Python curses 模块,KEY_UP 实例源码

我们从Python开源项目中,提取了以下50个代码示例,用于说明如何使用curses.KEY_UP

项目:defuse_division    作者:lelandbatey    | 项目源码 | 文件源码
def build_keymap(args):
    """
    Function build_keymap returns a dictionary from curses keys to game.Keys.
    """
    if args.vimkeys:
        return {
            ord('k'): Keys.UP,
            ord('j'): Keys.DOWN,
            ord('h'): Keys.LEFT,
            ord('l'): Keys.RIGHT,
            ord(' '): Keys.PROBE,
            ord('f'): Keys.FLAG,
        }
    return {
        curses.KEY_UP: Keys.UP,
        curses.KEY_DOWN: Keys.DOWN,
        curses.KEY_LEFT: Keys.LEFT,
        curses.KEY_RIGHT: Keys.RIGHT,
        ord('\n'): Keys.PROBE,
        ord('f'): Keys.FLAG,
    }
项目:awesome-finder    作者:mingrammer    | 项目源码 | 文件源码
def input_stream(self):
        """Waiting an input and run a proper method according to type of input"""
        while True:
            self.search(self.query)
            self.display()

            ch = self.search_window.getch()
            if curses.ascii.isprint(ch):
                self.write(ch)
                self.reset_top()
            elif ch in (curses.ascii.BS, curses.ascii.DEL, curses.KEY_BACKSPACE):
                self.delete()
                self.reset_top()
            elif ch == curses.KEY_UP:
                self.scroll(self.UP)
            elif ch == curses.KEY_DOWN:
                self.scroll(self.DOWN)
            elif ch in (curses.ascii.LF, curses.ascii.NL):
                self.open_link()
            elif ch == curses.ascii.ESC:
                break
项目:cursed    作者:johannestaas    | 项目源码 | 文件源码
def update(cls):
        key = cls.getch()
        if key is not None:
            if key == curses.KEY_UP:
                cls.PAD_Y = max(cls.PAD_Y - 1, 0)
            elif key == curses.KEY_DOWN:
                cls.PAD_Y = min(
                    cls.PAD_Y + 1,
                    cls.PAD_HEIGHT - (cls.HEIGHT + 1)
                )
            elif key == curses.KEY_LEFT:
                cls.PAD_X = max(cls.PAD_X - 1, 0)
            elif key == curses.KEY_RIGHT:
                cls.PAD_X = min(
                    cls.PAD_X + 1,
                    cls.PAD_WIDTH - (cls.WIDTH + 1)
                )
            elif key == ord('q'):
                cls.trigger('quit')
        for y in range(cls.PAD_Y, cls.PAD_Y + cls.HEIGHT):
            s = cls.MAP[y][cls.PAD_X:cls.PAD_X + cls.PAD_HEIGHT]
            s = ''.join(x for x in s)
            cls.addstr(s, cls.PAD_X, y)
        cls.refresh()
项目:gintonic    作者:redahe    | 项目源码 | 文件源码
def _handle_key(self, x):
        if x == curses.KEY_UP:
            if self.history_point < len(self.search_history):
                self.history_point += 1
                self.inp.erase()
                self.inp.addstr(0, 0, self.search_history[-self.history_point])
        if x == curses.KEY_DOWN:
            if self.history_point > 1:
                self.history_point -= 1
                self.inp.erase()
                self.inp.addstr(0, 0, self.search_history[-self.history_point])
        if x == 27:
            self.canceled = True
            return 7
        if x == 10:
            return 7
        return x
项目:sciibo    作者:fdev    | 项目源码 | 文件源码
def on_key(self, ch):
        if ch not in (curses.KEY_UP, curses.KEY_DOWN, curses.KEY_PPAGE, curses.KEY_NPAGE):
            return

        if ch == curses.KEY_UP:
            self.scroll = max(self.scroll - 1, 0)

        if ch == curses.KEY_DOWN:
            self.scroll = min(self.scroll + 1, self.maxscroll)

        if ch == curses.KEY_PPAGE:
            self.scroll = max(self.scroll - self.perpage, 0)

        if ch == curses.KEY_NPAGE:
            self.scroll = min(self.scroll + self.perpage, self.maxscroll)

        self.update()
项目:ascii_qgis    作者:NathanW2    | 项目源码 | 文件源码
def focus(self):
        modeline.update_activeWindow("Map")
        curses.curs_set(0)
        while True:
            event = self.mapwin.getch()
            # if event == -1:
            #     continue
            logging.info(event)
            try_handle_global_event(event)

            if event == curses.KEY_UP:
                self.pan("up")
            if event == curses.KEY_DOWN:
                self.pan("down")
            if event == curses.KEY_LEFT:
                self.pan("left")
            if event == curses.KEY_RIGHT:
                self.pan("right")
            if event == curses.KEY_NPAGE:
                self.zoom_out(5)
            if event == curses.KEY_PPAGE:
                self.zoom_in(5)
项目:Music-Scraper    作者:srivatsan-ramesh    | 项目源码 | 文件源码
def update_screen():
        """
        Updates the screen each time a key is pressed.
        """
        if not GUI.gui_stopped:
            if GUI.key == curses.KEY_DOWN:
                GUI.on_key_down()
            elif GUI.key == curses.KEY_UP:
                GUI.on_key_up()
            elif GUI.key == curses.KEY_LEFT:
                GUI.on_key_left()
            elif GUI.key == curses.KEY_RIGHT:
                GUI.on_key_right()
            if GUI.key == ord("\n") and GUI.row_num != 0:
                GUI.on_key_enter()

            GUI.box.erase()
            GUI.display_list()
            GUI.add_bottom_menus()
            GUI.screen.refresh()
            GUI.box.refresh()
项目:SnakeGame    作者:KyrosDigital    | 项目源码 | 文件源码
def __init__(self, x, y, window):
        self.body_list = []
        self.hit_score = 0
        self.timeout = TIMEOUT

        for i in range(SNAKE_LENGTH, 0, -1):
            self.body_list.append(Body(x - i, y))

        self.body_list.append(Body(x, y, '0'))
        self.window = window
        self.direction = KEY_RIGHT
        self.last_head_coor = (x, y)
        self.direction_map = {
            KEY_UP: self.move_up,
            KEY_DOWN: self.move_down,
            KEY_LEFT: self.move_left,
            KEY_RIGHT: self.move_right
        }
项目:SnakeGame    作者:KyrosDigital    | 项目源码 | 文件源码
def __init__(self, x, y, window):
        self.body_list = []
        self.hit_score = 0
        self.timeout = TIMEOUT
        #0 Append The Snake's range to the Body object for Snakes Body
        for i in range(SNAKE_LENGTH, 0, -1):
            self.body_list.append(Body(x - i, y))

        #1 Define and append the snakes head
        self.body_list.append(Body(x, y, '0'))
        #2 define the window
        self.window = window
        #3 Move snake to right when game starts
        self.direction = KEY_RIGHT
        #4 set snakes lst head coordinate
        self.last_head_coor = (x, y)
        #5 define direction map
        self.direction_map = {
            KEY_UP: self.move_up,
            KEY_DOWN: self.move_down,
            KEY_LEFT: self.move_left,
            KEY_RIGHT: self.move_right
        }
项目:SnakeGame    作者:KyrosDigital    | 项目源码 | 文件源码
def __init__(self, x, y, window):
        self.body_list = []
        self.hit_score = 0
        self.timeout = TIMEOUT

        for i in range(SNAKE_LENGTH, 0, -1):
            self.body_list.append(Body(x - i, y))

        self.body_list.append(Body(x, y, '0'))
        self.window = window
        self.direction = KEY_RIGHT
        self.last_head_coor = (x, y)
        self.direction_map = {
            KEY_UP: self.move_up,
            KEY_DOWN: self.move_down,
            KEY_LEFT: self.move_left,
            KEY_RIGHT: self.move_right
        }
项目:SnakeGame    作者:KyrosDigital    | 项目源码 | 文件源码
def __init__(self, x, y, window):
        self.body_list = []
        self.hit_score = 0
        self.timeout = TIMEOUT

        for i in range(SNAKE_LENGTH, 0, -1):
            self.body_list.append(Body(x - i, y))

        self.body_list.append(Body(x, y, '0'))
        self.window = window
        self.direction = KEY_RIGHT
        self.last_head_coor = (x, y)
        self.direction_map = {
            KEY_UP: self.move_up,
            KEY_DOWN: self.move_down,
            KEY_LEFT: self.move_left,
            KEY_RIGHT: self.move_right
        }
项目:SnakeGame    作者:KyrosDigital    | 项目源码 | 文件源码
def __init__(self, x, y, window):
        self.body_list = []
        self.hit_score = 0
        self.timeout = TIMEOUT

        for i in range(SNAKE_LENGTH, 0, -1):
            self.body_list.append(Body(x - i, y))

        self.body_list.append(Body(x, y, '0'))
        self.window = window
        self.direction = KEY_RIGHT
        self.last_head_coor = (x, y)
        self.direction_map = {
            KEY_UP: self.move_up,
            KEY_DOWN: self.move_down,
            KEY_LEFT: self.move_left,
            KEY_RIGHT: self.move_right
        }
项目:logviewer    作者:romuloceccon    | 项目源码 | 文件源码
def handle_key(self, k):
        if k == ord('q'):
            self.close(None)
        elif k == ord('d'):
            self._change_date()
        elif k == ord('l'):
            self._change_level()
        elif k == ord('f'):
            self._change_facility()
        elif k == ord('h'):
            self._change_host()
        elif k == ord('p'):
            self._change_program()
        elif k == curses.KEY_NPAGE:
            self._buf.go_to_next_page()
        elif k == curses.KEY_PPAGE:
            self._buf.go_to_previous_page()
        elif k == curses.KEY_DOWN:
            self._buf.go_to_next_line()
        elif k == curses.KEY_UP:
            self._buf.go_to_previous_line()
        elif k == curses.KEY_RIGHT:
            self.scroll_right()
        elif k == curses.KEY_LEFT:
            self.scroll_left()
项目:py_wsjtx    作者:teabreakninja    | 项目源码 | 文件源码
def main(self):
        # self.set_banner("14.076.00", "JT65/JT9", "Tx")
        #
        # self.thread_flag = True
        # thread.start_new_thread(self.add_to_window, ())

        key = ''
        while True:
            key = self.stdscr.getch()
            if key == ord('q'):
                # self.thread_flag = False
                # break
                pass
            elif key == curses.KEY_DOWN:
                # scroll down ?
                self.main_win.scroll(-1)
                pass
            elif key == curses.KEY_UP:
                # scroll up ?
                self.main_win.scroll(1)
                pass

        self.exit_now()
项目:toot    作者:ihabunek    | 项目源码 | 文件源码
def loop(self):
        while True:
            key = self.left.getkey()

            if key.lower() == 'q':
                return

            elif key.lower() == 'v':
                status = self.get_selected_status()
                if status:
                    webbrowser.open(status['url'])

            elif key.lower() == 'j' or key == curses.KEY_DOWN:
                self.select_next()

            elif key.lower() == 'k' or key == curses.KEY_UP:
                self.select_previous()
项目:notex    作者:adiultra    | 项目源码 | 文件源码
def keys_init_noedit(self):
        """Define methods for each key for non-editing mode.

        """
        self.keys = {
            curses.ascii.ETX:               self.close,
            curses.KEY_DOWN:                self.down_noedit,
            CTRL('n'):                      self.down_noedit,
            'j':                            self.down_noedit,
            curses.KEY_F1:                  self.help,
            curses.KEY_NPAGE:               self.page_down,
            'J':                            self.page_down,
            CTRL('f'):                      self.page_up,
            curses.KEY_PPAGE:               self.page_up,
            'K':                            self.page_up,
            CTRL('b'):                      self.page_up,
            CTRL('x'):                      self.quit,
            curses.KEY_F2:                  self.quit,
            curses.KEY_F3:                  self.quit_nosave,
            curses.ascii.ESC:               self.quit_nosave,
            curses.KEY_RESIZE:              self.resize,
            -1:                             self.resize,
            curses.KEY_UP:                  self.up_noedit,
            CTRL('p'):                      self.up_noedit,
            'k':                            self.up_noedit,
        }
项目:botany    作者:jifunks    | 项目源码 | 文件源码
def get_user_input(self):
        # gets the user's input
        try:
            user_in = self.screen.getch() # Gets user input
        except Exception as e:
            self.__exit__()
        ## DEBUG KEYS - enable these lines to see curses key codes
        # self.screen.addstr(1, 1, str(user_in), curses.A_NORMAL)
        # self.screen.refresh()

        # Resize sends curses.KEY_RESIZE, update display
        if user_in == curses.KEY_RESIZE:
            self.maxy,self.maxx = self.screen.getmaxyx()
            self.screen.clear()
            self.screen.refresh()

        # enter and exit Keys are special cases
        if user_in == 10:
            return self.options[self.selected]
        if user_in == 27:
            return self.options[-1]

        # this is a number; check to see if we can set it
        if user_in >= ord('1') and user_in <= ord(str(min(9,len(self.options)+1))):
            self.selected = user_in - ord('0') - 1 # convert keypress back to a number, then subtract 1 to get index
            return

        # increment or Decrement
        down_keys = [curses.KEY_DOWN, 14, ord('j')]
        up_keys = [curses.KEY_UP, 16, ord('k')]

        if user_in in down_keys: # down arrow
            self.selected += 1
        if user_in in up_keys: # up arrow
            self.selected -=1

        # modulo to wrap menu cursor
        self.selected = self.selected % len(self.options)
        return
项目:lgsm-python    作者:jaredballou    | 项目源码 | 文件源码
def display(self):
        self.panel.top()
        self.panel.show()
        self.window.clear()

        while True:
            self.window.refresh()
            curses.doupdate()
            for index, item in enumerate(self.items):
                if index == self.position:
                    mode = curses.A_REVERSE
                else:
                    mode = curses.A_NORMAL

                msg = '%d. %s' % (index, item[0])
                self.window.addstr(1+index, 1, msg, mode)

            key = self.window.getch()

            if key in [curses.KEY_ENTER, ord('\n')]:
                # Handle exit from menu
                if self.position == len(self.items)-1 or str(self.items[self.position][1]) == "exit":
                    break
                else:
                    if self.rootmenu.set_selection(self.items[self.position][1]):
                        break

            elif key == curses.KEY_UP:
                self.navigate(-1)

            elif key == curses.KEY_DOWN:
                self.navigate(1)

        self.window.clear()
        self.panel.hide()
        panel.update_panels()
        curses.doupdate()
项目:getTimer    作者:maxwellgerber    | 项目源码 | 文件源码
def runDay(scr, rollover, topString, bottomString, start=None):
    if(rollover):
        if(start is None):
            day = date.today()
        else:
            day = date(start.year, start.month, start.day)
    else:
        if(start is None):
            day = datetime.date.today()
        else:
            day = datetime.date(start.year, start.month, start.day)

    c = curses.KEY_MAX
    cursor = 3
    while(c != 10):
        displayDay(scr, day, cursor, topString, bottomString)
        c = scr.getch()
        if(c == curses.KEY_RIGHT) and cursor < len(str(day))-1:
            cursor += 1
            if(cursor == 4 or cursor == 7):
                cursor += 1
        elif(c == curses.KEY_LEFT) and cursor > 0:
            cursor -= 1
            if(cursor == 4 or cursor == 7):
                cursor -= 1
        elif(c == curses.KEY_UP):
            day = alterDigitDay(cursor, day, 1)
        elif(c == curses.KEY_DOWN):
            day = alterDigitDay(cursor, day, -1)
        else:
            try:
                i = int(c) - 48
                if(i >= 0 and i < 10):
                    day = updateDigitDay(cursor, day, i)
            except ValueError:
                pass
    return datetime.date(day.year, day.month, day.day)
项目:getTimer    作者:maxwellgerber    | 项目源码 | 文件源码
def runTime(scr, rollover, topString, bottomString, start=None):
    if(rollover):
        if(start is None):
            t = time()
        else:
            t = time(start.hour, start.minute, start.second)
    else:
        if(start is None):
            t = datetime.time()
        else:
            t = datetime.time(start.hour, start.minute, start.second)

    c = curses.KEY_MAX
    cursor = 3
    while(c != 10):
        displayTime(scr, t, cursor, topString, bottomString)
        c = scr.getch()
        if(c == curses.KEY_RIGHT) and cursor < len(str(t))-1:
            cursor += 1
            if(cursor == 2 or cursor == 5):
                cursor += 1
        elif(c == curses.KEY_LEFT) and cursor > 0:
            cursor -= 1
            if(cursor == 2 or cursor == 5):
                cursor -= 1
        elif(c == curses.KEY_UP):
            t = alterDigitTime(cursor, t, 1)
        elif(c == curses.KEY_DOWN):
            t = alterDigitTime(cursor, t, -1)
        else:
            try:
                i = int(c) - 48
                if(i >= 0 and i < 10):
                    t = updateDigitTime(cursor, t, i)
            except ValueError:
                pass
    return datetime.time(t.hour, t.minute, t.second)
项目:loltanks    作者:whentze    | 项目源码 | 文件源码
def processkey(self, key, win):
    h, w = win.getmaxyx()
    if (key == ord(' ')):
      weapon = self.arsenal[self.active_weapon]
      if (weapon[1] != 0):
        self.shoot()
        if(weapon[1] != -1):
          weapon[1] = max(0, weapon[1] - 1)
        return True
      else:
        self.weapon_display_timer = 50
    elif (key == curses.KEY_LEFT):
      if self.angle <= pi/2:
        self.angle = pi - self.angle
      else:
        self.move(-1)
    elif (key == curses.KEY_RIGHT):
      if self.angle >= pi/2:
        self.angle = pi - self.angle
      else:
        self.move(1)
    elif (key == curses.KEY_UP):
      if (self.angle <= pi/2):
        self.angle = min(pi/2.001, self.angle+0.01)
      else:
        self.angle = max(pi/1.999, self.angle-0.01)
    elif (key == curses.KEY_DOWN):
      if (self.angle <= pi/2):
        self.angle = max(0, self.angle-0.01+pi/8)-pi/8
      else:
        self.angle = min(pi*9/8, self.angle+0.01)
    elif (key == ord('+')):
      self.power = min(1.00, self.power+0.01)
    elif (key == ord('-')):
      self.power = max(0.00, self.power-0.01)
    elif (key in map(lambda k : ord(str(k)), range(10))):
      n = int(chr(key))
      self.active_weapon = (n-1) % len(self.arsenal)
      self.weapon_display_timer = 50

    return False
项目:pyfeld    作者:scjurgen    | 项目源码 | 文件源码
def run_main_loop(self):
        self.draw_ui()
        while 1:
            c = self.window.getch()
            if curses.keyname(c) in [b'h', b'H']:
                self.show_help()
            elif curses.keyname(c) in [b'p', b'P']:
                self.play()
            elif curses.keyname(c) in [b'q', b'Q']:
                return None
            elif c == 27:
                self.returnString = self.dir.get_current_path()
                return self.returnString
            elif c == curses.KEY_ENTER or c == 10:
                self.returnString = self.dir.get_current_path()
                return self.returnString
            elif c == curses.KEY_UP:
                if self.selected_index > 0:
                    self.selected_index -= 1
                self.draw_ui()
            elif c == curses.KEY_DOWN:
                if self.selected_index < self.dir.max_entries_on_level()-1:
                    self.selected_index += 1
                self.draw_ui()
            elif c == curses.KEY_LEFT:
                self.leave_dir()
                self.draw_ui()
            elif c == curses.KEY_RIGHT:
                self.enter_dir()
                self.draw_ui()
            elif c == curses.KEY_RESIZE:
                self.draw_ui()
项目:taskhud    作者:usefulthings    | 项目源码 | 文件源码
def mainloop(self):
        """
        Called after HUD has been set up. Handles rendering and user input.
        """
        # Disable cursor display by default
        curses.curs_set(0)

        # Display initial state
        self.render()

        while True:
            # Render before fetching input
            self.render()

            # note: call is non-blocking, per __init__ calling nodelay(True)
            c = self.screen.getch()

            if c == curses.KEY_RESIZE:
                # Terminal has been resized

                # must be called so that curses.LINES, curses.COLS will change
                curses.update_lines_cols()

                # in case old data won't be redrawn after resize
                self.screen.clear()

            if c == curses.KEY_UP:
                # Move up as far as the 0th record
                self.selectpos = max(self.selectpos - 1, 0)
                if self.selectpos < self.scrollpos:
                    # Handle scrolling if we were at the first record on screen
                    self.scrollpos -= 1

            if c == curses.KEY_DOWN:
                # Move down as far as the Nth record
                self.selectpos = min(self.selectpos + 1, len(self.records) - 1)
                if self.selectpos >= (self.scrollpos + curses.LINES - 2 - self.bottom_panel_height) :
                    # Handle scrolling if we were at the last record on screen
                    self.scrollpos += 1
项目:huhamhire-hosts    作者:jiangsile    | 项目源码 | 文件源码
def configure_settings(self, pos=None, key_in=None):
        """
        Perform operations to config settings if `Configure Setting` frame is
        active, or just draw the `Configure Setting` frame with no items
        selected while it is inactive.

        .. note:: Whether the `Configure Setting` frame is inactive is decided
            by if :attr:`pos` is `None` or not.

                ===========  ========
                :attr:`pos`  Status
                ===========  ========
                None         Inactive
                int          Active
                ===========  ========

        :param pos: Index of selected item in `Configure Setting` frame. The
            default value of `pos` is `None`.
        :type pos: int or None
        :param key_in: A flag indicating the key pressed by user. The default
            value of `key_in` is `None`.
        :type key_in: int or None
        :return: Index of selected item in `Configure Setting` frame.
        :rtype: int or None
        """
        id_num = range(len(self.settings))
        if pos is not None:
            if key_in == curses.KEY_DOWN:
                pos = list(id_num[1:] + id_num[:1])[pos]
            elif key_in == curses.KEY_UP:
                pos = list(id_num[-1:] + id_num[:-1])[pos]
            elif key_in in [10, 32]:
                self.sub_selection(pos)
            self.info(pos, 0)
        self.configure_settings_frame(pos)
        return pos
项目:huhamhire-hosts    作者:jiangsile    | 项目源码 | 文件源码
def sub_selection(self, pos):
        """
        Let user to choose settings from `Selection Dialog` specified by
        :attr:`pos`.

        :param pos: Index of selected item in `Configure Setting` frame.
        :type pos: int

        .. warning:: The value of `pos` MUST NOT be `None`.

        .. seealso:: :meth:`~tui.curses_ui.CursesUI.sub_selection_dialog` in
            :class:`~tui.curses_ui.CursesUI`.
        """
        screen = self.sub_selection_dialog(pos)
        i_pos = self.settings[pos][1]
        # Key Press Operations
        id_num = range(len(self.settings[pos][2]))
        key_in = None
        while key_in != 27:
            self.sub_selection_dialog_items(pos, i_pos, screen)
            key_in = screen.getch()
            if key_in == curses.KEY_DOWN:
                i_pos = list(id_num[1:] + id_num[:1])[i_pos]
            elif key_in == curses.KEY_UP:
                i_pos = list(id_num[-1:] + id_num[:-1])[i_pos]
            elif key_in in [10, 32]:
                if pos == 0 and i_pos != self.settings[pos][1]:
                    test = self.settings[pos][2][i_pos]["test_url"]
                    self.check_connection(test)
                self.settings[pos][1] = i_pos
                return
项目:gintonic    作者:redahe    | 项目源码 | 文件源码
def main_loop():
    while 1:
        time.sleep(0.001)
        c = mainwindow.getch()
        if c == ord('/'):
            word = search_window.enter()
            found = game_menu.find_word(word)
            game_menu.center(found)
        if c == ord('j') or c == curses.KEY_DOWN:
            game_menu.move_down()
        if c == ord('k') or c == curses.KEY_UP:
            game_menu.move_up()
        if c == ord('n'):
            word = search_window.text.gather().strip()
            found = game_menu.find_next(word)
            game_menu.center(found)
        if c == ord('N'):
            word = search_window.text.gather().strip()
            found = game_menu.find_prev(word)
            game_menu.center(found)
        if c == ord('\n') or c == ord('l'):
            cg = game_menu.current_game()
            launch_game(cg)
        if c == ord('q'):
            return
        if c == curses.KEY_RESIZE:
            do_resize()
项目:sciibo    作者:fdev    | 项目源码 | 文件源码
def on_key(self, ch):
        if not self.items:
            return False

        if ch == curses.KEY_UP:
            self.selected = max(self.selected - 1, 0)

        elif ch == curses.KEY_DOWN:
            self.selected = min(len(self.selectable) - 1, self.selected + 1)

        elif ch == curses.KEY_HOME:
            self.selected = 0

        elif ch == curses.KEY_END:
            self.selected = len(self.selectable) - 1

        elif ch == curses.KEY_ENTER:
            key, title = self.items[self.selectable[self.selected]]
            self.select(key)
            return True  # no update necessary

        else:
            return False

        self.update()
        return True
项目:sciibo    作者:fdev    | 项目源码 | 文件源码
def on_key(self, ch):
        if not self.active:
            return

        if self.selected:
            if ch in (curses.ascii.ESC, curses.KEY_BACKSPACE):
                self.cancel_selection()

            elif ch == curses.KEY_LEFT:
                if self.selection > 0 and self.selection < 4 or self.selection > 4:
                    self.set_selection(self.selection - 1)

            elif ch == curses.KEY_RIGHT:
                if self.selection < 3 or self.selection > 3 and self.selection < 7:
                    self.set_selection(self.selection + 1)

            elif ch == curses.KEY_UP:
                if self.selection > 3:
                    self.set_selection(self.selection - 4)

            elif ch == curses.KEY_DOWN:
                if self.selection < 4 and self.selected_source == 'hand':
                    self.set_selection(self.selection + 4)

            elif ch in (curses.KEY_ENTER, curses.ascii.SP):
                self.confirm_selection()

        else:
            if ch == curses.KEY_LEFT:
                if self.selection > 0:
                    self.set_selection(self.selection - 1)

            elif ch == curses.KEY_RIGHT:
                if self.selection + 1 < len(self.selectable_sources):
                    self.set_selection(self.selection + 1)

            elif ch in (curses.KEY_ENTER, curses.ascii.SP):
                self.confirm_selection()
项目:cursebox    作者:Tenchi2xh    | 项目源码 | 文件源码
def poll_event(self):
        """
        Checks if an event happens and returns a string related to the event.

        Returns -1 if nothing happened during self.screen.timeout milliseconds.

        If the event is a normal (letter) key press,
        the letter is returned (case sensitive)

        :return: Event type
        """
        self.mutex.acquire()
        ch = self.screen.getch()
        self.mutex.release()

        if ch == -1:
            return EVENT_SKIP
        elif ch == 27:
            return EVENT_ESC
        elif ch == curses.KEY_RESIZE:
            return EVENT_RESIZE
        elif ch == 10 or ch == curses.KEY_ENTER:
            return EVENT_ENTER
        elif ch == 127 or ch == curses.KEY_BACKSPACE:
            return EVENT_BACKSPACE
        elif ch == curses.KEY_UP:
            return EVENT_UP
        elif ch == curses.KEY_DOWN:
            return EVENT_DOWN
        elif ch == curses.KEY_LEFT:
            return EVENT_LEFT
        elif ch == curses.KEY_RIGHT:
            return EVENT_RIGHT
        elif ch == 3:
            return EVENT_CTRL_C
        elif ch == 409:
            return EVENT_CLICK
        elif 0 <= ch < 256:
            return chr(ch)
        else:
            return EVENT_UNHANDLED
项目:ascii_qgis    作者:NathanW2    | 项目源码 | 文件源码
def handle_key_event(self, event):
        """
        Handle edit pad key events
        :param event:
        :return:
        """
        logging.info("Key Event:{}".format(event))
        if event == curses.KEY_UP:
            try:
                cmd = self.lastcmd[0]
            except IndexError:
                return event

            self.edit.clear()
            self.edit.addstr(0, 0, cmd)
            self.edit.refresh()

        try_handle_global_event(event)

        if event == 9:
            logging.info("Calling auto complete on TAB key")
            data = self.pad.gather().strip()
            cmds = {key[:len(data)]: key for key in commands.keys()}
            logging.info("Options are")
            for cmd, fullname in cmds.iteritems():
                if cmd == data:
                    logging.info("Grabbed the first match which was {}".format(fullname))
                    self.edit.clear()
                    self.edit.addstr(0, 0, fullname)
                    self.edit.refresh()
                    break
        return event
项目:Minesweeper    作者:M-Mueller    | 项目源码 | 文件源码
def open_menu(stdscr, items):
    """Opens a menu containing items and returns the selected item.
    Blocks until the user selected an item.
    """
    width = max(map(len, items)) + 20
    height = len(items*2)-1 + 4 # +2 for frame, +2 for padding
    curses.curs_set(False)
    selected = 0

    while True:
        center = (curses.COLS//2, curses.LINES//2)
        menu_rect = Rect(center[0]-width//2, center[1]-height//2, width, height)
        menu_rect = draw_frame(stdscr, menu_rect, thick_border=True)
        for i, item in enumerate(items):
            attr = curses.A_NORMAL
            if i == selected:
                attr = curses.A_STANDOUT
            stdscr.addstr(menu_rect.y + 1 + i*2, center[0] - len(item)//2, item, attr)

        c = stdscr.getch()
        if c == curses.KEY_UP:
            selected -= 1
        if c == curses.KEY_DOWN:
            selected += 1
        if c == curses.KEY_ENTER or c == 10:
            break
        selected = clamp(selected, 0, len(items)-1)
    curses.curs_set(True)
    return items[selected]
项目:logviewer    作者:romuloceccon    | 项目源码 | 文件源码
def test_should_handle_key_up(self):
        self._parent_window.getmaxyx.return_value = (9, 30)
        win = Select(self._manager, 'Letter', ['a', 'b', 'c'])

        win.handle_key(curses.KEY_DOWN)
        win.handle_key(curses.KEY_UP)
        self.assertEqual(0, win.position)
项目:logviewer    作者:romuloceccon    | 项目源码 | 文件源码
def test_should_handle_key_up(self):
        self._parent_window.getmaxyx.return_value = (9, 30)
        dt = datetime.datetime(2016, 6, 27, 22, 6, 28)

        win = Datetime(self._manager, 'Date', dt)
        win.handle_key(curses.KEY_UP)
        win.refresh()

        self.assertEqual([((0, 8, '|Date|'),), ((2, 2, '2017-06-27 22:06:28'),)],
            self._child_window.addstr.call_args_list)
项目:logviewer    作者:romuloceccon    | 项目源码 | 文件源码
def handle_key(self, k):
        if k == ord('\n'):
            self.close(True)
        elif k == 27:
            self.close(False)
        elif k == curses.KEY_DOWN:
            self.position = min(self._count - 1, self.position + 1)
        elif k == curses.KEY_UP:
            self.position = max(0, self.position - 1)
项目:logviewer    作者:romuloceccon    | 项目源码 | 文件源码
def handle_key(self, k):
        if k == ord('\n'):
            self.close(True)
        elif k == 27:
            if self._parent.getch() == -1:
                self.close(False)
        elif k == curses.KEY_RIGHT:
            self._datetime_state.move_right()
        elif k == curses.KEY_LEFT:
            self._datetime_state.move_left()
        elif k == curses.KEY_UP:
            self._datetime_state.increment()
        elif k == curses.KEY_DOWN:
            self._datetime_state.decrement()
项目:pysk    作者:ph1l    | 项目源码 | 文件源码
def command(self, char):
        """handle page specific commands"""
        if char == curses.KEY_DOWN or char == ord('j'):
            if self.pad_pos < self.row_count-1:
                self.pad_pos += 1
        elif char == curses.KEY_UP or char == ord('k'):
            if self.pad_pos > 0:
                self.pad_pos -= 1
        elif char == curses.KEY_NPAGE or char == ord('J'):
            if self.pad_pos < self.row_count-((self.max_y)/2):
                self.pad_pos += (self.max_y)/2
            else:
                self.pad_pos = self.row_count-1
        elif char == curses.KEY_PPAGE or char == ord('K'):
            if self.pad_pos > ((self.max_y)/2):
                self.pad_pos -= (self.max_y)/2
            else:
                self.pad_pos = 0
        elif char == curses.KEY_RIGHT or char == ord('l'):
            if self.row_index[self.pad_pos][0] == 'vessel':
                vessel = self.row_index[self.pad_pos][1]
                return ('VESSEL_DETAIL', vessel)

            if self.row_index[self.pad_pos][0] == 'target':
                vessel = self.row_index[self.pad_pos][1]
                path = self.row_index[self.pad_pos][2]
                return ('TARGET_DETAIL', (vessel, path))
        return (None, None)
项目:DarkWallet    作者:DissentDifference    | 项目源码 | 文件源码
def _select_account(self):
        row_len = 20
        selected = 0
        while True:
            self.screen.clear()
            self.screen.addstr(1, 2, "Select an account:")
            rows = self._account_names + ["New account"]
            for i, account in enumerate(rows):
                row_string = "  %s" % account
                row_string += " " * (row_len - len(row_string))
                if i == selected:
                    color = self._active_account_color()
                else:
                    color = self._inactive_account_color()
                self.screen.addstr(i + 3, 2, row_string, color)
            self._display_status()
            self.screen.refresh()
            c = self.screen.getch()
            if c == curses.KEY_UP:
                selected -= 1
                if selected < 0:
                    selected = len(rows) - 1
            elif c == curses.KEY_DOWN:
                selected += 1
                if selected >= len(rows):
                    selected = 0
            elif c == curses.KEY_ENTER or c == 10 or c == 13:
                if selected == len(rows) - 1:
                    await self._new_account()
                    break
                else:
                    account_name = rows[selected]
                    password = self._enter_password()
                    ec = await api.Account.set(self._ws, account_name, password)
                    if ec:
                        self.screen.addstr(10, 2, "Error: %s" % ec.name)
                    else:
                        return
项目:ipmap-creator    作者:ASP-Labs    | 项目源码 | 文件源码
def curses_loop(self, stdscr):
        while 1:
            self.redraw()
            c = stdscr.getch()

            if c == ord('q') or c == ord('Q'):
                self.aborted = True
                break
            elif c == curses.KEY_UP:
                self.cursor = self.cursor - 1
            elif c == curses.KEY_DOWN:
                self.cursor = self.cursor + 1
            # elif c == curses.KEY_PPAGE:
            # elif c == curses.KEY_NPAGE:
            elif c == ord(' '):
                self.all_options[self.selected]["selected"] = \
                    not self.all_options[self.selected]["selected"]
            elif c == 10:
                break

            # deal with interaction limits
            self.check_cursor_up()
            self.check_cursor_down()

            # compute selected position only after dealing with limits
            self.selected = self.cursor + self.offset

            temp = self.getSelected()
            self.selcount = len(temp)
项目:soyouhaveanidea    作者:yigitbey    | 项目源码 | 文件源码
def display(self):
        self.window.clear()
        self.showdetail()

        while True:
            self.has_focus = True
            self.next_window.has_focus = False

            self.window.refresh()
            curses.doupdate()

            self.update()

            key = self.window.getch()

            if key in [curses.KEY_ENTER, ord('\n')]:
                return self.position

            if key == curses.KEY_UP:
                if self.position == 0:
                    self.navigate(self.last_item_index)
                else:
                    self.navigate(-1)

            elif key == curses.KEY_DOWN:
                self.navigate(1)

            elif key == curses.KEY_RIGHT or key == curses.KEY_LEFT:
                self.has_focus = False
                self.update()
                self.next_window.display()
项目:soyouhaveanidea    作者:yigitbey    | 项目源码 | 文件源码
def display(self):
        self.window.clear()
        self.showdetail()

        while True:
            self.has_focus = True
            self.next_window.has_focus = False
            self.window.refresh()
            curses.doupdate()

            self.update()

            key = self.window.getch()

            if key in [curses.KEY_ENTER, ord('\n')]:
                self.action()
                return

            if key == curses.KEY_UP:
                if self.position == 0:
                    self.navigate(self.last_item_index)
                else:
                    self.navigate(-1)

            elif key == curses.KEY_DOWN:
                self.navigate(1)

            elif key == curses.KEY_RIGHT or key == curses.KEY_LEFT:
                self.has_focus = False
                self.update()
                return


# TODO: scrolling this
项目:soyouhaveanidea    作者:yigitbey    | 项目源码 | 文件源码
def display(self):
        self.window.clear()
        while True:
            self.window.refresh()
            curses.doupdate()
            for index, item in enumerate(self.items):
                if index == self.position:
                    mode = curses.A_REVERSE
                else:
                    mode = curses.A_NORMAL

                msg = '- %s\n   (Features: %s, Design: %s)' % (item, item.features, item.design_need)
                self.window.addstr(1+index*2, 2, msg, mode)

            key = self.window.getch()

            if key in [curses.KEY_ENTER, ord('\n')]:
               if self.position == len(self.items)-1:
                   return None
               else:
                   return self.position

            if key == curses.KEY_UP:
                self.navigate(-1)

            elif key == curses.KEY_DOWN:
                self.navigate(1)
项目:AutoCode    作者:HashCode55    | 项目源码 | 文件源码
def start(self):   
        """
        start iterates the file and paints the text on the screen.
        exits when q is pressed. 
        """
        try:      
            fileptr = 0
            key = ''
            lines = 1        
            while True:
                # get the cursor position for further manipulation 
                y, x = self.stdscr.getyx()
                key = self.stdscr.getch()
                if key == curses.KEY_BACKSPACE or key == curses.KEY_DC or \
                    key == curses.KEY_DL or key == 127 :  
                    # handle backspace                             
                    if x == 0 and y == 0: 
                        continue                     
                    # take the file pointer back one step 
                    fileptr -= 1
                    # update the screen     
                    if x == 0:   
                        lines -= 1
                        self.stdscr.addstr(y-1, len(self.virtualfile[lines-1]), ' ')
                        self.stdscr.move(y-1, len(self.virtualfile[lines-1]))                                   
                    else:
                        self.stdscr.addstr(y, x-1, ' ')
                        self.stdscr.move(y, x-1)                
                elif key == curses.KEY_UP or key == curses.KEY_DOWN or \
                    key == curses.KEY_RESIZE or key == -1:
                    # ignore 
                    continue                           
                else:   
                    text = self.get_text(fileptr)                    
                    # increase the lines if there are "\n" s 
                    lines += sum([1 if c == '\n' else 0 for c in text])
                    fileptr += self.n        
                    self.stdscr.addstr(text)

                self.stdscr.refresh()                
            # graceful exit                 
            curses.endwin()
        except KeyboardInterrupt:            
            curses.endwin()
            exit()
项目:functest    作者:opnfv    | 项目源码 | 文件源码
def main():
    environ["TERM"] = 'Eterm'
    initscr()
    curs_set(0)
    try:
        win = newwin(16, 60, 0, 0)
        win.keypad(True)
        win.nodelay(True)
        win.border('|', '|', '-', '-', '+', '+', '+', '+')
        win.addch(4, 44, '@')
        win.addstr(0, 5, ' Eat all the OPNFV bugs by FunTest! ')
        win.addstr(15, 7, ' Left,Right,Up,Down: move; other keys: quit ')
        snake = [[20, 7], [19, 7], [18, 7], [17, 7],
                 [16, 7], [15, 7], [14, 7], [13, 7]]
        key = KEY_RIGHT
        body = '~FUNTEST'
        ind = 0
        while key != 27:
            win.addstr(0, 44, ' Score: ' + str(len(snake) - len(body)) + ' ')
            win.timeout(140 - 2 * len(snake))
            getkey = win.getch()
            key = key if getkey == -1 else getkey
            snake.insert(
                0, [snake[0][0] + (key == KEY_RIGHT and 1 or
                                   key == KEY_LEFT and -1),
                    snake[0][1] + (key == KEY_DOWN and 1 or
                                   key == KEY_UP and -1)])
            win.addch(snake[len(snake) - 1][1], snake[len(snake) - 1][0], ' ')
            if win.inch(snake[0][1], snake[0][0]) & 255 == 32:
                snake.pop()
            elif win.inch(snake[0][1], snake[0][0]) & 255 == ord('@'):
                c = [n for n in [[randrange(1, 58, 1), randrange(1, 14, 1)]
                     for x in range(len(snake))] if n not in snake]
                win.addch(c == [] and 4 or c[0][1],
                          c == [] and 44 or c[0][0], '@')
            else:
                break
            ind += 1
            win.addch(snake[0][1], snake[0][0], body[ind % len(body)])
    finally:
        endwin()

    print('\nSnake.PY-26ines by Kris Cieslak (defaultset.blogspot.com).')
    print('OPNFV adaptation by Functest dream team.')
    score = str(len(snake) - len(body) - 1)
    print ('Thanks for playing, your score: %s.' % score)
    print('Find and fix more bugs in your real OPNFV setup!\n')
项目:notex    作者:adiultra    | 项目源码 | 文件源码
def keys_init(self):
        """Define methods for each key.

        """
        self.keys = {
            curses.KEY_BACKSPACE:           self.backspace,
            CTRL('h'):                      self.backspace,
            curses.ascii.BS:                self.backspace,
            curses.ascii.DEL:               self.backspace,
            curses.ascii.ETX:               self.close,
            curses.KEY_DC:                  self.del_char,
            CTRL('d'):                      self.del_char,
            CTRL('u'):                      self.del_to_bol,
            CTRL('k'):                      self.del_to_eol,
            curses.KEY_DOWN:                self.down,
            CTRL('n'):                      self.down,
            curses.KEY_END:                 self.end,
            CTRL('e'):                      self.end,
            curses.KEY_F1:                  self.help,
            curses.KEY_HOME:                self.home,
            CTRL('a'):                      self.home,
            curses.KEY_ENTER:               self.insert_line_or_quit,
            curses.ascii.NL:                self.insert_line_or_quit,
            curses.ascii.LF:                self.insert_line_or_quit,
            "\n":                           self.insert_line_or_quit,
            curses.KEY_LEFT:                self.left,
            CTRL('b'):                      self.left,
            curses.KEY_NPAGE:               self.page_down,
            curses.KEY_PPAGE:               self.page_up,
            CTRL('v'):                      self.paste,
            CTRL('x'):                      self.quit,
            curses.KEY_F2:                  self.quit,
            curses.KEY_F3:                  self.quit_nosave,
            curses.ascii.ESC:               self.quit_nosave,
            curses.KEY_RESIZE:              self.resize,
            -1:                             self.resize,
            curses.KEY_RIGHT:               self.right,
            CTRL('f'):                      self.right,
            curses.KEY_UP:                  self.up,
            CTRL('p'):                      self.up,
        }
项目:slacky    作者:mathiasbc    | 项目源码 | 文件源码
def keypress(self, char):
        # right arrow select a user/group to chat with
        if char == curses.KEY_RIGHT:
            self.refresh_body()
            self.update_chat() 
            self.showing = self.selection
            current_id = self.slack_client.active[self.showing].id
            current_name = self.slack_client.active[self.showing].name
            for m in self.slack_client.last_messages(current_id):
                self.push_chat(m['user'], m['text'])
            return

        # moves to the user/group below current selection
        elif char == curses.KEY_DOWN:
            if self.selection < len(self.slack_client.active) - 1:
                self.set_body_selection(self.selection + 1)
            self.refresh_body()
            return

        # move cursor one position up
        elif char == curses.KEY_UP:
            if self.selection > 0:
                self.set_body_selection(self.selection - 1)
            self.refresh_body()
            return

        # send the content on the textbox
        elif char == curses.KEY_ENTER or chr(char) == "\n":
            # Fixme: send message as 'me', should be username
            self.push_chat('me', self.text)
            self.send_text()
            return

        # delete a character
        elif chr(char) == self.del_char or chr(char) == "\x7f":
            self.backspace()
            return

        # send the char to textbox area
        else:
            self.text += chr(char)
            self.refresh_textarea(char)
            return


# This method is callable for testing porpuses only
项目:getTimer    作者:maxwellgerber    | 项目源码 | 文件源码
def runDateTime(scr, rollover, topString, bottomString, start=None):
    if(rollover):
        if(start is None):
            d = date.today()
            t = time()
        else:
            d = date(start.year, start.month, start.day)
            t = time(start.hour, start.minute, start.second)
    else:
        if(start is None):
            d = datetime.date.today()
            t = datetime.time()
        else:
            d = datetime.date(start.year, start.month, start.day)
            t = datetime.time(start.hour, start.minute, start.second)

    c = curses.KEY_MAX
    cursor = 3
    while(c != 10):
        displayDateTime(scr, d, t, cursor, topString, bottomString)
        c = scr.getch()
        if(c == curses.KEY_RIGHT) and cursor < 18:
            cursor += 1
            if(cursor in (4, 7, 10, 13, 16)):
                cursor += 1
        elif(c == curses.KEY_LEFT) and cursor > 0:
            cursor -= 1
            if(cursor in (4, 7, 10, 13, 16)):
                cursor -= 1
        elif(c == curses.KEY_UP):
            if(cursor < 10):
                d = alterDigitDay(cursor, d, 1)
            else:
                t = alterDigitTime(cursor - 11, t, 1)
        elif(c == curses.KEY_DOWN):
            if(cursor < 10):
                d = alterDigitDay(cursor, d, -1)
            else:
                t = alterDigitTime(cursor - 11, t, -1)
        else:
            try:
                i = int(c) - 48
                if(i >= 0 and i < 10):
                    if(cursor < 10):
                        d = updateDigitDay(cursor, d, i)
                    else:
                        t = updateDigitTime(cursor - 11, t, i)
            except ValueError:
                pass
    return datetime.datetime(d.year, d.month, d.day,
                             t.hour, t.minute, t.second)
项目:treesel    作者:mcchae    | 项目源码 | 文件源码
def c_main(stdscr):
    cargo_cult_routine(stdscr)
    stdscr.nodelay(0)
    mydir = factory(start)
    mydir.expand()
    curidx = 3
    pending_action = None
    pending_save = False

    while True:
        stdscr.clear()
        curses.init_pair(1, curses.COLOR_WHITE, curses.COLOR_BLUE)
        line = 0
        offset = max(0, curidx - curses.LINES + 3)
        for data, depth in mydir.traverse():
            if line == curidx:
                stdscr.attrset(curses.color_pair(1) | curses.A_BOLD)
                if pending_action:
                    getattr(data, pending_action)()
                    pending_action = None
                elif pending_save:
                    global result
                    result = data.name
                    return
            else:
                stdscr.attrset(curses.color_pair(0))
            if 0 <= line - offset < curses.LINES - 1:
                stdscr.addstr(line - offset, 0,
                              data.render(depth, curses.COLS))
            line += 1
        stdscr.refresh()
        ch = stdscr.getch()
        if ch == curses.KEY_UP:
            curidx -= 1
        elif ch == curses.KEY_DOWN:
            curidx += 1
        elif ch == curses.KEY_PPAGE:
            curidx -= curses.LINES
            if curidx < 0: curidx = 0
        elif ch == curses.KEY_NPAGE:
            curidx += curses.LINES
            if curidx >= line: curidx = line - 1
        elif ch == curses.KEY_RIGHT:
            pending_action = 'expand'
        elif ch == curses.KEY_LEFT:
            pending_action = 'collapse'
        elif ch == ESC:
            return
        elif ch == ord('\n'):
            pending_save = True

        curidx %= line


################################################################################
项目:sciibo    作者:fdev    | 项目源码 | 文件源码
def on_key(self, ch):
        if not self.items:
            return False

        if ch == curses.KEY_UP:
            if self.selected == 0:
                return False

            self.selected -= 1

            # Selection is outside view, scroll up
            if self.selected - self.offset < 0:
                self.offset = self.selected

        elif ch == curses.KEY_DOWN:
            if self.selected == len(self.items) - 1:
                return False

            self.selected += 1

            # Selection is outside view, scroll down
            if self.selected - self.offset >= self.h:
                self.offset = self.selected - self.h + 1

        elif ch == curses.KEY_HOME:
            self.selected = 0
            self.offset = 0

        elif ch == curses.KEY_END:
            self.selected = len(self.items) - 1
            self.offset = max(0, self.selected - self.h + 1)

        elif ch == curses.KEY_ENTER:
            key, title, action = self.items[self.selected]
            self.select(key)
            return True  # no update necessary

        else:
            return False

        self.update()
        return True
项目:sciibo    作者:fdev    | 项目源码 | 文件源码
def on_key(self, ch):
        if not self.active or self.disabled:
            return

        if not self.active.on_key(ch):
            y, x = self.position(self.active)

            if ch == curses.KEY_UP:
                if y > 0:
                    self.set_active(self.rows[y - 1][self.defaults[y - 1]])

            elif ch in (curses.KEY_DOWN, curses.KEY_ENTER):
                if y < len(self.rows) - 1:
                    self.set_active(self.rows[y + 1][self.defaults[y + 1]])

            elif ch == curses.KEY_LEFT:
                if x > 0:
                    self.set_active(self.rows[y][x - 1])

            elif ch == curses.KEY_RIGHT:
                if x < len(self.rows[y]) - 1:
                    self.set_active(self.rows[y][x + 1])

            elif ch == curses.ascii.TAB:
                # Right
                if x < len(self.rows[y]) - 1:
                    self.set_active(self.rows[y][x + 1])
                # Down, ignoring defaults
                elif y < len(self.rows) - 1:
                    self.set_active(self.rows[y + 1][0])
                else:
                    self.set_active(self.rows[0][0])

            elif ch == curses.KEY_BTAB:
                # Left
                if x > 0:
                    self.set_active(self.rows[y][x - 1])
                # Up
                elif y > 0:
                    col = len(self.rows[y - 1]) - 1
                    self.set_active(self.rows[y - 1][col])
                else:
                    row = len(self.rows) - 1
                    col = len(self.rows[row]) - 1
                    self.set_active(self.rows[row][col])
项目:python2-tracer    作者:extremecoders-re    | 项目源码 | 文件源码
def keyloop(stdscr):
    # Clear the screen and display the menu of keys
    stdscr.clear()
    stdscr_y, stdscr_x = stdscr.getmaxyx()
    menu_y = (stdscr_y-3)-1
    display_menu(stdscr, menu_y)

    # Allocate a subwindow for the Life board and create the board object
    subwin = stdscr.subwin(stdscr_y-3, stdscr_x, 0, 0)
    board = LifeBoard(subwin, char=ord('*'))
    board.display(update_board=False)

    # xpos, ypos are the cursor's position
    xpos, ypos = board.X//2, board.Y//2

    # Main loop:
    while (1):
        stdscr.move(1+ypos, 1+xpos)     # Move the cursor
        c = stdscr.getch()                # Get a keystroke
        if 0<c<256:
            c = chr(c)
            if c in ' \n':
                board.toggle(ypos, xpos)
            elif c in 'Cc':
                erase_menu(stdscr, menu_y)
                stdscr.addstr(menu_y, 6, ' Hit any key to stop continuously '
                              'updating the screen.')
                stdscr.refresh()
                # Activate nodelay mode; getch() will return -1
                # if no keystroke is available, instead of waiting.
                stdscr.nodelay(1)
                while (1):
                    c = stdscr.getch()
                    if c != -1:
                        break
                    stdscr.addstr(0,0, '/')
                    stdscr.refresh()
                    board.display()
                    stdscr.addstr(0,0, '+')
                    stdscr.refresh()

                stdscr.nodelay(0)       # Disable nodelay mode
                display_menu(stdscr, menu_y)

            elif c in 'Ee':
                board.erase()
            elif c in 'Qq':
                break
            elif c in 'Rr':
                board.makeRandom()
                board.display(update_board=False)
            elif c in 'Ss':
                board.display()
            else: pass                  # Ignore incorrect keys
        elif c == curses.KEY_UP and ypos>0:            ypos -= 1
        elif c == curses.KEY_DOWN and ypos<board.Y-1:  ypos += 1
        elif c == curses.KEY_LEFT and xpos>0:          xpos -= 1
        elif c == curses.KEY_RIGHT and xpos<board.X-1: xpos += 1
        else:
            # Ignore incorrect keys
            pass