public void onUpdateLook() { this.entity.rotationPitch = 0.0F; if (this.isLooking) { this.isLooking = false; double d0 = this.posX - this.entity.posX; double d1 = this.posY - (this.entity.posY + (double)this.entity.getEyeHeight()); double d2 = this.posZ - this.entity.posZ; double d3 = (double)MathHelper.sqrt_double(d0 * d0 + d2 * d2); // CraftBukkit start - Math -> TrigMath float f = (float)(TrigMath.atan2(d2, d0) * 180.0D / Math.PI) - 90.0F; float f1 = (float)(-(TrigMath.atan2(d1, d3) * 180.0D / Math.PI)); // CraftBukkit end this.entity.rotationPitch = this.updateRotation(this.entity.rotationPitch, f1, this.deltaLookPitch); this.entity.rotationYawHead = this.updateRotation(this.entity.rotationYawHead, f, this.deltaLookYaw); } else { this.entity.rotationYawHead = this.updateRotation(this.entity.rotationYawHead, this.entity.renderYawOffset, 10.0F); } float f2 = MathHelper.wrapAngleTo180_float(this.entity.rotationYawHead - this.entity.renderYawOffset); if (!this.entity.getNavigator().noPath()) { if (f2 < -75.0F) { this.entity.rotationYawHead = this.entity.renderYawOffset - 75.0F; } if (f2 > 75.0F) { this.entity.rotationYawHead = this.entity.renderYawOffset + 75.0F; } } }
public void e() { super.e(); this.bq = this.bp; this.bs = this.br; this.bu = this.bt; this.bw = this.bv; this.bt += this.by; if (this.bt > 6.2831855F) { this.bt -= 6.2831855F; if (this.random.nextInt(10) == 0) { this.by = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F; } } if (this.M()) { float f; if (this.bt < 3.1415927F) { f = this.bt / 3.1415927F; this.bv = MathHelper.sin(f * f * 3.1415927F) * 3.1415927F * 0.25F; if ((double) f > 0.75D) { this.bx = 1.0F; this.bz = 1.0F; } else { this.bz *= 0.8F; } } else { this.bv = 0.0F; this.bx *= 0.9F; this.bz *= 0.99F; } if (!this.world.isStatic) { this.motX = (double) (this.bA * this.bx); this.motY = (double) (this.bB * this.bx); this.motZ = (double) (this.bC * this.bx); } f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); // CraftBukkit - Math -> TrigMath this.aM += (-((float) TrigMath.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.aM) * 0.1F; this.yaw = this.aM; this.br += 3.1415927F * this.bz * 1.5F; // CraftBukkit - Math -> TrigMath this.bp += (-((float) TrigMath.atan2((double) f, this.motY)) * 180.0F / 3.1415927F - this.bp) * 0.1F; } else { this.bv = MathHelper.abs(MathHelper.sin(this.bt)) * 3.1415927F * 0.25F; if (!this.world.isStatic) { this.motX = 0.0D; this.motY -= 0.08D; this.motY *= 0.9800000190734863D; this.motZ = 0.0D; } this.bp = (float) ((double) this.bp + (double) (-90.0F - this.bp) * 0.02D); } }
public void c() { super.c(); this.bq = this.bp; this.bs = this.br; this.bu = this.bt; this.bw = this.bv; this.bt += this.by; if (this.bt > 6.2831855F) { this.bt -= 6.2831855F; if (this.random.nextInt(10) == 0) { this.by = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F; } } if (this.H()) { float f; if (this.bt < 3.1415927F) { f = this.bt / 3.1415927F; this.bv = MathHelper.sin(f * f * 3.1415927F) * 3.1415927F * 0.25F; if ((double) f > 0.75D) { this.bx = 1.0F; this.bz = 1.0F; } else { this.bz *= 0.8F; } } else { this.bv = 0.0F; this.bx *= 0.9F; this.bz *= 0.99F; } if (!this.world.isStatic) { this.motX = (double) (this.bA * this.bx); this.motY = (double) (this.bB * this.bx); this.motZ = (double) (this.bC * this.bx); } f = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); // CraftBukkit - Math -> TrigMath this.aN += (-((float) TrigMath.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.aN) * 0.1F; this.yaw = this.aN; this.br += 3.1415927F * this.bz * 1.5F; // CraftBukkit - Math -> TrigMath this.bp += (-((float) TrigMath.atan2((double) f, this.motY)) * 180.0F / 3.1415927F - this.bp) * 0.1F; } else { this.bv = MathHelper.abs(MathHelper.sin(this.bt)) * 3.1415927F * 0.25F; if (!this.world.isStatic) { this.motX = 0.0D; this.motY -= 0.08D; this.motY *= 0.9800000190734863D; this.motZ = 0.0D; } this.bp = (float) ((double) this.bp + (double) (-90.0F - this.bp) * 0.02D); } }
public void onLivingUpdate() { super.onLivingUpdate(); this.prevSquidPitch = this.squidPitch; this.prevSquidYaw = this.squidYaw; this.prevSquidRotation = this.squidRotation; this.lastTentacleAngle = this.tentacleAngle; this.squidRotation += this.rotationVelocity; if (this.squidRotation > ((float)Math.PI * 2F)) { this.squidRotation -= ((float)Math.PI * 2F); if (this.rand.nextInt(10) == 0) { this.rotationVelocity = 1.0F / (this.rand.nextFloat() + 1.0F) * 0.2F; } } if (this.isInWater()) { float f; if (this.squidRotation < (float)Math.PI) { f = this.squidRotation / (float)Math.PI; this.tentacleAngle = MathHelper.sin(f * f * (float)Math.PI) * (float)Math.PI * 0.25F; if ((double)f > 0.75D) { this.randomMotionSpeed = 1.0F; this.field_70871_bB = 1.0F; } else { this.field_70871_bB *= 0.8F; } } else { this.tentacleAngle = 0.0F; this.randomMotionSpeed *= 0.9F; this.field_70871_bB *= 0.99F; } if (!this.worldObj.isRemote) { this.motionX = (double)(this.randomMotionVecX * this.randomMotionSpeed); this.motionY = (double)(this.randomMotionVecY * this.randomMotionSpeed); this.motionZ = (double)(this.randomMotionVecZ * this.randomMotionSpeed); } f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ); // CraftBukkit - Math -> TrigMath this.renderYawOffset += (-((float) TrigMath.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI - this.renderYawOffset) * 0.1F; this.rotationYaw = this.renderYawOffset; this.squidYaw += (float)Math.PI * this.field_70871_bB * 1.5F; // CraftBukkit - Math -> TrigMath this.squidPitch += (-((float) TrigMath.atan2((double) f, this.motionY)) * 180.0F / (float)Math.PI - this.squidPitch) * 0.1F; } else { this.tentacleAngle = MathHelper.abs(MathHelper.sin(this.squidRotation)) * (float)Math.PI * 0.25F; if (!this.worldObj.isRemote) { this.motionX = 0.0D; this.motionY -= 0.08D; this.motionY *= 0.9800000190734863D; this.motionZ = 0.0D; } this.squidPitch = (float)((double)this.squidPitch + (double)(-90.0F - this.squidPitch) * 0.02D); } }