Java 类net.minecraftforge.client.event.EntityViewRenderEvent 实例源码

项目:Possessed    文件:ClientEventHandler.java   
@SubscribeEvent
public void onRenderFog(EntityViewRenderEvent.FogDensity event) {
    if (event.getEntity() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getEntity();
        PossessivePlayer possessivePlayer = PossessHandler.get(player);
        if (possessivePlayer != null && (possessivePlayer.getPossessing().canBreatheUnderwater() || possessivePlayer.getPossessing() instanceof EntityGuardian)) {
            if (ActiveRenderInfo.getBlockStateAtEntityViewpoint(ClientEventHandler.MINECRAFT.theWorld, player, (float) event.getRenderPartialTicks()).getMaterial() != Material.WATER) {
                GlStateManager.setFog(GlStateManager.FogMode.EXP);
                event.setDensity(0.125F);
                event.setCanceled(true);
            } else {
                GlStateManager.setFog(GlStateManager.FogMode.EXP);
                event.setDensity(0.02F);
                event.setCanceled(true);
            }
        }
    }
}
项目:Gravestone-mod-Extended    文件:RenderEventHandler.java   
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void fogEvent(EntityViewRenderEvent.RenderFogEvent event) {
    if (ExtendedConfig.isFogEnabled) {
        if (fogDensity < fogDensityPerTick) {
            fogDensity += DENSITY_PER_TICK;
        } else if (fogDensity > fogDensityPerTick) {
            fogDensity -= DENSITY_PER_TICK;
        }
        if (fogDensity < DENSITY_PER_TICK) {
            fogDensity = 0;
        }

        if (fogDensity > 0) {
            GL11.glFogi(GL11.GL_FOG_MODE, GL11.GL_EXP);
            GL11.glFogf(GL11.GL_FOG_DENSITY, fogDensity);
        } else {
            GL11.glFogi(GL11.GL_FOG_MODE, GL11.GL_LINEAR);
        }
    }
}
项目:DynamicSurroundings    文件:FogEffectHandler.java   
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void fogColorEvent(final EntityViewRenderEvent.FogColors event) {
    if (doFog()) {
        final IBlockState block = ActiveRenderInfo.getBlockStateAtEntityViewpoint(event.getEntity().world,
                event.getEntity(), (float) event.getRenderPartialTicks());
        if (block.getMaterial() == Material.LAVA || block.getMaterial() == Material.WATER)
            return;

        final Color color = this.scanner.getFogColor(EnvironState.getWorld(),
                (float) event.getRenderPartialTicks());
        if (color != null) {
            event.setRed(color.red);
            event.setGreen(color.green);
            event.setBlue(color.blue);
        }
    }
}
项目:DynamicSurroundings    文件:FogEffectHandler.java   
@SubscribeEvent(priority = EventPriority.LOWEST)
public void fogRenderEvent(final EntityViewRenderEvent.RenderFogEvent event) {
    if (!doFog() || event.getResult() != Result.DEFAULT)
        return;

    final float planeDistance = this.scanner.getPlaneDistance(event.getFarPlaneDistance());
    if (event.getFogMode() < 0) {
        GlStateManager.setFogStart(0F);
        GlStateManager.setFogEnd(planeDistance);
    } else {
        GlStateManager.setFogStart(planeDistance * this.scanner.getPlaneDistanceScale());
        GlStateManager.setFogEnd(planeDistance);
    }

    event.setResult(Result.ALLOW);
}
项目:GaiaMod    文件:GaiaModEventHandler.java   
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void EntityViewRenderEvent(EntityViewRenderEvent.FogDensity event) {
    EntityLivingBase entityLiving = event.entity;

    if (hasEquippedSet(entityLiving, ModArmor.fireHelmet,
            ModArmor.fireChest, ModArmor.fireLeggings, ModArmor.fireBoots)
            || hasEquippedSet(entityLiving, ModArmor.chaosHelmet,
                    ModArmor.chaosChest, ModArmor.chaosLeggings,
                    ModArmor.chaosBoots)
            || hasEquippedSet(entityLiving, ModArmor.orderHelmet,
                    ModArmor.orderChest, ModArmor.orderLeggings,
                    ModArmor.orderBoots)) {
        if (event.entity.isInsideOfMaterial(Material.lava)) {
            event.setCanceled(true);
            event.density = 0.2f;
            GL11.glFogi(GL11.GL_FOG_MODE, GL11.GL_EXP);

        }
    }
}
项目:GaiaMod    文件:GaiaModEventHandler.java   
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void EntityViewRenderEvent(EntityViewRenderEvent.FogColors event) {
    EntityLivingBase entityLiving = event.entity;

    if (hasEquippedSet(entityLiving, ModArmor.fireHelmet,
            ModArmor.fireChest, ModArmor.fireLeggings, ModArmor.fireBoots)
            || hasEquippedSet(entityLiving, ModArmor.chaosHelmet,
                    ModArmor.chaosChest, ModArmor.chaosLeggings,
                    ModArmor.chaosBoots)
            || hasEquippedSet(entityLiving, ModArmor.orderHelmet,
                    ModArmor.orderChest, ModArmor.orderLeggings,
                    ModArmor.orderBoots)) {
        if (event.entity.isInsideOfMaterial(Material.lava)) {
            event.red = 0.5f;
            event.green = 0;
            event.blue = 0;
        }
    }
}
项目:GaiaMod    文件:GaiaModEventHandler.java   
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void EntityViewRenderEvent(RenderBlockOverlayEvent event) {
    EntityLivingBase entityLiving = event.player;

    if (hasEquippedSet(entityLiving, ModArmor.fireHelmet,
            ModArmor.fireChest, ModArmor.fireLeggings, ModArmor.fireBoots)
            || hasEquippedSet(entityLiving, ModArmor.chaosHelmet,
                    ModArmor.chaosChest, ModArmor.chaosLeggings,
                    ModArmor.chaosBoots)
            || hasEquippedSet(entityLiving, ModArmor.orderHelmet,
                    ModArmor.orderChest, ModArmor.orderLeggings,
                    ModArmor.orderBoots)) {
        if (event.player.isInsideOfMaterial(Material.lava)) {
            event.setCanceled(true);

        }
    }
}
项目:ForgeHax    文件:AntiOverlayMod.java   
/**
 * Disables water/lava fog
 */
@SubscribeEvent
public void onFogRender(EntityViewRenderEvent.FogDensity event) {
    if(event.getState().getMaterial().equals(Material.WATER) ||
            event.getState().getMaterial().equals(Material.LAVA)) {
        event.setDensity(0);
        event.setCanceled(true);
    }
}
项目:Thermionics    文件:Thermionics.java   
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onFovModifier(EntityViewRenderEvent.FOVModifier event) {
    if (event.getEntity() instanceof EntityLivingBase) {
        EntityLivingBase living = (EntityLivingBase)event.getEntity();
        if (living.getActivePotionEffect(Thermionics.POTION_EFFORTLESS_SPEED)!=null) {
            event.setFOV( Minecraft.getMinecraft().gameSettings.fovSetting );
        }
    }
}
项目:Proxys-Lib    文件:FogEventHandler.java   
@SubscribeEvent
public void onGetFogColor(EntityViewRenderEvent.FogColors event)
{
    if (event.getEntity() instanceof EntityPlayer)
    {
        EntityPlayer player = (EntityPlayer) event.getEntity();
        World world = player.world;

        int x = MathHelper.floor(player.posX);
        int y = MathHelper.floor(player.posY);
        int z = MathHelper.floor(player.posZ);

        IBlockState stateAtEyes = ActiveRenderInfo.getBlockStateAtEntityViewpoint(world, event.getEntity(), (float) event.getRenderPartialTicks());
        if (stateAtEyes.getMaterial() == Material.LAVA)
        {
            return;
        }

        Vec3d mixedColor;
        if (stateAtEyes.getMaterial() == Material.WATER)
        {
            mixedColor = getFogBlendColorWater(world, player, x, y, z, event.getRenderPartialTicks());
        } else
        {
            mixedColor = getFogBlendColour(world, player, x, y, z, event.getRed(), event.getGreen(), event.getBlue(), event.getRenderPartialTicks());
        }

        event.setRed((float) mixedColor.x);
        event.setGreen((float) mixedColor.y);
        event.setBlue((float) mixedColor.z);
    }
}
项目:Mods    文件:TF2EventsClient.java   
@SubscribeEvent
public void applyRecoil(EntityViewRenderEvent.CameraSetup event) {
    if (event.getEntity().hasCapability(TF2weapons.WEAPONS_CAP, null)) {
        WeaponsCapability cap = event.getEntity().getCapability(TF2weapons.WEAPONS_CAP, null);
        event.setPitch(event.getPitch() - cap.recoil);
        if (cap.recoil > 0) {
            cap.recoil = Math.max((cap.recoil * 0.8f) - 0.06f, 0);
        }
    }
}
项目:BetterWithAddons    文件:StormHandler.java   
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void fogDistance(EntityViewRenderEvent.RenderFogEvent fogEvent) {
    if (!InteractionBWA.OBVIOUS_SAND_STORMS)
        return;
    Entity entity = fogEvent.getEntity();
    World world = entity.world;
    BlockPos pos = entity.getPosition();

    if (world.isRaining()) {
        desiredDistance = 0;
        desiredDistanceScale = 0;
        int totalweight = 0;
        BlockPos[] probes = new BlockPos[]{pos, pos.add(1, 0, 0), pos.add(0, 0, 1), pos.add(-1, 0, 0), pos.add(0, 0, -1)};
        for (BlockPos probepos : probes) {
            boolean aboveground = false;
            if (isDesert(world, probepos) && (aboveground = world.canSeeSky(probepos))) {
                desiredDistance += fogEvent.getFarPlaneDistance() / 3f;
                desiredDistanceScale += -1.0f;
                totalweight += 1;
            } else if (aboveground) {
                desiredDistance += fogEvent.getFarPlaneDistance();
                desiredDistanceScale += 0.75f;
                totalweight += 1;
            }
        }
        desiredDistance /= totalweight;
        desiredDistanceScale /= totalweight;
    } else {
        desiredDistance = fogEvent.getFarPlaneDistance();
        desiredDistanceScale = 0.75F;
    }

    if (Math.abs(fogEvent.getFarPlaneDistance() - currentDistance) > 0.001f)
        renderFog(fogEvent.getFogMode(), currentDistance, currentDistanceScale);

    //renderFog(fogEvent.getFogMode(),fogEvent.getFarPlaneDistance(),-1.0f);
}
项目:Alchemy    文件:CapabilityTimeLeap.java   
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void onEntityViewRender_FOVModifier(EntityViewRenderEvent.FOVModifier event) {
    Entity render = Minecraft.getMinecraft().getRenderViewEntity();
    if (render != null) {
        TimeSnapshot snapshot = render.getCapability(AlchemyCapabilityLoader.time_leap, null);
        if (snapshot != null && snapshot.isLeaping())
            event.setFOV(max(80, event.getFOV()));
    }
}
项目:BauerCam    文件:EventListener.java   
@SubscribeEvent
public void onOrientCamera(final EntityViewRenderEvent.CameraSetup e) {
    // Do not explicitly set roll to 0 (when the player is hurt for example
    // minecraft uses roll)
    if (CameraRoll.roll == 0) {
        return;
    }
    e.setRoll(CameraRoll.roll);
}
项目:foggyrain    文件:FoggyRainHandler.java   
@SubscribeEvent
public void onFogRender(EntityViewRenderEvent.RenderFogEvent event) {
    Minecraft mc = Minecraft.getMinecraft();
    if (mc.theWorld.isRaining() && event.farPlaneDistance > 45f) {
        if (event.fogMode == 0 || event.fogMode == -1) {

            float rain_strength = mc.theWorld.rainingStrength;

            float far_mod = rain_strength;
            if (mc.theWorld.isThundering()) {
                // Only reach the densest rain if it's thundering
                far_mod = (far_mod + 0.2f);
            }
            far_mod /= 1f + 0.2f;

            int x = MathHelper.floor_double(mc.thePlayer.posX);
            int y = MathHelper.floor_double(mc.thePlayer.posY);
            int z = MathHelper.floor_double(mc.thePlayer.posZ);
            if (mc.theWorld != null && mc.theWorld.blockExists(x, y, z)) {
                // Fade the effect out if the player cannot see skylight
                Chunk chunk = mc.theWorld.getChunkFromBlockCoords(x, z);
                int sl = chunk.getSavedLightValue(EnumSkyBlock.Sky, x & 15, y, z & 15);
                far_mod *= sl/15f;
            }

            // Slowly progress to the the densest possible rain but
            float fogf = mix(event.farPlaneDistance, 45f, far_mod);

            GL11.glFogf(GL11.GL_FOG_START, mix(0.75f * event.farPlaneDistance, 0.0f, rain_strength));
            GL11.glFogf(GL11.GL_FOG_END, fogf);
        }
    }
}
项目:multishot    文件:RenderEventHandler.java   
@SubscribeEvent
public void onGetFOV(EntityViewRenderEvent.FOVModifier event)
{
    if (State.getRecording())
    {
        // Always set the FoV, to prevent sprinting or speed effects from affecting the camera's FoV.
        if ((Configs.getUseFreeCamera() && event.getEntity() == this.cameraEntity) ||
            (Configs.getUseFreeCamera() == false))
        {
            // 0..140 is somewhat "sane"
            event.setFOV(70.0f - ((float) Configs.getZoom() * 69.9f / 100.0f));
        }
    }
}
项目:MagicalRings    文件:RenderHandler.java   
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onSetupFog(EntityViewRenderEvent.FogDensity event) {
    EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    if (clearFog && player != null && player.isInWater())
        event.density = 0f;//.025F;
}
项目:MagicalRings    文件:RenderHandler.java   
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onSetupFog(EntityViewRenderEvent.FogColors event) {
    EntityPlayer player = Minecraft.getMinecraft().thePlayer;
    if (clearFog && player != null && player.isInWater()) {
        float multi = 7.5F;
        event.red *= multi;
        event.blue *= multi;
        event.green *= multi;
    }
}
项目:Zombie-Total-Conversion-Craft    文件:FogManager.java   
@SuppressWarnings("unused")
@SubscribeEvent
public void onFogColor(EntityViewRenderEvent.FogColors event) {
    if (!ZombieTC.editorModeManager.enabled) {
        event.red = 0.28f;
        event.blue = 0.28f;
        event.green = 0.28f;
    }
}
项目:ZeldaSwordSkills    文件:ZSSClientEvents.java   
@SubscribeEvent
public void getFogDensity(EntityViewRenderEvent.FogDensity event) {
    if (event.entity instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.entity;
        ItemStack helm = player.getCurrentArmor(ArmorIndex.WORN_HELM);
        if (helm != null && !player.isPotionActive(Potion.blindness)) {
            if (event.block.getMaterial() == Material.lava && (helm.getItem() == ZSSItems.tunicGoronHelm || helm.getItem() == ZSSItems.maskGoron)) {
                event.density = 0.85F;
                GlStateManager.setFog(2048);
                event.setCanceled(true);
            }
        }
    }
}
项目:Realms-of-Chaos    文件:OverlayEvent.java   
@SubscribeEvent
public void fogColors(EntityViewRenderEvent.FogColors evt){
    if (evt.block == Blocks.water && ArmorBonusEvent.getAquatic()){
        evt.red = 0.6f;
        evt.green = 0.6f;
        evt.blue = 0.7f;
    }
}
项目:Realms-of-Chaos    文件:OverlayEvent.java   
@SubscribeEvent
public void fogDensity(EntityViewRenderEvent.FogDensity evt){
    if (evt.block == Blocks.lava && ArmorBonusEvent.getFlamestone()){
        evt.density = 0.1f;
        evt.setCanceled(true);
    }
    else if (evt.block == Blocks.water && ArmorBonusEvent.getAquatic()){
        evt.density = 0.01f;
        evt.setCanceled(true);
    }
}
项目:iChunUtil    文件:EventHandlerWorldPortalClient.java   
@SubscribeEvent
public void onCameraSetupEvent(EntityViewRenderEvent.CameraSetup event)
{
    if(cameraRoll != 0F && WorldPortalRenderer.renderLevel <= 0)
    {
        event.setRoll(EntityHelper.interpolateValues(prevCameraRoll, cameraRoll, (float)event.getRenderPartialTicks()));
    }
}
项目:ForgeHax    文件:AntiFogMod.java   
@SubscribeEvent
public void onFogDensity(EntityViewRenderEvent.FogDensity event) {
    event.setDensity(0);
    event.setCanceled(true);
}
项目:ForgeHax    文件:AntiFogMod.java   
@SubscribeEvent
public void onFogColor(EntityViewRenderEvent.FogColors event) {
    event.setRed(55);
    event.setGreen(55);
    event.setBlue(55);
}
项目:CustomWorldGen    文件:ForgeHooksClient.java   
public static float getFOVModifier(EntityRenderer renderer, Entity entity, IBlockState state, double renderPartialTicks, float fov) {
    EntityViewRenderEvent.FOVModifier event = new EntityViewRenderEvent.FOVModifier(renderer, entity, state, renderPartialTicks, fov);
    MinecraftForge.EVENT_BUS.post(event);
    return event.getFOV();
}
项目:CustomWorldGen    文件:ForgeHooksClient.java   
public static float getFogDensity(EntityRenderer renderer, Entity entity, IBlockState state, float partial, float density)
{
    EntityViewRenderEvent.FogDensity event = new EntityViewRenderEvent.FogDensity(renderer, entity, state, partial, density);
    if (MinecraftForge.EVENT_BUS.post(event)) return event.getDensity();
    return -1;
}
项目:CustomWorldGen    文件:ForgeHooksClient.java   
public static void onFogRender(EntityRenderer renderer, Entity entity, IBlockState state, float partial, int mode, float distance)
{
    MinecraftForge.EVENT_BUS.post(new EntityViewRenderEvent.RenderFogEvent(renderer, entity, state, partial, mode, distance));
}
项目:BetterWithAddons    文件:StormHandler.java   
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void fogColor(EntityViewRenderEvent.FogColors fogEvent) {
    if (!InteractionBWA.OBVIOUS_SAND_STORMS)
        return;
    Entity entity = fogEvent.getEntity();
    World world = entity.world;
    BlockPos pos = entity.getPosition();
    Color desiredcolor = new Color(
            Math.min(fogEvent.getRed(),1.0f),
            Math.min(fogEvent.getGreen(),1.0f),
            Math.min(fogEvent.getBlue(),1.0f)
    );

    if (world.isRaining()) {
        float red = 0;
        float green = 0;
        float blue = 0;
        int totalweight = 0;
        BlockPos[] probes = new BlockPos[]{pos, pos.add(1, 0, 0), pos.add(0, 0, 1), pos.add(-1, 0, 0), pos.add(0, 0, -1)};
        for (BlockPos probepos : probes) {
            boolean aboveground = false;
            if (isDesert(world, probepos) && (aboveground = world.canSeeSky(probepos))) {
                Biome biome = world.getBiome(probepos);
                MapColor mapcolor = biome.topBlock.getMapColor();
                Color color = new Color(mapcolor.colorValue);
                red += 2 * (color.getRed() / 255.0f);
                green += 2 * (color.getGreen() / 255.0f);
                blue += 2 * (color.getBlue() / 255.0f);
                totalweight += 2;
            } else if (aboveground) {
                red += fogEvent.getRed();
                green += fogEvent.getGreen();
                blue += fogEvent.getBlue();
                totalweight += 1;
            }
        }
        desiredcolor = new Color(Math.min(red / totalweight,1.0f), Math.min(green / totalweight,1.0f), Math.min(blue / totalweight,1.0f));
        fogEvent.setRed(currentRed / 255.0f);
        fogEvent.setGreen(currentGreen / 255.0f);
        fogEvent.setBlue(currentBlue / 255.0f);
    }

    desiredRed = desiredcolor.getRed();
    desiredGreen = desiredcolor.getGreen();
    desiredBlue = desiredcolor.getBlue();
}
项目:mineshot    文件:OrthoViewHandler.java   
@SubscribeEvent
public void onFogDensity(EntityViewRenderEvent.FogDensity evt) {
    if (!enabled) {
        return;
    }

    // update zoom and rotation
    if (!modifierKeyPressed()) {
        int ticksElapsed = tick - tickPrevious;
        double partial = evt.getRenderPartialTicks();
        double elapsed = ticksElapsed + (partial - partialPrevious);
        elapsed *= SECONDS_PER_TICK * ROTATE_SPEED;
        updateZoomAndRotation(elapsed);

        tickPrevious = tick;
        partialPrevious = partial;
    }

    float width = zoom * (MC.displayWidth / (float) MC.displayHeight);
    float height = zoom;

    // override projection matrix
    GlStateManager.matrixMode(GL_PROJECTION);
    GlStateManager.loadIdentity();

    Projection.ortho(-width, width, -height, height, clip ? 0 : -9999, 9999);

    // rotate the orthographic camera with the player view
    if (freeCam) {
        xRot = MC.player.rotationPitch;
        yRot = MC.player.rotationYaw - 180;
    }

    // override camera view matrix
    GlStateManager.matrixMode(GL_MODELVIEW);
    GlStateManager.loadIdentity();
    GlStateManager.rotate(xRot, 1, 0, 0);
    GlStateManager.rotate(yRot, 0, 1, 0);

    // fix particle rotation if the camera isn't following the player view
    if (!freeCam) {
        float pitch = xRot;
        float yaw = yRot + 180;
        setRotationX(MathHelper.cos(yaw * (float) Math.PI / 180f));
        setRotationZ(MathHelper.sin(yaw * (float) Math.PI / 180f));
        setRotationYZ(-ActiveRenderInfo.getRotationZ() * MathHelper.sin(pitch * (float) Math.PI / 180f));
        setRotationXY(ActiveRenderInfo.getRotationX() * MathHelper.sin(pitch * (float) Math.PI / 180f));
        setRotationXZ(MathHelper.cos(pitch * (float) Math.PI / 180f));
    }
}
项目:Zombie-Total-Conversion-Craft    文件:FogManager.java   
@SuppressWarnings("unused")
@SubscribeEvent
public void onFogDensity(EntityViewRenderEvent.FogDensity event) {
    event.setCanceled(true);
    event.density = ZombieTC.editorModeManager.enabled ? 0.0001f : 0.03f;
}
项目:OpenModsLib    文件:RenderUtils.java   
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onFogColor(EntityViewRenderEvent.FogColors evt) {
    fogRed = evt.getRed();
    fogGreen = evt.getGreen();
    fogBlue = evt.getBlue();
}
项目:Real-Life-Mod-1.8    文件:ClientHandler.java   
@SubscribeEvent
public void setupCamera(EntityViewRenderEvent.CameraSetup e) {

}