Java 类net.minecraft.server.TileEntity 实例源码

项目:CCBolts    文件:CCHook.java   
public static IPeripheral getPeripheral(World world, int x, int y, int z) {
    if (y >= 0 && y < world.getHeight()) {
        TileEntity tileEntity = world.getTileEntity(x, y, z);
        if (tileEntity == null) {
            return null;
        } else if (tileEntity instanceof TileEntityHowlerAlarm) {
            return new HowlerAlarmPeripheral(
                    (TileEntityHowlerAlarm) tileEntity);
        } else if (tileEntity instanceof TileEntityNuclearReactor) {
            return new IC2NuclearReactorPeripheral(
                    (TileEntityNuclearReactor) tileEntity);
        } else if (tileEntity instanceof IEnergyConductor) {
            return new IC2WirePeripheral(
                    (IEnergyConductor) tileEntity);
        } else if (tileEntity instanceof TileEntityElectricBlock) {
            return new IC2BatteryPeripiheral(
                    (TileEntityElectricBlock) tileEntity);
        } else {
            return null;
        }
    }

    return null;
}
项目:Craftbukkit    文件:CraftBlockState.java   
public TileEntity getTileEntity() {
    return null;
}
项目:Craftbukkit    文件:CraftMetaBlockState.java   
@Override
public void setBlockState(BlockState blockState) {
    Validate.notNull(blockState, "blockState must not be null");
    TileEntity te = ((CraftBlockState) blockState).getTileEntity();
    Validate.notNull(te, "Invalid blockState");

    boolean valid;
    switch (material) {
    case SIGN:
    case SIGN_POST:
    case WALL_SIGN:
        valid = te instanceof TileEntitySign;
        break;
    case CHEST:
    case TRAPPED_CHEST:
        valid = te instanceof TileEntityChest;
        break;
    case BURNING_FURNACE:
    case FURNACE:
        valid = te instanceof TileEntityFurnace;
        break;
    case DISPENSER:
        valid = te instanceof TileEntityDispenser;
        break;
    case DROPPER:
        valid = te instanceof TileEntityDropper;
        break;
    case HOPPER:
        valid = te instanceof TileEntityHopper;
        break;
    case MOB_SPAWNER:
        valid = te instanceof TileEntityMobSpawner;
        break;
    case NOTE_BLOCK:
        valid = te instanceof TileEntityNote;
        break;
    case JUKEBOX:
        valid = te instanceof BlockJukeBox.TileEntityRecordPlayer;
        break;
    case BREWING_STAND:
        valid = te instanceof TileEntityBrewingStand;
        break;
    case SKULL:
        valid = te instanceof TileEntitySkull;
        break;
    case COMMAND:
        valid = te instanceof TileEntityCommand;
        break;
    case BEACON:
        valid = te instanceof TileEntityBeacon;
        break;
    case BANNER:
    case WALL_BANNER:
    case STANDING_BANNER:
        valid = te instanceof TileEntityBanner;
        break;
    default:
        valid = false;
        break;
    }

    Validate.isTrue(valid, "Invalid blockState for " + material);

    blockEntityTag = new NBTTagCompound();
    te.b(blockEntityTag);
}
项目:SpigotSource    文件:CraftBlockState.java   
public TileEntity getTileEntity() {
    return null;
}
项目:SpigotSource    文件:CraftMetaBlockState.java   
@Override
public void setBlockState(BlockState blockState) {
    Validate.notNull(blockState, "blockState must not be null");
    TileEntity te = ((CraftBlockState) blockState).getTileEntity();
    Validate.notNull(te, "Invalid blockState");

    boolean valid;
    switch (material) {
    case SIGN:
    case SIGN_POST:
    case WALL_SIGN:
        valid = te instanceof TileEntitySign;
        break;
    case CHEST:
    case TRAPPED_CHEST:
        valid = te instanceof TileEntityChest;
        break;
    case BURNING_FURNACE:
    case FURNACE:
        valid = te instanceof TileEntityFurnace;
        break;
    case DISPENSER:
        valid = te instanceof TileEntityDispenser;
        break;
    case DROPPER:
        valid = te instanceof TileEntityDropper;
        break;
    case END_GATEWAY:
        valid = te instanceof TileEntityEndGateway;
        break;
    case HOPPER:
        valid = te instanceof TileEntityHopper;
        break;
    case MOB_SPAWNER:
        valid = te instanceof TileEntityMobSpawner;
        break;
    case NOTE_BLOCK:
        valid = te instanceof TileEntityNote;
        break;
    case JUKEBOX:
        valid = te instanceof BlockJukeBox.TileEntityRecordPlayer;
        break;
    case BREWING_STAND:
        valid = te instanceof TileEntityBrewingStand;
        break;
    case SKULL:
        valid = te instanceof TileEntitySkull;
        break;
    case COMMAND:
    case COMMAND_REPEATING:
    case COMMAND_CHAIN:
        valid = te instanceof TileEntityCommand;
        break;
    case BEACON:
        valid = te instanceof TileEntityBeacon;
        break;
    case SHIELD:
    case BANNER:
    case WALL_BANNER:
    case STANDING_BANNER:
        valid = te instanceof TileEntityBanner;
        break;
    case FLOWER_POT_ITEM:
        valid = te instanceof TileEntityFlowerPot;
        break;
    default:
        valid = false;
        break;
    }

    Validate.isTrue(valid, "Invalid blockState for " + material);

    blockEntityTag = new NBTTagCompound();
    te.save(blockEntityTag);
}