Java 类org.lwjgl.opengles.GLES20 实例源码

项目:Mavkit    文件:Display.java   
@UIEffect
private String getGLVersion(boolean es) {
    String fullVersion;
    String renderer;

    if (es) {
        GLES.createCapabilities();
        fullVersion = GLES20.glGetString(GLES20.GL_VERSION);
        renderer = GLES20.glGetString(GLES20.GL_RENDERER);
    } else {
        GL.createCapabilities();
        fullVersion = GL11.glGetString(GL11.GL_VERSION);
        renderer = GL11.glGetString(GL11.GL_RENDERER);
    }

    log.info("{}", fullVersion);
    log.info("{}", renderer);

    String version = fullVersion.split(" ", 2)[0];
    return version;
}
项目:Wolf_game    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}
项目:GPVM    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}
项目:GPVM    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}
项目:SpaceStationAlpha    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}
项目:TeacherSmash    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}
项目:3d-Demo    文件:ContextGLES.java   
/**
 * Request destruction of the Context. If the context is current, no context will be current after this call.
 * The context is destroyed when no thread has it current.
 */
public synchronized void destroy() throws LWJGLException {
    if ( destroyed )
        return;
    destroy_requested = true;
    boolean was_current = isCurrent();
    int error = GLES20.GL_NO_ERROR;
    if ( was_current ) {
        if ( org.lwjgl.opengles.GLContext.getCapabilities() != null && GLContext.getCapabilities().OpenGLES20 )
            error = GLES20.glGetError();

        try {
            releaseCurrent();
        } catch (PowerManagementEventException e) {
            // Ignore
        }
    }
    checkDestroy();
    if ( was_current && error != GLES20.GL_NO_ERROR )
        throw new OpenGLException(error);
}