Java 类net.minecraftforge.common.ForgeModContainer 实例源码

项目:CustomWorldGen    文件:FluidBucketWrapper.java   
@Nullable
public FluidStack getFluid()
{
    Item item = container.getItem();
    if (item == Items.WATER_BUCKET)
    {
        return new FluidStack(FluidRegistry.WATER, Fluid.BUCKET_VOLUME);
    }
    else if (item == Items.LAVA_BUCKET)
    {
        return new FluidStack(FluidRegistry.LAVA, Fluid.BUCKET_VOLUME);
    }
    else if (item == Items.MILK_BUCKET)
    {
        return FluidRegistry.getFluidStack("milk", Fluid.BUCKET_VOLUME);
    }
    else if (item == ForgeModContainer.getInstance().universalBucket)
    {
        return ForgeModContainer.getInstance().universalBucket.getFluid(container);
    }
    else
    {
        return null;
    }
}
项目:CustomWorldGen    文件:FluidBucketWrapper.java   
protected void setFluid(Fluid fluid) {
    if (fluid == null)
    {
        container.deserializeNBT(new ItemStack(Items.BUCKET).serializeNBT());
    }
    else if (fluid == FluidRegistry.WATER)
    {
        container.deserializeNBT(new ItemStack(Items.WATER_BUCKET).serializeNBT());
    }
    else if (fluid == FluidRegistry.LAVA)
    {
        container.deserializeNBT(new ItemStack(Items.LAVA_BUCKET).serializeNBT());
    }
    else if (fluid.getName().equals("milk"))
    {
        container.deserializeNBT(new ItemStack(Items.MILK_BUCKET).serializeNBT());
    }
    else if (FluidRegistry.isUniversalBucketEnabled() && FluidRegistry.getBucketFluids().contains(fluid))
    {
        ItemStack filledBucket = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, fluid);
        container.deserializeNBT(filledBucket.serializeNBT());
    }
}
项目:CustomWorldGen    文件:ForgeBlockModelRenderer.java   
@Override
public boolean renderModelFlat(IBlockAccess world, IBakedModel model, IBlockState state, BlockPos pos, VertexBuffer buffer, boolean checkSides, long rand)
{
    if(ForgeModContainer.forgeLightPipelineEnabled)
    {
        if(buffer != lastRendererFlat.get())
        {
            lastRendererFlat.set(buffer);
            VertexBufferConsumer newCons = new VertexBufferConsumer(buffer);
            wrFlat.set(newCons);
            lighterFlat.get().setParent(newCons);
        }
        wrFlat.get().setOffset(pos);
        return render(lighterFlat.get(), world, model, state, pos, buffer, checkSides, rand);
    }
    else
    {
        return super.renderModelFlat(world, model, state, pos, buffer, checkSides, rand);
    }
}
项目:CustomWorldGen    文件:ForgeBlockModelRenderer.java   
@Override
public boolean renderModelSmooth(IBlockAccess world, IBakedModel model, IBlockState state, BlockPos pos, VertexBuffer buffer, boolean checkSides, long rand)
{
    if(ForgeModContainer.forgeLightPipelineEnabled)
    {
        if(buffer != lastRendererSmooth.get())
        {
            lastRendererSmooth.set(buffer);
            VertexBufferConsumer newCons = new VertexBufferConsumer(buffer);
            wrSmooth.set(newCons);
            lighterSmooth.get().setParent(newCons);
        }
        wrSmooth.get().setOffset(pos);
        return render(lighterSmooth.get(), world, model, state, pos, buffer, checkSides, rand);
    }
    else
    {
        return super.renderModelSmooth(world, model, state, pos, buffer, checkSides, rand);
    }
}
项目:CustomWorldGen    文件:NotificationModUpdateScreen.java   
/**
 * Draws the screen and all the components in it.
 */
@Override
public void drawScreen(int mouseX, int mouseY, float partialTicks)
{
    if (showNotification == null || !showNotification.shouldDraw() || ForgeModContainer.disableVersionCheck)
    {
        return;
    }

    Minecraft.getMinecraft().getTextureManager().bindTexture(VERSION_CHECK_ICONS);
    GlStateManager.color(1, 1, 1, 1);
    GlStateManager.pushMatrix();

    int x = modButton.xPosition;
    int y = modButton.yPosition;
    int w = modButton.width;
    int h = modButton.height;

    drawModalRectWithCustomSizedTexture(x + w - (h / 2 + 4), y + (h / 2 - 4), showNotification.getSheetOffset() * 8, (showNotification.isAnimated() && ((System.currentTimeMillis() / 800 & 1) == 1)) ? 8 : 0, 8, 8, 64, 16);
    GlStateManager.popMatrix();
}
项目:CauldronGit    文件:Fluid.java   
public Fluid setBlock(Block block)
{
    if (this.block == null || this.block == block)
    {
        this.block = block;
    }
    else if (!ForgeModContainer.forceDuplicateFluidBlockCrash)
    {
        FMLLog.warning("A mod has attempted to assign Block " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
    }
    else
    {
        FMLLog.severe("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
        throw new LoaderException(new RuntimeException("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName
                + "' but this Fluid has already been linked to BlockID " + this.block + ". Configure your mods to prevent this from happening."));
    }
    return this;
}
项目:CauldronGit    文件:ForgeHooksClient.java   
public static void createDisplay() throws LWJGLException
{
    ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
    PixelFormat format = new PixelFormat().withDepthBits(24);
    if (!ForgeModContainer.enableStencilBits || Boolean.parseBoolean(System.getProperty("forge.forceNoStencil", "false")))
    {
        Display.create(format);
        stencilBits = 0;
        return;
    }
    try
    {
        //TODO: Figure out how to determine the max bits.
        Display.create(format.withStencilBits(8));
        stencilBits = 8;
    }
    catch(LWJGLException e)
    {
        Display.create(format);
        stencilBits = 0;
    }
}
项目:sprinkles_for_vanilla    文件:CommonProxy.java   
public void init()
{
    MinecraftForge.EVENT_BUS.register(new NetworkHandler());

    PlayerHandlers.PlayerSleepHandler sleepHandler = new PlayerHandlers.PlayerSleepHandler();
    PlayerHandlers.PlayerRespawnHandler respawnHandler = new PlayerHandlers.PlayerRespawnHandler();
    MinecraftForge.EVENT_BUS.register(sleepHandler);
    MinecraftForge.EVENT_BUS.register(respawnHandler);

    MinecraftForge.EVENT_BUS.register(new EntityHandlers.EnderPearlHandler());
    MinecraftForge.EVENT_BUS.register(new EntityHandlers.LivingAttackHandler());
    MinecraftForge.EVENT_BUS.register(new EntityHandlers.MobHandler());
    MinecraftForge.EVENT_BUS.register(new EntityHandlers.LivingHurtHandler());

    MinecraftForge.EVENT_BUS.register(new WorldHandlers.ExplosionHandler());
    MinecraftForge.EVENT_BUS.register(new WorldHandlers.WorldPotentialSpawnsHandler());


    InitMobRegistry.init();
    InitLightLevels.tweakLightValues();
    if (!Settings.enableSpawnFuzz[1])
    {
        ForgeModContainer.defaultHasSpawnFuzz = false;
    }
}
项目:AbyssalCraft    文件:EntityAntiZombie.java   
@Override
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();

    getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).setBaseValue(0.23000000417232513D);
    getAttributeMap().registerAttribute(spawnReinforcementsAttribute).setBaseValue(rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);

    if(ACConfig.hardcoreMode){
        getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(80.0D);
        getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(6.0D);
    } else {
        getEntityAttribute(SharedMonsterAttributes.FOLLOW_RANGE).setBaseValue(40.0D);
        getEntityAttribute(SharedMonsterAttributes.ATTACK_DAMAGE).setBaseValue(3.0D);
    }
}
项目:PowerAdvantageAPI    文件:Fuels.java   
public static void init(){
    if(initDone) return;

    FuelRegistry.getInstance().registerFuel(cyano.basemetals.init.Items.carbon_powder,(short)1600);
    ItemStack bucket = new ItemStack(ForgeModContainer.getInstance().universalBucket);


    FuelRegistry.getInstance().registerFuel(ForgeModContainer.getInstance().universalBucket,(ItemStack ub)->{
        if(ub.getItem() instanceof UniversalBucket){
            UniversalBucket ubItem = (UniversalBucket) ub.getItem();
            FluidStack fs = ubItem.getFluid(ub);
            if (fs != null && fs.amount > 0){
                if(fs.getFluid() == Fluids.crude_oil) return (short)(fs.amount * CRUDE_OIL_FUEL_PER_FLUID_UNIT);
                if(fs.getFluid() == Fluids.refined_oil) return (short)(fs.amount * REFINED_OIL_FUEL_PER_FLUID_UNIT);
            }
        }
        return (short)0;
    });

    FuelRegistry.getInstance().registerPostBurnItem(ForgeModContainer.getInstance().universalBucket,(ItemStack sb)->new ItemStack(net.minecraft.init.Items.BUCKET));


    initDone = true;
}
项目:Cauldron    文件:Fluid.java   
public Fluid setBlock(Block block)
{
    if (this.block == null || this.block == block)
    {
        this.block = block;
    }
    else if (!ForgeModContainer.forceDuplicateFluidBlockCrash)
    {
        FMLLog.warning("A mod has attempted to assign Block " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
    }
    else
    {
        FMLLog.severe("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
        throw new LoaderException(new RuntimeException("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName
                + "' but this Fluid has already been linked to BlockID " + this.block + ". Configure your mods to prevent this from happening."));
    }
    return this;
}
项目:Cauldron    文件:ForgeHooksClient.java   
public static void createDisplay() throws LWJGLException
{
    ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
    PixelFormat format = new PixelFormat().withDepthBits(24);
    if (!ForgeModContainer.enableStencilBits || Boolean.parseBoolean(System.getProperty("forge.forceNoStencil", "false")))
    {
        Display.create(format);
        stencilBits = 0;
        return;
    }
    try
    {
        //TODO: Figure out how to determine the max bits.
        Display.create(format.withStencilBits(8));
        stencilBits = 8;
    }
    catch(LWJGLException e)
    {
        Display.create(format);
        stencilBits = 0;
    }
}
项目:Cauldron    文件:Fluid.java   
public Fluid setBlock(Block block)
{
    if (this.block == null || this.block == block)
    {
        this.block = block;
    }
    else if (!ForgeModContainer.forceDuplicateFluidBlockCrash)
    {
        FMLLog.warning("A mod has attempted to assign Block " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
    }
    else
    {
        FMLLog.severe("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
        throw new LoaderException(new RuntimeException("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName
                + "' but this Fluid has already been linked to BlockID " + this.block + ". Configure your mods to prevent this from happening."));
    }
    return this;
}
项目:Cauldron    文件:ForgeHooksClient.java   
public static void createDisplay() throws LWJGLException
{
    ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
    PixelFormat format = new PixelFormat().withDepthBits(24);
    if (!ForgeModContainer.enableStencilBits || Boolean.parseBoolean(System.getProperty("forge.forceNoStencil", "false")))
    {
        Display.create(format);
        stencilBits = 0;
        return;
    }
    try
    {
        //TODO: Figure out how to determine the max bits.
        Display.create(format.withStencilBits(8));
        stencilBits = 8;
    }
    catch(LWJGLException e)
    {
        Display.create(format);
        stencilBits = 0;
    }
}
项目:Cauldron    文件:Fluid.java   
public Fluid setBlock(Block block)
{
    if (this.block == null || this.block == block)
    {
        this.block = block;
    }
    else if (!ForgeModContainer.forceDuplicateFluidBlockCrash)
    {
        FMLLog.warning("A mod has attempted to assign Block " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
    }
    else
    {
        FMLLog.severe("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName + "' but this Fluid has already been linked to BlockID "
                + this.block + ". Configure your mods to prevent this from happening.");
        throw new LoaderException(new RuntimeException("A mod has attempted to assign BlockID " + block + " to the Fluid '" + fluidName
                + "' but this Fluid has already been linked to BlockID " + this.block + ". Configure your mods to prevent this from happening."));
    }
    return this;
}
项目:Cauldron    文件:ForgeHooksClient.java   
public static void createDisplay() throws LWJGLException
{
    ImageIO.setUseCache(false); //Disable on-disc stream cache should speed up texture pack reloading.
    PixelFormat format = new PixelFormat().withDepthBits(24);
    if (!ForgeModContainer.enableStencilBits || Boolean.parseBoolean(System.getProperty("forge.forceNoStencil", "false")))
    {
        Display.create(format);
        stencilBits = 0;
        return;
    }
    try
    {
        //TODO: Figure out how to determine the max bits.
        Display.create(format.withStencilBits(8));
        stencilBits = 8;
    }
    catch(LWJGLException e)
    {
        Display.create(format);
        stencilBits = 0;
    }
}
项目:PowerOfMagic    文件:PMFluidRegistry.java   
public static void init() {

        liquidMana = registerFluid(liquidMana);
        liquidWaterSource = registerFluid(liquidWaterSource);
        liquidGrass = registerFluid(liquidGrass);
        liquidFire = registerFluid(liquidFire);

        FluidRegistry.addBucketForFluid(liquidMana);
        FluidRegistry.addBucketForFluid(liquidWaterSource);
        FluidRegistry.addBucketForFluid(liquidGrass);
        FluidRegistry.addBucketForFluid(liquidFire);

        bucketMana = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, liquidMana);
        bucketFire = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, liquidFire);
        bucketGrass = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, liquidGrass);
        bucketWaterSource = UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, liquidWaterSource);

        bucketMana.getItem().setCreativeTab(powerofmagic.tabpowerofmagic);
        bucketFire.getItem().setCreativeTab(powerofmagic.tabpowerofmagic);
        bucketGrass.getItem().setCreativeTab(powerofmagic.tabpowerofmagic);
        bucketWaterSource.getItem().setCreativeTab(powerofmagic.tabpowerofmagic);
    }
项目:ForgeHax    文件:XrayMod.java   
@Override
public void onEnabled() {
    previousForgeLightPipelineEnabled = ForgeModContainer.forgeLightPipelineEnabled;
    ForgeModContainer.forgeLightPipelineEnabled = false;
    ForgeHaxHooks.COLOR_MULTIPLIER_ALPHA = (this.opacity.getAsFloat() / 255.f);
    ForgeHaxHooks.SHOULD_UPDATE_ALPHA = true;
    reloadChunks();
    ForgeHaxHooks.SHOULD_DISABLE_CAVE_CULLING.enable();
}
项目:ForgeHax    文件:XrayMod.java   
@Override
public void onDisabled() {
    ForgeModContainer.forgeLightPipelineEnabled = previousForgeLightPipelineEnabled;
    ForgeHaxHooks.SHOULD_UPDATE_ALPHA = false;
    reloadChunks();
    ForgeHaxHooks.SHOULD_DISABLE_CAVE_CULLING.disable();
}
项目:CustomWorldGen    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen,
            (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_GENERAL))).getChildElements(),
            this.owningScreen.modID, Configuration.CATEGORY_GENERAL, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:CustomWorldGen    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen,
                         (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_CLIENT))).getChildElements(),
                         this.owningScreen.modID, Configuration.CATEGORY_CLIENT, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
                         this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
                         GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:CustomWorldGen    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    ConfigCategory cfg = ForgeModContainer.getConfig().getCategory(VERSION_CHECK_CAT);
    Map<String, Property> values = new HashMap<String, Property>(cfg.getValues());
    values.remove("Global");

    Property global = ForgeModContainer.getConfig().get(VERSION_CHECK_CAT, "Global", true);

    List<Property> props = new ArrayList<Property>();

    for (ModContainer mod : ForgeVersion.gatherMods().keySet())
    {
        values.remove(mod.getModId());
        props.add(ForgeModContainer.getConfig().get(VERSION_CHECK_CAT, mod.getModId(), true)); //Get or make the value in the config
    }
    props.addAll(values.values()); // Add any left overs from the config
    Collections.sort(props, new Comparator<Property>()
    {
        @Override
        public int compare(Property o1, Property o2)
        {
            return o1.getName().compareTo(o2.getName());
        }
    });

    List<IConfigElement> list = new ArrayList<IConfigElement>();
    list.add(new ConfigElement(global));
    for (Property prop : props)
    {
        list.add(new ConfigElement(prop));
    }

    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's propertyList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen,
            list,
            this.owningScreen.modID, VERSION_CHECK_CAT, true, true,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:CustomWorldGen    文件:ForgeNetworkHandler.java   
public static void registerChannel(ForgeModContainer forgeModContainer, Side side)
{
    channelPair = NetworkRegistry.INSTANCE.newChannel(forgeModContainer, "FORGE", new ForgeRuntimeCodec());
    if (side == Side.CLIENT)
    {
        addClientHandlers();
    }

    FMLEmbeddedChannel serverChannel = channelPair.get(Side.SERVER);
    serverChannel.attr(FMLOutboundHandler.FML_MESSAGETARGET).set(OutboundTarget.NOWHERE);
    String handlerName = serverChannel.findChannelHandlerNameForType(ForgeRuntimeCodec.class);
    serverChannel.pipeline().addAfter(handlerName, "ServerToClientConnection", new ServerToClientConnectionEstablishedHandler());
}
项目:CrystalMod    文件:ModFluids.java   
public static void createBuckets() {
    for(Fluid fluid : bucketFluids){
        if (FluidRegistry.isUniversalBucketEnabled()) {
            FluidRegistry.addBucketForFluid(fluid);
            bucketList.put(fluid, UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, fluid));
        } else {
            bucketList.put(fluid, new ItemStack(ItemBucketCrystalMod.create(null, fluid)));
        }
    }
}
项目:TRHS_Club_Mod_2016    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen, 
            (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_GENERAL))).getChildElements(), 
            this.owningScreen.modID, Configuration.CATEGORY_GENERAL, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:TRHS_Club_Mod_2016    文件:ForgeNetworkHandler.java   
public static void registerChannel(ForgeModContainer forgeModContainer, Side side)
{
    channelPair = NetworkRegistry.INSTANCE.newChannel(forgeModContainer, "FORGE", new ForgeRuntimeCodec());
    if (side == Side.CLIENT)
    {
        addClientHandlers();
    }

    FMLEmbeddedChannel serverChannel = channelPair.get(Side.SERVER);
    serverChannel.attr(FMLOutboundHandler.FML_MESSAGETARGET).set(OutboundTarget.NOWHERE);
    String handlerName = serverChannel.findChannelHandlerNameForType(ForgeRuntimeCodec.class);
    serverChannel.pipeline().addAfter(handlerName, "ServerToClientConnection", new ServerToClientConnectionEstablishedHandler());
}
项目:Mekfarm    文件:DungBlock.java   
public void register() {
    GameRegistry.register(this);
    GameRegistry.register(new ItemBlock(this), this.getRegistryName());

    CraftingManager.getInstance().addRecipe(new ShapedOreRecipe(
            new ItemStack(Item.getItemFromBlock(this), 9),
            "hs",
            "wc",
            'h', Blocks.HAY_BLOCK,
            's', UniversalBucket.getFilledBucket(ForgeModContainer.getInstance().universalBucket, FluidsRegistry.sewage),
            'c', Blocks.CLAY,
            'w', Items.WATER_BUCKET
    ));
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityFred2_0.java   
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();
    this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
    this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityNinjaMaster.java   
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();
    this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
    this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityClown.java   
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();
    this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
    this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityCandyPopper.java   
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();
    this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
    this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
}
项目:PopularMMOS-EpicProportions-Mod    文件:EntityGhost.java   
protected void applyEntityAttributes()
{
    super.applyEntityAttributes();
    this.getEntityAttribute(SharedMonsterAttributes.followRange).setBaseValue(40.0D);
    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.23000000417232513D);
    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(3.0D);
    this.getAttributeMap().registerAttribute(field_110186_bp).setBaseValue(this.rand.nextDouble() * ForgeModContainer.zombieSummonBaseChance);
}
项目:CauldronGit    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen, 
            (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_GENERAL))).getChildElements(), 
            this.owningScreen.modID, Configuration.CATEGORY_GENERAL, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:CauldronGit    文件:ForgeNetworkHandler.java   
public static void registerChannel(ForgeModContainer forgeModContainer, Side side)
{
    channelPair = NetworkRegistry.INSTANCE.newChannel(forgeModContainer, "FORGE", new ForgeRuntimeCodec());
    if (side == Side.CLIENT)
    {
        addClientHandlers();
    }

    FMLEmbeddedChannel serverChannel = channelPair.get(Side.SERVER);
    serverChannel.attr(FMLOutboundHandler.FML_MESSAGETARGET).set(OutboundTarget.NOWHERE);
    String handlerName = serverChannel.findChannelHandlerNameForType(ForgeRuntimeCodec.class);
    serverChannel.pipeline().addAfter(handlerName, "ServerToClientConnection", new ServerToClientConnectionEstablishedHandler());
}
项目:ZeroQuest    文件:GuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen, 
            (new ConfigElement(ConfigHandler.config.getCategory(ConfigHandler.CATEGORY_FUNCTION)).getChildElements()), 
            this.owningScreen.modID, ConfigHandler.CATEGORY_FUNCTION, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:ZeroQuest    文件:GuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    return new GuiConfig(this.owningScreen,
            (new ConfigElement(ConfigHandler.config.getCategory(ConfigHandler.CATEGORY_LOAD)).getChildElements()), 
            this.owningScreen.modID, ConfigHandler.CATEGORY_FUNCTION, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:ZeroQuest    文件:GuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    return new GuiConfig(this.owningScreen,
            (new ConfigElement(ConfigHandler.config.getCategory(ConfigHandler.CATEGORY_MISC)).getChildElements()), 
            this.owningScreen.modID, ConfigHandler.CATEGORY_MISC, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}
项目:AbyssalCraft    文件:EntityLesserShoggoth.java   
@Override
public IEntityLivingData onInitialSpawn(DifficultyInstance difficulty, IEntityLivingData par1EntityLivingData)
{
    Object data = super.onInitialSpawn(difficulty, par1EntityLivingData);

    setShoggothType(0);

    if(world.provider.getDimension() == ACLib.abyssal_wasteland_id)
        setShoggothType(1);
    if(world.provider.getDimension() == ACLib.dreadlands_id)
        setShoggothType(2);
    if(world.provider.getDimension() == ACLib.omothol_id)
        setShoggothType(3);
    if(world.provider.getDimension() == ACLib.dark_realm_id)
        setShoggothType(4);

    if (data == null)
        data = new EntityLesserShoggoth.GroupData(world.rand.nextFloat() < ForgeModContainer.zombieBabyChance, null);

    if (data instanceof EntityLesserShoggoth.GroupData)
    {
        EntityLesserShoggoth.GroupData groupdata = (EntityLesserShoggoth.GroupData)data;

        if (groupdata.isBaby)
            setChild(true);
    }

    return (IEntityLivingData)data;
}
项目:PowerAdvantageAPI    文件:MetalTankTileEntity.java   
@Override
public boolean isItemValidForSlot(final int slot, final ItemStack item) {
    if(this.getInventory() == null) return false;
    if(slot >= this.getInventory().length) return false;
    if(item.getItem() == ForgeModContainer.getInstance().universalBucket) return true;
    return FluidContainerRegistry.isFilledContainer(item)
            && FluidContainerRegistry.getFluidForFilledItem(item) != null; 
}
项目:Cauldron    文件:ForgeGuiFactory.java   
@Override
protected GuiScreen buildChildScreen()
{
    // This GuiConfig object specifies the configID of the object and as such will force-save when it is closed. The parent
    // GuiConfig object's entryList will also be refreshed to reflect the changes.
    return new GuiConfig(this.owningScreen, 
            (new ConfigElement(ForgeModContainer.getConfig().getCategory(Configuration.CATEGORY_GENERAL))).getChildElements(), 
            this.owningScreen.modID, Configuration.CATEGORY_GENERAL, this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart, 
            this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
            GuiConfig.getAbridgedConfigPath(ForgeModContainer.getConfig().toString()));
}