Java 类org.bukkit.entity.HumanEntity 实例源码

项目:uppercore    文件:GuiManager.java   
/**
 * Called when a player clicks on the inventory, the filters to check if the Player clicked on the GUi's inventory should be made outside of this method
 *
 * @param event the click event
 */
public void onClick(InventoryClickEvent event) {
    HumanEntity h = event.getWhoClicked();
    if (!(h instanceof Player))
        return;
    LinkedList<Gui> g = histories.get(h);
    if (g != null && !g.isEmpty()) {
        Gui gui = g.peek();
        GuiClickEvent e = new GuiClickEvent(event, (Player) h, gui);
        Bukkit.getPluginManager().callEvent(e);
        if (e.isCancelled())
            return;

        //Event cancelled BEFORE the method call to permit the un-cancelling
        event.setCancelled(true);
        gui.onClick(event);
        //Creative idiots could copy the links
        if (event.isShiftClick() && event.getWhoClicked().getGameMode() == GameMode.CREATIVE)
            ((Player) event.getWhoClicked()).updateInventory();
    }
}
项目:Uranium    文件:CraftContainer.java   
public CraftContainer(final Inventory inventory, final HumanEntity player, int id) {
    this(new InventoryView() {
        @Override
        public Inventory getTopInventory() {
            return inventory;
        }

        @Override
        public Inventory getBottomInventory() {
            return player.getInventory();
        }

        @Override
        public HumanEntity getPlayer() {
            return player;
        }

        @Override
        public InventoryType getType() {
            return inventory.getType();
        }
    }, id);
}
项目:AddGun    文件:Guns.java   
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void equipWeaponEvent(InventoryDragEvent event) {
    if (Result.DENY.equals(event.getResult())) return;
    HumanEntity human = event.getWhoClicked();

    Inventory inv = event.getInventory();
    ItemStack prior = event.getOldCursor();
    StandardGun priorGun = findGun(prior); 

    // Don't really care what sort of drag, if we have a gun in inv and this was a gun, deny.
    if (priorGun != null && inv != null && !InventoryType.PLAYER.equals(inv.getType()) && priorGun.isLimitToOne() && priorGun.hasGun(human)) {
        event.setResult(Result.DENY);
        // yes this will prevent drag style of weapon in chest invs. Oh well.
    }

}
项目:AddGun    文件:RailGun.java   
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void equipWeaponEvent(InventoryDragEvent event) {
    if (!enabled) return;
    HumanEntity human = event.getWhoClicked();
    boolean alreadyHasGun = hasGun(human);

    Inventory inv = event.getInventory();
    ItemStack prior = event.getOldCursor();

    // Don't really care what sort of drag, if we have a gun in inv and this was a gun, deny.
    if (alreadyHasGun && (inv != null && !InventoryType.PLAYER.equals(inv.getType()))
            && (prior != null && isGun(prior))) {
        event.setResult(Result.DENY);
        // yes this will prevent drag style of weapon in chest invs. Oh well.
    }

}
项目:FactionsXL    文件:SaturationMenu.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    Inventory inventory = event.getClickedInventory();
    if (inventory == null || !gui.getTitle().equals(inventory.getTitle())) {
        return;
    }
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = inventory.getItem(event.getSlot());
    if (button == null) {
        return;
    }
    Resource resource = getResource(gui);
    int current = faction.getConsumableResources().get(resource);
    if (button.equals(GUIButton.BACK)) {
        faction.getPopulationMenu().openDemands(player);
        return;
    } else if (button.equals(DENY_BUTTON)) {
        faction.getConsumableResources().put(resource, current - 1);
    } else if (button.equals(GRANT_BUTTON)) {
        faction.getConsumableResources().put(resource, current + 1);
    }
    update(resource);
}
项目:FactionsXL    文件:DemandMenu.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    Inventory inventory = event.getClickedInventory();
    if (inventory == null || gui == null || !gui.getTitle().equals(inventory.getTitle())) {
        return;
    }
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = event.getCurrentItem();
    if (BACK.equals(button)) {
        faction.getPopulationMenu().openDemands(player);
        return;
    }
    Resource resource = Resource.getByIcon(button);
    if (resource != null && faction.isPrivileged(player)) {
        saturationMenu.open(player, resource);
    }
}
项目:FactionsXL    文件:EconomyMenu.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    Inventory inventory = event.getClickedInventory();
    if (inventory == null || !gui.getTitle().equals(inventory.getTitle())) {
        return;
    }
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = event.getCurrentItem();
    if (INCOME_MANAGEMENT.equals(button)) {
        faction.getTradeMenu().open(player);
    } else if (TRADE_OFFER.equals(button)) {
        plugin.getCommandCache().tradeOffer.onExecute(new String[]{"tradeOffer", faction.getName()}, player);
    } else if (STORAGE.equals(button)) {
        plugin.getCommandCache().storage.onExecute(new String[]{"storage", faction.getName()}, player);
    }
}
项目:EchoPet    文件:InventoryMenu.java   
@EventHandler
public void onInvClick(InventoryClickEvent event) {
    HumanEntity human = event.getWhoClicked();
    if (human instanceof Player) {
        Player player = (Player) human;
        Inventory inv = event.getView().getTopInventory();
        if (inv.getHolder() != null && inv.getHolder() instanceof InventoryMenu && event.getRawSlot() >= 0 && event.getRawSlot() < size) {
            event.setCancelled(true);
            MenuIcon icon = slots.get(event.getSlot());
            if (icon != null) {
                icon.onClick(player);
                player.closeInventory();
            }
        }
    }
}
项目:FactionsXL    文件:ResourceMenu.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    Inventory inventory = event.getClickedInventory();
    if (inventory == null || !gui.getTitle().equals(inventory.getTitle())) {
        return;
    }
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = inventory.getItem(event.getSlot());
    if (button == null) {
        return;
    }
    int current = faction.getImportValue(resource);
    if (button.equals(BACK)) {
        faction.getTradeMenu().open(player);
        return;
    } else if (button.equals(exportButton)) {
        faction.getGroceryList().put(resource, current - 1);
    } else if (button.equals(importButton)) {
        faction.getGroceryList().put(resource, current + 1);
    }
    update();
}
项目:FactionsXL    文件:PageGUICache.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    ItemStack button = event.getCurrentItem();
    if (button == null || button.getType() == Material.AIR) {
        return;
    }
    Inventory inventory = event.getInventory();
    PageGUI gui = PageGUI.getByInventory(inventory);
    if (gui == null) {
        return;
    }

    event.setCancelled(true);
    PageGUI.playSound(event);
    int index = gui.getPages().indexOf(inventory);
    HumanEntity player = event.getWhoClicked();
    if (button.equals(NEXT_PAGE)) {
        gui.open(player, index + 1);
    } else if (button.equals(PREVIOUS_PAGE)) {
        gui.open(player, index - 1);
    }
}
项目:FactionsXL    文件:IdeaMenu.java   
private void onIdeasClick(InventoryClickEvent event) {
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = event.getCurrentItem();
    if (button == null) {
        return;
    }

    HumanEntity player = event.getWhoClicked();
    if (button.equals(BACK)) {
        openGroups(player);
        return;
    } else if (!faction.isPrivileged(player)) {
        return;
    }

    Idea idea = IdeaGroup.getIdeaByIcon(button);
    if (faction.getIdeaGroups().contains(idea.getGroup()) && !faction.getIdeas().contains(idea) && event.getClick() == ClickType.SHIFT_LEFT) {
        boolean purchased = idea.purchase(faction);
        MessageUtil.sendMessage(player, (purchased ? FMessage.MISC_PURCHASE_SUCCESS : FMessage.MISC_PURCHASE_FAIL).getMessage(idea.getName()));
    }
    openIdeas(player, idea.getGroup());
}
项目:MenuBuilder    文件:ChatMenuBuilder.java   
/**
 * Shows the menu to the viewers
 *
 * @param viewers Array of {@link HumanEntity}
 * @return the ChatMenuBuilder
 */
@Override
public ChatMenuBuilder show(HumanEntity... viewers) {
    BaseComponent[] components = build();
    for (HumanEntity viewer : viewers) {
        if (viewer instanceof Player) {
            for (BaseComponent component : components) {
                ((Player) viewer).spigot().sendMessage(component);
            }
            if (!this.viewers.contains(viewer)) {
                this.viewers.add(viewer);
            }
        }
    }
    return this;
}
项目:RPGInventory    文件:InventoryListener.java   
@EventHandler(priority = EventPriority.LOW)
public void onInventoryOpen(InventoryOpenEvent event) {
    Inventory inventory = event.getInventory();
    HumanEntity player = event.getPlayer();

    if (!InventoryManager.playerIsLoaded(player)) {
        return;
    }

    if (InventoryAPI.isRPGInventory(inventory)) {
        PlayerWrapper playerWrapper = (PlayerWrapper) inventory.getHolder();
        InventoryManager.syncQuickSlots(playerWrapper);
        InventoryManager.syncInfoSlots(playerWrapper);
        InventoryManager.syncShieldSlot(playerWrapper);
        InventoryManager.syncArmor(playerWrapper);
    }
}
项目:HCFCore    文件:EnderPearlTimer.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onInventoryDrag(InventoryDragEvent event) {
    HumanEntity humanEntity = event.getWhoClicked();
    if (humanEntity instanceof Player) {
        Player player = (Player) humanEntity;
        PearlNameFaker pearlNameFaker = itemNameFakes.get(player.getUniqueId());
        if (pearlNameFaker == null)
            return;
        for (Map.Entry<Integer, ItemStack> entry : event.getNewItems().entrySet()) {
            if (entry.getKey() == player.getInventory().getHeldItemSlot()) {
                pearlNameFaker.setFakeItem(CraftItemStack.asNMSCopy(player.getItemInHand()), player.getInventory().getHeldItemSlot());
                break;
            }
        }
    }
}
项目:HCFCore    文件:EnderPearlTimer.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onInventoryClick(InventoryClickEvent event) {
    HumanEntity humanEntity = event.getWhoClicked();
    if (humanEntity instanceof Player) {
        Player player = (Player) humanEntity;
        PearlNameFaker pearlNameFaker = itemNameFakes.get(player.getUniqueId());
        if (pearlNameFaker == null)
            return;

        // Required to prevent ghost items.
        int heldSlot = player.getInventory().getHeldItemSlot();
        if (event.getSlot() == heldSlot) {
            pearlNameFaker.setFakeItem(CraftItemStack.asNMSCopy(player.getItemInHand()), heldSlot);
        } else if (event.getHotbarButton() == heldSlot) {
            pearlNameFaker.setFakeItem(CraftItemStack.asNMSCopy(event.getCurrentItem()), event.getSlot());
            new BukkitRunnable() {
                @Override
                public void run() {
                    player.updateInventory();
                }
            }.runTask(plugin);
        }
    }
}
项目:Uranium    文件:CraftLivingEntity.java   
public void damage(double amount, org.bukkit.entity.Entity source) {
    net.minecraft.util.DamageSource reason = net.minecraft.util.DamageSource.generic;

    if (source instanceof HumanEntity) {
        reason = net.minecraft.util.DamageSource.causePlayerDamage(((CraftHumanEntity) source).getHandle());
    } else if (source instanceof LivingEntity) {
        reason = net.minecraft.util.DamageSource.causeMobDamage(((CraftLivingEntity) source).getHandle());
    }

    if (entity instanceof net.minecraft.entity.boss.EntityDragon) {
        ((net.minecraft.entity.boss.EntityDragon) entity).func_82195_e(reason, (float) amount);
    } else {
        entity.attackEntityFrom(reason, (float) amount);
    }
}
项目:MenuBuilder    文件:ChatMenuBuilder.java   
/**
 * Refresh the menu
 * Will call all {@link LineCallback}s registered with {@link #withLine(LineCallback)}
 *
 * @return the ChatMenuBuilder
 */
@Override
public ChatMenuBuilder refreshContent() {
    for (LineCallback callback : callbackLines) {
        int index = callback.getIndex();
        LineBuilder builder = callback.getLine();

        withLine(index, builder);
    }

    for (HumanEntity viewer : this.viewers) {
        show(viewer);
    }
    return this;
}
项目:Uranium    文件:CraftInventoryCustom.java   
public MinecraftInventory(InventoryHolder owner, int size, String title) {
    Validate.notNull(title, "Title cannot be null");
    Validate.isTrue(title.length() <= 32, "Title cannot be longer than 32 characters");
    this.items = new net.minecraft.item.ItemStack[size];
    this.title = title;
    this.viewers = new ArrayList<HumanEntity>();
    this.owner = owner;
    this.type = InventoryType.CHEST;
}
项目:MenuBuilder    文件:InventoryMenuBuilder.java   
/**
 * Change the title of the inventory and <i>optionally</i> update it to all viewers
 *
 * @param title   new title of the inventory
 * @param refresh if <code>true</code>, the inventory will be re-opened to all viewers
 * @return the InventoryMenuBuilder
 */
public InventoryMenuBuilder withTitle(String title, boolean refresh) {
    validateInit();
    InventoryHelper.changeTitle(this.inventory, title);

    if (refresh) {
        for (HumanEntity viewer : this.inventory.getViewers()) {
            viewer.closeInventory();
            viewer.openInventory(this.inventory);
        }
    }
    return this;
}
项目:MCLibrary    文件:PagingInventoryProcessor.java   
@Override
public void process(GUI gui, HumanEntity viewer, Inventory inv) {
    Validate.isTrue(size != -1 && maxPage != -1);

    int start = (currentPage - 1) * size;
    int end = currentPage * size;

    for (int i = start; i < end; i++) {
        inv.setItem(i - start, gui.getSignature().getContents().get(i));
    }
    inv.setItem(getPrevPageIndex(), new ItemBuilder(prevPageBtn)
            .replacement(
                    PAGE, currentPage,
                    MAX_PAGE, maxPage
            )
            .build());
    inv.setItem(getPageInfoIndex(), new ItemBuilder(pageInfoBtn)
            .replacement(
                    PAGE, currentPage,
                    MAX_PAGE, maxPage
            )
            .amount(currentPage)
            .build());
    inv.setItem(getNextPageIndex(), new ItemBuilder(nextPageBtn)
            .replacement(
                    PAGE, currentPage,
                    MAX_PAGE, maxPage
            )
            .build());
}
项目:PetBlocks    文件:NMSRegistry.java   
/**
 * Returns the item in hand by being compatible to lower than 1.9
 *
 * @param player  player
 * @param offHand offHand
 * @return itemStack
 */
public static ItemStack getItemInHand19(Player player, boolean offHand) {
    try {
        if (!VersionSupport.getServerVersion().isVersionSameOrGreaterThan(VersionSupport.VERSION_1_9_R1)) {
            return ReflectionUtils.invokeMethodByObject(player, "getItemInHand", new Class[]{}, new Object[]{}, HumanEntity.class);
        }
        if (offHand) {
            return ReflectionUtils.invokeMethodByObject(player.getInventory(), "getItemInOffHand", new Class[]{}, new Object[]{});
        }
        return ReflectionUtils.invokeMethodByObject(player.getInventory(), "getItemInMainHand", new Class[]{}, new Object[]{});
    } catch (NoSuchMethodException | InvocationTargetException | IllegalAccessException e) {
        PetBlocksPlugin.logger().log(Level.WARNING, "Failed to gather item in 19 hand.", e);
        return null;
    }
}
项目:PetBlocks    文件:NMSRegistry.java   
/**
 * Sets the item in hand by being compatible to lower than 1.9
 *
 * @param player    player
 * @param itemStack itemStack
 * @param offHand   offHand
 */
public static void setItemInHand19(Player player, ItemStack itemStack, boolean offHand) {
    try {
        if (!VersionSupport.getServerVersion().isVersionSameOrGreaterThan(VersionSupport.VERSION_1_9_R1)) {
            ReflectionUtils.invokeMethodByObject(player, "setItemInHand", new Class[]{ItemStack.class}, new Object[]{itemStack}, HumanEntity.class);
        } else if (offHand) {
            ReflectionUtils.invokeMethodByObject(player.getInventory(), "setItemInOffHand", new Class[]{ItemStack.class}, new Object[]{itemStack});
        } else {
            ReflectionUtils.invokeMethodByObject(player.getInventory(), "setItemInMainHand", new Class[]{ItemStack.class}, new Object[]{itemStack});
        }
    } catch (NoSuchMethodException | InvocationTargetException | IllegalAccessException e) {
        PetBlocksPlugin.logger().log(Level.WARNING, "Failed to set item in 19 hand.", e);
    }
}
项目:Slimefun4-Chinese-Version    文件:BlockStorage.java   
public void clearInventory(Location l) {
    BlockMenu menu = getInventory(l);

    for(HumanEntity human: new ArrayList<>(menu.toInventory().getViewers())) {
        human.closeInventory();
    }

    inventories.get(l).delete(l);
    inventories.remove(l);
}
项目:AddGun    文件:FireGunEvent.java   
public FireGunEvent(StandardGun gun, Bullet bullet, HumanEntity player, double accuracy) {
    super(false);
    this.gun = gun;
    this.bullet = bullet;
    this.player = player;
    this.accuracy = accuracy;
}
项目:KingdomFactions    文件:PlayerModule.java   
public KingdomFactionsPlayer getPlayer(HumanEntity e) {
    try {
        return getPlayer(e.getName());
    } catch (UnkownPlayerException e1) {
        return null; //Can't happen
    }
}
项目:InventoryAPI    文件:ComponentClickEvent.java   
public ComponentClickEvent(GUIContainer gui, GUIComponent component, ItemStack item, ItemStack cursor, Inventory clickedInventory, int slot, int rawSlot, HumanEntity player, ClickType click) {
    this.gui = gui;
    this.component = component;
    this.item = item;
    this.cursor = cursor;
    this.clickedInventory = clickedInventory;
    this.slot = slot;
    this.player = player;
    this.click = click;
    this.rawSlot = rawSlot;
}
项目:FactionsXL    文件:MilitaryMenu.java   
@EventHandler
public void onClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    Inventory inventory = event.getClickedInventory();
    if (inventory == null || gui == null || !gui.getTitle().equals(inventory.getTitle())) {
        return;
    }
    event.setCancelled(true);
    PageGUI.playSound(event);
    ItemStack button = event.getCurrentItem();
    if (BACK.equals(button)) {
        faction.getPopulationMenu().openMain(player);
        return;
    }
}
项目:FactionsXL    文件:IdeaMenu.java   
public void openIdeas(HumanEntity player, ItemStack button) {
    if (button == null) {
        return;
    }
    IdeaGroup group = IdeaGroup.getByIcon(button);
    if (group == null) {
        return;
    }
    openIdeas(player, group);
}
项目:FactionsXL    文件:IdeaMenu.java   
private void onGroupsClick(InventoryClickEvent event) {
    HumanEntity player = event.getWhoClicked();
    ItemStack button = event.getCurrentItem();
    event.setCancelled(true);
    PageGUI.playSound(event);
    IdeaGroup group = IdeaGroup.getByIcon(button);
    if (event.getClick() == ClickType.SHIFT_LEFT) {
        boolean selected = group.select(faction);
        MessageUtil.sendMessage(player, (selected ? FMessage.IDEA_MENU_GROUPS_SELECTED : FMessage.IDEA_MENU_GROUPS_DESELECTED).getMessage(group.getName()));
        openGroups(player);
    } else {
        openIdeas(player, group);
    }
}
项目:FactionsXL    文件:TradeOfferCommand.java   
private void performCommand(HumanEntity human, String args) {
    if (!(human instanceof Player)) {
        return;
    }
    Player player = (Player) human;
    player.performCommand(COMMAND + args);
}
项目:MCLibrary    文件:GUI.java   
public void open(HumanEntity human) {
    Inventory topInv = human.getOpenInventory().getTopInventory();
    Inventory newInv = createInventory();
    if (topInv != null && topInv.getTitle().equals(data.title())
            && topInv.getSize() == data.size()) {
        topInv.setContents(newInv.getContents());
        if (human instanceof Player) {
            ((Player) human).updateInventory();
        }
    } else {
        human.openInventory(newInv);
    }
    GUI_MAP.put(human.getName(), this);
}
项目:SurvivalAPI    文件:ChunkListener.java   
/**
 * Save unloaded chunk
 *
 * @param event Event
 */
@EventHandler
public void onChunkUnload(ChunkUnloadEvent event)
{
    for (Entity entity : event.getChunk().getEntities())
        if (!(entity instanceof Item || entity instanceof HumanEntity || entity instanceof Minecart))
            entity.remove();

    //event.setCancelled(true);
}
项目:HCFCore    文件:CreativeClickListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onInventoryCreative(InventoryCreativeEvent event) {
    HumanEntity humanEntity = event.getWhoClicked();
    if (humanEntity instanceof Player && !humanEntity.hasPermission("base.command.gamemode")) {
        event.setCancelled(true);
       // humanEntity.sendMessage(ChatColor.RED + "You are not allowed to be in gamemode! Setting you to default gamemode!");
        humanEntity.setGameMode(GameMode.SURVIVAL);
    }
}
项目:HCFCore    文件:BottledExpListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onCraftItem(CraftItemEvent event) {
    HumanEntity humanEntity = event.getWhoClicked();
    if (humanEntity instanceof Player) {
        Player player = (Player) humanEntity;
        if (event.getSlotType() == InventoryType.SlotType.RESULT && isBottledExperience(event.getCurrentItem())) {
            player.setLevel(0);
            player.setExp(0);
        }
    }
}
项目:HCFCore    文件:SubclaimWandListener.java   
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
    HumanEntity humanEntity = event.getPlayer();
    if (humanEntity instanceof Player) {
        Player player = (Player) humanEntity;
        if (player.getInventory().contains(ClaimHandler.SUBCLAIM_WAND)) {
            player.getInventory().remove(ClaimHandler.SUBCLAIM_WAND);
            plugin.getClaimHandler().clearClaimSelection(player);
        }
    }
}
项目:MenuBuilder    文件:InventoryMenuBuilder.java   
/**
 * Shows the inventory to the viewers
 *
 * @param viewers Array of {@link HumanEntity}
 * @return the InventoryMenuBuilder
 */
public InventoryMenuBuilder show(HumanEntity... viewers) {
    refreshContent();
    for (HumanEntity viewer : viewers) {
        viewer.openInventory(this.build());
    }
    return this;
}
项目:HCFCore    文件:EnchantLimitListener.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPrepareAnvilRepair(PrepareAnvilRepairEvent event) {
    // TODO: Fix anvils
     ItemStack first = event.getInventory().getItem(0);
     ItemStack second = event.getResult();

    //  Some NMS to make sure that if the player is using the respective ingot to repair,
     // the player will be allowed to repair.
     if (first != null && first.getType() != Material.AIR && second != null && second.getType() != Material.AIR) {
     Object firstItemObj = net.minecraft.server.v1_7_R4.Item.REGISTRY.a(first.getTypeId());
     if (firstItemObj instanceof net.minecraft.server.v1_7_R4.Item) { // better safe than sorry
     net.minecraft.server.v1_7_R4.Item nmsFirstItem = (net.minecraft.server.v1_7_R4.Item) firstItemObj;
     if (nmsFirstItem instanceof ItemTool) {
     if (ITEM_TOOL_MAPPING.get(second.getType()) == ((ItemTool) nmsFirstItem).i()) {
     return;
     }
      //ItemSwords don't extend ItemTool, NMS </3
     } else if (nmsFirstItem instanceof ItemSword) {
     EnumToolMaterial comparison = ITEM_TOOL_MAPPING.get(second.getType());
     if (comparison != null && comparison.e() == nmsFirstItem.c()) {
     return;
     }
     } else if (nmsFirstItem instanceof ItemArmor) {
     if (ITEM_ARMOUR_MAPPING.get(second.getType()) == ((ItemArmor) nmsFirstItem).m_()) {
     return;
     }
     }
     }
     }

     HumanEntity repairer = event.getRepairer();
     if (repairer instanceof Player) {
     validateIllegalEnchants(event.getResult());
   }
}
项目:MCLibrary    文件:BaseInventoryFactory.java   
@Override
public Inventory create(GUI gui, HumanEntity viewer) {
    GUISignature signature = gui.getSignature();
    signature.title(titleCaught(signature.getTitle()));
    return signature.getType() == InventoryType.CHEST ?
            Bukkit.createInventory(null, signature.getSize(), signature.getTitle()) :
            Bukkit.createInventory(null, signature.getType(), signature.getTitle());
}
项目:HCFCore    文件:SubclaimWandListener.java   
@EventHandler(ignoreCancelled = false, priority = EventPriority.NORMAL)
public void onInventoryOpen(InventoryOpenEvent event) {
    HumanEntity humanEntity = event.getPlayer();
    if (humanEntity instanceof Player) {
        Player player = (Player) humanEntity;
        if (player.getInventory().contains(ClaimHandler.SUBCLAIM_WAND)) {
            player.getInventory().remove(ClaimHandler.SUBCLAIM_WAND);
            plugin.getClaimHandler().clearClaimSelection(player);
        }
    }
}
项目:HCFCore    文件:ClassLoad.java   
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void onEquipmentSet(EquipmentSetEvent event) {
    HumanEntity humanEntity = event.getHumanEntity();
    if (humanEntity instanceof Player) {
        this.attemptEquip((Player) humanEntity);
    }
}