Java 类org.bukkit.craftbukkit.inventory.CraftInventoryPlayer 实例源码

项目:Uranium    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Uranium    文件:ModInventoryMoveFromPlayerEvent.java   
public ModInventoryMoveFromPlayerEvent(InventoryPlayer sourceInventory, net.minecraft.item.ItemStack itemStack, IInventory destinationInventory, boolean didSourceInitiate) {
    super(new CraftInventoryPlayer(sourceInventory), CraftItemStack.asCraftMirror(itemStack),new CraftInventory(destinationInventory) , didSourceInitiate);
}
项目:Uranium    文件:ModInventoryMoveToPlayerEvent.java   
public ModInventoryMoveToPlayerEvent(IInventory sourceInventory, net.minecraft.item.ItemStack itemStack, InventoryPlayer destinationInventory, boolean didSourceInitiate) {
    super(new CraftInventory(sourceInventory), CraftItemStack.asCraftMirror(itemStack), new CraftInventoryPlayer((InventoryPlayer)destinationInventory), didSourceInitiate);
}
项目:ThermosRebased    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getInventoryEnderChest());
}
项目:ThermosRebased    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Thermos    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:KCauldron    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:CauldronGit    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getInventoryEnderChest());
}
项目:CauldronGit    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Cauldron-Old    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getInventoryEnderChest());
}
项目:Cauldron-Old    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Cauldron-Reloaded    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getInventoryEnderChest());
}
项目:Cauldron-Reloaded    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:FFoKC    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:CraftBukkit    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:CraftBukkit    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Craftbukkit    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:Craftbukkit    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Almura-Server    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:Almura-Server    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Tweakkit-Server    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:Tweakkit-Server    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Cauldron    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getInventoryEnderChest());
}
项目:Cauldron    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:SpigotSource    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:SpigotSource    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:Craft-city    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final EntityHuman entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.inventory);
    enderChest = new CraftInventory(entity.getEnderChest());
}
项目:Craft-city    文件:CraftHumanEntity.java   
public void setHandle(final EntityHuman entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.inventory);
}
项目:MCPBukkit    文件:CraftHumanEntity.java   
public CraftHumanEntity(final CraftServer server, final net.minecraft.entity.player.EntityPlayer entity) {
    super(server, entity);
    mode = server.getDefaultGameMode();
    this.inventory = new CraftInventoryPlayer(entity.field_71071_by);
    enderChest = new CraftInventory(entity.func_71005_bN());
}
项目:MCPBukkit    文件:CraftHumanEntity.java   
public void setHandle(final net.minecraft.entity.player.EntityPlayer entity) {
    super.setHandle(entity);
    this.inventory = new CraftInventoryPlayer(entity.field_71071_by);
}