:
        valid = te instanceof TileEntityBrewingStand;
        break;
    case SKULL:
        valid = te instanceof TileEntitySkull;
        break;
    case COMMAND:
    case COMMAND_REPEATING:
    case COMMAND_CHAIN:
        valid = te instanceof TileEntityCommand;
        break;
    case BEACON:
        valid = te instanceof TileEntityBeacon;
        break;
    case SHIELD:
    case BANNER:
    case WALL_BANNER:
    case STANDING_BANNER:
        valid = te instanceof TileEntityBanner;
        break;
    case FLOWER_POT_ITEM:
        valid = te instanceof TileEntityFlowerPot;
        break;
    default:
        valid = false;
        break;
    }

    Validate.isTrue(valid, "Invalid blockState for " + material);

    blockEntityTag = new NBTTagCompound();
    te.save(blockEntityTag);
}
项目:Craft-city    文件:CraftDropper.java   
public CraftDropper(final Block block) {
    super(block);

    world = (CraftWorld) block.getWorld();
    dropper = (TileEntityDropper) world.getTileEntityAt(getX(), getY(), getZ());
}